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To the casual observer, similarities between fan communities and
religious believers are difficult to find. Religion is traditional,
institutional, and serious; whereas fandom is contemporary,
individualistic, and fun. Can the robes of nuns and priests be
compared to cosplay outfits of Jedi Knights and anime characters?
Can travelling to fan conventions be understood as pilgrimages to
the shrines of saints? In this book, essayists investigate fan
activities connected to books, film, and online games, such as
Harry Potter-themed weddings, using The Hobbit as a sacred text,
and taking on heroic roles in World of Warcraft. Young Muslim women
cosplayers are brought into conversation with Chaos magicians who
use pop culture tropes and characters. A range of canonical
`texts'- including Supernatural, Buffy the Vampire Slayer, and
Sherlock-are examined in terms of the pleasure and enchantment of
repeated viewing. Popular culture is revealed to be a fertile
source of religious and spiritual creativity in the contemporary
world.
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