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In this follow-up to How to Draw Cars Like a Pro" and How to Draw Choppers Like a Pro," award-winning car designer Thom Taylor teams with kustom culture legend Ed Newton to reveal the tricks and techniques top artists past and present have used to render crazy cars and snarling drivers, warts-and-all. Chopped, slammed, channeled, blown . . . from the late '50s through the '70s all of these features and more lent themselves nicely to automotive art that caricaturized the already severe design traits associated with the cars of the period. More often than not, the whacked rods and muscle cars depicted in this art were piloted by slobbering, snaggle-toothed, wart-covered monsters with bulging, bloodshot eyes. Beginning with a brief history of the form, Newton himself traces the lineage of rod 'n' monster art to legends like Von Dutch, Stanley "Mouse" Miller, Dean Jefferies, and his former employer, Ed "Big Daddy" Roth. Taylor and Newton then proceed to chapters covering everything from equipment to perspective, light sources, and other technical considerations. Taylor also expands on the cartooning, people, proportion, and color chapters from his previous works, applying them to the subject at hand. In addition to art by Newton and Taylor, the authors include dozens of examples from current top automotive artists Darrell Mayabb, Dave Deal, John Bell, and Keith Weesner.
In this long-awaited follow-up to the best-selling first edition of "How to Draw Cars Like a Pro," renowned car designer Thom Taylor goes back to the drawing board to update his classic with all-new illustrations and to expand on such topics as the use of computers in design today. Taylor begins with advice on selecting the proper tools and equipment, then moves on to perspective and proportion, sketching and cartooning, various media, and light, shadow, reflection, color, and even interiors. Written to help enthusiasts at all artistic levels, his book also features more than 200 examples from many of today's top artists in the automotive field. Updated to include computerized illustration techniques.
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