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This book provides the fundamental knowledge of the classical
matching theory problems. It builds up the bridge between the
matching theory and the 5G wireless communication resource
allocation problems. The potentials and challenges of implementing
the semi-distributive matching theory framework into the wireless
resource allocations are analyzed both theoretically and through
implementation examples. Academics, researchers, engineers, and so
on, who are interested in efficient distributive wireless resource
allocation solutions, will find this book to be an exceptional
resource.
At the forefront of cutting-edge technologies, this text provides a
comprehensive treatment of a crucial network performance metric,
ushering in new opportunities for rethinking the whole design of
communication systems. Detailed exposition of the communication and
network theoretic foundations of Age of Information (AoI) gives the
reader a solid background, and discussion of the implications on
signal processing and control theory shed light on the important
potential of recent research. The text includes extensive
real-world applications of this vital metric, including caching,
the Internet of Things (IoT), and energy harvesting networks. The
far-reaching applications of AoI include networked monitoring
systems, cyber-physical systems such as the IoT, and
information-oriented systems and data analytics applications
ranging from the stock market to social networks. The future of
this exciting subject in 5G communication systems and beyond make
this a vital resource for graduate students, researchers and
professionals.
Recently machine learning schemes have attained significant
attention as key enablers for next-generation wireless systems.
Currently, wireless systems are mostly using machine learning
schemes that are based on centralizing the training and inference
processes by migrating the end-devices data to a third party
centralized location. However, these schemes lead to end-devices
privacy leakage. To address these issues, one can use a distributed
machine learning at network edge. In this context, federated
learning (FL) is one of most important distributed learning
algorithm, allowing devices to train a shared machine learning
model while keeping data locally. However, applying FL in wireless
networks and optimizing the performance involves a range of
research topics. For example, in FL, training machine learning
models require communication between wireless devices and edge
servers via wireless links. Therefore, wireless impairments such as
uncertainties among wireless channel states, interference, and
noise significantly affect the performance of FL. On the other
hand, federated-reinforcement learning leverages distributed
computation power and data to solve complex optimization problems
that arise in various use cases, such as interference alignment,
resource management, clustering, and network control.
Traditionally, FL makes the assumption that edge devices will
unconditionally participate in the tasks when invited, which is not
practical in reality due to the cost of model training. As such,
building incentive mechanisms is indispensable for FL networks.
This book provides a comprehensive overview of FL for wireless
networks. It is divided into three main parts: The first part
briefly discusses the fundamentals of FL for wireless networks,
while the second part comprehensively examines the design and
analysis of wireless FL, covering resource optimization, incentive
mechanism, security and privacy. It also presents several solutions
based on optimization theory, graph theory, and game theory to
optimize the performance of federated learning in wireless
networks. Lastly, the third part describes several applications of
FL in wireless networks.
This unified treatment of game theory focuses on finding
state-of-the-art solutions to issues surrounding the next
generation of wireless and communications networks. Future networks
will rely on autonomous and distributed architectures to improve
the efficiency and flexibility of mobile applications, and game
theory provides the ideal framework for designing efficient and
robust distributed algorithms. This book enables readers to develop
a solid understanding of game theory, its applications and its use
as an effective tool for addressing wireless communication and
networking problems. The key results and tools of game theory are
covered, as are various real-world technologies including 3G
networks, wireless LANs, sensor networks, dynamic spectrum access
and cognitive networks. The book also covers a wide range of
techniques for modeling, designing and analysing communication
networks using game theory, as well as state-of-the-art distributed
design techniques. This is an ideal resource for communications
engineers, researchers, and graduate and undergraduate students.
This brief introduces overlapping coalition formation games (OCF
games), a novel mathematical framework from cooperative game theory
that can be used to model, design and analyze cooperative scenarios
in future wireless communication networks. The concepts of OCF
games are explained, and several algorithmic aspects are studied.
In addition, several major application scenarios are discussed.
These applications are drawn from a variety of fields that include
radio resource allocation in dense wireless networks, cooperative
spectrum sensing for cognitive radio networks, and resource
management for crowd sourcing. For each application, the use of OCF
games is discussed in detail in order to show how this framework
can be used to solve relevant wireless networking problems.
Overlapping Coalition Formation Games in Wireless Communication
Networks provides researchers, students and practitioners with a
concise overview of existing works in this emerging area, exploring
the relevant fundamental theories, key techniques, and significant
applications.
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Game Theory for Networks - 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers (Paperback, 1st ed. 2017)
Julian Cheng, Ekram Hossain, Haijun Zhang, Walid Saad, Mainak Chatterjee
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R1,896
Discovery Miles 18 960
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Ships in 18 - 22 working days
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This book constitutes the refereed proceedings of the 6th
International Conference on Game Theory for Networks, GameNets
2016, held in Kelowna, Canada, in May 2016. The 13 papers were
carefully selected from 26 submissions and cover topics such as
algorithmic game theory, game models and theories, game theories in
wireless networks, design and analysis of economic games.
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Decision and Game Theory for Security - 5th International Conference, GameSec 2014, Los Angeles, CA, USA, November 6-7, 2014, Proceedings (Paperback, 2014 ed.)
Radha Poovendran, Walid Saad
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R2,407
Discovery Miles 24 070
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Ships in 18 - 22 working days
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This book constitutes the refereed proceedings of the 5th
International Conference on Decision and Game Theory for Security,
GameSec 2014, held in Los Angeles, CA, USA, in November 2014. The
16 revised full papers presented together with 7 short papers were
carefully reviewed and selected from numerous submissions. The
covered topics cover multiple facets of cyber security that
include: rationality of adversary, game-theoretic cryptographic
techniques, vulnerability discovery and assessment, multi-goal
security analysis, secure computation, economic-oriented security,
and surveillance for security. Those aspects are covered in a
multitude of domains that include networked systems, wireless
communications, border patrol security, and control systems.
Recently machine learning schemes have attained significant
attention as key enablers for next-generation wireless systems.
Currently, wireless systems are mostly using machine learning
schemes that are based on centralizing the training and inference
processes by migrating the end-devices data to a third party
centralized location. However, these schemes lead to end-devices
privacy leakage. To address these issues, one can use a distributed
machine learning at network edge. In this context, federated
learning (FL) is one of most important distributed learning
algorithm, allowing devices to train a shared machine learning
model while keeping data locally. However, applying FL in wireless
networks and optimizing the performance involves a range of
research topics. For example, in FL, training machine learning
models require communication between wireless devices and edge
servers via wireless links. Therefore, wireless impairments such as
uncertainties among wireless channel states, interference, and
noise significantly affect the performance of FL. On the other
hand, federated-reinforcement learning leverages distributed
computation power and data to solve complex optimization problems
that arise in various use cases, such as interference alignment,
resource management, clustering, and network control.
Traditionally, FL makes the assumption that edge devices will
unconditionally participate in the tasks when invited, which is not
practical in reality due to the cost of model training. As such,
building incentive mechanisms is indispensable for FL networks.
This book provides a comprehensive overview of FL for wireless
networks. It is divided into three main parts: The first part
briefly discusses the fundamentals of FL for wireless networks,
while the second part comprehensively examines the design and
analysis of wireless FL, covering resource optimization, incentive
mechanism, security and privacy. It also presents several solutions
based on optimization theory, graph theory, and game theory to
optimize the performance of federated learning in wireless
networks. Lastly, the third part describes several applications of
FL in wireless networks.
A thorough treatment of UAV wireless communications and networking
research challenges and opportunities. Detailed, step-by-step
development of carefully selected research problems that pertain to
UAV network performance analysis and optimization, physical layer
design, trajectory path planning, resource management, multiple
access, cooperative communications, standardization, control, and
security is provided. Featuring discussion of practical
applications including drone delivery systems, public safety, IoT,
virtual reality, and smart cities, this is an essential tool for
researchers, students, and engineers interested in broadening their
knowledge of the deployment and operation of communication systems
that integrate or rely on unmanned aerial vehicles.
Discover the very latest game-theoretic approaches for designing,
modeling, and optimizing emerging wireless communication networks
and systems with this unique text. Providing a unified and
comprehensive treatment throughout, it explains basic concepts and
theories for designing novel distributed wireless networking
mechanisms, describes emerging game-theoretic tools from an
engineering perspective, and provides an extensive overview of
recent applications. A wealth of new tools is covered - including
matching theory and games with bounded rationality - and tutorial
chapters show how to use these tools to solve current and future
wireless networking problems in areas such as 5G networks, network
virtualization, software defined networks, cloud computing, the
Internet of Things, context-aware networks, green communications,
and security. This is an ideal resource for telecommunications
engineers, and researchers in industry and academia who are working
on the design of efficient, scalable, and robust communication
protocols for future wireless networks, as well as graduate
students in these fields.
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Paperback
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R367
R340
Discovery Miles 3 400
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