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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Handheld operating systems

Apple Watch For Dummies, 2023 Edition (Paperback, 2023 Edition): M. Saltzman Apple Watch For Dummies, 2023 Edition (Paperback, 2023 Edition)
M. Saltzman
R780 R567 Discovery Miles 5 670 Save R213 (27%) Ships in 9 - 15 working days

Stop looking at your phone--and start looking at your Apple Watch Much more than a time-telling device, the Apple Watch is your very own wrist-sized computer. And Apple Watch For Dummies is the most trusted guide for new and upgrading users. Learn how to check your email, make a phone call, look at tomorrow's weather forecast, and track your calorie burn, all right on your wrist. Dummies helps you navigate the interface, use helpful Siri shortcuts, make wireless payments, and more. This 2023 Edition is fully updated for the latest version of the Apple Watch and watchOS. Learn how to connect your Apple Watch to your phone and start receiving messages Check the weather, track your fitness, and use apps on your Watch Make payments wirelessly by tapping your Watch at points-of-sale Discover all the features of the newest Apple Watch models This is the perfect Dummies guide for first-time Apple Watch users, as well as people who are upgrading their Apple Watch and need a reference on the latest features.

iPad for Seniors in easy steps (Paperback, 10th edition): Nick Vandome iPad for Seniors in easy steps (Paperback, 10th edition)
Nick Vandome
R312 Discovery Miles 3 120 Ships in 12 - 17 working days
Managing Apple Devices - Deploying and Maintaining iOS 9 and OS X El Capitan Devices (Paperback, 3rd edition): Arek Dreyer,... Managing Apple Devices - Deploying and Maintaining iOS 9 and OS X El Capitan Devices (Paperback, 3rd edition)
Arek Dreyer, Adam Karneboge
R1,622 R316 Discovery Miles 3 160 Save R1,306 (81%) Ships in 9 - 15 working days

Managing Apple Devices, Third Edition will enable you to create an effective plan for deploying and maintaining groups of Apple devices using iOS 9 and OS X El Capitan in your organization. This all-in-one resource teaches a wide variety of Apple management technologies; explains the theory behind the tools; and provides practical, hand-on exercises to get you up and running with the tools. You will be introduced to Apple management technologies including Mobile Device Management, the Volume Purchase Program, and the Device Enrollment Program. For example, not only will you learn how to use Profile Manager-Apple's implementation of Mobile Device Management-but you will also learn about the ideas behind profile management and how to make configuration easier for both administrators and users while maintaining a highly secure environment. The exercises contained within this guide are designed to let you explore and learn the tools provided by Apple for deploying and managing iOS 9 and OS X El Capitan systems. They start with verification of access to necessary services, move on to the configuration of those services, and finally test the results of those services on client devices. Each lesson builds on previous topics and is designed to give technical coordinators and system administrators the skills, tools, and knowledge to deploy and maintain Apple devices by: Providing knowledge of how Apple deployment technologies work Showing how to use specific deployment tools Explaining deployment procedures and best practices Offering practical exercises step-by-step solutions available

Android Hacker's Handbook (Paperback): J S Drake Android Hacker's Handbook (Paperback)
J S Drake
R1,355 R1,224 Discovery Miles 12 240 Save R131 (10%) Ships in 12 - 17 working days

The first comprehensive guide to discovering and preventing attacks on the Android OS As the Android operating system continues to increase its share of the smartphone market, smartphone hacking remains a growing threat. Written by experts who rank among the world's foremost Android security researchers, this book presents vulnerability discovery, analysis, and exploitation tools for the good guys. Following a detailed explanation of how the Android OS works and its overall security architecture, the authors examine how vulnerabilities can be discovered and exploits developed for various system components, preparing you to defend against them. If you are a mobile device administrator, security researcher, Android app developer, or consultant responsible for evaluating Android security, you will find this guide is essential to your toolbox. * A crack team of leading Android security researchers explain Android security risks, security design and architecture, rooting, fuzz testing, and vulnerability analysis * Covers Android application building blocks and security as well as debugging and auditing Android apps * Prepares mobile device administrators, security researchers, Android app developers, and security consultants to defend Android systems against attack Android Hacker's Handbook is the first comprehensive resource for IT professionals charged with smartphone security.

XDA's Android Hacker's Toolkit - The Complete Guide to Rooting, ROMs and Theming (Paperback): J. Tyler XDA's Android Hacker's Toolkit - The Complete Guide to Rooting, ROMs and Theming (Paperback)
J. Tyler
R697 R533 Discovery Miles 5 330 Save R164 (24%) Ships in 12 - 17 working days

Make your Android device truly your own

Are you eager to make your Android device your own but you're not sure where to start? Then this is the book for you. XDA is the world's most popular resource for Android hacking enthusiasts, and a huge community has grown around customizing Android devices with XDA. "XDA's Android Hacker's Toolkit" gives you the tools you need to customize your devices by hacking or rooting the android operating system.

Providing a solid understanding of the internal workings of the Android operating system, this book walks you through the terminology and functions of the android operating system from the major nodes of the file system to basic OS operations. As you learn the fundamentals of Android hacking that can be used regardless of any new releases, you'll discover exciting ways to take complete control over your device.Teaches theory, preparation and practice, and understanding of the OSExplains the distinction between ROMing and themingProvides step-by-step instructions for Droid, Xoom, Galaxy Tab, LG Optimus, and more Identifies the right tools for various jobs Contains new models enabling you to root and customize your phoneOffers incomparable information that has been tried and tested by the amazing XDA community of hackers, gadgeteers, and technicians

"XDA's Android Hacker's Toolkit" is a simple, one-stop resource on hacking techniques for beginners.

Learning the iOS SDK for JavaScript Programmers (Paperback): Danny Goodman Learning the iOS SDK for JavaScript Programmers (Paperback)
Danny Goodman
R862 R638 Discovery Miles 6 380 Save R224 (26%) Ships in 12 - 17 working days

Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand.

Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2. Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks

Class 1 - 8 COMPUTER LEARNING (Paperback): Mantri Pragada Markandeyulu Class 1 - 8 COMPUTER LEARNING (Paperback)
Mantri Pragada Markandeyulu
R596 Discovery Miles 5 960 Ships in 10 - 15 working days
Beginning OS X Lion Apps Development (Paperback, 1st ed.): Robert Warner, Michael Privat Beginning OS X Lion Apps Development (Paperback, 1st ed.)
Robert Warner, Michael Privat
R1,098 R894 Discovery Miles 8 940 Save R204 (19%) Ships in 10 - 15 working days

With the MacApp Store launch in early 2011, a new age in Mac development began. Look for many of the cool apps for iPhone and iPadcoming to an iMac orMacBookPronear you Beginning OS X Lion Apps Development explains how to develop OS X Lion-based apps and publish them in the Mac App Store. It begins with the basics of Objective-C and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps Get started with Objective-C and Xcode Build your first complete apps that integrate well with Mac OS X Publish your apps on the Mac App Store

If you're new to Mac ornew to iPhone or iPad apps development, and looking to develop apps for the Macbook Pro or Mac desktop, this book is for you What you'll learn How to use Apple's development tools How to build user interfaces and create user experiences (UX) How to respond to user input How to integrate your apps into the Mac ecosystem How to store and retrieve data How to publish your apps to the new Mac App Store Who this book is for

This book is for those new to Mac or for iPhone or iPad apps developers who want todevelop apps for the MacBook Pro or Mac desktop. Table of Contents Building a Graphiing Calculator Laying Out the User Interface Handling User Input Pimp My UI Storing and Retrieving Data Using Core Data Integrating Graphique into the Mac OS X Desktop Creating Help Printing

Beginning Android 2 (Paperback, 1st ed.): Mark Murphy Beginning Android 2 (Paperback, 1st ed.)
Mark Murphy
R1,191 R953 Discovery Miles 9 530 Save R238 (20%) Ships in 10 - 15 working days

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you'll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services. What you'll learn Discover Android and how to use it to build Java-based mobile applications for a wide range of phones and other devices. Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components. Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and Internet access. Use and create Android applications incorporating activities, services, content providers, and broadcast receivers. Support Android 1.5, 1.6, and 2.0 devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics. Who this book is for

This book is aimed at people new to mobile development, but with some knowledge of Java. Table of Contents The Big Picture Projects & Targets Creating a Skeleton Application Using XML-Based Layouts Employing Basic Widgets Working with Containers Using Selection Widgets Getting Fancy With Lists Employing Fancy Widgets and Containers The Input Method Framework Applying Menus Fonts Embedding the WebKit Browser Showing Pop-Up Messages Dealing with Threads Handling Activity Lifecycle Events Creating Intent Filters Launching Activities and Sub-Activities Handling Rotation Working with Resources Using Preferences Managing and Accessing Local Databases Accessing Files Leveraging Java Libraries Communicating via the Internet Using a Content Provider Building a Content Provider Requesting and Requiring Permissions Creating a Service Invoking a Service Alerting Users Via Notifications Accessing Location-Based Services Mapping with MapView and MapActivity Handling Telephone Calls Development Tools Handling Multiple Screen Sizes Dealing with Devices Handling Platform Changes Where Do We Go From Here?

The Insanely Easy Guide to Android 13 - A Beginner's Guide to Android Phones (Including Pixel 7) (Paperback): Scott La... The Insanely Easy Guide to Android 13 - A Beginner's Guide to Android Phones (Including Pixel 7) (Paperback)
Scott La Counte
R517 R423 Discovery Miles 4 230 Save R94 (18%) Ships in 10 - 15 working days
The Insanely Simple Guide to the Samsung Galaxy Z Fold 4 and Flip 4 - Unlocking the Power of the Latest Samsung Foldable Phones... The Insanely Simple Guide to the Samsung Galaxy Z Fold 4 and Flip 4 - Unlocking the Power of the Latest Samsung Foldable Phones (Paperback)
Scott La Counte
R541 R450 Discovery Miles 4 500 Save R91 (17%) Ships in 10 - 15 working days
The Insanely Easy Guide to Galaxy Tab S - Understanding How to Use the S8, S7, S6, A8, and A7 Tablet (Paperback): Scott La... The Insanely Easy Guide to Galaxy Tab S - Understanding How to Use the S8, S7, S6, A8, and A7 Tablet (Paperback)
Scott La Counte
R513 R419 Discovery Miles 4 190 Save R94 (18%) Ships in 10 - 15 working days
The Colorful Guide to the Samsung Galaxy S21 - A Guide to the 2021 Samsung Galaxy (Running One UI 3.1) With Full Color Graphics... The Colorful Guide to the Samsung Galaxy S21 - A Guide to the 2021 Samsung Galaxy (Running One UI 3.1) With Full Color Graphics and Illustrations (Paperback)
Scott La Counte
R558 Discovery Miles 5 580 Ships in 10 - 15 working days
Android Development with Flash - Your visual blueprint for developing mobile apps (Paperback): J Dolce Android Development with Flash - Your visual blueprint for developing mobile apps (Paperback)
J Dolce
R873 R655 Discovery Miles 6 550 Save R218 (25%) Ships in 12 - 17 working days

The visual guide to developing for one of the world's hottest new mobile platforms, the Android OS

The Android operating system works on phones that combine a camera, Web browser, e-mail, GPS, and mapping tool into a single accessible pocket-sized unit, and can function on computers, as well. Aimed at visual learners and packed with hundreds of screen shots, this guide brings Flash developers up to speed on the necessary factors to take into account when developing for this touch-based, mobile platform. Experienced Flash developer Julian Dolce escorts you through the process of creating applications for the Android OS using the Flash CS5 development platform and informs you of best practices to try as well as common pitfalls to avoid.Guides you step by step through the process of creating applications for the Android OS using Flash CS5Explores the capabilities and limitations of developing apps for the Android OSPoints out common pitfalls and teaches you best practicesFeatures hundreds of screen shots to assist with visual learning

"Android Development with Flash: Your visual blueprint for developing mobile apps" gets you on your way to developing apps for Android... in a flash

Samsung S22 For Seniors - Getting Started With the S22 and S22 Ultra (Paperback): Scott La Counte Samsung S22 For Seniors - Getting Started With the S22 and S22 Ultra (Paperback)
Scott La Counte
R703 R592 Discovery Miles 5 920 Save R111 (16%) Ships in 10 - 15 working days
The Ridiculously Simple Guide to Pixel 5 (and Other Devices Running Android 11) - Getting Started With Android OS (Paperback):... The Ridiculously Simple Guide to Pixel 5 (and Other Devices Running Android 11) - Getting Started With Android OS (Paperback)
Scott La Counte
R470 R386 Discovery Miles 3 860 Save R84 (18%) Ships in 10 - 15 working days
Pixel 5 For Seniors - A Beginners Guide to the Pixel and Android OS (Paperback): Scott La Counte Pixel 5 For Seniors - A Beginners Guide to the Pixel and Android OS (Paperback)
Scott La Counte
R583 R482 Discovery Miles 4 820 Save R101 (17%) Ships in 10 - 15 working days
Getting Started With the Samsung S21 5G - The Ridiculously Simple Guide to the Samsung S21 5G and S21 Ultra (Paperback): Scott... Getting Started With the Samsung S21 5G - The Ridiculously Simple Guide to the Samsung S21 5G and S21 Ultra (Paperback)
Scott La Counte
R534 R442 Discovery Miles 4 420 Save R92 (17%) Ships in 10 - 15 working days
Android Programming For Beginners - The Simple Guide to Learning Android Programming Fast! (Hardcover): Tim Warren Android Programming For Beginners - The Simple Guide to Learning Android Programming Fast! (Hardcover)
Tim Warren
R642 R525 Discovery Miles 5 250 Save R117 (18%) Ships in 10 - 15 working days
The Ridiculously Simple Guide to the Samsung Galaxy S20 - A Newbies Guide to the Samsung Galaxy Phone (Paperback): Scott La... The Ridiculously Simple Guide to the Samsung Galaxy S20 - A Newbies Guide to the Samsung Galaxy Phone (Paperback)
Scott La Counte
R481 R399 Discovery Miles 3 990 Save R82 (17%) Ships in 10 - 15 working days
Your First Pixel Phone - The Ridiculously Simple Guide to the Pixel 4 and 4XL (and Other Devices Running Android 10)... Your First Pixel Phone - The Ridiculously Simple Guide to the Pixel 4 and 4XL (and Other Devices Running Android 10) (Paperback)
Scott La Counte
R615 Discovery Miles 6 150 Ships in 10 - 15 working days
Samsung Galaxy S21 5G For Seniors - Getting Started With the Samsung S21 and S21 Ultra (Paperback): Scott La Counte Samsung Galaxy S21 5G For Seniors - Getting Started With the Samsung S21 and S21 Ultra (Paperback)
Scott La Counte
R676 R562 Discovery Miles 5 620 Save R114 (17%) Ships in 10 - 15 working days
Samsung Galaxy Tab S For Seniors - A Ridiculously Simple Guide to the Next Generation of Samsung Galaxy Tablets (Paperback):... Samsung Galaxy Tab S For Seniors - A Ridiculously Simple Guide to the Next Generation of Samsung Galaxy Tablets (Paperback)
Scott La Counte
R539 R448 Discovery Miles 4 480 Save R91 (17%) Ships in 10 - 15 working days
Pro OpenGL ES for iOS (Paperback, 1st ed.): Mike Smithwick Pro OpenGL ES for iOS (Paperback, 1st ed.)
Mike Smithwick
R1,479 Discovery Miles 14 790 Ships in 10 - 15 working days

In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and then orients you to the iOS-native 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts.By the time you finish Pro OpenGL ES for iOS, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available. What you'll learn * The basics of 3D mathematics, and how they are applied in the OpenGL library * How to design and build your 3D worlds * To create 2D interfaces within the 3D world * To develop animation and 3D movement * How to implement 3D shading, coloring, and texturing * The differences between OpenGL and other 3D toolkits * To build a fully-functional 3D solar system simulator using OpenGL ES Who this book is for Experienced iOS programmers who want to enter the 3D world of OpenGL ES programming. Table of Contents * Introduction to OpenGL ES and Our 3D Solar System Project * Generating a Basic OpenGL Program * Getting Past the 3D Math * Shading, Lighting and Colors * Materials and Textures * Animation * Creating a User Interface * Blending Modes, Buffer Objects, and Other Cool Stuff * Latest Features of OpenGL ES * Ray Tracing, Hidden Surfaces, and Other Advanced Topics Appendix A: APIs

The Ridiculously Simple Guide to Samsung Galaxy Tab S6 - A Newbies Guide to the Samsung Galaxy Tab Series (Paperback): Scott La... The Ridiculously Simple Guide to Samsung Galaxy Tab S6 - A Newbies Guide to the Samsung Galaxy Tab Series (Paperback)
Scott La Counte
R471 R387 Discovery Miles 3 870 Save R84 (18%) Ships in 10 - 15 working days
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