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In Max/MSP/Jitter for Music, expert author and music technologist
V. J. Manzo provides a user-friendly introduction to a powerful
programming language that can be used to write custom software for
musical interaction. Through clear, step-by-step instructions
illustrated with numerous examples of working systems, the book
equips you with everything you need to know in order to design and
complete meaningful music projects. The book also discusses ways to
interact with software beyond the mouse and keyboard through use of
camera tracking, pitch tracking, video game controllers, sensors,
mobile devices, and more.
This book will be of special value for everyone who teaches music
at any level, from classroom instructors to ensemble directors to
private studio instructors. Whether you want to create simple
exercises for beginning performers or more complex programs for
aspiring composers, this book will show you how to write customized
software that can complement and even inspire your instructional
objectives.
No specialist foreknowledge is required to use this book to enliven
your experience with music technology. Even musicians with no prior
programming skills can learn to supplement their lessons with
interactive instructional tools, to develop adaptive instruments to
aid in composition and performance activities, and to create
measurement tools with which to conduct research.
This book allows you to:
-Learn how to design meaningful projects for composition,
performance, music therapy, instruction, and research
-Understand powerful software through this accessible introduction,
written for beginners
-Follow along through step-by-step tutorials
-Grasp the principles by downloading the extensive software
examples from the companion website
This book is ideal for:
-Music educators at all levels looking to integrate software in
instruction
-Musicians interested in how software can improve their practice
and performance
-Music composers with an interest in designing interactive music
-Music therapists looking to tailor programs to the needs of
specific groups or individuals
And all who are interested in music technology.
Visit the companion website at www.oup.com/us/maxmspjitter http:
//www.oup.com/us/maxmspjitter
Interactive Composition empowers readers with all of the practical
skills and insights needed to compose and perform electronic
popular music in a variety of popular styles. This book focuses on
the implementation of compositional and production concepts with
each chapter culminating in a newly composed piece created by the
reader using these concepts. The book begins by introducing Ableton
Live and Max for Live as the key tools involved in the creation of
interactive composition. The following chapters describe particular
musical styles ranging from ambient to chiptune to house to dubsteb
and the ways one might compose and perform within these styles
through the software. As readers progresses through the book, they
will learn to use the software to facilitate their compositional
objectives.
In Max/MSP/Jitter for Music, expert author and music technologist
V. J. Manzo provides a user-friendly introduction to a powerful
programming language that can be used to write custom software for
musical interaction. Through clear, step-by-step instructions
illustrated with numerous examples of working systems, the book
equips readers with everything they need to know in order to design
and complete meaningful music projects. The book also discusses
ways to interact with software beyond the mouse and keyboard
through use of camera tracking, pitch tracking, video game
controllers, sensors, mobile devices, and more. The book does not
require any prerequisite programming skills, but rather walks
readers through a series of small projects through which they will
immediately begin to develop software applications for practical
musical projects. As the book progresses, and as the individual's
knowledge of the language grows, the projects become more
sophisticated. This new and expanded second edition brings the book
fully up-to-date including additional applications in integrating
Max with Ableton Live. It also includes a variety of additional
projects as part of the final three project chapters. The book is
of special value both to software programmers working in
Max/MSP/Jitter and to music educators looking to supplement their
lessons with interactive instructional tools, develop adaptive
instruments to aid in student composition and performance
activities, and create measurement tools with which to conduct
music education research.
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