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Books > Children's & Educational > Fiction > Adventure stories
Kwaaikofski is ’n privaatspeurder. Hy het nou eenmaal ’n talent daarvoor. Gee hom ’n glas melk, Carpenters kougom en sy spesiale kep en hy is gereed vir enigiets! Hierdie omnibus bevat drie van Speurder Kwaaikofski se gewildste avonture vir beginnerlesers. Hierdie keer krap ’n ander speurder krap in sy slaai, hy moet uitvind wie Olga se luukse motor beskadig het en hy beland boonop in die kollig op die verhoog . . .
THE SCHOOL FOR GOOD AND EVIL is now a major motion picture from Netflix – starring Academy Award winner Charlize Theron, Kerry Washington, Laurence Fishburne, Michelle Yeoh, Sofia Wylie, Sophie Anne Caruso, Jamie Flatters, Earl Cave, Kit Young and more! What rises . . . must fall. Two brothers One Good. One Evil. In exchange for power and immortality, they watch over the Endless Woods and rule the School for Good and Evil. Yet all School Masters must face a test. Theirs is loyalty. But what happens when loyalty is corrupted? When the bonds of blood are broken? Who will survive? Who will die? And what will become of the school and its students? The journey that started a hundred years ago throttles towards its end. This final chapter in the duology that began with the RISE OF THE SCHOOL FOR GOOD AND EVIL brings the tale of the twin School Masters to the brink of war and a shocking conclusion that will change the course of the school forever.
Unruly pets, untamed mobs, and a powerful, potion-wielding witch cause trouble in Minecraft's Stonesword Saga #3 - the only official Minecraft chapter book series! Everyone knows that Jodi, the youngest member of the team, loves animals in the real world and in Minecraft. She is also fiercely loyal to her friend the Evoker King who has, very unfortunately, been shattered into six different hostile mobs. When the third piece of the Evoker King takes the form of a Minecraft witch and sends Jodi and her friends on a quest to bring back an extremely rare animal mob, Jodi is determined to make sure that the mob stays safe no matter what! Meanwhile, in the real world, she also learns that taking care of other living creatures is a much bigger responsibility than she ever imagined. Find out if Jodi and her friends have what takes to outwit a powerful witch and keep a bunch of unruly pets on the leash in this exciting new Minecraft adventure. Based on the most popular video game of all time, the third book in the epic Minecraft Stonesword Saga series takes a group of intrepid Minecraft players deeper into the game than ever before . . .
From the creator of the horror video game sensation Five Nights at Freddy's comes this pulse-pounding graphic novel adaptation of the bestselling trilogy's thrilling conclusion! What really happened to Charlie? It's the question that John can't seem to shake, along with the nightmares of Charlie's seeming death and miraculous reappearance. John just wants to forget the whole terrifying saga of Freddy Fazbear's Pizza, but the past isn't so easily buried. Meanwhile, there's a new animatronic pizzeria opening in Hurricane, along with a new rash of kidnappings that feel all too familiar. Bound together by their childhood loss, John reluctantly teams up with Jessica, Marla and Carlton to solve the case and find the missing children. Along the way, they'll unravel the twisted mystery of what really happened to Charlie, and the haunting legacy of her father's creations. Told through delightfully scary artwork from artist Diana Camero With even more horror than ever before Fans won't want to miss this graphic novel adaptation straight from the mind of Five Nights at Freddy's creator Scott Cawthon.
PART STORY, PART GAME - PURE ADVENTURE! "A new way of telling stories and in many ways the birth of modern gaming, these books captured the imaginations of a generation of kids - it's great to think that a new generation are going to be similarly captivated" bestselling author Charlie Higson You, the hero, must brave the city of Khare, where every doorway or alley conceals sudden danger. You will need all your wits about you to avoid the traps and survive the unimaginable horrors ahead... ABOUT THE SERIES The multi-million copy globally bestselling choose-your-own-adventure series is repackaged and reignited for a brand new generation of children. All you need is a dice and you can choose which way the story goes Be careful - the main character can die at any point! 20 million copies sold worldwide in 32 languages Perfect for kids who love gaming A great way to encourage children away from gaming on screens and get them back into reading books!
From No. 1 bestselling children’s author, David Walliams comes his biggest and most epic adventure yet! Illustrated by the artistic genius Tony Ross. This is the story of a ten-year-old orphan and a 10,000-year-old mammoth… Read all about it! Read all about it! ICE MONSTER FOUND IN ARCTIC! When Elsie, an orphan on the streets of Victorian London, hears about the mysterious Ice Monster – a woolly mammoth found at the North Pole – she’s determined to discover more… A chance encounter brings Elsie face to face with the creature, and sparks the adventure of a lifetime – from London to the heart of the Arctic! Heroes come in all different shapes and sizes in David Walliams’ biggest and most epic adventure yet!
It's 200 years since Cinderella found her prince, but the fairytale is over. Sophia knows the story though, off by heart. Because every girl has to recite it daily, from when she's tiny until the night she's sent to the royal ball for choosing. And every girl knows that she has only one chance. For the lives of those not chosen by a man at the ball . are forfeit. But Sophia doesn't want to be chosen - she's in love with her best friend, Erin, and hates the idea of being traded like cattle. And when Sophia's night at the ball goes horribly wrong, she must run for her life. Alone and terrified, she finds herself hiding in Cinderella's tomb. And there she meets someone who will show her that she has the power to remake her world . An electrifying twist on the classic fairytale that will inspire girls to break out of limiting stereotypes and follow their dreams!
Win. Lose. Survive. I was the boy with a plan. Now I am the boy with nothing. From the moment 12-year-old Kylan hatches a plan to escape from his Norse captors, and return to Scotland to find his mother, his life becomes a dangerous game. The precious Lewis Chessmen-which he helped carve-hold the key to his freedom, but he will need all his courage and wit to triumph against Sven Asleifsson, the cruellest Viking in the realm. One false move could cost him his life. Barbara Henderson has woven a thrilling origin story around the enduring mystery of the Lewis Chessmen, their creation in Norway, and how they ended up buried in the Hebrides before being discovered on Lewis in 1831.
"The problem with growing up listening to bedtime stories about monsters, magic and myth is that you don't really question it when a lake summons you..." The lake has been calling to twelve-year-old Vivi Conway. On the day she and her Mams will move from Wales to London, she sneaks out to investigate what is calling her there. Instead of a quiet swim, she finds Excalibur (much smaller than she expected), a ferocious monster (much scarier in real life than in her mythology books), a new friend (which she doesn't want at all) called Dara and a ghostly dog named Gelert (who can talk). Gelert insists that Vivi is part of a magical group of children who share the souls of witches from legend and must protect the world from being taken over by the evil King Arawn of the Otherworld. Oh, and now she can magically control water. With a little extra help from spiky Avery and sweet-hearted Chia, can Vivi be brave enough to embrace true friendship and her magical destiny to help protect the world from evil? The first book in a fantastical series that combines a quest for magic and friendship with Welsh mythology and a pinch of science, all within a contemporary setting.
On a dark and stormy night …
Ster bly by haar broer en sy vrou op 'n plaas. Een nag word sy wakker en 'n erdvark staan langs haar bed, sy snoet op die lakens."Kom verken die wêreld saam met my," nooi hy. En so neem die erdvark vir Ster op 'n nag van snuffel en ontdek. Hulle gaan op ander nagtelike ontdekkingstogte daarna, want die erdvark wil vir Ster die ander skaam diere wys, die skugter vyf: die erdvark, oewerkonyn, Kaapse luiperd, ietermagog, en wit leeu.
In hierdie wonderlike boek met pragtige illustrasies word kinders bekendgestel aan klassieke avontuurverhale, soos Om die wêreld in 80 dae, Robinson Crusoe, Lancelot se avonture, Gulliver en die Lulliputers, White Fang, Die drie musketiers, Tarzan, Skateiland, Reis na die middel van die aarde, Tom Sawyer en Huckleberry Finn en Sandokan, die tier van Maleisië. Hierdie boek is perfek vir voorlees asook selflees! Hierdie boek moet op elke Kersfeeslys en kind se boekrak wees!
Lotta Liebenberg is tien jaar oud. Haar beste vriendin se naam is Chantelle, sy hou van pannekoek en sy is MAL oor diere. Maar eintlik is sy net doodgewoon. Baie meer doodgewoon as haar ouers en haar tweelingraasbekboeties. Die dagboekstyl en skeeusnaakse illustrasies sal sorg dat lesers van 8 tot 12 jaar die sjarmante Lotta se eskapades onweerstaanbaar vind. In die elfde boek van die Lotta se lewereeks moet Lotta se klas 'n VERSKEIDENHEIDSKONSERT hou! Juffrou Knacker het besluit wie saam met wie moet werk – en Lotta se spanmaat is Benni! ’n Rocker! Chantelle doen saam met die Skaapkop LeighAnne (verraaier!) ’n klomp cool hondetoertjies en Rémi ry op ’n eenwielfiets, maar Lotta moet HANSWORSSTREKE uithaal. Dis onregverdig! Dankie tog sy het haar blokfluit om te probeer keer dat haar naam voor die hele skool met ’n plank geslaan word! Dit is die een katastrofe ná die ander in Lotta se lawwe lewe! Haar avonture is egter altyd vol pret, humor en verrassings.
Daniel weier om te glo wat almal sê: dat hy ’n skelm is, nes sy pa . . . Wanneer hy egter ’n meisie in ’n rolstoel op Simonstad se kaai raaksien en besluit om haar pêrelhangertjie te steel, beland hy onverwags op ’n skip wat hom wegvoer na Skulpiesbaai en die rykman Robert Stanford se plaas. Hy maak kennis met Malgas, ’n visser wat in die kliphuis bokant die melkhoutbos woon, en Gertjie, die diensmeisie wat die venynige juffrou Caitlin in haar rolstoel versorg. Maar wie is die vreemde ou vrou wat saam met die strandjutwolf langs die see verskyn? En waarom tree Caitlin so boosaardig op, terwyl sy vrees dat die Seevrou haar gaan kom haal? Hou dit dalk verband met die wrak van die slaweskip wat daar op die rotse geloop het? ’n Spannende historiese jeugroman wat tegelykertyd fantasie, avontuur en spookverhaal is.
Josh is ingehuldig as die nuwe koning van Kalimbula. Hy sukkel sonder sy ma en met die idee van koning wees, maar met die ondersteuning van Njeri en Ngandu begin hy moed kry. Silvia, sy ma, is egter nie dood nie. Sy word deur haar eie suster op die plaas aangehou. Sy slaag daarin om te ontsnap en probeer Kalimbula bereik. Intussen maak 'n misterieuse kryger haar verskyning in Kalimbula. Sy dra 'n donker verlede met haar saam en saai verwoesting so ver soos sy gaan. Josh se koningskap word tot die uiterste beproef. Hy vra die hulp van die geheimsinnige sifashama met hul rooi mantels en diep stemme, maar nie een plan werk nie. Op Ngandu se aandrang, besluit Josh om sy aartsvyand – Masjeba, die bose heks – in die tronk te besoek. Masjeba gee hom antwoorde oor die kryger en hoe om haar te verslaan, maar teen 'n prys. Intussen versterk die professor sy magte. Maar waar in Silvia? Sal sy Kalimbula bereik voor dit te laat is en alles om Josh in duie stort?
Willem is weg! Adriaan doen speurwerk en vind uit dat Sherlock, Willem se seun, as snuffelhond in Australië werk. Maar daar word berig dat Sherlock daarvan verdink word dat hy kop in een mus is met 'n berugte smokkelbende. Adriaan weet dat Willem hom beslis nêrens anders as in Australië bevind nie - besig met sy eie snuffelwerk om sy seun se naam in ere te herstel. Adriaan en Willem se eerste avontuur doer onder is vol aksie. Boonop maak 'n paar ou bekendes hulle verskyning . . .
AHOOI DAAR, SKARMINKELS! Kom span die seile saam met Matilda, Basjan en die Van der Branders, en geniet hulle opwindende seeroweravonture. Elke maand met volmaan verskyn daar ’n geheimsinnige skip aan die kus van Grootgaapbaai en dan kom plunder seerowers die dorp. Kan Matilda en Basjan die gesteelde buit terugkry en die bose seerowers uitoorlê, of gaan hulle gevangenes aan boord van die spookskip bly . . . Dalk vir ewig?
Book two in the new OFFICIAL Minecraft fiction series for readers age 7+ - the Stonesword Saga Something has turned the Evoker King to stone, and elements of his code have turned into new and terrible bosses that threaten the digital world of Minecraft. Now Po, Harper and their friends must travel deep into underground and into a web of danger to face the one of them. But that's the easy part, because in the real world, Po decides to run for class president and before he knows it, the ground feels like it is opening under his feet and his popularity is about to plummet! (c) 2022 Mojang AB. Minecraft, the MINECRAFT logo and the MOJANG STUDIOS logo are trademarks of Microsoft Corporation |
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