|
Showing 1 - 6 of
6 matches in All Departments
Create your own game story and learn from professionals about their
ways to design compelling storylines. Get tips and tricks for
creating emotionally-engaging worlds, stories, and characters in
videogames of every genre. Professional writers provide hands-on
training for newcomers to the game industry to learn how to create
great game stories and land coveted jobs as game narrative
designers.
This book covers the distinguishing characteristics and tropes of
visual novels (VNs) as choice-based games and analyzes VNs like
999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and
Monster Prom, some of the best examples of the genre as
illustrations. The author covers structuring branching narrative
and plot, designing impactful and compelling choices, writing
entertaining relationships and character interactions,
understanding the importance of a VN's prose, and planning a VN's
overall narrative design and story delivery. The book contains
exercises at the end of chapters to practice the techniques
discussed. By the end of the book, if the reader finishes all the
exercises, they may have several portfolio pieces or a significant
portion of their own VN project designed. Features: Discusses
different aspects and genres of VNs, what makes them enjoyable, and
successful techniques developers can incorporate into their own
games Analyzes various VNs and choice-based games that use these
successful techniques Shares tips from developers on portfolio
pieces, hiring a team to work on VNs, and plotting and outlining
VNs Branching Story, Unlocked Dialogue: Designing and Writing
Visual Novels is a valuable resource for developers and narrative
designers interested in working on VNs. The book will show them how
they can design their own VN projects, design branching narratives,
develop entertaining plots and relationships, design impactful and
compelling choices, and write prose that's a pleasure to read.
Create your own game story and learn from professionals about their
ways to design compelling storylines. Get tips and tricks for
creating emotionally-engaging worlds, stories, and characters in
videogames of every genre. Professional writers provide hands-on
training for newcomers to the game industry to learn how to create
great game stories and land coveted jobs as game narrative
designers.
This book covers the distinguishing characteristics and tropes of
visual novels (VNs) as choice-based games and analyzes VNs like
999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and
Monster Prom, some of the best examples of the genre as
illustrations. The author covers structuring branching narrative
and plot, designing impactful and compelling choices, writing
entertaining relationships and character interactions,
understanding the importance of a VN's prose, and planning a VN's
overall narrative design and story delivery. The book contains
exercises at the end of chapters to practice the techniques
discussed. By the end of the book, if the reader finishes all the
exercises, they may have several portfolio pieces or a significant
portion of their own VN project designed. Features: Discusses
different aspects and genres of VNs, what makes them enjoyable, and
successful techniques developers can incorporate into their own
games Analyzes various VNs and choice-based games that use these
successful techniques Shares tips from developers on portfolio
pieces, hiring a team to work on VNs, and plotting and outlining
VNs Branching Story, Unlocked Dialogue: Designing and Writing
Visual Novels is a valuable resource for developers and narrative
designers interested in working on VNs. The book will show them how
they can design their own VN projects, design branching narratives,
develop entertaining plots and relationships, design impactful and
compelling choices, and write prose that's a pleasure to read.
Despite its significant growth over the past five years, the mobile
and social videogame industry is still maturing at a rapid rate.
Due to various storage and visual and sound asset restrictions,
mobile and social gaming must have innovative storytelling
techniques. Narrative Tactics grants readers practical advice for
improving narrative design and game writing for mobile and social
games, and helps them rise to the challenge of mobile game
storytelling. The first half of the book covers general
storytelling techniques, including worldbuilding, character design,
dialogue, and quests. In the second half, leading experts in the
field explore various genres and types of mobile and social games,
including educational games, licensed IP, games for specific
demographics, branding games, and free to play (F2P). Key Features
The only book dedicated to narrative design and game writing in
social and mobile games, an explosive market overtaking the console
gaming market. Provides tips for narrative design and writing
tailored specifically for mobile and social game markets. Guides
readers along with conclusions that include questions to help the
reader in narrative design and/or writing. Explores real games to
illustrate theory and best practices with analyses of game case
studies per chapter, covering indie, social/mobile, and AAA games.
Includes checklists to help readers critique their own narrative
design/writing.
Despite its significant growth over the past five years, the mobile
and social videogame industry is still maturing at a rapid rate.
Due to various storage and visual and sound asset restrictions,
mobile and social gaming must have innovative storytelling
techniques. Narrative Tactics grants readers practical advice for
improving narrative design and game writing for mobile and social
games, and helps them rise to the challenge of mobile game
storytelling. The first half of the book covers general
storytelling techniques, including worldbuilding, character design,
dialogue, and quests. In the second half, leading experts in the
field explore various genres and types of mobile and social games,
including educational games, licensed IP, games for specific
demographics, branding games, and free to play (F2P). Key Features
The only book dedicated to narrative design and game writing in
social and mobile games, an explosive market overtaking the console
gaming market. Provides tips for narrative design and writing
tailored specifically for mobile and social game markets. Guides
readers along with conclusions that include questions to help the
reader in narrative design and/or writing. Explores real games to
illustrate theory and best practices with analyses of game case
studies per chapter, covering indie, social/mobile, and AAA games.
Includes checklists to help readers critique their own narrative
design/writing.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R205
R168
Discovery Miles 1 680
|