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Showing 1 - 12 of 12 matches in All Departments
Six Lethal Adventures, One Legendary Campaign In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town-and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure! Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.
Fall In, Soldier Plunder and Glory Await In Midgard's Seven Cities, war is embraced and celebrated as nowhere else. The armies of its republics march every spring, looking for conquest, plunder, and glory. Warriors come to the cities to take their coin as mercenaries, and many have seized a lord's title. The oracle who keeps a god in chains, the merchant-assassins of Capleon and the minotaurs and centaurs of Valera--the people of the Seven Cities don't dream small Will you rise in the ranks from foot soldier to legend? Or do you seek something even greater than the dreams of a broken empire? This 33-page collection of materials provides players with a regional overview of the Seven Cities and its border states, plus a wide range of new powers and options for any Pathfinder RPG campaign, including: New archetypes for Fighters, Druids, and Wizards New spells and magic items including Ballista of Force, Librarian's Robe, and Trident of Nethus New sorcerous bloodlines for Hagblooded and Minotaur 50 new traits and 16 new feats including Blood of the Sea, Dark Dreamer, and Swordborn An overview of the region, with its world-famous libraries, corsair fleets, and scheming rulers Pick up the Player's Guide to the Seven Cities today, and get ready to go campaigning
The Imperial Gazetteer Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, leaving the ghouls their empire deep beneath the earth. Both are fully detailed in this volume by award-winning designers Wolfgang Baur and Scott Gable. Travel deep within the palatial crypts of deep realms of undeath and learn the secrets of the vampire-princes and the ghoul emperor. This gazetteer provides rich new Pathfinder RPG material including: 1. A history of the undead nations above and below the earth. 2. A giant cast of undying antagonists and allies. 3. A new undead race of necropolitan ghouls for PCs to join the unliving. 4. The subterranean realms of the Emperor of the Ghouls. 5. Undead-themed gods and magical items. 6. More original, inventive undead than you can shake a stake at. From the minds that brought you the Empire of the Ghouls, a new source of campaign terror 79 pages, with complete maps and full Pathfinder RPG stats.
Magic and Deviltry in the Crossroads City The Zobeck Gazetteer brings award-winning designer Wolfgang Baur's Free City of Zobeck to life This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will find a clockpunk city forged in the fires of revolt, with monsters and magic drawn from the dark folktales of medieval Eastern Europe-plus details of devils, kobold kings, and plots galore This massively expanded, 116-page edition of the Zobeck Gazetteer includes material from dozens of sources, collecting all this in one invaluable reference: New Clockwork and Lust domains for Pathfinder RPG, A short writeup of the city's Arcane Collegium, New details of the gods of Zobeck, Gypsy magic and magical gear Dozens of spells for star and shadow magic, All-new feats, relics, and magic items, Plus a clockwork wizard school Illustrated with beautiful city maps by Sean Macdonald, the gazetteer format provides just enough detail to incorporate Zobeck into any fantasy campaign without being overwhelming. Come on down to the crossroads and try your luck Also check out the related "Streets of Zobeck" adventure book
Seafaring adventures and explorations galore Discover the lush paradise known as the Isle of Morphoi, where the goddess of Memory seeks lost secrets through her network of cunning lamias and the shapeshifting morphoi. Encounter lost civilizations and their hidden colonies; explore mysterious fog-shrouded islands populated by sharp-toothed, scarred natives; battle epic leviathans of the deep that are rumored to crush villages or swallow whole ships; and gain priceless and unusual treasures
Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down - and their ambassador demands that the player characters explain themselves, for interfering in a legitimate assassination So begins the looking-glass adventure that takes adventurers to the Plane of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows New Status system to track player character prestige Enter the world of shadows, and play the Pathfinder RPG on a whole new level 120 pages of real action and adventure by Award-winning designers Wolfgang Baur and Ben McFarland A free PDF poster map of the Courts is also available on the Kobold Press site "The adventure impressed me so much that I felt like I had to write my first review. Even though I knew it would be a solid adventure, I was unprepared for being wowed by it the way I was... I consider it a must-buy." -Review by Carlos Ovalle
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