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Books > Children's & Educational > Technology & applied sciences > Design & technology > General
This volume of official SQA past papers is designed to help you prepare fully for your exams. It contains a wide variety of actual exam questions and helps you practise in all topic areas and build up your confidence.
This volume of official SQA past papers is designed to help you prepare fully for your exams. It contains a wide variety of actual exam questions and helps you practise in all topic areas and build up your confidence.
Technology 2 is the second book in a series of four books for secondary school students studying Technology Studies. It allows students to learn through practical application of knowledge gained through their ongoing learning in the technology education area. It involves students in researching, designing, making, and finally judging the success of their work.
This is the first of four books for lower secondary school students in the Australian Technology Studies series. Students are encouraged to apply the knowledge gained during their technology studies to a range of practical situations. They are involved in the researching, designing, making, and evaluating processes in relation to a wide variety of materials - wood, plastics, textiles, food and metals. Technology 1 examines a number of simple and more complex mechanical and electronic systems, such as computers, which are often taken for granted.
Science and Technology Matters is a resource in which learners experience the world in stimulating ways. A blend of creative, practical and skills-based activities has been used as learners embark on a journey of discovery in science and technology. Features of the Learner's Book * The Learner's Book comprises four integrated modules: 'Our living world'; 'Nothing stays the same'; 'Are all things connected?' and 'Caring for the Earth'. * Learners are encouraged to use their own skills in solving problems. * Concepts are reinforced at the ends of modules. * 'Let's Check' features help to reinforce success. Features of the Teacher's Guide * An introduction to Curriculum 2005 is given at the beginning of the book. * A list of Programme Organisers, Phase Organisers, Specific Outcomes and Assessment Criteria is provided. * Suggestions for the activities are included. * Extension activities and lists of resources needed are provided where appropriate.
A two-year Stage book offering the most in-depth study available of key syllabus strands in Designing and Producing and Innovation and Emerging Technologies. Flexible theory text compliments practical class work and can be applied to any materials available. Suitable for Years 11 and 12.
"Clothing: Fashion, Fabrics, Construction" is a comprehensive bestseller including content on clothing needs, fashion, fabrics, consumer issues, careers, and sewing and serging techniques. Illustrations and photographs emphasize important concepts, illustrate technique and maintain student interest.
This helpful book clarifies ideas about one of the most important - and often undervalued - subjects in the primary school curriculum. It provides a crystal clear guide to what can be achieved in the classroom and uses case studies and detailed line drawings to illustrate many of the issues. The author includes a lively and up-to-date discussion of the nature of design and technology, based upon a great deak of his own research. The book breaks new ground by discussing in detail the procedural skills used in designing and making. It also suggests how these might be taught in a progressive way in the classroom. A major part of the book is devoted to the subject knowledge required to teach design and technology, together with an examination of the role of the subject co-ordinator and class teacher. Exploring Primary Design and Technology will provide an essential insight resource for practising and trainee teachers at primary level. Rob Johnsey is a Lecturer at Warwick University's Institute of Education.
This book is written to draw attention to some of the concerns and problems that teachers have in dealing with technology issues. The chapters of the book are designed with a practical approach. Professionals and educators have the opportunity to respond to prompts on what technology means in the school setting. There is an excellent chapter in the book designed to help education professionals plan teacher technology inservice training. The book also contains technological phrases that will help teachers in writing reports and developing grant proposals in the technology area. A highlight of the book is in the final chapter where there are two hundred questions of things teachers would like to know about technology in the educational setting.
This first of three book aims to provide a basis for further vocational training and technical literacy for day-to-day life. It has been developed to meet the growing need for a broad-based technological education in Junior Secondary schools.;A broad range of both natural and synthetic materials are covered, including woods, metals, plastics and ceramics. The various tools, machines, energy systems and processes are also covered in detail, including the relevant step-by-step procedures for undertaking the various technological tasks.;This course of three books should also be of interest to pupils involved in industrial arts or craft, design and technology subjects, and related courses. The approach has been to present the subject simply, and to illustrate applications through a range of examples and practical investigations, without having to use expensive equipment.
This second of three book aims to provide a basis for further vocational training and technical literacy for day-to-day life. It has been developed to meet the growing need for a broad-based technological education in Junior Secondary schools.;A broad range of both natural and synthetic materials are covered, including woods, metals, plastics and ceramics. The various tools, machines, energy systems and processes are also covered in detail, including the relevant step-by-step procedures for undertaking the various technological tasks.;This course of three books should also be of interest to pupils involved in industrial arts or craft, design and technology subjects, and related courses. The approach has been to present the subject simply, and to illustrate applications through a range of examples and practical investigations, without having to use expensive equipment.
"Caribbean Home Economics" has been designed to equip students with all the essential skills needed for successful home making. The three course books are each divided into a series of sections which consider the following basic topics: the family, food and nutrition, textiles and clothing, consumer education, entertaining. The complete course covers all the requirements of the CXC Home Economics syllabus. Within each section, various aspects of the topic are explored with the help of photographs and drawings. The emphasis throughout the course is on student participation; a wide variety of recipes, many using local produce, is included; and suggestions for "things to do" both in the classroom and at home appear at regular intervals. Each book builds on and extends the work covered in the previous volume. At the end of the third book, material for CXC examination practice is also provided.
One of a series which combines photographs and text to help explore important areas of the curriculum through familiar topics or themes. This title shows how to design a waterproof coat and paint your own watercolour.
Transform a fantasy design into a design for a real-world product in just ten simple steps! Imagine someone gave you a sackful of money and told you to build a roller coaster. You'd definitely want it to be the best roller coaster in the world. But how do you go about designing THAT? Armed with your own imagination and some smart research, find out how you can transform a fantasy design into an actual dream product. You'll apply real-world design considerations to your ideas, refining your design to make it workable and achievable as it takes shape. A dynamic and engaging resource for STEM teaching. 'Work it out' panels involve readers in solving problems and finding solutions to challenges faced by designers. Detailed artwork shows how aspects of a design can be reshaped and refined, and photographs show world-leading examples of each product. Perfect for readers aged 9 and up.
Imagine someone gave you a sackful of money and told you to build a skatepark. You'd definitely want it to be the best skatepark in the world. But how do you go about designing THAT? Armed with your own imagination and some smart research, find out how you can transform a fantasy design into an actual dream product. You'll apply real-world design considerations to your ideas, refining your design to make it workable and achievable as it takes shape.
Hands on Design and Technology provides a range of activities that develop children's skills and confidence in the subject. Each activity encourages children to plan, carry out and evaluate their work. Themes are organised around the six core areas of design and technology, including Structures and Joining, Creative Cooking and Electrical Power. * Practical starting points to engage the whole class. * Inspiring ideas for cross-curricular activities and displays. * Clear and informative illustrations show real-life classroom displays. * Resource lists and step-by-step instructions to help with lesson planning.
The National 4&5 Design & Manufacture Course Notes helps teachers and students map their route through the CfE programme, providing comprehensive and authoritative guidance for the course. Course Notes give a practical, supportive approach to help deliver the new curriculum and offer a blend of sound teaching and learning with assessment guidance. * Full coverage of National 4 and 5 course with list of learning intentions * Attractive layout with clear text features * National 5 content clearly marked for differentiation * Key questions highlight crucial concepts and techniques that need to be grasped by students in order to progress to the next learning intention * What the examiner/assessor is looking for to help teachers & students feel secure * End of unit material - unit assessment, exam-style questions with worked answers and examiners commentary, self-assessment * Keep your learning on track/Stretch yourself to encourage self evaluation and provide challenge for higher ability students * Active learning ideas: 'You Should Already Know', lists for student to check they are confident with before proceeding AND 'Make the link' highlights links between the topic and other areas of the course and/or across different subjects * Assessment questions, exemplar work, model answers, suggested topic work * Teacher Notes Answers online. PDF format.
Exam Board: SQA Level: Higher Subject: Design and Manufacture First Teaching: 2014, First Exam: 2015 The Higher Design & Manufacture Course Notes helps teachers and students map their route through the CfE programme, providing comprehensive and authoritative guidance for the course. * Full coverage of the new Higher course specifications with list of learning intentions * Attractive layout with clear text features * Key questions highlight crucial concepts and techniques that need to be grasped by students in order to progress to the next learning intention * What the examiner/assessor is looking for to help teachers & students feel secure * End of unit material - unit assessment, exam-style questions with worked answers and examiners commentary, self-assessment Course Notes give a practical, supportive approach to help deliver the new curriculum and offer a blend of sound teaching and learning with assessment guidance.
Learning to Teach Design and Technology in the Secondary School is established as a core text for all those training to teach Design and Technology in the secondary school. It helps you develop subject knowledge, acquire a deeper understanding of the role, purpose and potential of Design and Technology within the secondary curriculum, and provides the practical skills needed to plan, teach and evaluate stimulating and creative lessons. This third edition has been fully updated in light of the latest curriculum, policy and theory, as well as exciting changes in the field of design and technology. Designed to be read as a course or dipped into to for support and advice, it covers: Developing areas of subject knowledge Health and safety Planning lessons Organising and managing the classroom Teaching and learning with digital technologies Teaching wider issues through design and technology Assessment issues Your own professional development. Bringing together insights from current educational theory and the best contemporary classroom teaching and learning, this book will prove an invaluable resource for all student and newly qualified teachers - as well as their mentors - who aspire to become effective, reflective teachers.
So you want to build your own rocket models? Real ones that you can power and launch? Well now you can, with How to Build. Inside you'll find simple instructions, equipment lists and templates to help you make working models, including a straw rocket, fizzy rocket, balloon rocket, water rocket, matchstick rocket and tube rocket. This series is aimed at budding inventors and engineers of the future, and contains builds which require adult supervision. It supports design and technology skills and learning, and is ideal for use at home, school and at STEM clubs.
Subject: Electronic Products With clear and concise revision notes that cover everything you'll need to know for the exam, this effective Electronic Products revision guide supports active revision for students working at all levels. Plenty of quick tests and practice questions test and reinforce understanding of the key content. Providing a student-friendly, uncluttered approach to GCSE revision, this Electronic Products revision guide is suitable for all levels and contains succinct revision notes and practice questions that focus on the core content needed for the exams. Included in this book: * clear and concise coverage of all the exam-assessed content * simple and engaging explanations * quick tests and practice questions throughout to test and reinforce understanding * key words and supporting glossary
Level: GCSE Subject: Electronic Products With clear and concise revision notes that cover everything you'll need to know for the exam, this effective GCSE Electronic Products revision workbook supports active revision for students working at all levels. Plenty of quick tests and practice questions test and reinforce understanding of key content. Providing a student-friendly, uncluttered approach to GCSE revision, this Electronic Products revision workbook is suitable for all levels and contains succinct revision notes and practice questions that focus on the core content needed for the exams. Included in this book: * clear and concise coverage of all the exam-assessed content * simple and engaging explanations * quick tests and practice questions throughout to test and reinforce understanding * key words and supporting glossary
This is a book on practical book-making ideas for children in the primary school, with activities that cover a range of text types from a sequential narrative to advertising copy. There are step-by-step instructions and diagrams for each project, along with photographs of the the finished books which children have made. The aim is to give children the opportunity to explore how books work and to narrow the gap between their reading and writing. In making the books, children will gain practice both in tailoring their writing for a range of different audiences and in communicating visually through illustrations and design. |
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