|
Showing 1 - 2 of
2 matches in All Departments
The book gives an introduction into the theory and practice of the
transdisciplinary field of Character Computing, introduced by Alia
El Bolock. The latest scientific findings indicate that "One size
DOES NOT fit all" in terms of how to design interactive systems and
predict behavior to tailor the interaction experience. Emotions are
one of the essential factors that influence people's daily
experiences; they influence decision making and how different
emotions are interpreted by different individuals. For example,
some people may perform better under stress and others may break.
Building upon Rosalind Picard's vision, if we want computers to be
genuinely intelligent and to interact naturally with us, we must
give computers the ability to recognize, understand, even to have
and express emotions and how different characters perceive and
react to these emotions, hence having richer and truly tailored
interaction experiences. Psychological processes or personality
traits are embedded in the existing fields of Affective and
Personality Computing. However, this book is the first that
systematically addresses this including the whole human character;
namely our stable personality traits, our variable affective,
cognitive and motivational states as well as our morals, beliefs
and socio-cultural embedding. The book gives an introduction into
the theory and practice of the transdisciplinary field of Character
Computing. The emerging field leverages Computer Science and
Psychology to extend technology to include the whole character of
humans and thus paves the way for researchers to truly place humans
at the center of any technological development. Character Computing
is presented from three main perspectives: Profiling and sensing
the character Leveraging characters to build ubiquitous
character-aware systems Investigating how to extend Artificial
Intelligence to create artificial characters
The book gives an introduction into the theory and practice of the
transdisciplinary field of Character Computing, introduced by Alia
El Bolock. The latest scientific findings indicate that "One size
DOES NOT fit all" in terms of how to design interactive systems and
predict behavior to tailor the interaction experience. Emotions are
one of the essential factors that influence people's daily
experiences; they influence decision making and how different
emotions are interpreted by different individuals. For example,
some people may perform better under stress and others may break.
Building upon Rosalind Picard's vision, if we want computers to be
genuinely intelligent and to interact naturally with us, we must
give computers the ability to recognize, understand, even to have
and express emotions and how different characters perceive and
react to these emotions, hence having richer and truly tailored
interaction experiences. Psychological processes or personality
traits are embedded in the existing fields of Affective and
Personality Computing. However, this book is the first that
systematically addresses this including the whole human character;
namely our stable personality traits, our variable affective,
cognitive and motivational states as well as our morals, beliefs
and socio-cultural embedding. The book gives an introduction into
the theory and practice of the transdisciplinary field of Character
Computing. The emerging field leverages Computer Science and
Psychology to extend technology to include the whole character of
humans and thus paves the way for researchers to truly place humans
at the center of any technological development. Character Computing
is presented from three main perspectives: Profiling and sensing
the character Leveraging characters to build ubiquitous
character-aware systems Investigating how to extend Artificial
Intelligence to create artificial characters
|
You may like...
Barbie
Margot Robbie, Ryan Gosling, …
DVD
R194
Discovery Miles 1 940
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
|