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Open Source Development, Adoption and Innovation - IFIP Working Group 2.13 on Open Source Software, June 11-14, 2007, Limerick,... Open Source Development, Adoption and Innovation - IFIP Working Group 2.13 on Open Source Software, June 11-14, 2007, Limerick, Ireland (Hardcover)
Joseph Feller, Brian Fitzgerald, Walt Scacchi, Alberto Sillitti
R2,855 Discovery Miles 28 550 Ships in 10 - 15 working days

Open source software (free software) has emerged as a major field of scientific inquiry across a number of disciplines. When the concept of open source began to gain mindshare in the global business community, decision makers faced a challenge: to convert hype and potential into sustainable profit and viable business models. This volume addresses this challenge through presenting some of the newest, extensively peer-reviewed research in the area.

Open Source Systems - IFIP Working Group 2.13 Foundation on Open Source Software, June 8-10, 2006, Como, Italy (Hardcover, 2006... Open Source Systems - IFIP Working Group 2.13 Foundation on Open Source Software, June 8-10, 2006, Como, Italy (Hardcover, 2006 ed.)
Ernesto Damiani, Brian Fitzgerald, Walt Scacchi, Marco Scotto
R3,004 Discovery Miles 30 040 Ships in 10 - 15 working days

Early research studies on open source software development often betrayed a mild surprise that loosely coordinated networks of volunteers could manage the design and implementation of highly complete software products. In the past few years, a wider research community has become increasingly aware of the tremendous contribution that open source development is making to the software industry, business and society in general. Software engineering researchers are exploring OSS specifically with respect to development tools and methodologies, while organizational scientists and economists are keen on understanding how open sources have brought large communities of people to help each other effectively.This book is an important step in the direction of a fuller understanding of the OSS phenomenon. It collects the proceedings of the Second International Conference on Open Software held in Como, Italy, from June 8th to June 10th, 2006. OSS 2006 was the foundation conference of the IFIP TC 2 WG 2.1 world interested in how OSS is produced, in its huge innovation potential in many different application fields and in OSS innovative business models. The 20 full papers of this volume were selected via a rigourous refereeing process among more than 100 submissions; 12 additional submissions, in view of their interest, were selected for publication in a more concise form.

Computer Games and Software Engineering (Hardcover): Kendra M L Cooper, Walt Scacchi Computer Games and Software Engineering (Hardcover)
Kendra M L Cooper, Walt Scacchi
R3,479 Discovery Miles 34 790 Ships in 12 - 17 working days

Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.

Computer Games and Software Engineering (Paperback): Kendra M L Cooper, Walt Scacchi Computer Games and Software Engineering (Paperback)
Kendra M L Cooper, Walt Scacchi
R1,298 Discovery Miles 12 980 Ships in 12 - 17 working days

Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.

Open Source Development, Adoption and Innovation - IFIP Working Group 2.13 on Open Source Software, June 11-14, 2007, Limerick,... Open Source Development, Adoption and Innovation - IFIP Working Group 2.13 on Open Source Software, June 11-14, 2007, Limerick, Ireland (Paperback, Softcover reprint of hardcover 1st ed. 2007)
Joseph Feller, Brian Fitzgerald, Walt Scacchi, Alberto Sillitti
R2,826 Discovery Miles 28 260 Ships in 10 - 15 working days

Open source software (free software) has emerged as a major field of scientific inquiry across a number of disciplines. When the concept of open source began to gain mindshare in the global business community, decision makers faced a challenge: to convert hype and potential into sustainable profit and viable business models.

This volume addresses this challenge through presenting some of the newest, extensively peer-reviewed research in the area.

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