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Beginning ARKit for iPhone and iPad - Augmented Reality App Development for iOS (Paperback, 1st ed.): Wallace Wang Beginning ARKit for iPhone and iPad - Augmented Reality App Development for iOS (Paperback, 1st ed.)
Wallace Wang
R1,899 R1,490 Discovery Miles 14 900 Save R409 (22%) Ships in 10 - 15 working days

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You'll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you'll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you'll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly. ARKit is Apple's software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device's camera. What You'll Learn Access the camera Use ARKit's hit testing for tracked geometry Apply and combine real world and virtual physics Who This Book Is For Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.

macOS Programming for Absolute Beginners - Developing Apps Using Swift and Xcode (Paperback, 1st ed.): Wallace Wang macOS Programming for Absolute Beginners - Developing Apps Using Swift and Xcode (Paperback, 1st ed.)
Wallace Wang
R2,183 Discovery Miles 21 830 Ships in 10 - 15 working days

Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can also help experienced programmers moving to the Mac for the first time. You will learn the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing macOS programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll Learn Master the basic principles of object-oriented programming Use Xcode, the main programming tool used for both macOS and iOS development See what makes Swift unique and powerful as a programming language and why you should learn it Create macOS programs using Swift and Xcode Apply interface principles that follow Apple's Human Interface Guidelines Take advantage of the new Touch Bar Who This Book Is For People who want to learn programming for the first time and for experienced programmers wanting to learn Xcode and the Mac for the first time.

Mac OS X for Absolute Beginners (Paperback, 1st ed.): Wallace Wang Mac OS X for Absolute Beginners (Paperback, 1st ed.)
Wallace Wang
R2,787 R2,613 Discovery Miles 26 130 Save R174 (6%) Ships in 10 - 15 working days

Best-selling author Wallace Wang teaches you how to use El Capitan, the latest version of the Mac operating system, in everyday situations. This book shows you, the beginner Mac user, how to get up and running, operate, and work day-to-day on your Mac. You will learn how to run applications, manage windows and files, work with the internet, and more. You will even learn how to use your Mac with an iPhone and an Apple watch. If you've ever felt that you couldn't learn how to use a Mac, this is your opportunity to give it a go. What you'll learn How to get up and running with Mac OS X El Capitan How to navigate and manage views How to manage your files What entertainment options are available to you, and how to use them How to maintain your Mac How to work with iPhone and Apple watch. Who This Book Is For Anyone who wants to learn how to use OS X El Capitan. No previous experience is required.

Swift OS X Programming for Absolute Beginners (Paperback, 1st ed.): Wallace Wang Swift OS X Programming for Absolute Beginners (Paperback, 1st ed.)
Wallace Wang
R1,627 R1,306 Discovery Miles 13 060 Save R321 (20%) Ships in 10 - 15 working days

Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.

Mac Programming for Absolute Beginners (Paperback, 1st ed.): Wallace Wang Mac Programming for Absolute Beginners (Paperback, 1st ed.)
Wallace Wang
R1,028 R854 Discovery Miles 8 540 Save R174 (17%) Ships in 10 - 15 working days

Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you'll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you'll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step. Here are just a few of the things you'll master along the way: Fundamental programming concepts aided by short, easy-to-understand examples How to use Xcode and related programming tools to save time and work more efficiently A firm understanding of the basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework How to easily design, write, test, and market your finished program What you'll learn Basic programming concepts illustrated with short, easy-to-understand examples How to use Xcode and related programming tools The basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework Who this book is for

Mac users who want to learn programming or Windows developers who are moving to the Mac OS and iOS platforms. No previous programming experience required. Table of Contents Understanding Programming Understanding Apple's Programming Tools The Basic Steps to Creating a Mac Program Getting Help Learning Objective-C Making Decisions with Branches Repeating Code with Loops Understanding the Cocoa Framework Manipulating Strings Arrays Dictionaries and Sets Creating Classes and Objects Inheritance, Method Overriding, and Events Creating a User Interface Choosing Commands with Buttons Making Choices with Radio Buttons and Check Boxes Making Choices with Pop-Up Buttons Inputting and Outputting Data with Labels, Text Fields, and Combo Boxes Inputting Data with Sliders, Date Pickers, and Steppers Using Built-In Dialog Boxes Creating Pull-Down Menus Designing Your Own Programs Working with Xcode Debugging Your Program

Beginning iPhone Development with SwiftUI - Exploring the iOS SDK (7th ed.): Wallace Wang Beginning iPhone Development with SwiftUI - Exploring the iOS SDK (7th ed.)
Wallace Wang
R1,970 R1,561 Discovery Miles 15 610 Save R409 (21%) Ships in 10 - 15 working days

Tame the power of Apple’s new user interface toolkit, SwiftUI. This revised and expanded Seventh Edition covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. New chapters cover expandable text fields, multidate pickers, using gauges, progress views and variable SF symbol icons, creating chats, and using the navigation stack and split view. You’ll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book provides a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You’ll create user interfaces for that application using multiple screens in two different ways—using Navigation View and Tab Bars. Then integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You’ll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you’ll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects! Once you’re ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.  What You Will Learn Discover the basics of designing a user interface using SwiftUI Build cool, crisp user interfaces that use animation Display data in lists and outlines Organize user interfaces in forms and groups  Who This Book is For  Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 

The Structure of Game Design (1st ed. 2023): Wallace Wang The Structure of Game Design (1st ed. 2023)
Wallace Wang
R1,591 Discovery Miles 15 910 Ships in 10 - 15 working days

The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game. Games are about goals, structure, play and fun. While everyone will always have their own idea of what might be “funâ€, any game designer can maximize player enjoyment through meaningful choices that offer various risks and rewards. Such challenges, combined with rules and limitations, force players to overcome obstacles and problems using a variety of skills including dexterity, puzzle solving, intelligence, and strategy. Essentially games allow players to venture forth into new worlds and overcome problems in a safe but exciting environment that allows them to triumph in the end. Just as playing games have proven popular around the world to all ages, genders, and cultures, so has game designing proven equally popular. Games can challenge players to make the best move, solve puzzles, engage in combat, manage resources, and tell stories. By understanding how randomness, psychology, and balance can change the way games play, readers can decide what game elements are best for their own game creation. Whether your goal is to make money, learn something new, make a social statement, improve on an existing game idea, or challenge your artistic, programming, or design skills, game design can be just as much fun as game playing. By knowing the parts of a game, how they work, how they interact, and why they’re fun, you can use your knowledge to turn any idea into a game that others can play and enjoy.

Pro iPhone Development with SwiftUI - Design and Manage Top-Quality Apps (4th ed.): Wallace Wang Pro iPhone Development with SwiftUI - Design and Manage Top-Quality Apps (4th ed.)
Wallace Wang
R1,685 R1,335 Discovery Miles 13 350 Save R350 (21%) Ships in 10 - 15 working days

You know the basics. Your Swift code flows with logic and ease. This isn't your first time building a workable app for iOS platforms. Now, it's time to build a magical app for iOS platforms! Move beyond what you mastered in the best-selling Beginning iPhone Development with SwiftUI.  This revised and expanded Fourth Edition enlightens you to the world of rich design, solid code, and thoughtful processing needed to make apps that wow. Integrate all these extraordinary iOS features and embrace the world of possibilities in the Swift programming language with SwiftUI. New chapters cover customizing grids, using ViewThatFits, adding search and share links, using SpriteKit, and Developing Tests.   Not only will your apps run like magic under the hood but with the new standard of SwiftUI, you'll add animations, scaling, multiscreen support, and so much more to your interfaces. Debug Swift code, use multi-threaded programming with Grand Central Dispatch, pass data between view controllers, and design apps functional in multiple languages. You’ll also see how to integrate audio and video files in your apps, access the camera and send pictures to and from the Photos library, use location services to pinpoint your user's position on a map, and display web pages in-app.  Don't just stop at flawless code and stickily engaging interfaces. Pro iPhone Development with SwiftUI explains how to give your apps a mind with Apple’s advanced frameworks for machine learning, facial and text recognition, and augmented reality.  What You Will Learn Save and retrieve data when apps close or get pushed in the background Recognize speech with Apple’s advanced frameworks  Create augmented reality apps Understand spoken commands with Siri Who This Book is For Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

Visual Basic.NET for Dummies (Paperback): Wallace Wang Visual Basic.NET for Dummies (Paperback)
Wallace Wang
R951 R708 Discovery Miles 7 080 Save R243 (26%) Ships in 12 - 17 working days

Visual Basic.NET For Dummies offers a fun and creative environment for developing programs with Visual Basic.NET. From the fundamentals of writing code to the excitement of building next-generation applications for Microsoft's new .NET Platform, Visual Basic.NET For Dummies explains this popular language in terms that non-programmers and first-time Visual Basic programmers can understand.

Experienced Visual Basic programmers will benefit from this book as it highlights the features and functions of this new and much-changed version of Visual Basic.

All readers will delight in expert For Dummies author Wallace Wang's coverage of topics that include: Variables, constants, loops and other programming fundamentals, Visual Basic.NET syntax, Working with the new Visual Basic.NET IDE, Forms and controls, and Understanding Objects.

Absolute Beginners Guide to Computing (Paperback, 1st ed.): Wallace Wang Absolute Beginners Guide to Computing (Paperback, 1st ed.)
Wallace Wang
R3,653 Discovery Miles 36 530 Ships in 10 - 15 working days

Learn and understand how you can perform a wide range of tasks on your new Windows computer, including managing files, browsing the internet, and protecting yourself, as well as interacting with Cortana. Using Absolute Beginners Guide to Computing you will see how to use Windows, and how you can connect and communicate with others. You will learn the basics of browsing the web, how to send email, and sign up for services. You will learn about some of the social media sites such as Facebook and Twitter. You will also learn how to connect and use external hardware, and process digital music, photos, and video. Written by an author who has written multiple computing titles, this book is friendly and approachable, and can teach anyone how to use a computer. With simple steps, easy troubleshooting, and online resources, it's the best place to learn how to make computing a part of your life. What You'll Learn: Get pictures onto your computer to share Listen to digital music What clubs, groups, and other resources there are to help Who this Book Is For Anyone that wants to learn all the latest Windows features. Beginners who want to use their new Windows computer to share pictures or video clips on YouTube or Facebook to those seeking a common sense approach to safe computing.

The iPhone Manual - Tips and Hacks - A complete user guide to getting the best out of your iPhone and iOS 14 (Paperback):... The iPhone Manual - Tips and Hacks - A complete user guide to getting the best out of your iPhone and iOS 14 (Paperback)
Wallace Wang
R739 Discovery Miles 7 390 Ships in 10 - 15 working days

Discover customization and productivity tips with this quick guide for iPhone users Key Features Learn everything about your iPhone quickly to use it as an effective tool for communication, entertainment, and work Customize your phone's look and sound and modify the iOS's privacy settings Keep your apps tidy and organized using the App Library Book DescriptionThe iPhone is the most popular smartphone available on the market, renowned for its sophisticated design, immersive UI, and user safety. And even if you've bought an iPhone for its impressive specifications, you may still be unaware of many of its features, which you'll discover with the help of this book! The iPhone Manual is your practical guide to uncovering the hidden potential of iPhones, and will leave you amazed at how productive you can be by learning tips and hacks for customizing your device as a communication, entertainment, and work tool. You'll unearth the complete range of iPhone features and customize it to streamline your day-to-day interaction with your device. This iPhone manual will help you explore your iPhone's impressive capabilities and fully understand all the features, functions, and settings that every iPhone owner should know. With this book, you'll get to grips with not only the basics of communication but also best practices for accessing photos, videos, and music to set up your entertainment using your iPhone. In addition to this, you'll learn about serious work tools that will make you productive in your everyday tasks. By the end of this iPhone book, you'll have learned how to use your iPhone to perform tasks and customize your experience in ways you probably didn't realize were possible. What you will learn Use touch gestures and understand the user interface to use any app on the iPhone Explore the latest apps exclusive to iOS 14, such as the translate and magnifier apps Find out how to share data from your iPhone with other devices Set up and customize Siri and learn how to give commands Discover different ways to capture and access pictures and videos Set up an email account and use multiple accounts on a single device Set up FaceTime on your iPhone and discover different ways to make a FaceTime call Use Apple Pay to shop online or send money to other users Who this book is forThe book is for iPhone users who want to get more out of their state-of-the-art iPhone device and the powerful iOS interface. If you are new to using smartphones or are an Android user new to iPhones, this book will help you migrate efficiently.

How to Write a Great Script with Final Draft 9 (Paperback): Wallace Wang How to Write a Great Script with Final Draft 9 (Paperback)
Wallace Wang
R434 Discovery Miles 4 340 Ships in 10 - 15 working days

"How to Write a Great Script with Final Draft 9" is not a typical computer book tutorial. Flip open any computer book and you'll typically see a thick tome crammed with information about every possible feature of a program in exhaustive detail. Such comprehensive detail makes most computer books about as exciting to read as a dictionary. Nobody really wants to learn how to use any particular program. What people really want to learn is how to get specific results from using a particular program. Chances are good that your goal in life isn't to learn how to use Final Draft 9. Instead, you probably really want to learn how to write the best screenplay possible with the least amount of hassle. To achieve that goal, you want to use Final Draft 9 as a tool to achieve your dream of writing a screenplay that you can sell. That's why this book won't teach you how to become a Final Draft 9 expert. What this book will teach you is how to plan, organize, and write a screenplay using Final Draft 9 as a tool to make your task easier. Notice the huge difference? You want to be a screenwriter, not a Final Draft 9 computer expert. This book won't overwhelm you by teaching every possible feature in Final Draft 9. Instead, this book will teach you the more useful features of Final Draft 9 to make you a more effective screenwriter. Once you learn the most common commands of Final Draft 9, you'll have the confidence to learn the more advanced features that the program offers. Not only will you learn how to use Final Draft's most common features, but you'll also learn why to use them and how they can help you organize and write a more effective screenplay. To use Final Draft most effectively, you need to know how to develop a story. Having a great screenwriting program like Final Draft 9 is fine, but if you don't know what to write, then you won't be able to take advantage of Final Draft 9's writing, formatting, and editing features. Although Final Draft works as an excellent screenplay formatting word processor, that's actually the last feature you want to use. Where most people go wrong is that they focus first on writing their screenplay without knowing what to write or taking time to organize their ideas before they write. Think of screenwriting like planning a vacation. You could just show up at the airport and hop on any plane, but chances are good it won't take you where you want to go. Likewise if you start writing a script without any planning, you'll likely waste time writing an rambling and incoherent screenplay. At this point, formatting your screenplay perfectly means nothing if it's not structured to tell a compelling story in the first place. So this book will teach you how to write screenplays using Final Draft 9 as a tool. If you want to learn how to become a better screenwriter and use Final Draft 9 to help you achieve your ultimate goal of selling a screenplay, then this is the book for you. Table of Contents Introduction Chapter 1: Getting Ideas Chapter 2: Picking a Theme Chapter 3: The Story Title Chapter 4: The Major Characters Chapter 5: The Hero and Villain Chapter 6: The Mentor, the Allies, and the Henchmen Chapter 7: The Four Acts of a Screenplay Chapter 8: Creating and Manipulating Scenes Chapter 9: Understanding the Elements of a Screenplay Chapter 10: Working with Scenes Chapter 11: Making Dialogue Come to Life Chapter 12: Editing a Screenplay Chapter 13: Printing and Sharing a Screenplay Final Words

Pro iPhone Development with Swift 4 - Design and Manage Top Quality Apps (Paperback, 1st ed.): Molly Maskrey, Wallace Wang Pro iPhone Development with Swift 4 - Design and Manage Top Quality Apps (Paperback, 1st ed.)
Molly Maskrey, Wallace Wang
R913 R365 Discovery Miles 3 650 Save R548 (60%) Ships in 9 - 15 working days

Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you'll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the cloud, using gestures, the camera, 3D touch, sensors as well as newer features having debuted this year. In its fourth edition, Pro iPhone Development with Swift 4 covers the additional information you want to know to extend your apps into the next level. What You Will Learn Add parallel functionality using Grand Central Dispatch Use the camera and access photos Use SiriKit Who This Book is For Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

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