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Psychology, Pedagogy, and Assessment in Serious Games (Hardcover, New): Thomas M. Connolly, Thomas Hainey, Elizabeth Boyle,... Psychology, Pedagogy, and Assessment in Serious Games (Hardcover, New)
Thomas M. Connolly, Thomas Hainey, Elizabeth Boyle, Gavin Baxter
R4,774 Discovery Miles 47 740 Ships in 12 - 17 working days

As the widespread use of digital entertainment has changed not only the ways in which we spend our leisure time but also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill acquisition, and training. Psychology, Pedagogy, and Assessment in Serious Games addresses this issue by offering empirical evidence for the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assessment. Emphasizing both the theory and practice in the learning and training of Serious Games, this book is useful to educationalists, researchers, sociologists, and psychologists interested in the potential of games to support learning and change behavior.

Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Hardcover): Thomas Hainey, Gavin... Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Hardcover)
Thomas Hainey, Gavin Baxter
R3,707 Discovery Miles 37 070 Ships in 12 - 17 working days

- This book covers the production of dissertations in an area where students are much more comfortable writing code than writing academically. - With practical examples of bachelor dissertations and practical research methods utilised in the field of computer science and computer games such as survey methodologies, experimental methodologies, case studies, analysis techniques and reporting techniques, this book will break down the sometimes complicated-seeming nature of the dissertation. - Written to be concise yet comprehensive and with easily accessible language and examples, this book will take the mystery out of undergraduate dissertations in this field.

Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Paperback): Thomas Hainey, Gavin... Writing Successful Undergraduate Dissertations in Games Development and Computer Science (Paperback)
Thomas Hainey, Gavin Baxter
R666 Discovery Miles 6 660 Ships in 9 - 15 working days

- This book covers the production of dissertations in an area where students are much more comfortable writing code than writing academically. - With practical examples of bachelor dissertations and practical research methods utilised in the field of computer science and computer games such as survey methodologies, experimental methodologies, case studies, analysis techniques and reporting techniques, this book will break down the sometimes complicated-seeming nature of the dissertation. - Written to be concise yet comprehensive and with easily accessible language and examples, this book will take the mystery out of undergraduate dissertations in this field.

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