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Books > Children's & Educational > Leisure interests, hobbies & sport > Hobbies, quizzes & games
This bestselling board book now has a shiny new holographic cover.
The Vikings were a terrifying force that changed history across the globe - from Canada all the way to Iraq. But they were merchants as well as marauders, explorers as well as adventurers. The greatest seafarers and shipbuilders of their age, they were also skilled metalworkers and artists, farmers and fishermen, healers and herders. They were even democrats who established the world's oldest surviving parliament. Award-winning writer David Long's concise but wide-ranging account brings their fascinating civilisation into focus, explaining what Viking life was actually like as well as considering their lingering influence throughout the world.
This action-packed compendium offers parents, teachers, and anyone else who works with kids a wide array of ingenious sound and dance activities from a variety of cultures to get kids singing, dancing, listening, interacting, and involved. 101 More Music Games for Children includes games that facilitate musical development, such as sound games, rhythm games, game projects, and card and board games. All of them have simple, clear rules, and they stress excitement, humor, challenge, surprise, and cooperation rather than competition. Whether or not kids are "musical" or play an instrument, these activities can help them: develop musical skills such as spontaneous singing; create, play, and recognize various rhythms; appreciate the structure of sounds; and learn how to play with all kinds of instruments. Like its best-selling predecessor, this book encourages and enhances creative expression, social interaction, family relationships, and kids' budding powers of listening, concentration, and discrimination.
Pierre the Maze Detective has a new case. Mr X has stolen the Maze Stone, which has the power to turn the whole of Opera City into a maze. Can you help Pierre and his friend Carmen find their way through the mazes - and stop Mr X before it's too late? This beautifully illustrated book features 15 full-spread illustrations of intricate, magical mazes. Take a trip through a fantastic world of underground cities, hot-air balloons, tree-top towns and haunted houses. Trace your way through each maze, spot the clues and solve the extra mystery challenges along the way. Hours of puzzle fun, for all maze detectives aged 8+. A page of answers with the routes through the mazes and other solutions is included at the end of the book.
What better way to spark joy and wonder than through inspiring prompts and creative puzzles centered around iconic painter Bob Ross. From nature and art-themed prompts for sketching and doodling to word searching, mazes, crosswords, and more that celebrate Bob Ross's serene philosophy, this is the only kids activity book of its kind featuring the beloved painter. Follow Bob and his squirrel friend Peapod throughout the book as they get kids thinking about nature, art, and having fun on a sunny or rainy day.
Become a Wildlife Detective!Spotting animals in the wild is tricky, but they leave plenty of clues behind-especially tracks. Examine the evidence. Study the animal tracks. See if you can guess "Whose track is that?" Then turn the page to discover the answer! This interactive and entertaining picture book features the full-color photography of Stan Tekiela, a professional naturalist and award-winning author. With every reading, children get more familiar with a variety of North American critters. They might soon start seeing animal tracks on every outing!
Buckley Beaver and Daffodil Duck are the tour guides for a nature
excursion like no other Children will love the curiosities and fun
little quirks of the country setting as they work their way through
a variety of activities featuring friendly animals, woodland
wonders, and other nature themes. Country jokes and riddles will
have kids giggling along with the animal guides.
This book features loads of fun things for kids to do, shown step by step. It includes 16 great games to play, full of healthy, energetic fun! It covers everything from ball games, skipping, jumping and dancing games, to giant "board" games. It offers clear step-by-step photographs that illustrate all the activities - which use only the simplest of equipment or things that are easy to make with everyday materials. It includes games that can be played by a child alone or with a group of friends, indoors or outdoors. It is designed not only to be entertaining, but to build up team spirit and to enhance your child's physical skills. It is suitable for ages 3 to 7 years - for older readers to use with minimum supervision, or for younger children to enjoy with adult help. With bags of natural exuberance and inventive minds, children have always made up and played imaginative games. This book brings together some of the best-known games, including hopscotch and basketball, and gives them a new approach. Some of them will be new to you, but all of them guarantee hours of healthy, lively enjoyment.Step-by-step photographs show readers how to make simple equipment and demonstrate how to set up and play each game. Winning is not important, but running around and having fun is!
The Parthenon in Athens is the most famous Greek temple in the world and an icon of Ancient Greek art. It was built to house a colossal statue of the goddess Athena, and the temple itself was decorated with sculptures and reliefs of the most magnificent quality. These sculptures are now on display in London and Athens, and are admired by thousands of visitors each year. This book explores in detail these lovely carvings, with the aid of new detailed digital photography. Who are the people, animals, and gods and goddesses shown on the frieze and what are they doing? Why were they shown on a temple? How were the sculptures made, and how did the carvers give such an amazing illusion of ranks of horsemen, chariots and people in carvings only a few centimetres deep? Ian Jenkins, a world expert on Ancient Greek sculpture, describes and explains these wonderful sculptures in a vivid and simple way for children, and puts them in the context of Ancient Greek religion, life and art. Children will enjoy discovering the wonders of the Parthenon sculptures for themselves but in the process they will also gain a much greater understanding of the people who created the Parthenon and of the world of classical Athens.
My Little Village is a groundbreaking new series which combines the world of books with the world of toys and games. Each box contains a selection of high-quality wooden toys, a sturdy and colourfulpuzzle, as well as a 64-page fully photographic introduction to the subject aimed at the curious 3-5 year old age group. We strive to use our packaging in the most interesting way possible. In My Little Village, each box transforms into something essential for the specific title.
Get your family's brains going with 57 more creative calisthenics for the mind In China, for centuries it has been acknowledged that early childhood training supports lifelong intellectual growth. For generations, parents have taught their children "brain games"—delightful amusements that challenge the intellects of young people while appealing to their senses of fun and play. While growing up in China, Baifang learned scores of such games that both challenged and intrigued her. Now she shares 57 new stick-puzzle, number, and shape games for children and parents everywhere to share and enjoy. A terrific way to stimulate parent-child interaction, these quick and challenging puzzles and brain teasers enhance creative capacity and logic, fostering problem-solving skills and mathematical awareness. Baifang came to the United States from China in 1977 and earned a degree in psychology from the University of California at Berkeley. Since then, she has worked on various media and cultural exchange programs with China. She is also the author of Chinese Brain Twisters.
Christmas trees, reindeer, snowmen and more are featured in this holiday inspired Puzzlemania activity collection for kids ages 6 and up. Decked out with a wide variety of Highlights' best puzzles and games, this 144-page activity book will have kids even more excited to celebrate the season, while keeping their minds engaged with expertly crafted activities. This collection is packed with activities including mazes, number puzzles, wordplay, brainteasers, matching - even Christmas Hidden Pictures puzzles. With more than 100 activities delightfully designed around presents, snowflakes, reindeer, elves, and more, this activity book is a perfect Christmas gift for kids or solution to winter-break boredom for the whole family. Kids love working to achieve a goal, and every puzzle solved encourages them to take on new challenges and builds their "elf-esteem." Like all Highlights products, Puzzlemania Christmas Puzzles is well thought out, well constructed and visually appealing in order to bring kids meaningful benefits and maximum fun.
Get your family's brains going with 57 more creative calisthenics
for the mind
This collection of games combines dance and play in ways that release children's natural spontaneity. Children are encouraged to interact and express how they feel in creative fantasies and without words in meeting and greeting games, cooperation games, story dances, party dances, and more. All games emphasize the importance of no-blame activities and help children develop self-esteem, personality, sociability, relaxation, and physical health.
Finally, here?s a brand-new book in Eric Carle?s extraordinarily popular Very series. And with a new surprise! When a little click beetle falls onto his back, he seeks the help of a wise old click beetle. ?Look at me,? says the more experienced click beetle, giving a loud CLICK and flipping onto its feet. But try as he might, the clumsy little click beetle just can?t get the hang of it--or can he? In the tradition of The Very Hungry Caterpillar Carle creates a winning story of perseverance and pride in achievement complete with an ingenious fiber-optic microchip that truly gives voice to the valiant little beetle as it CLICKs its way through the colorful pages and somersaults into your heart.
'Never mind the kids, I've had an education from reading this book! ... Recommended for any budding scientists, eco-warriors or fans of weird facts' Rachel Riley, TV presenter and mathematician 'The best way to get out of being bored is discovering something new. The great thing about this book is it whizzes you off to a world of facts you had never heard of. Result: not being bored. Result!' Michael Rosen, Children's poet and author 'Every page bursting with fantastic facts you never thought you needed to know. Indispensable, planet-saving, fact-tastic fun for all the family!' Dallas Campbell, BBC Science presenter In this new book, TV science expert Dr Emily Grossman answers incredible and important questions about our natural world. You'll find out silly things like why some animals do square-shaped poos and which direction a dog is likely to face while weeing, but you'll also learn what climate change and wildlife loss are actually doing to our planet and what YOU can do to help. Covering a diverse range of key science topics, from human biology and animals and plants to the weather and space, Dr Emily shows readers why Earth is so weird and wonderfully great. Did you know there's a planet in our solar system where it actually rains diamonds? Imagine that! If you lived there, you'd always be picking them out of your hair, your pockets and probably your pants! Dr Emily also tackles Earth's BIGGEST problem: climate change. Through clear, sensitive explanations, you'll find out what is actually happening to our Earth and what this means for both humans and wildlife - and what we can all do to help! Written by TV science expert, STEM ambassador and advocate for women in science Dr Emily Grossman, this book will make your eyebrows rise, your jaw drop and your world WHIZZ! It will also give you hope about our future and how we can ALL make a difference. 'I love this book! It's funny, accessible and quirky and has exactly the right balance of questions and information to light the flame of scientific inquiry in young minds. A must-read for all budding young scientists' Lucy Hawking, Children's science author 'Since we got this book, all my kids want to talk about is diamond rain, tuna fish eyeballs and how to save the planet ... thank goodness Emily has written down the answers to their insatiably curious questions in a single handy and hilarious volume' Helen Arney, Science presenter, comedian and author Emily Grossman's first book Brain-fizzing Facts: Awesome Science Questions Answered was shortlisted for the Teach Primary Book Awards 2020.
An expansion to The Lost Expedition, introducing a range of new challenges for players to overcome as they continue their search for El Dorado. Number of Players: 1-5 Ages: 14+ Playing Time: 30-50 minutes Components: 4 Character cards, 18 Adventure cards, 10 Expedition cards. Explorers have been returning from the Amazon with extraordinary tales - conquistadors withered with age marching through the rainforest, unidentified beasts stalking expeditions, and an ominous mountain that is said to be more perilous than the jungle itself! Only the most reckless adventurers would ignore these warnings, but even they might find that they need some help. The Fountain of Youth & Other Adventures contains four new expansions for The Lost Expedition which can be added separately or combined to provide a host of new challenges for your intrepid explorers.
Did you know that a great white shark can weigh as much as 15
gorillas, that you drink the same water as the dinosaurs did, or
that there's a car that drives underwater?
Enter the world of the Summoner with this beautifully designed special edition handbook, including a complete illustrated Demonology and an exclusive new story. A must-have for all Summoner fans! "The ability to summon is passed down through the blood..." Summoner: One who is gifted with the ability to summon demonic creatures that are emotionally connected to their human counterparts. As brought to life in the bestselling Summoner series, the magic of summoning is also an art, with a story of its own. The Summoner's Handbook reveals the epic journal of James Baker, who inspired the series hero, Fletcher, to discover his own summoning abilities. Along with a complete illustrated demonology, a guide to the basics of summoning and glorious artwork from the world of the Hominum Empire, you'll learn everything a Summoner should know, and more. Beautifully rendered in two tone colours and full of detailed sketches, this hardback is the perfect treat for new and old fans of the New York Times bestselling SUMMONER series.
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