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The craft of designing mathematical models of dynamic objects
offers a large number of methods to solve subproblems in the
design, typically parameter estimation, order determination,
validation, model reduc tion, analysis of identifiability, sensi
tivi ty and accuracy. There is also a substantial amount of process
identification software available. A typi cal 'identification
package' consists of program modules that implement selections of
solution methods, coordinated by supervising programs,
communication, and presentation handling file administration,
operator of results. It is to be run 'interactively', typically on
a designer's 'work station' . However, it is generally not obvious
how to do that. Using interactive identification packages
necessarily leaves to the user to decide on quite a number of
specifications, including which model structure to use, which
subproblems to be solved in each particular case, and in what or
der. The designer is faced with the task of setting up cases on the
work station, based on apriori knowledge about the actual physical
object, the experiment conditions, and the purpose of the
identification. In doing so, he/she will have to cope with two
basic difficulties: 1) The com puter will be unable to solve most
of the tentative identification cases, so the latter will first
have to be form11lated in a way the computer can handle, and,
worse, 2) even in cases where the computer can actually produce a
model, the latter will not necessarily be valid for the intended
purpose."
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