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Simulation and Serious Games for Education (Hardcover, 1st ed. 2017): Yiyu Cai, Sui Lin Goei, Wim Trooster Simulation and Serious Games for Education (Hardcover, 1st ed. 2017)
Yiyu Cai, Sui Lin Goei, Wim Trooster
R3,225 Discovery Miles 32 250 Ships in 18 - 22 working days

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1-2, 2014). It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education. Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.

Simulation and Serious Games for Education (Paperback, Softcover reprint of the original 1st ed. 2017): Yiyu Cai, Sui Lin Goei,... Simulation and Serious Games for Education (Paperback, Softcover reprint of the original 1st ed. 2017)
Yiyu Cai, Sui Lin Goei, Wim Trooster
R3,018 Discovery Miles 30 180 Ships in 18 - 22 working days

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1-2, 2014). It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education. Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.

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