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Books > Academic & Education > Professional & Technical > Computing

Parallel Computational Fluid Dynamics 2006 - Parallel Computing and its Applications (Hardcover, New): Jang-Hyuk Kwon, Jacques... Parallel Computational Fluid Dynamics 2006 - Parallel Computing and its Applications (Hardcover, New)
Jang-Hyuk Kwon, Jacques Periaux, Pat Fox, N. Satofuka, A. Ecer
R4,365 Discovery Miles 43 650 Ships in 12 - 17 working days

The proceedings from Parallel CFD 2006 covers all aspects of parallel computings and its applications. Although CFD is one of basic tools for design procedures to produce machineries, such as automobiles, ships, aircrafts, etc., large scale parallel computing has been realized very recently, especially for the manufactures. Various applications in many areas could be experienced including acoustics, weather prediction and ocean modeling, flow control, turbine flow, fluid-structure interaction, optimization, heat transfer, hydrodynamics.
- Report on current research in the field in an area which is rapidly changing
- Subject is important to all interested in solving large fluid dynamics problems
- Interdisciplinary activity. Contributions include scientists with a variety of backgrounds

Elsevier's Dictionary of Computer Graphics - In English, German, French and Russian (Hardcover, 1st ed): P. Manoilov, G.... Elsevier's Dictionary of Computer Graphics - In English, German, French and Russian (Hardcover, 1st ed)
P. Manoilov, G. Manoilov, B. Delijska
R6,740 Discovery Miles 67 400 Ships in 12 - 17 working days

"Elsevier's Dictionary of Computer Graphics" contains 10,540 terms with more than 2,600 cross-references that are commonly used in the theory and practice of computer graphics. Included are terms from all areas related to a) the theory of computer graphics - descriptive geometry, projective geometry, topology, fractal geometry, color science; and b) the practice of computer graphics - computer-aided design (CAD) systems, technical drawing, computer art, computer animation, business graphics, scientific visualization, virtual reality, graphical programming, image processing, graphical computer devices.


As well as the commonly used terms in the above-mentioned areas, the dictionary also includes terms that are currently coming into use, especially in the areas of computer-aided design systems, computer art, computer animation, virtual reality and graphical programming.


Elsevier's Dictionary of Computer Graphics will be a valuable tool for engineers, scientists, artists, students and for everyone who takes an interest in computer graphics.

Parallel Computational Fluid Dynamics 2005 - Theory and Applications (Hardcover, New): A. Deane, Gunther Brenner, David R.... Parallel Computational Fluid Dynamics 2005 - Theory and Applications (Hardcover, New)
A. Deane, Gunther Brenner, David R. Emerson, James McDonough, Damien Tromeur-Dervout, …
R4,780 Discovery Miles 47 800 Ships in 12 - 17 working days

The proceedings from Parallel CFD 2005 covering all aspects of the theory and applications of parallel computational fluid dynamics from the traditional to the more contemporary issues.
- Report on current research in the field in an area which is rapidly changing
- Subject is important to all interested in solving large fluid dynamics problems
- Interdisciplinary activity. Contributions include scientists with a variety of backgrounds

Visualizing Quaternions (Hardcover): Andrew J. Hanson Visualizing Quaternions (Hardcover)
Andrew J. Hanson; Foreword by Steve Cunningham
R2,743 Discovery Miles 27 430 Ships in 10 - 15 working days

Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available.
The wait is over. Andrew Hanson's new book is a fresh perspective on quaternions. The first part of the book focuses on visualizing quaternions to provide the intuition necessary to use them, and includes many illustrative examples to motivate why they are important-a beautiful introduction to those wanting to explore quaternions unencumbered by their mathematical aspects. The second part covers the all-important advanced applications, including quaternion curves, surfaces, and volumes. Finally, for those wanting the full story of the mathematics behind quaternions, there is a gentle introduction to their four-dimensional nature and to Clifford Algebras, the all-encompassing framework for vectors and quaternions.
* Richly illustrated introduction for the developer, scientist, engineer, or student in computer graphics, visualization, or entertainment computing.
* Covers both non-mathematical and mathematical approaches to quaternions.
* Companion website with an assortment of quaternion utilities and sample code, data sets for the book's illustrations, and Mathematica notebooks with essential algebraic utilities.

Synchronous Precharge Logic (Paperback, New): Marek Smoszna Synchronous Precharge Logic (Paperback, New)
Marek Smoszna
R2,352 Discovery Miles 23 520 Ships in 10 - 15 working days

Precharge logic is used by a variety of industries in applications where processor speed is the primary goal, such as VLSI (very large systems integration) applications. Also called dynamic logic, this type of design uses a clock to synchronize instructions in circuits. This comprehensive book covers the challenges faced by designers when using this logic style, including logic basics, timing, noise considerations, alternative topologies and more. In addition advanced topics such as skew tolerant design are covered in some detail. Overall this is a comprehensive view of precharge logic, which should be useful to graduate students and designers in the field alike. It might also be considered as a supplemental title for courses covering VLSI.
Comprehensive guide to precharge logicExplains both the advantages and disadvantages to help engineers decide when to utilize precharge logicUseful for engineers in a variety of industries

Temporal QOS Management in Scientific Cloud Workflow Systems (Paperback, New): Xiao Liu, Jinjun Chen, Yun Yang Temporal QOS Management in Scientific Cloud Workflow Systems (Paperback, New)
Xiao Liu, Jinjun Chen, Yun Yang
R1,527 Discovery Miles 15 270 Ships in 10 - 15 working days

Cloud computing can provide virtually unlimited scalable high performance computing resources. Cloud workflows often underlie many large scale data/computation intensive e-science applications such as earthquake modelling, weather forecasting and astrophysics. During application modelling, these sophisticated processes are redesigned as cloud workflows, and at runtime, the models are executed by employing the supercomputing and data sharing ability of the underlying cloud computing infrastructures.

"Temporal QOS Management in Scientific Cloud Workflow Systems" focuses on real world scientific applications which often must be completed by satisfying a set of temporal constraints such as milestones and deadlines. Meanwhile, activity duration, as a measurement of system performance, often needs to be monitored and controlled. This book demonstrates how to guarantee on-time completion of most, if not all, workflow applications. Offering a comprehensive framework to support the lifecycle of time-constrained workflow applications, this book will enhance the overall performance and usability of scientific cloud workflow systems.
Explains how to reduce the cost to detect and handle temporal violations while delivering high quality of service (QoS) Offers new concepts, innovative strategies and algorithms to support large-scale sophisticatedapplications in the cloud Improves the overall performance and usability of cloud workflow systems"

Computer Animation Complete - All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques... Computer Animation Complete - All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques (Paperback)
Rick Parent, David S. Ebert, David Gould, Markus Gross, Chris Kazmier, …
R2,593 Discovery Miles 25 930 Ships in 10 - 15 working days

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors.

Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.
Expert instruction from a variety of pace-setting computer graphics researchers.Provides in-depth coverage of established and emerging animation algorithms.For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics.A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Low-Power Design of Nanometer FPGAs - Architecture and EDA (Hardcover): Hassan Hassan, Mohab Anis Low-Power Design of Nanometer FPGAs - Architecture and EDA (Hardcover)
Hassan Hassan, Mohab Anis
R3,471 Discovery Miles 34 710 Ships in 10 - 15 working days

"Low-Power Design of Nanometer FPGAs Architecture and EDA "is an invaluable reference for researchers and practicing engineers concerned with power-efficient, FPGA design. State-of-the-art power reduction techniques for FPGAs will be described and compared. These techniques can be applied at the circuit, architecture, and electronic design automation levels to describe both the dynamic and leakage power sources and enable strategies for codesign.

Low-power techniques presented at key FPGA design levels for circuits, architectures, and electronic design automation, form critical, "bridge" guidelines for codesign
Comprehensive review of leakage-tolerant techniques empowers designers to minimize power dissipation
Provides valuable tools for estimating power efficiency/savings of current, low-power FPGA design techniques

Aspect-Oriented Programming with the e Verification Language, Volume . - A Pragmatic Guide for Testbench Developers... Aspect-Oriented Programming with the e Verification Language, Volume . - A Pragmatic Guide for Testbench Developers (Paperback)
David Robinson
R2,707 Discovery Miles 27 070 Ships in 10 - 15 working days

What's this AOP thing anyway, really-when you get right down to it-and can someone please explain what an aspect actually is?
Aspect-Oriented Programming with the e Verification Language takes a pragmatic, example based, and fun approach to unraveling the mysteries of AOP. In this book, you'll learn how to:
- Use AOP to organize your code in a way that makes it easy to deal with the things you really care about in your verification environments. Forget about organizing by classes, and start organizing by functionality, layers, components, protocols, functional coverage, checking, or anything that you decide is important to you
- Easily create flexible code that eases your development burden, and gives your users the power to quickly do what they need to do with your code
- Truly create a plug-and-play environment that allows you to add and remove functionality without modifying your code. Examples include how to use AOP to create pluggable debug modules, and a pluggable module that lets you check that your testbench is still working before you begin a regression
- Utilize AOP to sidestep those productivity roadblocks that seem to plague all projects at the most inconvenient of times
- Discover why "return" is evil, and some other "gotchas" with the AOP features of e
All of the methodologies, tips, and techniques described in this book have been developed and tested on real projects, with real people, real schedules and all of the associated problems that come with these. Only the ones that worked, and worked well, have made it in, so by following the advice given in this book, you'll gain access to the true power of AOP while neatly avoiding the effort of workingit all out yourself.
- Use AOP to organize your code in a way that makes it easy to deal with the things you really care about in your verification environments. Forget about organizing by classes, and start organizing by functionality, layers, components, protocols, functional coverage, checking, or anything that you decide is important to you
- Easily create flexible code that eases your development burden, and gives your users the power to quickly do what they need to do with your code
- Truly create a plug-and-play environment that allows you to add and remove functionality without modifying your code. Examples include how to use AOP to create pluggable debug modules, and a pluggable module that lets you check that your testbench is still working before you begin a regression
- Utilize AOP to sidestep those productivity roadblocks that seem to plague all projects at the most inconvenient of times
- Discover why "return" is evil, and some other "gotchas" with the AOP features of e

System Level Design with Rosetta (Paperback): Perry Alexander System Level Design with Rosetta (Paperback)
Perry Alexander
R2,985 Discovery Miles 29 850 Ships in 10 - 15 working days

The steady and unabated increase in the capacity of silicon has brought the semiconductor industry to a watershed challenge. Now a single chip can integrate a radio transceiver, a network interface, multimedia functions, all the "glue" needed to hold it together as well as a design that allows the hardware and software to be reconfigured for future applications. Such complex heterogeneous systems demand a different design methodology. A consortium of industrial and government labs have created a new language and a new design methodology to support this effort. Rosetta permits designers to specify requirements and constraints independent of their low level implementation and to integrate the designs of domains as distinct as digital and analog electronics, and the mechanical, optical, fluidic and thermal subsystems with which they interact.
In this book, Perry Alexander, one of the developers of Rosetta, provides a tutorial introduction to the language and the system-level design methodology it was designed to support.
* The first commercially published book on this system-level design language
* Teaches you all you need to know on how to specify, define, and generate models in Rosetta
* A presentation of complete case studies analyzing design trade-offs for power consumption, security requirements in a networking environment, and constraints for hardware/software co-design

See MIPS Run (Paperback, 2nd edition): Dominic Sweetman See MIPS Run (Paperback, 2nd edition)
Dominic Sweetman
R2,670 Discovery Miles 26 700 Ships in 10 - 15 working days

This second edition is not only a thorough update of the first edition, it is also a marriage of the best-known RISC architecture--MIPS--with the best-known open-source OS--Linux. The first part of the book begins with MIPS design principles and then describes the MIPS instruction set and programmers resources. It uses the MIPS32 standard as a baseline (the 1st edition used the R3000) from which to compare all other versions of the architecture and assumes that MIPS64 is the main option. The second part is a significant change from the first edition. It provides concrete examples of operating system low level code, by using Linux as the example operating system. It describes how Linux is built on the foundations the MIPS hardware provides and summarizes the Linux application environment, describing the libraries, kernel device-drivers and CPU-specific code. It then digs deep into application code and library support, protection and memory management, interrupts in the Linux kernel and multiprocessor Linux.
Sweetman has revised his best-selling MIPS bible for MIPS programmers, embedded systems designers, developers and programmers, who need an in-depth understanding of the MIPS architecture and specific guidance for writing software for MIPS-based systems, which are increasingly Linux-based.
* Completely new material offers the best explanation available on how Linux runs on real hardware.
* Provides a complete, updated and easy-to-use guide to the MIPS instruction set using the MIPS32 standard as the baseline architecture with the MIPS64 as the main option.
* Retains the same engaging writing style that made the first edition so readable, reflecting the authors 20+ years experience in designing systems based on the MIPS architecture."

Complete Maya Programming Volume II, Volume 2 - An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (Paperback): David... Complete Maya Programming Volume II, Volume 2 - An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (Paperback)
David Gould
R2,750 Discovery Miles 27 500 Ships in 10 - 15 working days

David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.
Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
* Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modeling.
* Offers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutions.
* Discusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each.

MEL Scripting for Maya Animators (Paperback, 2nd edition): Mark R. Wilkins, Chris Kazmier MEL Scripting for Maya Animators (Paperback, 2nd edition)
Mark R. Wilkins, Chris Kazmier
R2,322 Discovery Miles 23 220 Ships in 10 - 15 working days

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of "MEL Scripting for Maya Animators" earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications.
This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.
* Fully updated with several new chapters.
* Profusely illustrated and includes a companion Web site with numerous code examples and scene files.
* The authors bring their extensive experience in professional production studios to provide expert guidance.

Network Processor Design, Volume 3 - Issues and Practices (Paperback, New): Mark A. Franklin, Patrick Crowley, Haldun... Network Processor Design, Volume 3 - Issues and Practices (Paperback, New)
Mark A. Franklin, Patrick Crowley, Haldun Hadimioglu, Peter Z. Onufryk
R2,869 Discovery Miles 28 690 Ships in 10 - 15 working days

The past few years have seen significant change in the landscape of high-end network processing. In response to the formidable challenges facing this emerging field, the editors of this series set out to survey the latest research and practices in the design, programming, and use of network processors.
Through chapters on hardware, software, performance and modeling, Volume 3 illustrates the potential for new NP applications, helping to lay a theoretical foundation for the architecture, evaluation, and programming of networking processors.
Like Volume 2 of the series, Volume 3 further shifts the focus from achieving higher levels of packet processing performance to addressing other critical factors such as ease of programming, application developments, power, and performance prediction. In addition, Volume 3 emphasizes forward-looking, leading-edge research in the areas of architecture, tools and techniques, and applications such as high-speed intrusion detection and prevention system design, and the implementation of new interconnect standards.
*Investigates current applications of network processor technology at Intel; Infineon Technologies; and NetModule.
Presents current research in network processor design in three distinct areas:
*Architecture at Washington University, St. Louis; Oregon Health and Science University; University of Georgia; and North Carolina State University.
*Tools and Techniques at University of Texas, Austin; Academy of Sciences, China; University of Paderborn, Germany; and University of Massachusetts, Amherst.
*Applications at University of California, Berkeley; Universidad Complutense de Madrid, Spain; ETH Zurich, Switzerland; Georgia Institute of Technology; Vrije Universiteit, the Netherlands; and Universiteit Leiden, the Netherlands.

Server Architectures - Multiprocessors, Clusters, Parallel Systems, Web Servers, Storage Solutions (Paperback): Rene J. Chevance Server Architectures - Multiprocessors, Clusters, Parallel Systems, Web Servers, Storage Solutions (Paperback)
Rene J. Chevance
R3,222 Discovery Miles 32 220 Ships in 10 - 15 working days

The goal of this book is to present and compare various options one for systems architecture from two separate points of view. One, that of the information technology decision-maker who must choose a solution matching company business requirements, and secondly that of the systems architect who finds himself between the rock of changes in hardware and software technologies and the hard place of changing business needs.
Different aspects of server architecture are presented, from databases designed for parallel architectures to high-availability systems, and touching en route on often- neglected performance aspects.
1. The book provides IT managers, decision makers and project leaders who want to acquire knowledge sufficient to understand the choices made in and capabilities of systems offered by various vendors:
2. Provides system design information to balance the characteristic applications against the capabilities and nature of various architectural choices
3. In addition, it offers an integrated view of the concepts in server architecture, accompanied by discussion of effects on the evolution of the data processing industry.

ASIC and FPGA Verification - A Guide to Component Modeling (Paperback): Richard Munden ASIC and FPGA Verification - A Guide to Component Modeling (Paperback)
Richard Munden
R2,327 Discovery Miles 23 270 Ships in 10 - 15 working days

Richard Munden demonstrates how to create and use simulation models for verifying ASIC and FPGA designs and board-level designs that use off-the-shelf digital components. Based on the VHDL/VITAL standard, these models include timing constraints and propagation delays that are required for accurate verification of today s digital designs.
ASIC and FPGA Verification: A Guide to Component Modeling expertly illustrates how ASICs and FPGAs can be verified in the larger context of a board or a system. It is a valuable resource for any designer who simulates multi-chip digital designs.
*Provides numerous models and a clearly defined methodology for performing board-level simulation.
*Covers the details of modeling for verification of both logic and timing.
*First book to collect and teach techniques for using VHDL to model "off-the-shelf" or "IP" digital components for use in FPGA and board-level design verification.

Digital Geometry - Geometric Methods for Digital Picture Analysis (Hardcover): Reinhard Klette, Azriel Rosenfeld Digital Geometry - Geometric Methods for Digital Picture Analysis (Hardcover)
Reinhard Klette, Azriel Rosenfeld
R3,226 Discovery Miles 32 260 Ships in 10 - 15 working days

Digital geometry is about deriving geometric information from digital pictures. The field emerged from its mathematical roots some forty-years ago through work in computer-based imaging, and it is used today in many fields, such as digital image processing and analysis (with applications in medical imaging, pattern recognition, and robotics) and of course computer graphics. Digital Geometry is the first book to detail the concepts, algorithms, and practices of the discipline. This comphrehensive text and reference provides an introduction to the mathematical foundations of digital geometry, some of which date back to ancient times, and also discusses the key processes involved, such as geometric algorithms as well as operations on pictures.
*A comprehensive text and reference written by pioneers in digital geometry, image processing and analysis, and computer vision
*Provides a collection of state-of-the-art algorithms for a wide variety of geometrical picture analysis tasks, including extracting data from digital images and making geometric measurements on the data
*Includes exercises, examples, and references to related or more advanced work

Modeling Embedded Systems and SoC's - Concurrency and Time in Models of Computation (Hardcover, New): Axel Jantsch Modeling Embedded Systems and SoC's - Concurrency and Time in Models of Computation (Hardcover, New)
Axel Jantsch
R2,671 Discovery Miles 26 710 Ships in 10 - 15 working days

Over the last decade, advances in the semiconductor fabrication process have led to the realization of true system-on-a-chip devices. But the theories, methods and tools for designing, integrating and verifying these complex systems have not kept pace with our ability to build them. System level design is a critical component in the search for methods to develop designs more productively. However, there are a number of challenges that must be overcome in order to implement system level modeling.
This book directly addresses that need by developing organizing principles for understanding, assessing, and comparing the different models of computation necessary for system level modeling. Dr. Axel Jantsch identifies the representation of time as the essential feature for distinguishing these models. After developing this conceptual framework, he presents a single formalism for representing very different models, allowing them to be easily compared. As a result, designers, students, and researchers are able to identify the role and the features of the "right" model of computation for the task at hand.
*Offers a unique and significant contribution to the emerging field of models of computation
*Presents a systematic way of understanding and applying different Models of Computation to embedded systems and SoC design
*Offers insights and illustrative examples for practioners, researchers and students of complex electronic systems design.

Network Processor Design - Issues and Practices (Paperback, New): Mark A. Franklin, Patrick Crowley, Haldun Hadimioglu, Peter... Network Processor Design - Issues and Practices (Paperback, New)
Mark A. Franklin, Patrick Crowley, Haldun Hadimioglu, Peter Z. Onufryk
R3,115 Discovery Miles 31 150 Ships in 10 - 15 working days


As the demand for digital communication networks has increased, so have the challenges in network component design. To meet ever-escalating performance, flexibility, and economy requirements, the networking industry has opted to build products around network processors. These new chips range from task-specific processors, such as classification and encryption engines, to more general-purpose packet or communications processors. Programmable yet application-specific, their designs are tailored to efficiently implement communications applications such as routing, protocol analysis, voice and data convergence, firewalls, VPNs, and QoS.


Network processor design is an emerging field with issues and opportunities both numerous and formidable. To help meet this challenge, the editors of this volume created the first Workshop on Network Processors, a forum for scientists and engineers from academia and industry to discuss their latest research in the architecture, design, programming, and use of these devices. In addition to including the results of the Workshop in this volume, the editors also present specially commissioned material from practicing designers, who discuss their companies' latest network processors. "Network Processor Design: Issues and Practices" is an essential reference on network processors for graduate students, researchers, and practicing designers.
* Includes contributions from major academic and industrial research labs including Aachen University of Technology; Cisco Systems; Infineon Technologies; Intel Corp.; North Carolina State University; Swiss Federal Institute of Technology; University of California, Berkeley; University of Dortmund; University of Washington; and Washington University.
* Examines the latest network processors from Agere Systems, Cisco, IBM, Intel, Motorola, Sierra Inc., and TranSwitch.

Complete Maya Programming - An Extensive Guide to MEL and C++ API (Paperback): David Gould Complete Maya Programming - An Extensive Guide to MEL and C++ API (Paperback)
David Gould
R2,502 Discovery Miles 25 020 Ships in 10 - 15 working days

Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools.
Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels.
Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery.
* Provides a multitude of real-world examples illustrating applications of Maya programming.
* Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more
* Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need
* Explains when to use MEL, when to use the C++ API, and how to use them together
* Ideal for technical directors, developers, or anyone wishing to to master Maya
* Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com

Readings in Hardware/Software Co-Design (Paperback): Giovanni De Micheli, Rolf Ernst, Wayne Wolf Readings in Hardware/Software Co-Design (Paperback)
Giovanni De Micheli, Rolf Ernst, Wayne Wolf
R3,803 Discovery Miles 38 030 Ships in 10 - 15 working days

Embedded system designers are constantly looking for new tools and techniques to help satisfy the exploding demand for consumer information appliances and specialized industrial products. One critical barrier to the timely release of embedded system products is integrating the design of the hardware and software systems. Hardware/software co-design is a set of methodologies and techniques specifically created to support the concurrent design of both systems, effectively reducing multiple iterations and major redesigns. In addition to its critical role in the development of embedded systems, many experts believe that co-design will be a key design methodology for Systems-on-a-Chip.


"Readings in Hardware/Software Co-Design" presents the papers that have shaped the hardware/software co-design field since its inception in the early 90s. Field experts -- Giovanni De Micheli, Rolf Ernst, and Wayne Wolf -- introduce sections of the book, and provide context for the paper that follow. This collection provides professionals, researchers and graduate students with a single reference source for this critical aspect of computing design.
* Over 50 peer-reviewed papers written from leading researchers and designers in the field
* Selected, edited, and introduced by three of the fields' most eminent researchers and educators
* Accompanied by an annually updated companion Web site with links and references to recently published papers, providing a forum for the editors to comment on how recent work continues or breaks with previous work in the field

Skew-Tolerant Circuit Design (Paperback): David Harris Skew-Tolerant Circuit Design (Paperback)
David Harris
R2,366 Discovery Miles 23 660 Ships in 10 - 15 working days


As advances in technology and circuit design boost operating frequencies of microprocessors, DSPs and other fast chips, new design challenges continue to emerge. One of the major performance limitations in today's chip designs is clock skew, the uncertainty in arrival times between a pair of clocks. Increasing clock frequencies are forcing many engineers to rethink their timing budgets and to use skew-tolerant circuit techniques for both domino and static circuits. While senior designers have long developed their own techniques for reducing the sequencing overhead of domino circuits, this knowledge has routinely been protected as trade secret and has rarely been shared. Skew-Tolerant Circuit Design presents a systematic way of achieving the same goal and puts it in the hands of all designers.


This book clearly presents skew-tolerant techniques and shows how they address the challenges of clocking, latching, and clock skew. It provides the practicing circuit designer with a clearly detailed tutorial and an insightful summary of the most recent literature on these critical clock skew issues.
* Synthesizes the most recent advances in skew-tolerant design in one cohesive tutorial
* Provides incisive instruction and advice punctuated by humorous illustrations
* Includes exercises to test understanding of key concepts and solutions to selected exercises

Self-Checking and Fault-Tolerant Digital Design (Hardcover): Parag K. Lala Self-Checking and Fault-Tolerant Digital Design (Hardcover)
Parag K. Lala
R3,429 Discovery Miles 34 290 Ships in 10 - 15 working days


With VLSI chip transistors getting smaller and smaller, today's digital systems are more complex than ever before. This increased complexity leads to more cross-talk, noise, and other sources of transient errors during normal operation. Traditional off-line testing strategies cannot guarantee detection of these transient faults. And with critical applications relying on faster, more powerful chips, fault-tolerant, self-checking mechanisms must be built in to assure reliable operation.


"Self-Checking and Fault-Tolerant Digital Design" deals extensively with self-checking design techniques and is the only book that emphasizes major techniques for hardware fault tolerance. Graduate students in VLSI design courses as well as practicing designers will appreciate this balanced treatment of the concepts and theory underlying fault tolerance along with the practical techniques used to create fault-tolerant systems.
* Introduces reliability theory and the importance of maintainability
* Presents coding and the construction of several error detecting and correcting codes
* Discusses in depth, the available techniques for fail-safe design of combinational circuits
* Details checker design techniques for detecting erroneous bits and encoding output of self-checking circuits
* Demonstrates how to design self-checking sequential circuits, including a technique for fail-safe state machine design

Logical Effort - Designing Fast CMOS Circuits (Paperback): Ivan Sutherland, Robert F Sproull, David Harris Logical Effort - Designing Fast CMOS Circuits (Paperback)
Ivan Sutherland, Robert F Sproull, David Harris
R2,475 Discovery Miles 24 750 Ships in 10 - 15 working days

Designers of high-speed integrated circuits face a bewildering array of choices and too often spend frustrating days tweaking gates to meet speed targets. "Logical Effort: Designing Fast CMOS Circuits" makes high speed design easier and more methodical, providing a simple and broadly applicable method for estimating the delay resulting from factors such as topology, capacitance, and gate sizes.

The brainchild of circuit and computer graphics pioneers Ivan Sutherland and Bob Sproull, "logical effort" will change the way you approach design challenges. This book begins by equipping you with a sound understanding of the method's essential procedures and concepts-so you can start using it immediately. Later chapters explore the theory and finer points of the method and detail its specialized applications.
* Explains the method and how to apply it in two practically focused chapters.
* Improves circuit design intuition by teaching simple ways to discern the consequences of topology and gate size decisions.
* Offers easy ways to choose the fastest circuit from among an array of potential circuit designs.
* Reduces the time spent on tweaking and simulations-so you can rapidly settle on a good design.
* Offers in-depth coverage of specialized areas of application for logical effort: skewed or unbalanced gates, other circuit families (including pseudo-NMOS and domino), wide structures such as decoders, and irregularly forking circuits.
* Presents a complete derivation of the method-so you see how and why it works.

The MIPS Programmer's Handbook (Paperback): Erin Farquhar, Philip J. Bunce The MIPS Programmer's Handbook (Paperback)
Erin Farquhar, Philip J. Bunce
R2,263 Discovery Miles 22 630 Ships in 10 - 15 working days

A hands-on view of the highly successful MIPS family of microprocessors, written for programmers developing systems applications for the MIPS platform.

"The MIPS Programmer's Handbook" describes the MIPS architecture from the perspective of assembly- and C-language programmers, with special emphasis on issues related to embedded applications. Engineers writing system-level programs for MIPS-based embedded systems will find the topic selection especially useful including the sections on software conventions, initializing the processor in a bare machine environment, and writing exception handlers.

For convenient use, the instruction set reference is presented with only one page per instruction. The authors focus on the instructions available to assembly-language programmers, rather than on the hardware-level instruction set documented in data books released by vendors of the MIPS processor. Provides enough detail for anyone doing serious system-level programming. Also included are ten complete program examples, with line-by-line explanations.

Several sample sections are available from the authors' website.

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