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Books > Computing & IT > Internet > Internet languages
Give users the real-time experience they expect, by using Elixir and Phoenix Channels to build applications that instantly react to changes and reflect the application's true state. Learn how Elixir and Phoenix make it easy and enjoyable to create real-time applications that scale to a large number of users. Apply system design and development best practices to create applications that are easy to maintain. Gain confidence by learning how to break your applications before your users do. Deploy applications with minimized resource use and maximized performance. Real-time applications come with real challenges - persistent connections, multi-server deployment, and strict performance requirements are just a few. Don't try to solve these challenges by yourself - use a framework that handles them for you. Elixir and Phoenix Channels provide a solid foundation on which to build stable and scalable real-time applications. Build applications that thrive for years to come with the best-practices found in this book. Understand the magic of real-time communication by inspecting the WebSocket protocol in action. Avoid performance pitfalls early in the development lifecycle with a catalog of common problems and their solutions. Leverage GenStage to build a data pipeline that improves scalability. Break your application before your users do and confidently deploy them. Build a real-world project using solid application design and testing practices that help make future changes a breeze. Create distributed apps that can scale to many users with tools like Phoenix Tracker. Deploy and monitor your application with confidence and reduce outages. Deliver an exceptional real-time experience to your users, with easy maintenance, reduced operational costs, and maximized performance, using Elixir and Phoenix Channels. What You Need: You'll need Elixir 1.9+ and Erlang/OTP 22+ installed on a Mac OS X, Linux, or Windows machine.
Become a JavaScript programmer and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, from its JavaScript code samples you can interact with straight from your browser to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control! Learn how to... Get and use the powerful free Visual Studio Code tool for JavaScript programming Explore the JavaScript environment and see what happens when programs run Learn key concepts from example programs, and use them to jumpstart your own Create web pages containing JavaScript programs using HTML and CSS Write complete JavaScript programs that run inside browsers Master JavaScript features for storing and processing data Break large programs into small, flexible components Use software objects to create custom data types to solve specific problems Design more attractive and usable applications Make your programs more secure and reliable Use libraries and frameworks to create powerful software more quickly Get started with the essentials of interactive game development About This Book For absolute beginners who've never written a line of code For anyone who's been frustrated with other beginning programming books or courses For people who've started out with other languages and now want to learn JavaScript
August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age. Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.
Node.js is the platform of choice for creating modern web services. This fast-paced book gets you up to speed on server-side programming with Node.js 8, as you develop real programs that are small, fast, low-profile, and useful. Take JavaScript beyond the browser, explore dynamic language features, and embrace evented programming.Harness the power of the event loop and non-blocking I/O to create highly parallel microservices and applications. This expanded and updated second edition showcases the latest ECMAScript features, current best practices, and modern development techniques. JavaScript is the backbone of the modern web, powering nearly every web app's user interface. Node.js is JavaScript for the server. This greatly expanded second edition introduces new language features while dramatically increasing coverage of core topics. Each hands-on chapter offers progressively more challenging topics and techniques, broadening your skill set and enabling you to think in Node. Write asynchronous, non-blocking code using Node's style and patterns. Cluster and load balance services with Node core features and third-party tools. Harness the power of databases like Elasticsearch and Redis. Work with many protocols, create RESTful web services, TCP socket clients and servers, and more. Test your code's functionality with Mocha, and manage its life cycle with NPM. Discover how Node pairs a server-side event loop with a JavaScript runtime to produce screaming fast, non-blocking concurrency. Through a series of practical programming domains, use the latest available ECMAScript features and harness key Node classes and popular modules. Create rich command-line tools and a web-based UI using modern web development techniques. Join the smart and diverse community that's rapidly advancing the state of the art in JavaScript development. What You Need: Node.js 8.xOperating system with bash-like shellOMQ (pronounced "Zero-M-Q") library, version 3.2 or higherElasticsearch version 5.0 or higherjq version 1.5 or higherRedis version 3.2 or higher
Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors' learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You'll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects.Tour the WebRTC development cycle and trapezoid architectural modelUnderstand how and why VoIP is shifting from standalone functionality to a browser componentUse mechanisms that let client-side web apps interact with browsers through the WebRTC APITransfer streaming data between browser peers with the RTCPeerConnection APICreate a signaling channel between peers for setting up a WebRTC sessionPut everything together to create a basic WebRTC system from scratchLearn about conferencing, authorization, and other advanced WebRTC features
In this title, Graham Mayeda shows how Watsuji Tetsuro and Kuki Shuzo, two 20th-century Japanese philosophers, criticize and interpret Heideggerian philosophy in the process of articulating traditional Japanese ethics in a modern idiom.
All You Need to Know, and Nothing You Don't, to Start Creating and Deploying Web Sites---In Full Color To design, build, and deploy modern websites, you need three core skills: the ability to write and edit HTML, wield CSS to control page design, and create efficient web layouts that serve users well. But you don't need to learn "everything" about HTML, CSS and web layout, just how to use them efficiently to solve real problems. In Learn Enough HTML, CSS and Layout to Be Dangerous, expert developer Lee Donahoe and renowned instructor Michael Hartl teach the specific concepts, skills, and approaches you need to get the job done. Even if you've never created a web page, the authors help you quickly build technical sophistication and master the lore you need to succeed. Focused exercises help you internalize what matters, without wasting time on details pros don't care about. Soon, it'll be like you were born knowing this stuff--and you'll be suddenly, seriously dangerous. Learn enough about . . . Deploying a simple but real website to the live Web right away Adding advanced styling to websites, including CSS Flexbox and CSS Grid Installing and configuring Jekyll, a static site generator Getting started with templating systems and programming languages Mastering key layout principles for web design Registering and configuring custom domains, with custom URLs and email addresses Receiving email at your domain with Google's G Suite Setting up analytics to better understand your site's visitors Making all these technologies work well together Michael Hartl's Learn Enough series includes books and video courses that focus on the most important parts of each subject, so you don't have to learn everything to get started--you just have to learn enough to be dangerous and solve technical problems yourself. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Discover the power of Java (TM) for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.
At last researchers have an inexpensive library of Java-based numeric procedures for use in scientific computation. The first and only book of its kind, A Numeric Library in Java for Scientists and Engineers is a translation into Java of the library NUMAL (NUMerical procedures in Algol 60).
While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that offers basic programming skills that can be applied in the field of engineering. With this in mind, the authors developed Java Programming for Engineers in order to meet the needs of both engineers and engineering students.
Take your idea from concept to production with this unique guide Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production.Helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices Provides an overview of the necessary steps to take your idea from concept through production If you'd like to design for the future, "Designing the Internet of Things" is a great place to start.
Leverage the power of Svelte to quickly produce the foundations of a framework-agnostic component library that can extend and develop over time. This is a project-oriented book that simplifies setting up the skeleton of the library and adding components, using little more than a text editor or free software. You'll gain a starting baseline that can be used to develop future projects or incorporated into an existing workflow. You'll take development to the next level and can use this knowledge to create components with any framework, such as React, Angular or Vue.js, not just Svelte. Developing Web Components with Svelte is an excellent resource for getting acquainted with creating and maintaining a component library using a phased approach. It takes the view that you don't have to create something complex and unwieldy. Instead, you can start building something quickly, then extend it as needs dictate over time, without sacrificing speed or features. You'll see how to develop cleaner components in a quick, clear and straightforward way. The components you create in this project can be made available in one of the world's most extensive component ecosystems to be usable by other frameworks, making them genuinely reusable. In short, Svelte offers plenty of opportunities as it is based on Node.js and JavaScript making Svelte a powerful package to work from. What You'll Learn Use the Svelte framework to rapidly create and deploy the foundation of a component library that is versatile and performant Review developing and customizing components based on our needs Work through a real-world project to help solidify skills learned from the book and put them into practice Who This Book Is For Website developers, familiar with JavaScript, who are keen to learn how to leverage the Svelte framework fast Agile development teams, where time is of the essence, and the pressure is on to deliver results quickly Developers who want to focus on simplicity, to produce efficient and optimized content in modern browsers using tools readily available
Modern web development is so much more than just HTML and CSS with a little JavaScript mixed in. People want faster, more usable interfaces that work on multiple devices, and you need the latest tools and techniques to make that happen. This book gives you over 40 concise solutions to today's web development problems, and introduces new solutions that will expand your skill set---proven, practical advice from authors who use these tools and techniques every day. In this completely updated edition, you'll find innovative new techniques and workflows, as well as reworked solutions that take advantage of new developments. Web development is constantly changing, and you need to stay on top of your game. Discover a wide spectrum of web development techniques, from how to improve the way you present content, to solutions for data analysis, testing, and deployment. In this edition we introduce new tools, add new recipes, and modernize old ones. You'll use Vagrant to automate server setup, and you'll discover new ways to develop blogs and static sites. You'll learn how to use Grunt to script the deployment of your web project, and use Angular to build a single-page app. You'll learn how to make content stand out with simple cross-browser styles; create animations that work well everywhere without plugins; and create lightweight, responsive layouts. We'll show you how to use preprocessors like CoffeeScript and Sass; write tests for your code; use Git and Dropbox to collaborate; configure and secure the Apache web server; use virtualization to set up your own servers automatically; and much more. Whether you're new to front-end development, or you've got a few years of experience, you'll become a more versatile developer by finding out how---and why---to use these solutions in your next project. What You Need: Your favorite text editor, the most current version of Mozilla Firefox, Internet Explorer, Google Chrome or Safari, and a working knowledge of HTML and JavaScript. Familiarity with command-line interfaces is a plus.
A practical introduction to the creation of Web pages, this title has been fully revised and expanded to include the most recent developments in HTML. As well as covering the design issues surrounding Web pages, it also includes sample HTML that can be incorporated into your pages, with worked examples. This second edition covers areas such as frames and tables, Java, and CGI scripts. Includes: 1. What is the Internet, and where does the Web fit into it? 2. Using the World Wide Web as a Web author 3. First steps in designing your Web page 4. Working with the search engines 5. Writing Web pages 6. Forms 7. Tables 8. Colour on your pages 9. Frames 10. JavaScript and CGI 11. Meta tags 12. Publishing your pages 13. Authoring tools 14. Adding multimedia to a page 15. Further Resources Glossary
While the extensible markup language (XML) has received a great deal of attention in web programming and software engineering, far less attention has been paid to XML in mainstream computational science and engineering. Correcting this imbalance, XML in Scientific Computing introduces XML to scientists and engineers in a way that illustrates the similarities and differences with traditional programming languages and suggests new ways of saving and sharing the results of scientific calculations. The author discusses XML in the context of scientific computing, demonstrates how the extensible stylesheet language (XSL) can be used to perform various calculations, and explains how to create and navigate through XML documents using traditional languages such as Fortran, C++, and MATLAB (R). A suite of computer programs are available on the author's website.
Over the last five years, CoffeeScript has taken the web development world by storm. With the humble motto It's just JavaScript, CoffeeScript provides all the power of the JavaScript language in a friendly and elegant package. This extensively revised and updated new edition includes an all-new project to demonstrate CoffeeScript in action, both in the browser and on a Node.js server. There's no faster way to learn to write a modern web application. This new edition has been extensively revised and updated to reflect the current state and features of CoffeeScript. Every chapter has been revised and refactored, and new sections and a new chapter on testing have been added. If you already know JavaScript, this book will make your transition to CoffeeScript easy. If you're new to JavaScript, it's a great place to start. New in this edition: Automating setup with the Grunt task runner Using CoffeeScript classes with the Backbone framework Using CoffeeScript's simple callback syntax to interact with the Express framework A new chapter on client-side and server-side testing with Intern * A new project that gives you hands-on experience with browser-side and server-side CoffeeScript CoffeeScript is every bit as portable and effective as JavaScript. It aids development by adding a bevy of features, such as classes, splats, list comprehensions, and destructuring. These features make it easier to write clear, readable code, and by learning how these features work, you'll deepen your understand of JavaScript as well. This book is your complete guide to writing better JavaScript code, faster.
Almost all web developers today have plenty of experience with building regular web page apps, but a lot of that knowledge doesn't transfer over when it comes to creating browser extensions. This book provides a complete reference for how to build modern browser extensions. Creating and deploying a browser extension is more like building a mobile app than a website. When you start building an extension you'll often find there are a large number of new concepts and idiosyncrasies to wrangle with. This book reveals how to successfully navigate around these obstacles and how to take advantage of the limited resources available. You'll see how a browser extensions work, their component pieces, and how to build and deploy them. Additionally, you'll review all the tricky bits of extension development that most developers have to learn through trial and error. The current transition from manifest v2 to v3 is of special interest, and an entire chapter will be dedicated to this subject. By the end of this book, you will have a rich understanding of what browser extensions are, how they work, all the pitfalls to avoid, and the most efficient ways of building them. What You'll Learn Examine the different components of browser extensions and how they behave Review common pitfalls developers encounter when building browser extensions and how to avoid them Develop, deploy, and manage a published browser extension Build a browser extension using modern JavaScript frameworks Who This Book Is ForDevelopers tasked with building a supplementary browser extension to go alongside their existing product. This book also targets people that have at least a basic understanding of the fundamentals of web development and wish to quickly understand how they can roll out a browser extension.
For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. Ideal for a wide range of introductory computer science courses, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces students to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author's tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow instructors to order chapters and sections based on their course needs. This 8th Edition incorporates new examples, updated material, and revisions.
For the second or third programming course. A practical and unique approach to data structures that separates interface from implementation. This book provides a practical introduction to data structures with an emphasis on abstract thinking and problem solving, as well as the use of Java. It does this through what remains a unique approach that clearly separates each data structure's interface (how to use a data structure) from its implementation (how to actually program that structure). Parts I (Tour of Java), II (Algorithms and Building Blocks), and III (Applications) lay the groundwork by discussing basic concepts and tools and providing some practical examples, while Part IV (Implementations) focuses on implementation of data structures. This forces the reader to think about the functionality of the data structures before the hash table is implemented.
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book will be first Java game book to market that uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This will be first and maybe only book to market that covers Java game development using the Java 3D API and Java for OpenGL, both critical components and libraries to Java-based 3D game application development.
Driven by maturing Web service technologies and the wide acceptance of the service-oriented architecture paradigm, the software industry s traditional business models and strategies have begun to change: software vendors are turning into service providers. In addition, in the Web service market, a multitude of small and highly specialized providers offer modular services of almost any kind and economic value is created through the interplay of various distributed service providers that jointly contribute to form individualized and integrated solutions. This trend can be optimally catalyzed by universally accessible service orchestration platforms service value networks (SVNs) which are the underlying organizational form of the coordination mechanisms presented in this book. Here, the authors focus on providing comprehensive business-oriented insights into today s trends and challenges that stem from the transition to a service-led economy. They investigate current and future Web service business models and provide a framework for Web service value networks. Pricing mechanism basics are introduced and applied to the specific area of SVNs. Strategies for platform providers are analyzed from the viewpoint of a single provider, and so are pricing mechanisms in service value networks which are optimal from a network perspective. The extended concept of pricing Web service derivatives is also illustrated. The presentation concludes with a vision of how Web service markets in the future could be structured and what further developments can be expected to happen. This book will be of interest to researchers in business development and practitioners such as managers of SMEs in the service sector, as well as computer scientists familiar with Web technologies. The book s comprehensive content provides readers with a thorough understanding of the organizational, economic and technical implications of dealing with Web services as the nucleus of modern business models, which can be applied to Web services in general and Web service value networks specifically.."
A practical introduction to the creation of Web pages, this title has been fully revised and expanded to include the most recent developments in HTML. As well as covering the design issues surrounding Web pages, it also includes sample HTML that can be incorporated into your pages, with worked examples. This second edition covers areas such as frames and tables, Java, and CGI scripts. Includes:1. What is the Internet, and where does the Web fit into it? 2. Using the World Wide Web as a Web author 3. First steps in designing your Web page 4. Working with the search engines 5. Writing Web pages 6. Forms 7. Tables 8. Colour on your pages 9. Frames 10. JavaScript and CGI 11. Meta tags 12. Publishing your pages 13. Authoring tools 14. Adding multimedia to a page 15. Further Resources Glossary
It's easy to write correct Ruby code, but to gain the fluency needed to write "great "Ruby code, you must go beyond syntax and absorb the "Ruby way" of thinking and problem solving. In "Eloquent Ruby, "Russ Olsen helps you write Ruby like true Rubyists do-so you can leverage its immense, surprising power. Olsen draws on years of experience internalizing the Ruby culture and teaching Ruby to other programmers. He guides you to the "Ah Ha " moments when it suddenly becomes clear why Ruby works the way it does, and how you can take advantage of this language's elegance and expressiveness." Eloquent Ruby "starts small, answering tactical questions focused on a single statement, method, test, or bug. You'll learn how to write code that actually looks like Ruby (not Java or C#); why Ruby has so many control structures; how to use strings, expressions, and symbols; and what dynamic typing is really good for. Next, the book addresses bigger questions related to building methods and classes. You'll discover why Ruby classes contain so many tiny methods, when to use operator overloading, and when to avoid it. Olsen explains how to write Ruby code that writes its own code-and why you'll want to. He concludes with powerful project-level features and techniques ranging from gems to Domain Specific Languages. A part of the renowned Addison-Wesley Professional Ruby Series, "Eloquent Ruby "will help you "put on your Ruby-colored glasses" and get results that make you a true believer.
In the world of web design, if one wants to create a successful web site, one needs an effective content strategy. Return on Engagement shows web designers and developers how to implement an effective content strategy and how to stay ahead in the rapidly changing industry of web design. It presents best practices in terms of web design through a marketing function: content strategy, SEO, social media marketing, and success measurement to help web designers implement a strategy that ensures success for the site they are building. Return on Engagement shows web designers and developers how to not just design an aesthetically pleasing, functional website. This book shows those professionals how to implement marketing strategies and analysis into their website, thus ensuring its success. Nearly 3 years since the previous edition published, new best practices have been formed. Tools in which web developers use to analyze website metrics have advanced. New social media networks and communities have cropped up. New research in how audiences read and receive content has been done, subsequently refining best digital marketing practices. Return on Engagement features a step-by-step breakdown of how to use new tools, techniques, and technologies. The new edition also includes updated case studies of industry leaders who implement best practices on projects. Return on Engagement also features a regularly updated companion site that offers readers sample content, easy sharing tools, and web-based resources to help measure marketing viability of web properties. |
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