0
Your cart

Your cart is empty

Browse All Departments
Price
  • R100 - R250 (97)
  • R250 - R500 (506)
  • R500+ (3,247)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Internet > Internet languages

Getting to No1 on Google in Simple Steps (Paperback): David Amerland Getting to No1 on Google in Simple Steps (Paperback)
David Amerland 1
R124 Discovery Miles 1 240 Ships in 2 - 4 working days

Everything you want to know about making positive changes to your website enabling it to get 1st page listings and climb to the top of the rankings of Google, generating huge quantities of targeted traffic and revenue. * Specific information on how to identify key search words, and how to identify niche markets with little or no competition * Covers improving existing Google positions and keeping ahead of your competition This series of vibrant books will teach you exactly what you need to know using A friendly, visual approach Easy-to-understand language Practical hands-on tasks Full-colour large format screenshots To build your confidence and help you to get the most out of your computer, practical hints, tips and shortcuts feature on every page: ALERT!- Explains and provides practical solutions to the most commonly encountered problems HOT TIPS- Time and effort saving shortcuts SEE ALSO... - Points you to other related tasks and information DID YOU KNOW? - Additional features to explore WHAT DOES THIS MEAN?- Jargon and technical terms explained in plain English

Web Services and SOA - Principles and Technology (Paperback, 2nd edition): Michael Papazoglou Web Services and SOA - Principles and Technology (Paperback, 2nd edition)
Michael Papazoglou
R448 Discovery Miles 4 480 Ships in 2 - 4 working days

Web services allow new and improved ways for enterprise applications to communicate and integrate with each other over the Web and, as such, are having a profound effect on both the worlds of business and of software development. The new edition of this bestselling book offers a comprehensive and up to date treatment of web services and Service Oriented Architecture (SOA), giving you all you need to know to gain a solid foundation in this area. Building upon the clear, accessible approach of the first edition, it provides a complete introduction to the concepts, principles, technology and standards of web services. The book also provides an in depth examination of good design and development practises for SOA applications in organisations. Key features A spiral approach to instruction helps readers build on and reinforce basic knowledge as the topics become more advanced. Numerous examples which demonstrate the practical application of the theory are included. Self-test questions, hints, tips and discussion topics feature throughout the book to support self-directed learning. New to this edition Two new chapters have been added on SOA modelling and Cloud Computing technology. A comprehensive real-life case study containing numerous practical examples has been integrated and referenced throughout the entire book to give readers 'hands-on' insight into applying theory to practice, and enhance understanding of the key concepts. Business Process Modelling Notation (BPMN), which is rapidly becoming an industry standard, is used throughout the book. Discussion of software engineering issues related to implementing sound SOA applications is included. Description of new standards, such as BPEL v2.0 is discussed. A Companion Website (www.pearsoned.co.uk/papazoglou) offers detailed coding solutions available to download.

How to Cheat in Adobe Flash CS5 - The art of design and animation (Paperback): Chris Georgenes How to Cheat in Adobe Flash CS5 - The art of design and animation (Paperback)
Chris Georgenes; Series edited by Steve Caplin
R1,275 Discovery Miles 12 750 Ships in 12 - 19 working days

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!

Publishing Python Packages (Paperback): Dane Hillard Publishing Python Packages (Paperback)
Dane Hillard
R1,060 Discovery Miles 10 600 Ships in 12 - 19 working days

Create Python packages to share your code in a scalable and maintainable way. Improve team productivity, publish helpful libraries, or even start your own open source project following the latest Python packaging standards. In Publishing Python Packages you will learn how to: Build extensions and console script commands Use tox to automate packaging, installing, and testing Build a continuous integration pipeline using GitHub Actions Improve code quality and reduce manual review using bandit, black, mypy, and radon Create published documentation for your packages Keep packages up to date with pyupgrade and Dependabot Foster an open source community using GitHub features Publishing Python Packages teaches you how to easily share your Python code with your team and the outside world. Learn a repeatable and highly automated process for package maintenance that's based on the best practices, tools, and standards of Python packaging. Whether you're entirely new to Python packaging or looking for optimal ways to maintain and scale your packages, this fast-paced and engaging guide is for you. about the technology Python packages are a great way to share your code and give a productivity boost to your colleagues and community. Whether you're reusing your code internally or contributing to open source, a properly automated system of packaging will save you from time-consuming manual maintenance. about the book Publishing Python Packages reveals best practices and standards for packaging your Python code in an easy, automated, and scalable way. The book walks you through creating a complete package, including a C extension, and guides you all the way to publishing on the Python Package Index. You'll get hands-on experience with the latest packaging tools, and learn the ins-and-outs of package testing and continuous integration. You'll even learn how to set up a successful open source project, including licensing, documentation, and nurturing a community of contributors.

Begin to Code with JavaScript (Paperback): Rob Miles Begin to Code with JavaScript (Paperback)
Rob Miles
R924 Discovery Miles 9 240 Ships in 12 - 19 working days

Become a JavaScript programmer and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, from its JavaScript code samples you can interact with straight from your browser to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control! Learn how to... Get and use the powerful free Visual Studio Code tool for JavaScript programming Explore the JavaScript environment and see what happens when programs run Learn key concepts from example programs, and use them to jumpstart your own Create web pages containing JavaScript programs using HTML and CSS Write complete JavaScript programs that run inside browsers Master JavaScript features for storing and processing data Break large programs into small, flexible components Use software objects to create custom data types to solve specific problems Design more attractive and usable applications Make your programs more secure and reliable Use libraries and frameworks to create powerful software more quickly Get started with the essentials of interactive game development About This Book For absolute beginners who've never written a line of code For anyone who's been frustrated with other beginning programming books or courses For people who've started out with other languages and now want to learn JavaScript

Disability and New Media (Hardcover): Katie Ellis, Mike Kent Disability and New Media (Hardcover)
Katie Ellis, Mike Kent
R4,923 Discovery Miles 49 230 Ships in 12 - 19 working days

Disability and New Media examines how digital design is triggering disability when it could be a solution. Video and animation now play a prominent role in the World Wide Web and new types of protocols have been developed to accommodate this increasing complexity. However, as this has happened, the potential for individual users to control how the content is displayed has been diminished. Accessibility choices are often portrayed as merely technical decisions but they are highly political and betray a disturbing trend of ableist assumption that serve to exclude people with disability. It has been argued that the Internet will not be fully accessible until disability is considered a cultural identity in the same way that class, gender and sexuality are. Kent and Ellis build on this notion using more recent Web 2.0 phenomena, social networking sites, virtual worlds and file sharing. Many of the studies on disability and the web have focused on the early web, prior to the development of social networking applications such as Facebook, YouTube and Second Life. This book discusses an array of such applications that have grown within and alongside Web 2.0, and analyzes how they both prevent and embrace the inclusion of people with disability.

Hypertext 3.0 - Critical Theory and New Media in an Era of Globalization (Paperback, third edition): George P. Landow Hypertext 3.0 - Critical Theory and New Media in an Era of Globalization (Paperback, third edition)
George P. Landow
R936 Discovery Miles 9 360 Ships in 12 - 19 working days

George Landow's widely acclaimed Hypertext was the first book to bring together the worlds of literary theory and computer technology. Landow was one of the first scholars to explore the implications of giving readers instant, easy access to a virtual library of sources as well as unprecedented control of what and how they read. In hypermedia, Landow saw a strikingly literal embodiment of many major points of contemporary literary theory, particularly Derrida's idea of "de-centering" and Barthes's conception of the "readerly" versus "writerly" text.

From Intermedia to Microcosm, Storyspace, and the World Wide Web, Landow offers specific information about the kinds of hypertext, different modes of linking, attitudes toward technology, and the proliferation of pornography and gambling on the Internet. For the third edition he includes new material on developing Internet-related technologies, considering in particular their increasingly global reach and the social and political implications of this trend as viewed from a postcolonial perspective. He also discusses blogs, interactive film, and the relation of hypermedia to games. Thoroughly expanded and updated, this pioneering work continues to be the "ur-text" of hypertext studies.

Learn Enough HTML, CSS and Layout to Be Dangerous - An Introduction to Modern Website Creation and Templating Systems... Learn Enough HTML, CSS and Layout to Be Dangerous - An Introduction to Modern Website Creation and Templating Systems (Paperback)
Lee Donahoe, Michael Hartl
R901 Discovery Miles 9 010 Ships in 12 - 19 working days

All You Need to Know, and Nothing You Don't, to Start Creating and Deploying Web Sites---In Full Color To design, build, and deploy modern websites, you need three core skills: the ability to write and edit HTML, wield CSS to control page design, and create efficient web layouts that serve users well. But you don't need to learn "everything" about HTML, CSS and web layout, just how to use them efficiently to solve real problems. In Learn Enough HTML, CSS and Layout to Be Dangerous, expert developer Lee Donahoe and renowned instructor Michael Hartl teach the specific concepts, skills, and approaches you need to get the job done. Even if you've never created a web page, the authors help you quickly build technical sophistication and master the lore you need to succeed. Focused exercises help you internalize what matters, without wasting time on details pros don't care about. Soon, it'll be like you were born knowing this stuff--and you'll be suddenly, seriously dangerous. Learn enough about . . . Deploying a simple but real website to the live Web right away Adding advanced styling to websites, including CSS Flexbox and CSS Grid Installing and configuring Jekyll, a static site generator Getting started with templating systems and programming languages Mastering key layout principles for web design Registering and configuring custom domains, with custom URLs and email addresses Receiving email at your domain with Google's G Suite Setting up analytics to better understand your site's visitors Making all these technologies work well together Michael Hartl's Learn Enough series includes books and video courses that focus on the most important parts of each subject, so you don't have to learn everything to get started--you just have to learn enough to be dangerous and solve technical problems yourself. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Designing Interfaces - Patterns for Effective Interaction Design (Paperback, 3rd edition): Jenifer Tidwell, Charles Brewer,... Designing Interfaces - Patterns for Effective Interaction Design (Paperback, 3rd edition)
Jenifer Tidwell, Charles Brewer, Aynne Valencia
R1,328 R1,170 Discovery Miles 11 700 Save R158 (12%) Ships in 12 - 19 working days

Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems. You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern contains full-color examples and practical design advice you can apply immediately. Experienced designers can use this guide as an idea sourcebook, and novices will find a road map to the world of interface and interaction design. Understand your users before you start designing Build your software's structure so it makes sense to users Design components to help users complete tasks on any device Learn how to promote wayfinding in your software Place elements to guide users to information and functions Learn how visual design can make or break product usability Display complex data with artful visualizations

HTML & CSS: Design and Build Websites (Paperback, New): J Duckett HTML & CSS: Design and Build Websites (Paperback, New)
J Duckett
R863 R704 Discovery Miles 7 040 Save R159 (18%) Ships in 9 - 17 working days

A full-color introduction to the basics of HTML and CSS from the publishers of Wrox! Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. * Introduces HTML and CSS in a way that makes them accessible to everyone hobbyists, students, and professionals and it s full-color throughout * Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging * Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure This educational book is one that you will enjoy picking up, reading, then referring back to. It will make you wish other technical topics were presented in such a simple, attractive and engaging way! This book is also available as part of a set in hardcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781119038634; and in softcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781118907443.

Testing Web APIs (Paperback): Mark Winteringham Testing Web APIs (Paperback)
Mark Winteringham
R1,266 Discovery Miles 12 660 Ships in 12 - 19 working days

Guarantee the quality and consistency of your web APIs by implementing an automated testing process. In Testing Web APIs you will: Design and implement a web API testing strategy Set up a test automation suite Learn contract testing with Pact Facilitate collaborative discussions to test web API designs Perform exploratory tests Experiment safely in a downloadable API sandbox environment Testing Web APIs teaches you to plan and implement the perfect testing strategy for your web APIs. In it, you'll explore dozens of different testing activities to help you develop a custom testing regime for your projects. You'll learn to take a risk-driven approach to API testing, and build a strategy that goes beyond the basics of code and requirements coverage. about the technology To other developers, your API is the face of your application. Thorough, well-designed testing ensures that your APIs will perform as expected, every time. Impeccable API testing goes beyond the basics of code coverage, to encompass documentation and design that sends the right information to your third-party users. A robust testing strategy helps you avoid costly errors that can damage your revenue, your reputation, and your user's trust. about the book In Testing Web APIs you'll develop a diverse testing program that gets your whole team involved in ensuring quality. This practical book demystifies abstract strategic concepts by applying them to common API testing scenarios, revealing how these complex ideas work in the real world. It fully covers automation techniques like functional API automation, contract testing, and automated acceptance test-driven design that will save your team's time. You'll map the potential risks your API could face, and use those risks as a launching point for your testing activities. A good strategy has a mix of focuses, so you'll master a wide range of API testing techniques like exploratory testing and live testing of production code. A downloadable API sandbox lets you go hands-on and experiment in a safe environment. You'll soon be ready to implement a strategy that ensures API quality and makes testing a real asset to your team.

Event-Driven Architecture - How SOA Enables the Real-Time Enterprise (Paperback): Hugh Taylor, Angela Yochem, Les Phillips,... Event-Driven Architecture - How SOA Enables the Real-Time Enterprise (Paperback)
Hugh Taylor, Angela Yochem, Les Phillips, Frank Martinez
R1,045 Discovery Miles 10 450 Ships in 12 - 19 working days

Improving Business Agility with EDA Going beyond SOA, enterprises can gain even greater agility by implementing event-driven architectures (EDAs) that automatically detect and react to significant business events. However, EDA planning and deployment is complex, and even experienced SOA architects and developers need expert guidance. In Event-Driven Architecture, four leading IT innovators present both the theory of EDA and practical, step-by-step guidance to implementing it successfully. The authors first establish a thorough and workable definition of EDA and explore how EDA can help solve many of today's most difficult business and IT challenges. You'll learn how EDAs work, what they can do today, and what they might be able to do as they mature. You'll learn how to determine whether an EDA approach makes sense in your environment and how to overcome the difficult interoperability and integration issues associated with successful deployment. Finally, the authors present chapter-length case studies demonstrating how both full and partial EDA implementations can deliver exceptional business value. Coverage includes How SOA and Web services can power event-driven architectures The role of SOA infrastructure, governance, and security in EDA environments EDA core components: event consumers and producers, message backbones, Web service transport, and more EDA patterns, including simple event processing, event stream processing, and complex event processing Designing flexible stateless events that can respond to unpredictable customers, suppliers, and business partners Addressing technical and business challenges such as project management and communication EDA at work: real-world applications across multiple verticals Hugh Taylor is a social software evangelist for IBM Lotus Software. He coauthored Understanding Enterprise SOA and has written extensively on Web services and SOA. He holds an MBA from Harvard Business School. Angela Yochem is an executive in a multinational technology company and is a recognized thought leader in architecture and large-scale technology management. Les Phillips, VP, enterprise architecture, at SunTrust Banks Inc., is responsible for defining the strategic and business IT foundation for many areas of the enterprise. Frank Martinez, EVP, product strategy, at SOA Software, is a recognized expert on distributed, enterprise application, and infrastructure platforms. He has served as senior operating executive for several venture-backed firms and helped build Intershop Communications into a multibillion-dollar public company. Foreword xi Preface xii Introduction 1 Event-Driven Architecture: A Working Definition 1 The "New" Era of Interoperability Dawns 6 The ETA for Your EDA 9 Endnotes 9 PART I THE THEORY OF EDA Chapter 1 EDA: Opportunities and Obstacles 13 The Vortex 13 EDA: A Working Systemic Definition 14 The (Not So Smooth) Path to EDA 24 Defining Interoperability 26 Drivers of Interoperability 28 Application Integration: A Means to Interoperate 29 Interoperation and Business Process Management 31 Is There a Diet for All This Spaghetti? 35 How Architecture Promotes Integration 37 Management and Governance 39 Chapter Summary 43 Endnote 45 Chapter 2 SOA: The Building Blocks of EDA 47 Making You an Offer You Can't Understand 47 SOA: The Big Picture 48 Defining Service 49 Service-Based Integration 50 Web Services 51 What Is SOA? 59 Loose Coupling in the SOA 60 Chapter Summary 61 Chapter 3 Characteristics of EDA 63 Firing Up the Corporate Neurons 63 Revisiting the Enterprise Nervous System 63 The Ideal EDA 78 BAM--A Related Concept 86 Chapter Summary 87 Endnotes 89 Chapter 4 The Potential of EDA 91 Introduction 91 EDA's Potential in Enterprise Computing 91 EDA and Enterprise Agility 100 EDA and Society's Computing Needs 102 EDA and Compliance 107 Chapter Summary 108 Chapter 5 The SOA-EDA Connection 111 Getting Real 111 Event Services 112 The Service Network 114 Implementing the SOA and Service Network 116 How to Design an SOA 122 The Real "Bottom Line" 134 Chapter Summary 137 PART II EDA IN PRACTICE Chapter 6 Thinking EDA 141 A Novel Mind-Set 141 Reducing Central Control 142 Thinking about EDA Implementation 148 When EDA Is Not the Answer 151 An EDA Product Examined 153 Chapter Summary 157 Endnotes 158 Chapter 7 Case Study: Airline Flight Control 159 Learning Objectives 160 Business Context: Airline Crunch Time 160 The Ideal Airline Flight Control EDA 167 What FEDA Might Look Like in Real Life 176 Program Success 197 Chapter Summary 206 Endnotes 207 Chapter 8 Case Study: Anti-Money Laundering 209 Learning Objectives 210 Cracking a Trillion Dollar, Global Crime Wave 210 IT Aspects of Anti-Money Laundering 216 EDA as a Weapon in the War on Money Laundering 221 Chapter Summary 259 Endnotes 260 Chapter 9 Case Study: Event-Driven Productivity Infrastructure 261 Learning Objectives 262 The Often Inadequate Human Link in the EDA 262 Overview of Productivity Infrastructure 264 The Potential Benefits of EDA-PI Integration 267 ProdCo, an EDA-PI Integration Scenario 273 Chapter Summary 293 Endnotes 294

Googlization of Libraries (Hardcover, New): William Miller, Rita Pellen Googlization of Libraries (Hardcover, New)
William Miller, Rita Pellen
R5,333 R4,476 Discovery Miles 44 760 Save R857 (16%) Ships in 12 - 19 working days

This book includes a variety of articles which look critically and judiciously at Google and its products, with a focus on Google Scholar and Google Book Search. It also examines their usefulness in a public service context. Its ultimate aim is to assess the use of Google as a major information resource. Its subject matter deals with online megasearch engines and their influence on reference librarianship, the impact of Google on information seeking, librarianship and the development of book digitization projects in which Google Book Search plays its part.

This book will be of interest to librarians across all educational sectors, library science scholars and publishers.

This book was published as a special issue of the Journal of Library Administration.

Murach's ASP.NET 3.5 Web Programming with VB 2008 (Paperback): Anne Boehm Murach's ASP.NET 3.5 Web Programming with VB 2008 (Paperback)
Anne Boehm
R1,594 R1,395 Discovery Miles 13 950 Save R199 (12%) Ships in 12 - 19 working days

This book is for Visual Basic developers who want to learn how to develop professional web applications with Microsoft's ASP.NET 3.5. The first 4 chapters present a quick-start course that works both for beginners and for experienced web developers who are new to ASP.NET. Then, the next four sections present (1) the skills you need for any business application, (2) the skills you need for database applications, (3) the skills you need for e-commerce applications, and (4) the skills you need for developing code that can be reused in other web applications. Along the way, you will learn about .NET 3.5 enhancements that streamline web development, like the ListView and DataPager controls, LINQ, and AJAX.

TCP/IP Sockets in Java - Practical Guide for Programmers (Paperback, 2nd edition): Kenneth L. Calvert, Michael J. Donahoo TCP/IP Sockets in Java - Practical Guide for Programmers (Paperback, 2nd edition)
Kenneth L. Calvert, Michael J. Donahoo
R749 Discovery Miles 7 490 Ships in 12 - 19 working days

The networking capabilities of the Java platform have been extended considerably since the first edition of the book. This new edition covers version 1.5-1.7, the most current iterations, as well as making the following improvements:
The API (application programming interface) reference sections in each chapter, which describe the relevant parts of each class, have been replaced with (i) a summary section that lists the classes and methods used in the code, and (ii) a ?gotchas? section that mentions nonobvious or poorly-documented aspects of the objects.
In addition, the book covers several new classes and capabilities introduced in the last few revisions of the Java platform. New abstractions to be covered include NetworkInterface, InterfaceAddress, Inet4/6Address, SocketAddress/InetSocketAddress, Executor, and others; extended access to low-level network information; support for IPv6; more complete access to socket options; and scalable I/O. The example code is also modified to take advantage of new language features such as annotations, enumerations, as well as generics and implicit iterators where appropriate.
Most Internet applications use sockets to implement network communication protocols. This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java. Chapter 1 provides a genral overview of networking concepts to allow readers to synchronize the concepts with terminology. Chapter 2 introduces the mechanics of simple clients and servers. Chapter 3 covers basic message construction and parsing. Chapter 4 then deals with techniques used to build more robust clients and servers. Chapter 5 (NEW) introduces the scalable interface facilities which were introduced in Java 1.5, including the buffer and channel abstractions. Chapter 6 discusses the relationship between the programming constructs and the underlying protocol implementations in more detail. Programming concepts are introduced through simple program examples accompanied by line-by-line code commentary that describes the purpose of every part of the program. The book's Web site contains many examples of command-based sockets-related code discussed throughout the book. No other resource presents so concisely or so effectively the material necessary to get up and running with Java sockets programming.
KEY FEATURES
* Focused, tutorial-based instruction in key sockets programming techniques allows reader to quickly come up to speed on Java applications.
* Concise and up-to-date coverage of the most recent platform (1.7) for Java
applications in networking technology
* Provides code for all example programs via a companion Web site to let the reader see the important objects and methods in context and to understand the purpose of each line of code.

Developing Java Software 3e (Paperback, 3rd Edition): R. Winder Developing Java Software 3e (Paperback, 3rd Edition)
R. Winder
R1,809 Discovery Miles 18 090 Ships in 12 - 19 working days

This significantly updated new edition of "Developing Java Software" is a thorough presentation of object-oriented design and programming concepts using the Java 5 programming language. The book takes the reader from the basics of using Java 5 to the creation of complete, object-oriented programs. Following an 'objects early' approach, the core elements of the Java language are covered, including the use of recently added features such as "generics,"

The encouragement of the proper creation and use of classes, and the demonstration of the strategies used to create good quality code are at the core of this book. You will learn how Java programs work and how they can be designed and implemented in an organized and systematic way. In addition, the book addresses how a Java programming project should be managed and introduces the "Ant" build tool and the "Subversion" version control system.

Testing has always been an important part of "Developing Java Software," This edition provides new chapters which give a detailed introduction to Test-driven Development (TDD). This approach to programming introduces more rigor to writing programs by placing emphasis on writing high quality testable and tested code from the outset. A series of examples and case studies shows how TDD works and highlights the strategies for testing code.

Reflecting recent changes to the Java programming language and newly focused on first courses in programming, this excellent primer is ideal for classroom use or self-study. The many motivating examples and larger case studies show how core ideas can be applied when creating real applications, and show how to use object-oriented methods effectively to createrobust, reliable, and fully-tested Java applications.

Learning Python with Raspberry Pi (Paperback): Alex Bradbury, Ben Everard Learning Python with Raspberry Pi (Paperback)
Alex Bradbury, Ben Everard
R545 Discovery Miles 5 450 Ships in 12 - 19 working days

The must-have companion guide to the Raspberry Pi User Guide! Raspberry Pi chose Python as its teaching language of choice to encourage a new generation of programmers to learn how to program. This approachable book serves as an ideal resource for anyone wanting to use Raspberry Pi to learn to program and helps you get started with the Python programming language. Aimed at first-time developers with no prior programming language assumed, this beginner book gets you up and running. * Covers variables, loops, and functions * Addresses 3D graphics programming * Walks you through programming Minecraft * Zeroes in on Python for scripting Learning Python with Raspberry Pi proves itself to be a fantastic introduction to coding.

OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide - Exam 1Z0-815, Exam 1Z0-816, and Exam 1Z0-81... OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide - Exam 1Z0-815, Exam 1Z0-816, and Exam 1Z0-81 (Paperback)
J Boyarsky
R1,615 Discovery Miles 16 150 Ships in 12 - 19 working days

This OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide was published before Oracle announced major changes to its OCP certification program and the release of the new Developer 1Z0-819 exam. No matter the changes, rest assured this Study Guide covers everything you need to prepare for and take the exam. NOTE: The OCP Java SE 11 Programmer I Exam 1Z0-815 and Programmer II Exam 1Z0-816 have been retired (as of October 1, 2020), and Oracle has released a new Developer Exam 1Z0-819 to replace the previous exams. The Upgrade Exam 1Z0-817 remains the same. This is the most comprehensive prep guide available for the OCP Oracle Certified Professional Java SE 11 Developer certification--it covers Exam 1Z0-819 and the Upgrade Exam 1Z0-817 (as well as the retired Programmer I Exam 1Z0-815 and Programmer II Exam 1Z0-816)! Java is widely-used for backend cloud applications, Software as a Service applications (SAAS), and is the principal language used to develop Android applications. This object-oriented programming language is designed to run on all platforms that support Java without the need for recompilation. Oracle Java Programmer certification is highly valued by employers throughout the technology industry. The OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide in an indispensable resource for anyone preparing for the certification exam. This fully up-to-date guide covers 100% of exam objectives for Exam 1Z0-819 and Upgrade Exam 1Z0-817 (in addition to the previous Exam 1Z0-815 and Exam 1Z0-816). In-depth chapters present clear, comprehensive coverage of the functional-programming knowledge necessary to succeed. Each chapter clarifies complex material while reinforcing your understanding of vital exam topics. Also included is access to Sybex's superior online interactive learning environment and test bank that includes self-assessment tests, chapter tests, bonus practice exam questions, electronic flashcards, and a searchable glossary of important terms. The ultimate study aid for the challenging OCP exams, this popular guide: Helps you master the changes in depth, difficultly, and new module topics of the latest OCP exams Covers all exam objectives such as Java arrays, primitive data types, string APIs, objects and classes, operators and decision constructs, and applying encapsulation Allows developers to catch up on all of the newest Java material like lambda expressions, streams, concurrency, annotations, generics, and modules Provides practical methods for building Java applications, handling exceptions, programming through interfaces, secure coding in Java SE, and more Enables you to gain the information, understanding, and practice you need to pass the OCP exams The OCP Oracle Certified Professional Java SE 11 Developer Complete Study Guide is a must-have book for certification candidates needing to pass these challenging exams, as well as junior- to senior-level developers who use Java as their primary programming language.

Time, Space, and Ethics in the Thought of Martin Heidegger, Watsuji Tetsuro, and Kuki Shuzo (Hardcover): Graham Mayeda Time, Space, and Ethics in the Thought of Martin Heidegger, Watsuji Tetsuro, and Kuki Shuzo (Hardcover)
Graham Mayeda
R4,636 Discovery Miles 46 360 Ships in 12 - 19 working days

In this title, Graham Mayeda shows how Watsuji Tetsuro and Kuki Shuzo, two 20th-century Japanese philosophers, criticize and interpret Heideggerian philosophy in the process of articulating traditional Japanese ethics in a modern idiom.

Professional Java Native Interfaces with SWT/JFace (Paperback): JL Guojie Professional Java Native Interfaces with SWT/JFace (Paperback)
JL Guojie
R885 Discovery Miles 8 850 Ships in 12 - 19 working days

Professional Java Native Interfaces takes a solutions-based approach in showing how SWT/JFace works, discussing each common component, providing useful, practical ideas, tips and techniques to make the Java developers' work easier. The author provides relevant and timely examples, both stand-alone applications and smaller code snippets that readers can incorporate into their own code.

To provide a truly real-world quality, the author builds an email/ftp client sample application to show readers how to combine everything into a presentable Java native UI application.

Java Programming (Paperback, 9th edition): Joyce Farrell Java Programming (Paperback, 9th edition)
Joyce Farrell
R1,403 R1,231 Discovery Miles 12 310 Save R172 (12%) Ships in 10 - 15 working days

Discover the power of Java (TM) for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.

Programming for Linguists: Perl for Language Resea rchers (Paperback): Michael Hammond Programming for Linguists: Perl for Language Resea rchers (Paperback)
Michael Hammond
R1,726 Discovery Miles 17 260 Ships in 12 - 19 working days

This book is an introduction to the rudiments of Perl programming. It provides the general reader with an interest in language with the most usable and relevant aspects of Perl for writing programs that deal with language.Through a series of simple examples and exercises, the reader is gradually introduced to the essentials of good programming. The examples are carefully constructed to make the introduction of new concepts as simple as possible, while at the same time using sample programs that make sense to someone who works with language as data. Many of these programs can be used immediately with minimal or no modification. The text is accompanied by exercises at the end of each chapter and all the code is available from the companion website: http: //www .u.arizona.edu/~hammond.

XML in Scientific Computing (Paperback): Constantine Pozrikidis XML in Scientific Computing (Paperback)
Constantine Pozrikidis
R2,039 Discovery Miles 20 390 Ships in 12 - 19 working days

While the extensible markup language (XML) has received a great deal of attention in web programming and software engineering, far less attention has been paid to XML in mainstream computational science and engineering. Correcting this imbalance, XML in Scientific Computing introduces XML to scientists and engineers in a way that illustrates the similarities and differences with traditional programming languages and suggests new ways of saving and sharing the results of scientific calculations. The author discusses XML in the context of scientific computing, demonstrates how the extensible stylesheet language (XSL) can be used to perform various calculations, and explains how to create and navigate through XML documents using traditional languages such as Fortran, C++, and MATLAB (R). A suite of computer programs are available on the author's website.

Computer Graphics for Java Programmers 2e (Paperback, 2nd Edition): L. Ammeraal Computer Graphics for Java Programmers 2e (Paperback, 2nd Edition)
L. Ammeraal
R1,642 Discovery Miles 16 420 Ships in 12 - 19 working days

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential.

"Computer Graphics for Java Programmers, 2nd edition" covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. 

Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.

Java in easy steps (Paperback, 7th ed.): Mike McGrath Java in easy steps (Paperback, 7th ed.)
Mike McGrath
R368 Discovery Miles 3 680 Ships in 12 - 19 working days
Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Wireless Networking Principles: From…
Shengming Jiang Hardcover R4,178 Discovery Miles 41 780
The Complete Verilog Book
Vivek Sagdeo Hardcover R4,633 Discovery Miles 46 330
Between Certainty and Uncertainty…
Ludomir M. Laudanski Hardcover R3,971 R3,646 Discovery Miles 36 460
Essential Tools for Water Resources…
Omid Bozorg-Haddad Hardcover R3,658 Discovery Miles 36 580
Advances in Intelligent Computing
J K Mandal, Paramartha Dutta, … Hardcover R3,365 Discovery Miles 33 650
Network-Oriented Modeling for Adaptive…
Jan Treur Hardcover R2,944 Discovery Miles 29 440
Automation and Control - Theories and…
Elmer P. Dadios Hardcover R3,319 Discovery Miles 33 190
Robotic Fabrication in Architecture, Art…
Jan Willmann, Philippe Block, … Hardcover R7,150 Discovery Miles 71 500
Robotics and Automation in the Food…
Darwin G Caldwell Hardcover R5,255 Discovery Miles 52 550
Robotics Software Design and Engineering
Alejandro Rafael Garcia Ramirez, Augusto Loureiro da Costa Hardcover R3,337 Discovery Miles 33 370

 

Partners