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Showing 1 - 7 of 7 matches in All Departments
Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your own—Fantasy AGE is your portal to a new age of adventure!
Construction Project Administration, Tenth Edition, shows readers how a successful construction project is managed and administered from design through construction to closeout. From start to finish, the topics pertinent to each stage of a project are introduced and discussed as they occur throughout the life of the project. Readers learn how to unite the key stakeholders (contractors, architects, engineers, etc.) and provide them with a workable system for operating as an effective construction team. Reflecting the latest technology, laws, and regulations, the text addresses concepts using simple, straightforward language and numerous real-world examples.
Unleash a world of monsters Bestiary 3 presents hundreds of new creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures you'll find grave knights and savage cyclopes, kappa and colossal kaiju, clockwork killers, mysterious sphinxes, imperial dragons, and so much more A companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary, Bestiary 3 features more than 300 different monsters, including new creatures drawn from the best-known beasts of legend, literature, and Pathfinder RPG adventures, hordes of new templates and variants, numerous lists of monsters to aid in navigation, expanded universal monster rules to simplify special attacks, defenses, and qualities, and new familiars, animal companions, and other allies.
The order of the Temple was a military-religious organisation that was set up to protect pilgrims and settlers in the Holy Land. The Templars believed they were God's warriors fighting on God's behalf and developed a fearsome reputation among the neighbouring Muslim rulers. This book examines the men who joined the order and why they joined it, focusing on those who fought in the Holy Land. Based on contemporary sources it provides an effective insight into the daily lives of the warriors, from their admission ceremony to their training, organisation in the field, and how they fought in battle.
From the 10th to the mid-17th century, religious organisations played an important part in the social, political and military life in Japan. Known as sohei ('monk warriors') or yamabushi ('mountain warriors'), the warrior monks were anything but peaceful and meditative, and were a formidable enemy, armed with their distinctive, long-bladed naginata. The fortified cathedrals of the Ikko-ikki rivalled Samurai castles, and withstood long sieges. This title follows the daily life, training, motivation and combat experiences of the warrior monks from their first mention in AD 949 through to their suppression by the Shogunate in the years following the Sengoku-jidai period.
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