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Showing 1 - 7 of
7 matches in All Departments
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Fantasy AGE Core Rulebook (Game)
Crystal Frasier, Steve Kenson, Chris Pramas, Malcolm Sheppard, Owen K.C. Stephens; Artworks by …
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R1,328
R1,132
Discovery Miles 11 320
Save R196 (15%)
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Ships in 18 - 22 working days
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Leap into sword and sorcery RPG adventures with the Fantasy AGE
Core Rulebook! Powered by the popular Adventure Game Engine (also
used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE
is easy to learn and a fun to play. Character creation is simple:
pick an ancestry, pick a class (mage, rogue, warrior, or envoy),
pick a specialization (duelist, diplomat, pirate, sword mage, and
more), and jump into the action. The heart of the game is the stunt
system, which brings dynamism and drama to the table. Roll doubles
on 3d6 to pull off heroic maneuvers in combat, cast mightier
spells, perform amazing feats of physical and mental prowess, or
even cut a rival down to size with a few clever words. The Fantasy
AGE Core Rulebook gives you everything you need to play, from
special talents and arcane magic to practical Game Master advice
and challenging monsters. Start your adventures in Breakwater Bay
and experience the Stranger Shores campaign setting. Set sail for
the legendary city of Freeport or tempt fate by going deeper into
the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully
compatible with all previous Fantasy AGE releases, but new players
can start right here. Explore the Stranger Shores, use another
fantasy setting of your choice, or create your own—Fantasy AGE is
your portal to a new age of adventure!
Construction Project Administration, Tenth Edition, shows readers
how a successful construction project is managed and administered
from design through construction to closeout. From start to finish,
the topics pertinent to each stage of a project are introduced and
discussed as they occur throughout the life of the project. Readers
learn how to unite the key stakeholders (contractors, architects,
engineers, etc.) and provide them with a workable system for
operating as an effective construction team. Reflecting the latest
technology, laws, and regulations, the text addresses concepts
using simple, straightforward language and numerous real-world
examples.
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Ultimate Psionics (Hardcover)
Jeremy Smith, Andreas Ronnqvist; Illustrated by Wayne Reynolds
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R1,851
R1,529
Discovery Miles 15 290
Save R322 (17%)
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Ships in 18 - 22 working days
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Unleash a world of monsters Bestiary 3 presents hundreds of new
creatures for use in the Pathfinder Roleplaying Game. Within this
collection of creatures you'll find grave knights and savage
cyclopes, kappa and colossal kaiju, clockwork killers, mysterious
sphinxes, imperial dragons, and so much more A companion to the
Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary, Bestiary
3 features more than 300 different monsters, including new
creatures drawn from the best-known beasts of legend, literature,
and Pathfinder RPG adventures, hordes of new templates and
variants, numerous lists of monsters to aid in navigation, expanded
universal monster rules to simplify special attacks, defenses, and
qualities, and new familiars, animal companions, and other allies.
The order of the Temple was a military-religious organisation that
was set up to protect pilgrims and settlers in the Holy Land. The
Templars believed they were God's warriors fighting on God's behalf
and developed a fearsome reputation among the neighbouring Muslim
rulers. This book examines the men who joined the order and why
they joined it, focusing on those who fought in the Holy Land.
Based on contemporary sources it provides an effective insight into
the daily lives of the warriors, from their admission ceremony to
their training, organisation in the field, and how they fought in
battle.
Over the centuries, naval relations between Japan and Korea appear
to have alternated between peaceful trade and outright hostility.
However, this impression can be misleading, as much of what passed
for mercantile activity was in fact conducted by Japanese pirate
fleets, who pillaged the coasts of Korea and China in a
long-lasting tradition that culminated in the greatest pirate raid
of all: Hideyoshi's invasion of Korea in 1592. This was the
conflict that involved Ming China and almost dragged in Siam. It
also led to Korea developing East Asia's most famous warship: the
legendary turtle ship, which is described for the first time in
full technical detail in this book.
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Nadine Gordimer
Paperback
(2)
R367
R340
Discovery Miles 3 400
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