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Showing 1 - 25 of 31 matches in All Departments
A nightmarish power unleashed from the depths infiltrates Arkham in this nautical-horror pulp adventure from the acclaimed Arkham Horror game world When dissolute fisherman Abel Davenport discovers an ancient temple in the deep ocean, he under the influence of a long dead god. In his attempts to restore the god’s cult, Abel unleashes a plague of twisted doppelgangers on Arkham. Horrified by the consequences, Davenport realizes that he alone cannot stop the monsters from resurrecting the Ancient One. Sometimes the only way to end one cult is to start another… Teaming up with redeemed cultist Diana Stanley and notorious thief Ruby Standish is the first step. The second is convincing Carl Sanford, the powerful leader of Arkham’s Silver Twilight Lodge, to join their cause. Together they might be the only hope of averting a cataclysmic eldritch invasion.
A brave starship crew are drawn into the schemes of interplanetary powers competing for galactic domination, in this epic space opera from the best-selling strategic boardgame, Twilight Imperium Captain Felix Duval and the crew of the Temerarious quietly patrol a remote Mentak Coalition colony system where nothing ever happens. But when they answer a distress call from a moon under attack, that peaceful existence is torn apart. They rescue a scientist, Thales, who's developing revolutionary technology to create new wormholes. He just needs a few things to make it fully operational... and now, ordered to aid the scientist, the Temerarious is targeted by two rival black-ops teams intent on reacquiring Thales. Can Felix trust Thales? Or is this a conspiracy to tip the balance of power in the galaxy forever?
Intergalactic civilization emerges from its war-torn ruins for the first time in generations to explore the galaxy, in this stunning new anthology from the bestselling world of Twilight Imperium A terrible war destroyed a vast empire, and left its survivors shattered and isolated. Millenia of history, technology and the ever-expanding imperial grip were lost. From the secretive Naalu, the proud Hacan, to the piratical Mentak Coalition, these factions and worlds are recovering and looking past their borders to the galaxy beyond again - but what awaits them in the vastness of space? New territory, allies, and opportunities abound, but the history that once bound them together now stands between them, and the opportunities to be found in war may be greater than in peace...
The key to controlling the galaxy is hidden on a distant planet, and interplanetary powers will do anything to unlock its secrets, in this epic space opera from the best-selling game, Twilight Imperium Bianca Xing has spent a lifetime on a provincial planet, dreaming of travelling the stars. When her planet is annexed by the Barony of Letnev, Bianca finds herself being taken into custody, told that she's special - the secret daughter of a brilliant scientist, hidden away on a remote planet for her own safety. But the truth about Bianca is stranger. There are secrets hidden in her genetic code that could have galaxy altering consequences. Driven by an incredible yearning and assisted by the fearsome Letnev Captain, Dampierre, Bianca must follow her destiny to the end, even if it leads to places that are best left forgotten.
The galaxy stands on the brink of war, yet hope remains that the vast web of schemes can be exposed before it's too late, in this astounding space opera from the acclaimed game, Twilight Imperium The balance of power is shifting, with bold new alliances, unknown invaders, and the rumored return of the galaxy's ancient masters. When black-ops spy Amina Azad saves a Hacan ambassador from assassination, she draws him into her investigation of a vast conspiracy: unseen forces are destabilizing the whole galaxy, at the worst possible time. Pursued by agents from dozens of other factions, they can only make progress by allying with their apparent enemies. But even they might be compromised - duped into action by a secret puppet-master. How can they trust an alliance when they can't trust themselves?
"The best writers of our generation retell classic tales."
Finalist for the 2020 Hugo Award for Best Semiprozine. Celebrate the fifteenth anniversary of cutting-edge science fiction from the hit podcast, Escape Pod. Escape Pod has been bringing the finest short fiction to millions of ears all over the world, at the forefront of a new fiction revolution. This anthology gathers together fifteen stories, including new and exclusive work from writers such as from Cory Doctorow, Ken Liu, Mary Robinette Kowal, T. Kingfisher and more. From editors Mur Laffterty and S.B. Divya comes the science fiction collection of the year, bringing together bestselling authors in celebration of the publishing phenomenon that is, Escape Pod.
A ragtag crew of humans and posthumans discover alien technology that could change the fate of humanity... or awaken an ancient evil and destroy all life in the galaxy. The shady crew of the White Raven run freight and salvage at the fringes of our solar system. They discover the wreck of a centuries-old exploration vessel floating light years away from its intended destination and revive its sole occupant, who wakes with news of First Alien Contact. When the crew break it to her that humanity has alien allies already, she reveals that these are very different extra-terrestrials... and the gifts they bestowed on her could kill all humanity, or take it out to the most distant stars. File Under: Science Fiction [ Adrift | Liar Liar | Golden Spiders | Bridge the Void ]
Aliens known as the Liars gave humanity access to the stars through twenty-nine wormholes. They didn't mention that other aliens, the ancient, tyrannical - but thankfully sleeping - Axiom occupied all the other systems. When the twenty-ninth fell silent, humanity chalked it up to radical separatists and moved on. But now, on board the White Raven, Captain Callie and her crew of Axiom-hunters receive word that the twenty-ninth colony may have met a very different fate. With their bridge generator they skip past the wormhole, and discover another Axiom project, fully awake, and poised to pour through the wormhole gate into all the worlds of humanity... File Under: Science Fiction [ That's No Moon | Lost Colony | Only Posthuman | Running Silent ]
Every time Zaxony Delatree falls asleep, he wakes up on a new world. His life has turned into an endless series of brief encounters. But at least he and Minna, the one companion who has found a way of travelling with him, are no longer pursued by the psychotic and vengeful Lector. But now Zax has been joined once again by Ana, a companion he thought left behind long ago. Ana is one of the Sleepers, a group of fellow travellers between worlds. Ana tells Zax that he is unknowingly host to a parasitic alien that exists partly in his blood and partly between dimensions. The chemical that the alien secretes is what allows Zax to travel. Every time he does, however, the parasite grows, damaging the fabric of the Universes. Ana is desperate to recruit Zax to her cause and stop the alien. But there are others who are using the parasite, such as the cult who serve the Prisoner - an entity trapped in the dimension between universes. Every world is like a bar in its prison. The cult want to collapse all the bars of the worlds and free their god. Can Zax, Minna, Ana and the other Sleepers band together and stop them? File Under: Science Fiction [ Countless Worlds | Memory Mosaicers | Unfathomable Evil | Falling Awake ]
Every time Zax Delatree falls asleep, he travels to a new reality. He has no control over his destination and never knows what he will see when he opens his eyes. Sometimes he wakes up in technological utopias, and other times in the bombed-out ruins of collapsed civilizations. All he has to live by are his wits and the small aides he has picked up along the way - technological advantages from techno-utopias, sedatives to escape dangerous worlds, and stimulants to extend his stay in pleasant ones. Thankfully, Zax isn't always alone. He can take people with him, if they're unconscious in his arms when he falls asleep. But someone unwelcome is on his tail, and they are after something that Zax cannot spare - the blood running through his veins, the power to travel through worlds... File Under: Science Fiction [ Green Power | Sweat Dreams | Waking Nightmare | Zax of all Trades ]
These three novellas reveal what came after the original series, each one focusing on a fan favorite from the trilogy who didn't get enough time in the spotlight the first time around. In the "The Augmented Stars," Ashok the cyborg engineer becomes the captain of his own ship and embarks on a deep-space mission to investigate a cosmic anomaly (and confront actual, literal space pirates). In "The Artificial Stars", the machine intelligence known as Shall receives a mysterious summons... from an earlier version of himself, who warns of a threat to the fabric of the universe itself. In "The Alien Stars," intrepid alien Lantern returns to the station where she was born to confront the monsters who reared her.... and also works out some matters of the heart.
Ancient aliens, the Axiom, will kill us all - when they wake up. In deep space, a swarm of nanoparticles threatens the colonies, transforming everything it meets into computronium - including the colonists. The crew of the White Raven investigate, and discover an Axiom facility filled with aliens hibernating while their minds roam a vast virtual reality. The treacherous Sebastien wakes up, claiming his altered brain architecture can help the crew deactivate the swarm - from inside the Axiom simulation. To protect humanity, beleaguered Captain Callie Machedo must trust him, but if Sebastien still plans to dominate the universe using Axiom tech, they could be in a whole lot of trouble. File Under: Science Fiction [ Nanowar | Let Sleeping Gods Lie | Upgraded | For the Colony ]
Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic What makes a fantasy fantastic? Magic, of course Whether it's unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work, you have to get your reader or player to believe the unbelievable. The Kobold Guide to Magic takes you behind the scenes to learn the secrets of designing and writing about magic from 20 top fantasy authors and game designers. Find out how to create more compelling, more interesting, and more playable magic at your table or in your stories-with the word from some of the most talented creators working today. The topics are wide-ranging, from the secrets of Irish magic to tricks of impractical magic, from how to generate a sense of wonder at the gaming table to how to rejigger the teleport spell for stronger adventures tohow to sell a character's soul and how to run a game with visions and prophecies. There's even sections on the magic of J.R.R. Tolkien and the tools available to a game master for making magic their own. The Essential Guide to Magic in Fiction and Games This essential companion for fantasy gamers and readers alike feature essays by: Wolfgang Baur Clinton Boomer David Chart David "Zeb" Cook James Enge Ed Greenwood Jeff Grubb Kenneth Hite James Jacobs Colin McComb Richard Pett Tim Pratt John Rateliff Thomas Reid Aaron Rosenberg Ken Scholes F. Wesley Schneider Amber E. Scott Willie Walsh Martha Wells Steve Winter This latest volume in the best-selling and award-winning series of Kobold Guides tackles the mystery at the heart of the fantasy genre. Improve your game and expand your magical power with the Kobold Guide to Magic This book ships early in 2014 and will be in high demand. Don't miss out, and get it in print before everyone else
"A Bond adventure for kids... Undeniably entertaining." - Kirkus
The Devil's School lies down this way. Lot's wife knows your name. Hearts hang in the scales, flesh and clay are one and the same, and the severed head of Orpheus sings in winter waves. In award-winning poet Sonya Taaffe's first collection of short fiction, the boundaries between worlds dissolve to reveal unmasked harlequins and women made of stars, serpentine plagues and New England storm gods, and many other denizens of the spaces between. These songs of innocence and experience, Blake never knew.
The Urban Bizarre brings together tales of the city from the best new science fiction writers, pornographers, and zinesters -- stories too weird, too dark, and just plain too bizarre to be published elsewhere. Edited by the Bram Stoker Award-nominated author Nick Mamatas, The Urban Bizarre guarantees you'll never look at a cab driver or street corner in quite the same way again.
The Devil's School lies down this way. Lot's wife knows your name. Hearts hang in the scales, flesh and clay are one and the same, and the severed head of Orpheus sings in winter waves. In award-winning poet Sonya Taaffe's first collection of short fiction, the boundaries between worlds dissolve to reveal unmasked harlequins and women made of stars, serpentine plagues and New England storm gods, and many other denizens of the spaces between. These songs of innocence and experience, Blake never knew.
Tim Pratt's debut collection brings together four poems and fifteen stories, including the Nebula-nominated "Little Gods" and a previously unpublished novelette, "Pale Dog." Within these pages you will encounter a train to the underworld, a feral bicycle, a thief with peculiar eating habits, an amnesiac superhero, a haunted zoot suit, star-crossed monsters, fallen angels on vacation, and other wonders. From fast-paced sorcererpunk to weird Westerns, from the loss of childhood innocence to the heat death of the universe, these stories will delight, surprise, and move you.
Tim Pratt's debut collection brings together four poems and fifteen stories, including the Nebula-nominated "Little Gods" and a previously unpublished novelette, "Pale Dog." Within these pages you will encounter a train to the underworld, a feral bicycle, a thief with peculiar eating habits, an amnesiac superhero, a haunted zoot suit, star-crossed monsters, fallen angels on vacation, and other wonders. From fast-paced sorcererpunk to weird Westerns, from the loss of childhood innocence to the heat death of the universe, these stories will delight, surprise, and move you. |
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