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Books > Children's & Educational > Mathematics > General
Scottish Heinemann Maths offers flexible and easy-to-manage ways to plan lessons and a programme of work that reflects the key recommendations of the HMI report Improving Mathematics Education 5-14. The Organising and Planning Guide gives the rationale and ethos of SHM, linking the component parts and advising on planning. A customisable CD at each stage gives 5-14 levelled planning and a weekly planning template. Lessons begin with lively mental activities, followed by a broad range of interactive teaching activities. Structured pupil activities consolidate, reinforce and extend topics, and there are clear suggestions for follow-ups to the main points of the lesson. The progression through each topic is carefully structured to provide a balance of oral and practical work. are used for SHM1-4, textbooks and extension textbooks for SHM3-7. planning. It offers a three-strand approach to assessment - ongoing (at the end of small blocks of work), assessment for specific topics and longer-term, end-of-level assessment. of attainment. It provides a fast pace of learning and uses a direct, interactive method of teaching, placing considerable emphasis on oral and mental mathematics.
Heinemann Active Maths' bright and lively Pupil Books have been designed to further consolidate children's learning through independent practice. They are closely linked to the Teacher Activity Cards and each Heinemann Active Maths outcome. Each Pupil Book contains: 'I can...' statements to encourage self-assessment. 'Rocket' questions to extend and challenge children's learning. Teacher Activity Card references so you know which card the Pupil Book pages link to. * This component forms part of the Second Level Beyond Number Starter Pack, but can be purchased individually.
Achieve maximum potential using step-by-step guidance that helps to practise skills learned and improve exam technique. - Build confidence with practical study tips and effective revision strategies. - Reinforce understanding with clear explanations of every topic covered in the Cambridge Lower Secondary Checkpoint Mathematics curriculum framework: Number, Algebra, Geometry and Measure, Statistics and Probability. - Strengthen and test knowledge with a range of exercises, worked examples and Thinking and Working Mathematically questions. Test questions, worked solutions and answers are available free online at www.hoddereducation.com/cambridgeextras
_______________ 'Another brilliant book that's jam-packed with top-class tips you won't want to miss.' - MC Grammar, teacher and parent 'Every classroom and every home needs this book!' - Stephanie Elliot, teacher _______________ Maths Like a Ninja gives every child the maths support they need at their fingertips, both in the classroom and at home. Perfect for Key Stage 2 children, aged 7 and up. From the creator of the bestselling Write Like a Ninja, this handy pocketbook is full of key concepts, mathematical vocabulary and practical advice to support every child's growing independence in maths. Whether a child is stuck on a fractions question or struggling to remember what 'composite numbers' are, they'll find the answer in this all-in-one quick-reference tool. This engaging, easy-to-use book is fully matched to the National Curriculum for mathematics and will ensure children can do maths with confidence. It supports teachers in planning lessons and parents in supporting from home as well as empowering Key Stage 2 children to get the help they need easily and independently. For more must-have Ninja books by Andrew Jennings (@VocabularyNinja), check out the Vocabulary Ninja, Comprehension Ninja and Arithmetic Ninja classroom and home learning resources.
One of five textbooks for use in school and at home. Each left-hand page shows methods with worked examples. The corresponding right-hand page gives questions for the student to try. Topics covered include: factors, including prime factors, HCF and LCM; squares, square roots and cubes; unitary (units and quantities); ratio; linear measurement; approximation and estimation; decimal places and significant figures; standard form; plane figures, including perimeter and area; solids, including nets; and volume of prism.
Encourage success in Higher Applications of Mathematics with this accessible Student Book following TeeJay's trusted approach of continuous progression and consolidation. - Provide full coverage of the new specification with four sections covering all components of the course, plus advice on completing the coursework project - Build students' skills with comprehensive explanations and engaging exercises on how to use RStudio (Posit) and Excel, with datasets and demo videos included online - Review previous learning from National 4 and 5 Applications of Mathematics with a 'Chapter 0' at the start of each section - Help students consolidate knowledge with review exercises at the end of each chapter, Exam Practice Papers at the end of the book, plus numerous exam-style questions throughout - Mark students' work easily or encourage independent study with all answers provided in the back of the book, plus full worked solutions and mark schemes for all end-of-section review exercises and Exam Practice Papers available online
Game-based resources provide opportunities to consolidate and develop a greater knowledge and understanding of both mathematical concepts and numeracy skills, which present opportunities and challenges for both teachers and learners when engaging with subject content. For learners for whom the language of instruction is not their first or main language, this can present challenges and barriers to their progress. This requires teachers to reconsider and adapt their teaching strategies to ensure the needs of these learners are fully addressed, thereby promoting inclusion and inclusive practices. The Handbook of Research on International Approaches and Practices for Gamifying Mathematics provides relevant theoretical frameworks and the latest empirical research findings in teaching and learning mathematics in bilingual/plurilingual education by using active methodologies, specifically gamification and game-based learning and teaching. Covering a wide range of topics such as e-safety, bilingual education, and multimodal mathematics, this major reference work is ideal for policymakers, researchers, academicians, practitioners, scholars, instructors, and students.
Abacus is a unique maths toolkit for inspiring a love of maths and ensuring progression for every child. Written by an expert author team, it has been carefully crafted on a robust approach to creating inspired and confident young mathematicians. Year 1 Mastery Checkpoints 33 short activities, to be used throughout the school year Designed to help you check mastery of key concepts straight after teaching, enabling quick intervention for those children who need it 'Have you mastered...?' questions aim to assess mastery of the relevant outcome 'Champions' Challenge' questions aim to assess whether some children have achieved mastery with greater depth 'My Learning' pages provide opportunities for children to reflect on their learning
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Imagine a world of innovative, communicative, collaborative and thoughtful problem-solvers. Now imagine a world where needs are met, problems are solved and sustainable decisions are made. Wouldn’t it be fabulous? The STEM projects series provides opportunities for students to develop Science knowledge and skills, Design and technology skills, Mathematics skills and general capabilities while completing short or long-term projects. It encourages students to follow a consistent design process while completing the projects, including finding out information, planning and designing, creating, evaluating and communicating. The projects allow students to work in small teams, using effective communication and collaboration skills, to plan, design, create and evaluate a thoughtful and innovative solution to a given task. When satisfied with their solutions, students showcase and discuss their design, explaining how science was used throughout the project. The STEM projects series contains:
Bright, colourful games Flashcards to help children aged 6-7 practise their addition and subtraction! Inside, you'll find a mixture of number cards and sum cards - each with a charming character or illustration. The cards can be used for lots of different games that children can play by themselves or in groups of up to 6. We've also thrown in a few suggestions to get you started.
Die Nuwe Alles-In-Een reeks is volledig hersien en aangepas volgens die Kurrikulum-en asesseringsbeleidsverklaring. Is beskikbaar vir die vakke Huistaal, Wiskunde en Lewensvaardighede. Kan per vak of as pakket gebruik word. Is beskikbaar vir Gr R-3. Word gebruik saam met die gratis werkvelle op die CD in die Onderwysersgids. |
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