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Rentt Faina has successfully overcome the menacing tarasque standing between him and the Dragon Blood Blossoms he seeks. But then, deep in the Tarasque Swamp, a well-dressed man appears before Rentt, offering him a quest on behalf of the revered Latuule family... Rentt visits the Latuules, only to find himself trapped in a maze! As he looks for a way to reach the Latuule manor, Rentt stumbles across an opening with beautiful roses and...a table with teacups? "Are you giving up?" Will Rennt make it out undead enough to achieve his objective of becoming a Mithril-class adventurer?! A young girl's invitation to teatime may be Rentt's only means of escape!
Thanks to Laura Latuule, Rentt achieves the next stage of evolution, and is reborn as a vampire! He returns to Maalt's Second Orphanage, both to check on Sister Lillian's health and to ask if he and Lorraine can take on Alize as an apprentice. Little does Rentt know that two figures are approaching Maalt. One is a saint of the Church of Lobelia, and the other is a famous...vampire hunter?! Can Rentt survive this duo, or will his undead life come to an end?
Rentt Faina, the undead adventurer, agrees to take on a request from the Latuules, a highly influential yet mysterious family in Maalt. There's just one complication-in order to actually meet with them, he has to find his way through a giant hedge maze! At the end of the maze, Rentt finds the Latuule matriarch, a young girl named Laura Latuule. Laura explains the request, and as thanks for him accepting it, she shows Rentt her family's prized magic item collection. Rentt is fascinated by the sheer number and variety of items...but when he accidentally activates a magic golem, it's time for battle!
Undead adventurer Rentt Faina manages to survive the poisonous Tarasque Swamp and retrieve the Dragon Blood Blossom for the orphan Alize. Just as he's about to return, a mysterious stranger approaches him. The man offers him a job on behalf of his mistress, the Latuule matriarch. Rentt accepts the request, and at the behest of Sheila and the adventurer's guild, he agrees to meet with the elusive head of the Latuule family. However, there's more to this family than meets the eye. Will meeting one of the oldest and most influential families in Maalt go according to plan, or will Rentt get more than he bargained for?
Rentt Faina, a twenty-five-year-old adventurer, has been hacking away at monsters for a decade. Without much talent for the job, Rentt finds himself stuck hunting slimes and goblins for meager amounts of coin every day. Little does he know, all this is about to change when he comes across a seemingly undiscovered path in the Water Moon Dungeon. What awaits him at the end of the path, however, is neither treasure nor riches, but a legendary dragon that wastes no time swallowing him whole! Waking up a short time later, Rentt finds himself not quite dead, but not very alive either- He is nothing more than a pile of bones! Armed with nothing but his trusty sword, tool belt, and ghoulish new looks, Rentt sets off on his quest as a newly reborn skeleton to achieve Existential Evolution, hoping to one day return to civilization with a more human form. Will Rentt succeed, or will the dungeon consume him for the rest of his un-death...?
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Wild Cards XII: Turn of the Cards
George R. R. Martin, Victor Milan
Paperback
R623
Discovery Miles 6 230
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