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Books > Computing & IT > Internet > Internet languages
For courses in Python programming. A clear and student-friendly
introduction to the fundamentals of Python In Starting Out with
Python, 5th Edition, Tony Gaddis' accessible coverage introduces
students to the basics of programming in a high-level language.
Python, an easy-to-learn and increasingly popular object-oriented
language, allows readers to become comfortable with the
fundamentals of programming without the troublesome syntax that can
be challenging for novices. With the knowledge acquired using
Python, students gain confidence in their skills and learn to
recognize the logic behind developing high-quality programs.
Starting Out with Python discusses control structures, functions,
and lists before classes. As with all Gaddis texts, clear and
easy-to-read code listings, concise and practical real-world
examples, focused explanations, and an abundance of exercises
appear in every chapter. Updates to the 5th Edition include a new
chapter on database programming, and new coverage of GUI
programming, string processing and formatting, and turtle graphics
topics.
This book is about news search and monitoring. Aimed at
professionals with a strategic need of monitoring the surrounding
world, users with a need to find the best news sources, monitoring
services and news search strategies and techniques will benefit
from reading this book. The main purpose is to present a practical
handbook with an analysis of readily available tools, blending with
passages of a theoretical nature. It is also useful for students at
LIS programmes and related information programmes and for
librarians and information professionals. The authors aim to aid
the reader in reaching a greater understanding of the core in news
search and monitoring.
Presents effective tools to evaluate news search engines and
databasesHarness the power of RSS (Real Simple Syndication) feeds
in online news search and monitoringLearn how to navigate and
critically question the news found in the blogosphere
Essential Java serves as an introduction to the programming
language, Java, for scientists and engineers, and can also be used
by experienced programmers wishing to learn Java as an additional
language. The book focuses on how Java, and object-oriented
programming, can be used to solve science and engineering problems.
Many examples are included from a number of different scientific
and engineering areas, as well as from business and everyday life.
Pre-written packages of code are provided to help in such areas as
input/output, matrix manipulation and scientific graphing.
Java source code and solutions to selected exercises are available
at: www.bh.com/companions/0750659912
A free solutions manual is available to lecturers at: http:
//textbooks.elsevier.com
* Takes a 'dive-in' approach, getting the reader writing and
running programs immediately
* Teaches object-oriented programming for problem-solving in
engineering and science
* Fully supported with online resources and listings to download
For college-level Computer Science courses in Python Basic
Programming and Problem Solving in Python As one of the most widely
used programming languages in the software industry, Python is
desirable to both learn and teach. Introduction to Programming
Using Python is designed for students eager to learn about the
world of programming. Applicable to a range of skill levels, this
First Edition textbook provides students with the tools to harness
the powerful syntax of Python and understand how to develop
computer programs. The compactly written text leverages highly
focused chapters, diving deep into the most significant topics to
give students an in-depth (rather than superficial) understanding
of the language. Using real-world examples and data, the author
illustrates practical usage of Python in a way to which students
can relate. The text itself is readable, organised, and
informative, discussing main points of each topic first and then
addressing the peripheral details. Students learn good programming
habits the first time-bringing them in line with the best modern
programming practices.
The Deitels' groundbreaking How to Program series offers
unparalleled breadth and depth of programming fundamentals,
object-oriented programming concepts and intermediate-level topics
for further study. Java How to Program, Late Objects, 11th Edition,
presents leading-edge computing technologies using the Deitel
signature live-code approach, which demonstrates concepts in
hundreds of complete working programs. The 11th Edition presents
updated coverage of Java SE 8 and new Java SE 9 capabilities,
including JShell, the Java Module System, and other key Java 9
topics.
This thoroughly class tested text and online tutorial gives a
complete introduction to the essentials of the XML standard. It
will teach students how to apply web technologies to develop XML
based web applications. Through the book, the student will build
applications that work together to construct interesting and
workable web applications.
100 Go Mistakes: How to Avoid Them introduces dozens of techniques
for writing idiomatic, expressive, and efficient Go code that
avoids common pitfalls. By reviewing dozens of interesting,
readable examples and real-world case studies, you'll explore
mistakes that even experienced Go programmers make. This book is
focused on pure Go code, with standards you can apply to any kind
of project. As you go, you'll navigate the tricky bits of handling
JSON data and HTTP services, discover best practices for Go code
organization, and learn how to use slices efficiently. Your code
speed and quality will enjoy a huge boost when you improve your
concurrency skills, deal with error management idiomatically, and
increase the quality of your tests. About the Technology Go is
simple to learn, yet hard to master. Even experienced Go developers
may end up introducing bugs and inefficiencies into their code.
This book accelerates your understanding of Go's quirks, helping
you correct mistakes and dodge pitfalls on your path to Go mastery.
Chatbots offer exceptional services to end-users due to various
factors including the ability to respond to customers' requests
quickly according to their convenience. Given the magnitude of
research and interest in chatbots, further study on several vital
and evolving concerns including human-bot interaction, chatbot
adoption, chatbot architecture and design considerations, and
chatbot evaluation is required to ensure the technology is utilized
appropriately. Trends, Applications, and Challenges of Chatbot
Technology provides novel research content and reviews of current
chatbot technology and sheds light on challenges and open questions
as well as possible research directions. Covering key topics such
as human-computer interaction, customer support, and algorithms,
this reference work is ideal for computer scientists, industry
professionals, policymakers, researchers, academicians,
practitioners, scholars, instructors, and students.
4 zettabytes (4 billion terabytes) of data generated in 2013, 44
zettabytes predicted for 2020 and 185 zettabytes for 2025. These
figures are staggering and perfectly illustrate this new era of
data deluge. Data has become a major economic and social challenge.
The speed of processing of these data is the weakest link in a
computer system: the storage system. It is therefore crucial to
optimize this operation. During the last decade, storage systems
have experienced a major revolution: the advent of flash memory.
Flash Memory Integration: Performance and Energy Issues contributes
to a better understanding of these revolutions. The authors offer
us an insight into the integration of flash memory in computer
systems, their behavior in performance and in power consumption
compared to traditional storage systems. The book also presents, in
their entirety, various methods for measuring the performance and
energy consumption of storage systems for embedded as well as
desktop/server computer systems. We are invited on a journey to the
memories of the future.
This book is for novices If you have never done any programming
before - if you are a complete novice - this book is for you. This
book assumes no prior knowledge of programming. It starts from
scratch. It is written in a simple, direct style for maximum
clarity. It is aimed at first level students at universities and
colleges, but it is also suitable for novices studying alone. The
approach of this book We explain how to use objects early in this
book. Our approach is to start with the ideas of variables,
assignment and methods, then introduce the use of objects created
from library classes. Next we explain how to use control structures
for selection and looping. Then comes the treatment of how to write
your own classes. We wanted to make sure that the fun element of
programming was paramount, so we use graphics right from the start.
We think graphics is fun, interesting and clearly demonstrates all
the important principles of programming. But we haven't ignored
programs that input and output text - they are also included. The
programs we present use many of the features of a graphical user
interfaces (GUIs), such as buttons, scroll bars and text boxes. But
we also explain how to write console programs in Java. We introduce
new ideas carefully one-at-a-time, rather than all at once. So, for
example, there is a single chapter on writing methods. We introduce
simple ideas early and more sophisticated ideas later on.
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