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Max/MSP/Jitter for Music - A Practical Guide to Developing Interactive Music Systems for Education and More (Paperback, New): V... Max/MSP/Jitter for Music - A Practical Guide to Developing Interactive Music Systems for Education and More (Paperback, New)
V J Manzo
R1,548 Discovery Miles 15 480 Ships in 10 - 15 working days

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more.
This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives.
No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research.
This book allows you to:
-Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research
-Understand powerful software through this accessible introduction, written for beginners
-Follow along through step-by-step tutorials
-Grasp the principles by downloading the extensive software examples from the companion website
This book is ideal for:
-Music educators at all levels looking to integrate software in instruction
-Musicians interested in how software can improve their practice and performance
-Music composers with an interest in designing interactive music
-Music therapists looking to tailor programs to the needs of specific groups or individuals
And all who are interested in music technology.
Visit the companion website at www.oup.com/us/maxmspjitter http: //www.oup.com/us/maxmspjitter

Interactive Composition - Strategies Using Ableton Live and Max for Live (Paperback): V J Manzo, Will Kuhn Interactive Composition - Strategies Using Ableton Live and Max for Live (Paperback)
V J Manzo, Will Kuhn
R1,676 Discovery Miles 16 760 Ships in 10 - 15 working days

Interactive Composition empowers readers with all of the practical skills and insights needed to compose and perform electronic popular music in a variety of popular styles. This book focuses on the implementation of compositional and production concepts with each chapter culminating in a newly composed piece created by the reader using these concepts. The book begins by introducing Ableton Live and Max for Live as the key tools involved in the creation of interactive composition. The following chapters describe particular musical styles ranging from ambient to chiptune to house to dubsteb and the ways one might compose and perform within these styles through the software. As readers progresses through the book, they will learn to use the software to facilitate their compositional objectives.

Max/MSP/Jitter for Music - A Practical Guide to Developing Interactive Music Systems for Education and More (Paperback, 2nd... Max/MSP/Jitter for Music - A Practical Guide to Developing Interactive Music Systems for Education and More (Paperback, 2nd Revised edition)
V J Manzo
R1,772 Discovery Miles 17 720 Ships in 10 - 15 working days

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips readers with everything they need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. The book does not require any prerequisite programming skills, but rather walks readers through a series of small projects through which they will immediately begin to develop software applications for practical musical projects. As the book progresses, and as the individual's knowledge of the language grows, the projects become more sophisticated. This new and expanded second edition brings the book fully up-to-date including additional applications in integrating Max with Ableton Live. It also includes a variety of additional projects as part of the final three project chapters. The book is of special value both to software programmers working in Max/MSP/Jitter and to music educators looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in student composition and performance activities, and create measurement tools with which to conduct music education research.

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