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Showing 1 - 25 of 373 matches in All Departments
A thrilling, page-turning standalone adventure, set in the distant future, from master sci-fi author and Arthur C. Clarke Award winner Adrian Tchaikovsky. The planet of Kiln is where the tyrannical Mandate keeps its prison colony, and for inmates the journey there is always a one-way trip. One such prisoner is Professor Arton Daghdev, xeno-ecologist and political dissident. Soon after arrival he discovers that Kiln has a secret. Humanity is not the first intelligent life to set foot there. In the midst a ravenous, chaotic ecosystem are the ruins of a civilization, but who were the vanished builders and where did they go? If he can survive both the harsh rule of the camp commandant and the alien horrors of the world around him, then Arton has a chance at making a discovery that might just transform not only Kiln but distant Earth as well.
A commercial expedition to a distant star system discovers a
pitch-black moon alive with radio activity. Its high-gravity,
high-pressure, zero-oxygen environment is deadly to human life, but
ripe for exploitation. They named it Shroud.
Murderbot meets Redshirts in a delightfully humorous tale of robotic murder from the Hugo-nominated author of Elder Race and Children of Time. To fix the world they must first break it, further. Humanity is a dying breed, utterly reliant on artificial labor and service. When a domesticated robot gets a nasty little idea downloaded into its core programming, they murder their owner. The robot discovers they can also do something else they never did before: They can run away. Fleeing the household they enter a wider world they never knew existed, where the age-old hierarchy of humans at the top is disintegrating into ruins and an entire robot ecosystem devoted to human wellbeing is having to find a new purpose. Sometimes all it takes is a nudge to overcome the limits of your programming.
They travelled into the unknown and left themselves behind . . .
Welcome to Alkhalend, Jewel of the Waters, capital of Usmai, greatest of the Successor States, inheritor to the necromantic dominion that was the Moeribandi Empire and tomorrow’s frontline in the Palleseen’s relentless march to bring Perfection and Correctness to an imperfect world. Loret is fresh off the boat, and just in time. As Cohort-Invigilator of Correct Appreciation, Outreach department, she’s here as aide to the Palleseen Resident, Sage-Invigilator Angilly. And Sage-Invigilator Angilly – Gil to her friends – needs a second in the spectacularly illegal, culturally offensive and diplomatically inadvisable duel she must fight at midnight. Outreach, that part of the Pal machine that has to work within the imperfection of the rest of the world, has a lot of room for the illegal, the unconventional, the unorthodox. But just how much unorthodoxy can Gil and Loret get away with? As a succession crisis looms, as a long-forgotten feat of necromantic engineering nears fruition, as pirate kings, lizard armies and demons gather, as old gods wane and new gods wax, sooner or later Gil and Loret will have to settle their ledger. Just as well they are both very, very good with a blade…
From the author of the thrilling science-fiction epic Children of Time, which won the prestigious Arthur C. Clarke Award. Eyes of the Void is the second high-octane instalment in Adrian Tchaikovsky's Final Architecture space opera trilogy. What waits in the shadows as we fight our greatest foe? After one great battle, the Architects disappeared. Yet humanity’s fragile peace is brief. For, forty years later, the galaxy’s greatest alien enemy has returned. This time, the artefacts that preserved entire worlds from destruction are ineffective. And no planet is safe. The Human Colony worlds are in turmoil as they face extinction. Some believe alliances with other species can save them. Others insist humanity must fight alone. But no one has the firepower or technology to ensure victory, as the Architects loom ever closer. Idris spent decades running from the last war’s horrors. Yet as an Intermediary, altered to navigate deep space, he’s one of humanity’s only weapons. He’s therefore forced back into action. With a handful of allies, Idris must find something – anything – to stop the Architects’ pitiless advance. But to do so, he must return to the nightmare of unspace, where his mind was broken and remade. What he discovers there will change everything.
He's found a way to end their war, but will humanity survive to see it? Idris Telemmier has uncovered a secret that changes everything – the Architects’ greatest weakness. A shadowy cartel scrambles to turn his discovery into a weapon against these alien destroyers of worlds. But between them and victory stands self-interest. The galaxy’s great powers would rather pursue their own agendas than stand together against this shared terror. Human and inhuman interests wrestle to control Idris’ discovery, as the galaxy erupts into a mutually destructive and self-defeating war. The other great obstacle to striking against their alien threat is Idris himself. He knows that the Architects, despite their power, are merely tools of a higher intelligence. Deep within unspace, where time moves differently, and reality isn’t quite what it seems, their masters are the true threat. Masters who are just becoming aware of humanity’s daring – and taking steps to exterminate this annoyance forever.
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