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An Introduction to HTML5 Game Development with Phaser.js (Paperback, 3rd Edition): Travis Faas An Introduction to HTML5 Game Development with Phaser.js (Paperback, 3rd Edition)
Travis Faas
R1,125 R1,068 Discovery Miles 10 680 Save R57 (5%) Ships with 15 working days

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Key Features

Chapter objectives and examples with sample code make concepts easy to grasp

Master questions and chapter summaries further help to solidify these concepts

Feature boxes that contain important hints and things to note help keep readers on the right path

This book uses a "building blocks" approach to game development and starts with the technology required to get things running

Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts

Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples

Table of Contents

Chapter 1: Introduction

Chapter 2: About HTML5 Games

Chapter 3: Workspace Setup

Chapter 4: Phaser – Basic Setup

Chapter 5: Phaser Basics

Chapter 6: Game Examples

Chapter 7: Deployment

Chapter 8: Conclusion

Appendices

Once Upon a Digital Story - A Modern Approach to an Ancient Art (Paperback, 2nd Revised edition): Susan Tennant Once Upon a Digital Story - A Modern Approach to an Ancient Art (Paperback, 2nd Revised edition)
Susan Tennant; As told to Travis Faas
R2,708 Discovery Miles 27 080 Ships in 18 - 22 working days

Throughout time, telling stories has been an integral part of culture, history, and the human experience. Once Upon a Digital Story: A Modern Approach to an Ancient Art teaches readers the concepts, principles, and construction of storytelling across a variety of digital formats and platforms in our technological age. These range from fiction and nonfiction linear narrative to nonlinear interactive media including online, video, performance, game scenarios, and transmedia. Students will learn what it is that makes good digital storytelling. They will explore the development process, organization, construction, and the use of social media and mobile devices for storytelling. Finally, students will gain valuable information about working in the industry, including freelance opportunities. Each chapter concludes with an extension topic for discussion and a content-related assignment. From process to production, Once Upon a Digital Story provides examples, hyperlinks, and imagery that inform the reader about what to write, how to write, and how to create a media-rich digital story. Now featuring an expanded table of contents, the book has been developed for courses in media literacy, communications, writing, and media arts and sciences.

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