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Barrick Eddon, prince of Southmarch, is no longer entirely human. He has vowed to safeguard the legacy of the dark Qar race, and must now decide where his loyalties lie. His twin sister Briony has a difficult choice of her own. Her father, King Olin, is held captive by the Autarch, a mad god-king who plans to use Olin's blood to gain unlimited power. And the castle of Southmarch still remains in the possession of Hendon Tolly, Briony's murderous relative. As time runs out, will Briony decide to save her father's kingdom . . . or her father? As the foretold Great Defeat draws near, history is stripped of its costume of lies. Poets and players, mortals and fairies, warriors and gods - all will have their roles to play as the fate of the known world hangs in the balance.
Now in paperback, the New York Times bestselling world of Osten Ard returns in the third Last King of Osten Ard novel, as threats to the kingdom loom... The High Throne of Erkynland is tottering, its royal family divided and diminished. Queen Miriamele has been caught up in a brutal rebellion in the south and thought to have died in a fiery attack. Her grandson Morgan, heir to the throne, has been captured by one of Utuk'ku's soldiers in the ruins of an abandoned city. Miriamele's husband, King Simon, is overwhelmed by grief and hopelessness, unaware that many of these terrible things have been caused by Pasevalles, a murderous traitor inside Simon's own court at the Hayholt. Meanwhile, a deadly army of Norns led by the ageless, vengeful Queen Utuk'ku, has swept into Erkynland and thrown down the fortress of Naglimund, slaughtering the inhabitants and digging up the ancient grave of Ruyan the Navigator. Utuk'ku plans to use the Navigator's fabled armor to call up the spirit of Hakatri, the evil Storm King's brother. Even the Sithi, fairy-kin to the Norns, are helpless to stop Utuk'ku's triumph as her armies simultaneously march on the Hayholt and force their way into the forbidden, ogre-guarded valley of Tanakiru-the Narrowdark-where a secret waits that might bring Simon's people and their Sithi allies salvation-or doom.
Set in Williams' New York Times bestselling fantasy world, the second book of The Last King of Osten Ard returns to the trials of King Simon and Queen Miriamele as threats to their kingdom loom... The kingdoms of Osten Ard have been at peace for decades, but now, the threat of a new war grows to nightmarish proportions. Simon and Miriamele, royal husband and wife, face danger from every side. Their allies in Hernystir have made a pact with the dreadful Queen of the Norns to allow her armies to cross into mortal lands. The ancient, powerful nation of Nabban is on the verge of bloody civil war, and the fierce nomads of the Thrithings grasslands have begun to mobilize, united by superstitious fervor and their age-old hatred of the city-dwellers. But as the countries and peoples of the High Ward bicker among themselves, battle, bloodshed, and dark magics threaten to pull civilizations to pieces. And over it all looms the mystery of the Witchwood Crown, the deadly puzzle that Simon, Miriamele, and their allies must solve if they wish to survive. But as the kingdoms of Osten Ard are torn apart by fear and greed, a few individuals will fight for their own lives and destinies-not yet aware that the survival of everything depends on them.
The High Throne of Erkynland is tottering, its royal family divided and diminished. Queen Miriamele has been caught up in a brutal rebellion in the south and thought to have died in a fiery attack. Her grandson Morgan, heir to the throne, has been captured by one of Utuk’ku’s soldiers in the ruins of an abandoned city. Miriamele’s husband, King Simon, is overwhelmed by grief and hopelessness, unaware that many of these terrible things have been caused by Pasevalles, a murderous traitor inside Simon’s own court at the Hayholt. Meanwhile, a deadly army of Norns led by the ageless, vengeful Queen Utuk’ku, has swept into Erkyland and thrown down the fortress of Naglimund, slaughtering the inhabitants and digging up the ancient grave of Ruyan the Navigator so that Utuk’ku can use the Navigator’s fabled armor to call up the spirit of Hakatri, the evil Storm King’s brother. Even the Sithi, fairy-kin to the Norns, are helpless to stop Utuk’ku’s triumph as her armies simultaneously march on the Hayholt and force their way into the forbidden, ogre-guarded valley of Tanakirú — the Narrowdark — where a secret waits that might bring Simon’s people and their Sithi allies salvation — or doom.
'A master storyteller' Brandon Sanderson The New York Times bestselling world of Osten Ard returns in the third Last King of Osten Ard novel, as threats to the kingdom loom . . . The High Throne of Erkynland is tottering, its royal family divided and diminished. Queen Miriamele has been caught up in a brutal rebellion in the south and thought to have died in a fiery attack. Her grandson Morgan, heir to the throne, has been captured by one of Utuk'ku's soldiers in the ruins of an abandoned city. Miriamele's husband, King Simon, is overwhelmed by grief and hopelessness, unaware that many of these terrible things have been caused by Pasevalles, a murderous traitor inside Simon's own court at the Hayholt. Meanwhile, a deadly army of Norns led by the ageless, vengeful Queen Utuk'ku, has swept into Erkynland and thrown down the fortress of Naglimund, slaughtering the inhabitants and digging up the ancient grave of Ruyan the Navigator. Utuk'ku plans to use the Navigator's fabled armor to call up the spirit of Hakatri, the evil Storm King's brother. Even the Sithi, fairy-kin to the Norns, are helpless to stop Utuk'ku's triumph as her armies simultaneously march on the Hayholt and force their way into the forbidden, ogre-guarded valley of Tanakiru - the Narrowdark - where a secret waits that might bring Simon's people and their Sithi allies salvation - or doom. PRAISE FOR THE WORLD OF OSTEN ARD 'Groundbreaking' Patrick Rothfuss 'Inspired me to write my own seven-book trilogy.... It's one of my favourite fantasy series' George R. R. Martin, 'Not just utterly readable - an instant fantasy classic' KIRKUS REVIEWS (STARRED) 'An engrossing epic, mixing adventure, intrigue, magic' LOCUS 'With this book, The Last King of Osten Ard has achieved the greatest possible feat for a sequel: that is, I can no longer imagine the originals without it' TOR.COM 'You'll enjoy what Williams has brought to the table here. I know I did' DEN OF GEEK
'Fawless epic fantasy . . . An instant fantasy classic' - Kirkus ************ Thirty years ago Ineluki, the Storm King, was destroyed and his armies scattered. Osten Ard has been at peace ever since, ruled by Simon Snowlock, kitchen boy made king, and Miriamele, King Elias' only child. But now age weighs upon their reign. Simon's dreams have deserted him, old allies die and betrayal and assassination threaten. His son and heir John Josua is years dead and his grandson, Morgan, is a wastrel. A journey of redemption and discovery beckons in the darkening world. And in the frozen North, in Nakkiga, the mountain fortress, Ineluki's ally, the Norn Queen, wakes from her deep, decades-long sleep and tells her followers that she will sleep no more. Humanity must be destroyed. Her sorcerers will bring a demon back from death, her warriors will seek the world for living dragon's blood... And finally the greatest artefact of all, the Witchwood Crown, will be hers. With a cast of hundreds - humans, giants, dragons, trolls, Sithi and Norn - The Witchwood Crown is epic fantasy as it used to be: classic, grand and sweeping and evidence that Tad Williams is the greatest living writer of the form.
Now in trade paperback, the first book in the classic cyberpunk fantasy series "Tad Williams is the brightest and best of the fantasists." Neil Gaiman, author of American Gods Otherland. Surrounded by secrecy, it is home to the wildest dreams and darkest nightmares. Incredible amounts of money have been lavished on it. The best minds of two generations have labored to build it. And somehow, bit by bit, it is claiming the Earth's most valuable resource-its children. Only a few have become aware of the danger. Fewer still are willing or able to take up the challenge of this perilous and seductive realm. But every age has its heroes, and unusual times call for unusual champions: Renie Sulaweyo, a teacher and the backbone of her family, proud of her African heritage, has fought all her life simply to get by. She has never wanted to be a hero. But when her young brother is struck down by a bizarre and mysterious illness, Renie swears to save him. When people around her begin to die, she realizes she has stumbled onto something she is not meant to know, a terrifying secret from which there is no turning back. !Xabbu is a Bushman, come to the city to learn skills which may save the spirit of his tribe. With the heart of a poet and the soul of a shaman, he will journey with Renie on this quest into the very heart of darkness. Paul Jonas is lost, seemingly adrift in space and time. As he flees from the bloody battlefields of World War I to a castle in the sky, and onward to lands beyond imagining, he must not only evade his terrifying pursuers, but solve the terrible riddle of his own identity. Fourteen-year-old Orlando is also the invincible barbarian Thargorm, but only in his imagination. However, youth and frailty are not enough to get you excused from saving the world. And Mister Sellars, a strange old man on a military base, a prisoner of both the government and his own body, may be the greatest mystery of all. Is he part of The Grail Brotherhood? Does he oppose them? Or, as he sits like a spider at the center of a vast web, does he have ambitions of his own? The answers will only be found in Otherland.
In order for the Storm King can cement his power over Osten Ard, he must find and defeat the rebel forces massing against him. But the rebels, led by the exiled Prince Josua, have rallied at the Stone of Farewell and are ready to fight the Storm King with every power they can muster. The key to their victory lies in finding the third sword of legend, Memory - but the sword has been lost for ages. Lost, that is, until Simon Snowlock realises that he knows exactly where the sword is and how to recover it. The only problem: an undead army, bolstered by powerful magic, lies between him and his destination. It will take every ounce of Simon's courage and intelligence to journey to and then recover the great sword Memory and bring peace to Osten Ard. If Simon's quest is to have any hope, Josua must move against the Storm King himself - a journey that will take him across endless seas, through ancient forests and into the stronghold of the Storm King himself. This is the first half of the the epic final volume in Tad Williams' breathtaking, beloved series Memory, Sorrow and Thorn.
Following a brutal civil war, Osten Ard has been crushed under the rule of the two villainous High Kings. A single hope remains: if the rebels can find the three swords of legend - Memory, Sorrow and Thorn - they might be able to bring the Storm King and evil King Elias down. Once but a humble kitchen-boy, Simon is now Simon Snowlock, dragonslayer and bearer of the mythical sword Thorn. But Simon is more alone than ever before: his friends have been imprisoned and his liege lord, Prince Josua, has been exiled. And the Storm King may also be in possession of one of the swords... A single chance remains: if Simon can deliver Thorn to Joshua and lead his followers to the Stone of Farewell, the rebels may be able to muster the forces necessary to rise up against Elias and the Storm King. But no one knows where the Stone of Farewell is. Or, indeed, what it is... In STONE OF FAREWELL, Tad Williams sets his characters against impossible odds - and proves that the beloved, internationally-bestselling DRAGONBONE CHAIR was no fluke, but one of the greatest fantasy novels of all time.
Otherland...
The third book in New York Times-bestselling author Tad Williams's cyberpunk fantasy series * "Tad Williams is the brightest and best of the fantasists." Neil Gaiman, author of American Gods "The Grail Brotherhood has built the most powerful, sophisticated simulation network imaginable. At the same time, they have manipulated and injured the minds of thousands of children." This proclamation from the mysterious Mr. Sellars confirmed what Renie Sulaweyo had feared to be true when she first broke into the Otherland network in a desperate search for the cause of her brother Stephen's deathlike coma. Now Renie, the Bushman !Xabbu, and their companions find themselves navigating a treacherous and ever-changing course from a strangely unfinished land, to a seemingly endless labyrinthine House pursuing a sociopathic killer who has stolen one of their group. To Renie's despair she is no closer to uncovering the secrets which could help save Stephen's life, and now it appears that something may be very wrong with the Otherland network itself. As Paul Jonas, Orlando, Renie and the rest strive to reach Priam's Walls, in the heart of Troy, they know that their quest is running perilously short of time. For the Grail Brotherhood has finally set the date for the Ceremony when they will make their bid for the immortality, and thereby seal the fate of Earth's children forever. But before Renie and her allies can hope to stop the Brotherhood, they must first solve the mysteries of Otherland itself, and confront its darkest secret an entity known only as the Other.
Second book in New York Times-bestselling author Tad Williams's cyberpunk fantasy series * "Tad Williams is the brightest and best of the fantasists." Neil Gaiman, author of American Gods Otherland. In many ways it is humankind's most stunning achievement: a private, multidimensional universe built over two generations by the greatest minds of the twenty-first century. But this most exclusive of places is also one of the world's best kept secrets, created and controlled by an organization made up of the world's most powerful and ruthless individuals, a private cartel known-to those who know of their existence at all-as The Grail Brotherhood. Though their purpose in creating Otherland is still a mystery, it may not remain so for long. For they have exacted a terrible price from humanity in the process, and even their highly organized global conspiracy cannot hide the nature of their crimes forever.And now a small band of adventurers has penetrated the veil of secrecy that prevents the uninitiated from entering Otherland. But having broken into the amazing worlds within worlds that make up this universe, they are trapped, unable to escape back to their own flesh-and-blood bodies in the real world. And as dangers and circumstances split their party into small, widely scattered groups, their only hope of reuniting lies in returning again and again to the River that flows-in one form or another-through all the worlds. But the odds seem to be completely against them as they-and the one outsider with whom they might join forces-become hopelessly lost in realms where an Ice Age tribe's fears can only be quenched in blood...where insects are as large and deadly as dinosaurs...where they are caught in the war between a man made of straw and one made of tin...where cartoon ads take on a life of their own...where humans strive to survive in the aftermath of an alien invasion...and where one among their party is actually The Grail Brotherhood's most terrifying weapon-a sociopathic killer who has never failed and whose current mission is to make certain that not even one member of this little invasion force lives long enough to reveal the truth about Otherland to the people of Earth...
'One of my favourite fantasy series.' George R. R. Martin, international bestselling author of A Game of Thrones Kitchen-boy Simon is bored, restless and fourteen years old - a dangerous combination. It seems, however, that his life has just taken a turn for the better when he's apprenticed to his castle's resident wizard. As Simon's learning to read and write under Doctor Morgenes' tutelage, forces greater than he could possible imagine are gathering: forces which will change Simon's life - and his world - forever. Following the death of Good King John, Osten Ard is plunged into civil war as his sons battle for control of the fabled Dragonbone Chair - the country's throne as well as the symbol of its power. Simon is forced to flee the only home he has ever known, a journey which will test him beyond his worst nightmares. With THE DRAGONBONE CHAIR, Tad Williams introduced readers to the incredible fantasy world of Osten Ard and kicked off the beloved, internationally bestselling series Memory, Sorrow and Thorn. PRAISE FOR MEMORY, SORROW AND THORN 'Ground-breaking . . . changed how people thought of the genre and paved the way for so much modern fantasy, including mine.' Patrick Rothfuss, bestselling author of The Kingkiller Chronicle 'One of the main reasons I started writing fantasy . . . Tad Williams' work is an essential part of any science fiction and fantasy library.' Christopher Paolini, author of the Inheritance Cycle series
Pride often goes before a fall, but sometimes that prideful fall is so catastrophic that it changes history itself. Among the immortal Sithi of Osten Ard, none are more beloved and admired than the two sons of the ruling family, steady Hakatri and his proud and fiery younger brother Ineluki - Ineluki, who will one day become the undead Storm King. The younger brother makes a bold, terrible oath that he will destroy deadly Hidohebhi, a terrifying monster, but instead drags his brother with him into a disaster that threatens not just their family but all the Sithi - and perhaps all of humankind as well. Set a thousand years before the events of Williams's The Dragonbone Chair, the tale of Ineluki's tragic boast and what it brings is told by Pamon Kes, Hakatri's faithful servant. Kes is not one of the Sithi but a member of the enslaved Changeling race, and his loyalty has never before been tested. Now he must face the terrible black dragon at his master's side, then see his own life changed forever in a mere instant by Ineluki's rash, selfish promise. Kes and his master will range the world, risking countless dangers and meeting both mortals and immortals of many kinds as they try to undo the tragedy that springs from Ineluki's fatal pledge. During this journey, the seeds are planted for events that will culminate centuries later in the Storm King's War in Memory, Sorrow, and Thorn and the dreadful Norn Queen Utuk'ku's assault on humanity in The Last King of Osten Ard. In the end, Pamon Kes must question everything about his life - and risk everything, too - as he struggles to save his beloved master, Hakatri. But will anything Kes does be enough? Or has Ineluki's rash promise already set the entire world on an unstoppable course toward destruction?
Otherland is civilisation's most stunning achievement: a private, multi-dimensional universe built by the greatest minds of the twenty-first century. But this most exclusive of places is also a jealously guarded secret, created and controlled by the Grail Brotherhood, a private cartel known to a few and made up of the world's most powerful and ruthless individuals. The purpose of Other is still a mystery. But it may not remain so for long. For a small band of adventurers has penetrated the secrecy that surrounds it and has broken into the amazing worlds with worlds it contains. However, with one among their number determined to ensure that no one lives long enough to reveal the truth about Otherland, an extraordinary quest soon becomes a desperate race against time.
A masterpiece of the imagination, THE WAR OF THE FLOWERS is a truly epic novel which once again pushes the boundaries of fantasy fiction into new and unexplored territory. In the great city, in the dimly lit office of an impossibly tall building, two creatures meet. Gold changes hand, and the master of the House of Hellebore gives an order: 'War is coming. The child must die.' In our own world, a young man discovers a manuscript written by his great uncle. It seems to be a novel - a strange fairy tale of fantastic creatures and magical realms. But it is written as a diary ...as if the events were real ...as if his uncle had journeyed to another world. For the young man, the fantasy is about to become reality.
The extraordinary debut novel that launched Tad Williams' career, TAILCHASER'S SONG is an epic of high fantasy and grand adventure, where gods walk amongst their people and where even very small creatures can change the world. Weaving through the tall grasses of this world is Tailchaser, a young ginger tomcat with a good heart and a restless spirit. When his friend Hushpad vanishes, Tailchaser sets out to find her. His journey will take him further than he ever thought possible - from the court of the Firstwalkers, through the cities of M'an, and into the hellish depths of the earth itself, where an unimaginable horror awaits.
The penultimate volume in Tad Williams's first epic fantasy series
since his bestselling "Memory, Sorrow and Thorn."
Set in Williams' New York Times bestselling fantasy world, the second book of The Last King of Osten Ard returns to the trials of King Simon and Queen Miriamele as threats to their kingdom loom . . . The kingdoms of Osten Ard have been at peace for decades, but now, the threat of a new war grows to nightmarish proportions. Simon and Miriamele, royal husband and wife, face danger from every side. Their allies in Hernystir have made a pact with the dreadful Queen of the Norns to allow her armies to cross into mortal lands. The ancient, powerful nation of Nabban is on the verge of bloody civil war, and the fierce nomads of the Thrithings grasslands have begun to mobilize, united by superstitious fervor and their age-old hatred of the city-dwellers. But as the countries and peoples of the High Ward bicker among themselves, battle, bloodshed, and dark magics threaten to pull civilizations to pieces. And over it all looms the mystery of the Witchwood Crown, the deadly puzzle that Simon, Miriamele, and their allies must solve if they wish to survive. But as the kingdoms of Osten Ard are torn apart by fear and greed, a few individuals will fight for their own lives and destinies-not yet aware that the survival of everything depends on them. Praise for Tad Williams 'One of my favourite fantasy series' - George R. R. Martin, author of A Game of Thrones 'Ground-breaking . . . changed how people thought of the genre and paved the way for so much modern fantasy, including mine' - Patrick Rothfuss, author of The Kingkiller Chronicle 'One of the main reasons I started writing fantasy . . . Tad Williams' work is an essential part of any science fiction and fantasy library' - Christopher Paolini, author of the Inheritance Cycle series
Otherland is a realm of the imagination where anything can happen, a triumph of technology, a virtual world of enormous complexity and possibility. But Otherland is owned and controlled by a secret cartel, The Grail Brotherhood, whose motives remain shrouded in mystery. Trapped in this extraordinary world, the quest of a small band of companions to unlock the secrets of Otherland is running perilously short of time. For the Brotherhood has finally set the date for the Ceremony when they will make their bid for immortality. The journey will lead them through a strangely unfinished land and an endlessly labyrinthine house. They will suffer the ferocity of the siege of Troy and battle against the might of the Egyptian gods on their journey to find the Mountain of Black Glass. But even there, the danger will not be over. Other's darkest secret, an entity known only as the Other, awaits.
The long-awaited prequel to The Dragonbone Chair. Among the immortal Sithi of Osten Ard, none are more beloved and admired than the two sons of the ruling family, steady Hakatri and his proud and fiery younger brother Ineluki - Ineluki, who will one day become the undead Storm King. But when Ineluki makes a bold, terrible oath that he will destroy Hidohebhi, a terrifying monster, he drags Hatraki into a disaster that threatens not just their family but all the Sithi - and perhaps all of humankind as well . . . Set a thousand years before The Dragonbone Chair, the story is told by Pamon Kes, Hatraki's faithful servant. A member of the enslaved Changeling race, he must face the terrible black dragon at his master's side, and see his own life changed forever by Ineluki's selfish promise. PRAISE FOR TAD WILLIAMS 'One of my favourite fantasy series' George R. R. Martin 'Ground-breaking' Patrick Rothfuss 'An essential part of any science fiction and fantasy library' Christopher Paolini
The world was nearly destroyed, but now knows hope again. At the end of Memory, Sorrow, and Thorn, Ineluki the Storm King, an undead spirit of horrifying, demonic power, came within moments of stopping Time itself and obliterating humankind. He was defeated by a coalition of mortal men and women joined by his own deathless descendants, the Sithi. In the wake of the Storm King's fall, Ineluki's loyal minions, the Norns, retreat north to Nakkiga, an ancient citadel which holds a priceless artefact known as The Heart of What Was Lost. They are pursued by the army of Duke Isgrimnur who is determined to wipe out the Norns for all time. The two armies will soon clash in a battle so strange and deadly, so wracked with dark enchant ment, that it threatens to destroy not just one side but quite possibly all.
New York Times-bestselling Tad Williams' ground-breaking epic fantasy saga of Osten Ard begins an exciting new cycle! The perfect introduction to the epic fantasy world of Osten Ard, The Heart of What Was Lost is Tad Williams' follow-up to his internationally bestselling landmark trilogy. Osten Ard inspired a generation of modern fantasy writers, including George R.R. Martin, Patrick Rothfuss, and Christopher Paolini, and defined Tad Williams as one of the most important fantasy writers of our time. A NOVEL OF OSTEN ARD At the end of Memory, Sorrow, and Thorn, Ineluki the Storm King, an undead spirit of horrifying, demonic power, came within moments of stopping Time itself and obliterating humankind. He was defeated by a coalition of mortal men and women joined by his own deathless descendants, the Sithi. In the wake of the Storm King's fall, Ineluki's loyal minions, the Norns, dark cousins to the Sithi, choose to flee the lands of men and retreat north to Nakkiga, their ancient citadel within the hollow heart of the mountain called Stormspike. But as the defeated Norns make their way to this last haven, the mortal Rimmersman Duke Isgrimnur leads an army in pursuit, determined to end the Norns' attacks and defeat their ageless Queen Utuk'ku for all time. Two southern soldiers, Porto and Endri, joined the mortal army to help achieve this ambitious goal-though as they venture farther and farther into the frozen north, braving the fierce resistance and deadly magics of the retreating Norns, they cannot help but wonder what they are doing so very far from home. Meanwhile, the Norns must now confront the prospect of extinction at the hands of Isgrimnur and his mortal army. Viyeki, a leader of the Norns' military engineers, the Order of Builders, desperately seeks a way to help his people reach their mountain-and then stave off the destruction of their race. For the two armies will finally clash in a battle to be remembered as the Siege of Nakkiga; a battle so strange and deadly, so wracked with dark enchantment, that it threatens to destroy not just one side but quite possibly all. Trapped inside the mountain as the mortals batter at Nakkiga's gates, Viyeki the Builder will discover disturbing secrets about his own people, mysteries both present and past, represented by the priceless gem known as The Heart of What Was Lost.
Within these pages you will find such delightful and curious things
as a strange storytelling vampire, two woefully-overmatched angels,
a dragon in cahoots with a knight and a witch, an ineptly
duplicitous fish, the loyal robot butler of Werner Von Secondstage
Booster, and the Greatest Wizard of All (disputed).
As shadows threaten to consume the kingdom of Southmarch, Barrick Eddon, heir to March throne, battles his way across the sinister Shadowlands. He must journey through this dangerous, inhuman realm to fulfil a pact - as this may be all that can prevent the atrocities of a full-scale war with the Twilight people of Qul-na-Qar. Meanwhile, the assault upon Southmarch has truly begun. Yasammez, the formidable head of the Qar army, has ordered the attack, believing that the pact between humans and Qar has been broken. Unless Ferras Vansen, Captain of the Southmarch Royal Guard, can convince her otherwise, the humans are sure to meet the dark end that has been promised to them ... |
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