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6 matches in All Departments
Marvelous Rise of Superheroes in Cinema: Evolution of the Genre
from Sequels to Universes addresses the superhero movie genre's
transformation between 1978 and 2019. To emphasize and illustrate
the conceptual and thematic transformation, the main conventions of
the genre are scanned through several periods, focusing on the
developmental age of the genre, including the dominant period of DC
Comics-based superhero movies (1978-1997) and the Marvel "boom"
(2000-2007), and the contemporary age. For this purpose, the book
traces the fundamentals of superheroes from the first appearance of
Superman in Action Comics #1 (1938) to the final installment of the
MCU's Phase 3, Spider-Man: Far From Home (2019). The transformation
has two significant points. First, the genre's main conventions
have been in a change. Second, the genre's focus has changed from
sequel filmmaking to the universe concept. The study investigates
the Marvel Cinematic Universe's dominant, leading, and major role
in the genre's evolutionary process. Besides, the future of the
superhero movie genre is questioned through the multiverse concept
to broaden an understanding of the genre's following directions.
approaches "the brand new normal" as the digitalization itself. The
collection of research and studies explores and questions
contemporary novelties in media and art related to the
transformative effects of the digitalization. Featuring a broad
range of topics, covering creative industries, video-on-demand
services and film industry, representation of reality television in
quality television,adaptations from theater to digital platforms,
transformation of gender representations indigital, VR (Virtual
Reality), digital festivals, player experience and engagement in
video games, NFT (Non-Fungible Token), social media and crisis
communication, digital self-presentation, digitalization of theater
stage, new music trends in digital era, and audience development in
classical music, this book is designed for scholars, researchers,
intellectuals, media professionals, and artists.
Turkish Cinema and Television Industry in the Digital Streaming Era
addresses three main comprehensions: aesthetic transformation in
the Turkish Cinema and television industry, new authors and
changing filmmaking ways in the Turkish Cinema's SVOD age, and
Turkish originals on national and international SVODs. The book is
a collection of contemporary studies and research to explore the
current scene in the Turkish Cinema and television industry's ways
of production, features of the contents, and structures of the SVOD
catalogs. Featuring coverage of a broad range of topics and
studies, including production and post-production, independent and
arthouse filmmaking, immersive sound, local narratives, digital
watching experiences, quality tv, digital auteurism, and
participatory culture, the collection of chapters is designed in a
specific structure for academics, researchers, scholars, students,
and media professionals.
Transformation of the Industry in a Brand New Normal: Media, Music,
and Performing Arts is a collection of contemporary research and
interpretation that aims to discover the industrial transformation
in media, music, and performing arts. Featuring coverage of a broad
range of topics, including film studies, narrative theory, digital
streaming platforms, subscription video-on-demand services,
marketing, promotional strategies of video games, distant music
practices, music ecosystems, contemporary orchestras, alternative
music scenes, new voice-over techniques, changing conservatory
education methods, and visual arts, this manuscript of selected
chapters is designed for academics, researchers, media
professionals, and students who intend to enhance their
understanding of transformation in media, music, and performing
arts.
New Communication in the Post-Pandemic Era: Media, Education, and
Information is a collection of contemporary post-positivist
research and cultural/interpretative studies that explores new
areas, redefines old concepts, and proposes rare discourses over
communication theories, and portrays a new scene upon the edge of
the global crisis by COVID-19 pandemic, which might lead to an
ultimate paradigm shift pushing the post-industrial societies to a
new complex of multi-layered structural regressions. Covering a
broad range of multidisciplinary topics, -including consumer
behavior, advertising strategies, public relations, blockchain
technologies, new education channels, labor economics, disaster
politics, health engagement, corporate communication, information
systems, streaming services, music reception, reality television,
animation, filmmaking, new personality models, and brand-new
aesthetic styles- this manuscript of selected essays and articles
is optimally designed for academics, researchers, educators, media
professionals, entrepreneurs, executives, organizers, scientists,
artists, public relations specialists, and students who intend to
enhance their understanding of how the structures of 'New
Communication' resist, accept, or repurpose the new historical
conditions of the global crisis through media, education, and
information.
Multidisciplinary Perspectives on Narrative Aesthetics in Video
Gamesis a collection of contemporary research and interpretation
that explores the narrative structures in video games and
ludonarrative content design in related media. Featuring coverage
of a broad range of topics, including narrative theory, game
studies, history of video games, and interdisciplinary studies,
this book is ideally designed for scholars, researchers,
intellectuals, media professionals, game developers, entrepreneurs,
and students who wish to enhance their understanding of the
relationship and correlation of video games, narrativity, and
aesthetics.
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