0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R500 - R1,000 (1)
  • R1,000 - R2,500 (1)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Mother She Wrote - Matrilineal Narratives in Contemporary Women's Writing (Paperback): Yi-Lin Yu Mother She Wrote - Matrilineal Narratives in Contemporary Women's Writing (Paperback)
Yi-Lin Yu
R819 Discovery Miles 8 190 Ships in 12 - 17 working days

In this enjoyable and insightful book, Yi-Lin Yu takes the heated and ongoing feminist debate over motherhood and maternal subjectivity onto a new plane - in search of a new synthesis. With its specific focus on the three-tiered matrilineal narratives, Mother, She Wrote is distinguished by its complex and innovative deployment of psychoanalytic subject-relations theories, and a meticulous and detailed discussion of various literary texts, which calls forth a powerful reformulation of these narratives. One of the main strengths of this book is this simultaneous and tactful command of theory and literary practice. Apart from advocating the burgeoning development of women's writing of matrilineal narratives, the author also sheds new light on further research in the area of feminist motherhood and mothering.

Efficient Strategic Plan of Video Game Design (Paperback): Yi-Lin Yu Efficient Strategic Plan of Video Game Design (Paperback)
Yi-Lin Yu
R1,680 Discovery Miles 16 800 Ships in 10 - 15 working days

An important issue related to the gaming industry is what factors can attract the consumers' attention to purchase and play the video games. The electronic game industry growth is radically accelerating and changing market conditions demand revision. As the competition to excel in the video game market increasingly becomes difficult for manufacturers, it is becoming more important for manufacturers and video game developers to understand what makes people play and buy games. Video game marketers must actively aid consumers by anticipating their wants, shaping their desires, and pointing the way to possible solutions. This book contributes to improving the characteristics of video games by identifying to what extent consumers' emotional responses and behaviors are directly affected by the gaming characteristics of interactivity and vividness. The framework of this book can be used to analyze and evaluate customer buying behavior of the various types of video games in the gaming industry.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Speak Now - Taylor's Version
Taylor Swift CD R496 Discovery Miles 4 960
Operation Joktan
Amir Tsarfati, Steve Yohn Paperback  (1)
R250 R185 Discovery Miles 1 850
Bostik Clear on Blister Card (25ml)
R38 Discovery Miles 380
Hot Wheels Connect Car & Track Pack
R499 R459 Discovery Miles 4 590
Loot
Nadine Gordimer Paperback  (2)
R383 R310 Discovery Miles 3 100
Sony NEW Playstation Dualshock 4 v2…
 (3)
R1,842 R1,450 Discovery Miles 14 500
Mother's Choice Stars Flannel Receivers…
R599 R499 Discovery Miles 4 990
Bantex @School White Glue with…
 (1)
R12 Discovery Miles 120
Folding Table (Black) (1.8m)
 (1)
R1,299 R699 Discovery Miles 6 990
Nintendo Joy-Con Neon Controller Pair…
R1,899 R1,489 Discovery Miles 14 890

 

Partners