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D-Generation X, or DX as they came to be known, was headed by
Triple H and Shawn Michaels, two of the biggest Superstars in
wrestling history, and had a changing roster of rebels who did
whatever they wanted, whenever, wherever -- regardless of the
ultimate outcome. First created in 1997 as a means for two friends
to work together, the faction rapidly grew so popular with
audiences and fans that other wrestlers were clamouring to join
it.Their anti-establishment, authority-busting attitude was key to
their appeal and they were instrumental in the success of WWE over
the rival WCW, occupying a special place in the hearts and minds of
wrestling fans to this day. Different incarnations of DX followed
-- but always with Triple H and Shawn Michaels at their centre. DX
were notorious for speaking their minds, no matter whom they
provoked or how. Told by the men who created DX, this is their
inside story.
Footage of the 29th annual WrestleMania event from World Wrestling
Entertainment (WWE), held at the MetLife Stadium in East
Rutherford, New Jersey. The World Heavyweight Championship, WWE Tag
Team Championship and WWE Intercontinental Championship were up for
grabs, with the likes of John Cena, The Rock, Triple H, Brock
Lesnar, Team Hell No and The Miz competing for honours.
Love him or hate him, Triple H does what he wants, when he wants to
do it. And now, for the first time anywhere, he tells you how he
does it -- and how you can, too.
"Making The Game -- Triple H's Approach to a Better Body" is
Triple H's verbal and visual blueprint for building your body. He
discusses how "a Jones for bodybuilding and a love for wrestling"
morphed a skinny, 135-pound fourteen-year-old into one of the
biggest Superstars in World Wrestling Entertainment. But be warned
-- the "Cerebral Assassin" has two words for anyone who's not
serious about the craft: "Complacency sucks " He's spent the past
twenty years living by the philosophy that training results in
improved strength and conditioning, self-discipline, and an ability
to focus on setting goals. This book isn't for pantywaists who'd
rather exercise their egos.
Triple H had help along the way. He didn't get to be "that damn
good" without the support of a loving family. And over the years
several bodybuilders (including world-renowned trainer Charles
Glass) worked with him to develop the best training regimens. Their
advice, plus hardcore commitment, helped Paul Levesque survive "The
Hard Way In" through Walter "Killer" Kowalski's wrestling school
and become "Terra Rising" in Kowalski's International Wrestling
Federation; enabled him to adjust to a difficult life on the road
as "the French guy" in World Championship Wrestling; and gave
"Hunter Hearst-Helmsley" the self-assurance he needed to succeed.
"Making The Game" breaks down and demonstrates the split-training
workout program Triple H has embraced to achieve new levels of
success in sculpting his body. Between drilling you with reps and
sets, he relates how training gave him the inner strength to
shoulder the brunt of a controversial "Curtain Call" in the ring
and, later, to elevate his position with Stone Cold Steve Austin
and The Rock as one of the "Big Three" in WWE. Relive the fateful
Raw events of May 2001 that left Triple H with a torn quadriceps
muscle. Then you too can feel "The Triple H Burn," the series of
exercises he endured through nine months of physical therapy so he
could resume his wrestling career.
Besides offering the lowdown with step-by-step exercises for both
novice bodybuilders and those looking to radically advance their
workout, "Making The Game" weighs in on the science behind
progressive-training resistance and rest-pause techniques; the
significance of exercise form over volume; the truth behind
achieving "six-pack abs"; the dangers of overtraining and
"skullcrushing" exercises that risk injury; and how creativity can
go a long way in your workout. Triple H sees it as his mission to
provide the guidelines for you to follow in the months and years
ahead. And if there's one thing he knows how to do, it's succeed.
It's time to stop playing The Game...and time to start "Making The
Game."
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