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Designing Software Synthesizer Plugins in C++ provides everything
you need to know to start designing and writing your own
synthesizer plugins, including theory and practical examples for
all of the major synthesizer building blocks, from LFOs and EGs to
PCM samples and morphing wavetables, along with complete
synthesizer example projects. The book and accompanying SynthLab
projects include scores of C++ objects and functions that implement
the synthesizer building blocks as well as six synthesizer
projects, ranging from virtual analog and physical modelling to
wavetable morphing and wave-sequencing that demonstrate their use.
You can start using the book immediately with the SynthLab-DM
product, which allows you to compile and load mini-modules that
resemble modular synth components without needing to maintain the
complete synth project code. The C++ objects all run in a
stand-alone mode, so you can incorporate them into your current
projects or whip up a quick experiment. All six synth projects are
fully documented, from the tiny SynthClock to the SynthEngine
objects, allowing you to get the most from the book while working
at a level that you feel comfortable with. This book is intended
for music technology and engineering students, along with DIY audio
programmers and anyone wanting to understand how synthesizers may
be implemented in C++.
Designing Software Synthesizer Plugins in C++ provides everything
you need to know to start designing and writing your own
synthesizer plugins, including theory and practical examples for
all of the major synthesizer building blocks, from LFOs and EGs to
PCM samples and morphing wavetables, along with complete
synthesizer example projects. The book and accompanying SynthLab
projects include scores of C++ objects and functions that implement
the synthesizer building blocks as well as six synthesizer
projects, ranging from virtual analog and physical modelling to
wavetable morphing and wave-sequencing that demonstrate their use.
You can start using the book immediately with the SynthLab-DM
product, which allows you to compile and load mini-modules that
resemble modular synth components without needing to maintain the
complete synth project code. The C++ objects all run in a
stand-alone mode, so you can incorporate them into your current
projects or whip up a quick experiment. All six synth projects are
fully documented, from the tiny SynthClock to the SynthEngine
objects, allowing you to get the most from the book while working
at a level that you feel comfortable with. This book is intended
for music technology and engineering students, along with DIY audio
programmers and anyone wanting to understand how synthesizers may
be implemented in C++.
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