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Legends of Norse Mythology is afully illustrated anthology of Norse gods, giants, monsters and heroes retold anew.  Featuring beautiful and otherworldly portraits of mythological characters from Isabella Mazzanti and enchanting text from Old English scholar and Norse mythology expert Dr Thomas Birkett, this collection of timeless tales is the perfect gift for lovers of Viking myths as well as readers looking for an introduction to this epic world ofmystical power, battles, quests and intrigue.  With this book, readers can take an adventure through time to a realm of ice and fire, magic and mischief. They’ll meet a cast of characters from Norse folklore and be swept up in their epic deeds and fates.  Inside, there are more than 30 profiles of Norse figures – from gods and goddesses, to giants, elves, monsters and other mythical beings. Each profile introduces the figure, including their defining attributes and a new retelling of their story, along with sidelights of extra facts and details. Figures include familiar gods like Thor to lesser-known legends such as giant sisters Gjálp and Greip.  A captivating visual portrayal of each figure helps crystallize these beings in readers’ imaginations. Isabella Mazzanti’s evocative artwork perfectly express the fantastic traits and powers of the mythical figures within.  Interspersed with the profiles are summaries of four famous Norse tales and events: The story of Ymir and the Nine Worlds How Thor’s Hammer Was Made The Mead of Poetry The Tale of Ragnarök A visual feast and a journey to another world this book is perfect for the whole family to explore and enjoy. From the trickster god Loki and his mischievous ways to the powerful Norns – the three women who weaved the destinies of all living beings – discover why these incredible stories are still a part of our culture today.
The Vikings Reimagined explores the changing perception of Norse and Viking cultures across different cultural forms, and the complex legacy of the Vikings in the present day. Bringing together experts in literature, history and heritage engagement, this highly interdisciplinary collection aims to reconsider the impact of the discipline of Old Norse Viking Studies outside the academy and to broaden our understanding of the ways in which the material and textual remains of the Viking Age are given new meanings in the present. The diverse collection draws attention to the many roles that the Vikings play across contemporary culture: from the importance of Viking tourism, to the role of Norse sub-cultures in the formation of local and international identities. Together these collected essays challenge the academy to rethink its engagement with popular reiterations of the Vikings and to reassess the position afforded to 'reception' within the discipline.
Though manifestations of play represent a burgeoning subject area in the study of post-medieval responses to the Middle Ages, they have not always received the respect and attention they deserve. This volume seeks to correct those deficiencies. Though manifestations of play represent a burgeoning subject area in the study of post-medieval responses to the Middle Ages, they have not always received the respect and attention they deserve. This volume seeks to correct those deficiencies via six essays that directly address how the Middle Ages have been put in play with regard to Alice Munro's 1977 short story "The Beggar Maid"; David Lowery's 2021 film The Green Knight; medievalist archaisms in Japanese video games; runic play in Norse-themed digital games; medievalist managerialism in the 2020 video game Crusader Kings III; and neomedieval architectural praxis in the 2014 video game Stronghold: Crusader II. The approaches and conclusions of those essays are then tested in the second section's six essays as they examine "muscular medievalism" in George R. R. Martin's 1996 novel A Game of Thrones; the queering of the Arthurian romance pattern in the 2018-20 television show She-Ra and the Princesses of Power; the interspecies embodiment of dis/ability in the 2010 film How to Train Your Dragon; late-nineteenth and early twentieth-century nationalism in Irish reimaginings of the Fenian Cycle; post-bellum medievalism in poetry of the Confederacy; and the medievalist presentation of Israeli Prime Minister Benjamin Netanyahu's 2020-21 Covid inoculation.
The essays here, united by their appreciation of the centrality of translation to the interpretation of the medieval past, add to our understanding of how the old is continually made anew The first decades of the twenty-first century have seen an unprecedented level of creative engagement with early medieval literature, ranging from the long-awaited publication of Tolkien's version of Beowulf and the reworking of medieval lyrics by Ireland's foremost poets to the adaptation of Eddic and Skaldic poetry for the screen. This collection brings together scholars and accomplished translators working with Old English, Old Norse and MedievalIrish poetry, to take stock of this extraordinary proliferation of translation activity and to suggest new ways in which to approach these three dynamic literary traditions. The essays in this collection include critical surveysof texts and traditions to the present day, assessments of the practice and impact of individual translators from Jorge Luis Borges to Seamus Heaney, and reflections on the particular challenges of translating poetic forms and vocabulary into different languages and media. Together they present a series of informed and at times provocative perspectives on what it means to "carry across" early medieval poetry in our contemporary cultural climate. Dr Tom Birkett is lecturer in Old English at University College Cork; Dr Kirsty March-Lyons is a scholar of Old English and Latin poetry and co-organiser of the Irish Research Council funded conference and translation project "Eald to New". Contributors: Tom Birkett, Elizabeth Boyle, Hannah Burrows, Gareth Lloyd Evans, Chris Jones, Carolyne Larrington, Hugh Magennis, Kirsty March-Lyons, Lahney Preston-Matto, Inna Matyushina, Rory McTurk, Bernard O'Donoghue, Heather O'Donoghue, Tadhg O Siochain, Bertha Rogers, M.J. Toswell.
The great Norse Myths are among the most dramatic and unforgettable stories in all human history. These fascinating, fantastical tales have inspired centuries of art, culture and literature, including the storytelling of Tolkien, Neil Gaiman, George R. R. Martin's Game of Thrones, Wagner's Ring Cycle and Marvel Comics. The Norse Myths takes us on a thrilling journey through the Norse cosmos, from the creation of the world to Ragnarok, the final world-destroying conflict; via the Nine Worlds, and the exploits of the mighty gods and goddesses - mystical Odin, malicious Loki, mighty Thor and more - and their quarrel with the giants. Bringing to life the magical world of monsters and mythical creatures, The Norse Myths also introduces the adventures of humankind: folk heroes and tricksters; Sigmund's great battle in the Volsung Saga; the exploits of Kings and Princes; Viking exploration and settlement of new lands including Iceland, Greenland, America; and Viking life in the Mediterranean and the East. As well as a treasure trove of these epic stories of heroism and cruelty, squabbles and seductions, The Norse Myths is a comprehensive study of their origins, survival and interpretations - as academically important as it is exhilarating.
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