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Books > Mind, Body & Spirit > Unexplained phenomena / the paranormal > Monsters & legendary beings
Since 1968's "Night of the Living Dead," zombie culture has steadily limped and clawed its way into the center of popular culture. Today, zombies and vampires have taken over TV shows, comic books, cartoons, video games, and movies. "Zombies, Vampires, and Philosophy" drags the theories of famous philosophers like Socrates and Descartes into the territory of the undead, exploring questions like: Why do vampires and vegetarians share a similar worldview? Why is understanding zombies the key to health care reform? And what does "healthy in mind and body" mean for vampires and zombies? Answers to these questions and more await readers brave enough to make this fun, philosophical foray into the undead.
Vampires are beings of myth: folkloric creatures who live off the blood of the living and have been recorded in nearly every culture around the world since the beginning of man. This work traces the evolution of the vampire, from its roots in ancient mythology to obscure folk tales and legends, leading up to when these foul beings transformed into the suave Byronic heroes that continue to influence the world's view of the vampire today. It also examines key individuals in history involved in reshaping our concept of the creature. Popular culture is explored, along with the development of the vampire into the protagonist in plays and poems and novels. Sixty-one frightening images bring the topic right to your front door. Will you invite the visitor in?
War has arrived in Ossiana; Four Treasures and four fae are all that stand between Eilanmor and destruction. But with Ailsa and her friends scattered to the winds, will they find each other before their enemies tighten their chokehold on the continent? Still reeling from her revelation in the mountains, Ailsa must prove she is worthy of the Spear of Truth to win it from the witches. Surrounded by strangers and abandoned by both her demon and her spirit guide, things have never looked bleaker. But the gods have their own plans and soon Ailsa and her companions find that what was once dead and buried will rise again.
Meet California's legendary monsters in this guided tour, from the sea, where life began, to the Golden State's scenic lakes, majestic mountains, brooding forests, and rumored "alien tunnels" beneath the streets of Los Angeles. Cower beneath a giant vulture with a wingspan of 25 feet in San Bernadino County. See a 30-foot-long flying/slithering serpent/bird in Riverside County that matched the speed of a train. Tour the lost underground city connecting L.A. to Santa Monica Bay, where lizard people were dropped off by a prehistoric meteor shower. Unknown creatures may appear at any time, to startle, frighten, and in some cases devour unwary humans. While Bigfoot is known to many, California's other strange creatures giant birds and reptiles, lizard men, winged apes, man-sized fish, and salamanderswill surprise and fascinate you.
What is the difference between a ghost and a ghoul? How do you tell a good Jinn from a bad one? Where would you find a chimera or a manticore? What did Herodotus have to say about werewolves? In this enchanting little book, television producer and mythozoologist Tam OMalley explores the rich world of mythological animals, from banshees to harpies, griffins to vampires. These ancient beasties still intrigue us today, filling popular novels, screens and imaginations. "Fascinating" FINANCIAL TIMES. "Beautiful" LONDON REVIEW OF BOOKS. "Rich and Artful" THE LANCET. "Genuinely mind-expanding" FORTEAN TIMES. "Excellent" NEW SCIENTIST. "Stunning" NEW YORK TIMES. Small books, big ideas.
Enter the world of "The Boogeyman" who abides in closets everywhere. Learn myths from around the world. Discover sleep disorders that cause dreams to blend into reality, portals, vortexes, and doorways to the boogeyman's realm. Study paranormal cases that hold families in fear. Meet famous serial murderers, known as boogeymen, who took the lives of children and paid a high price for their crimes. Shiver as you read legends about entities that travel from time and space to kidnap us while we sleep in our beds. Follow fictional boogeymen through terrifying rampages of murder and mayhem in the movies. Maybe you should keep your closet door closed as you read this ...
The year's must-read YA fantasy - ancient djinn, an epic adventure, and one girl's courage to seek her own destiny ... Burn the flame. Seek the night. 'Highly relevant yet utterly original, I was utterly entranced by this world of jinn, peris and hot air balloons that ache for the skies.' LAUREN JAMES, author of THE QUIET AT THE END OF THE WORLD For Khadija, the only escape from her father's arranged betrothal is the sky. When she spots a rogue hot air balloon fighting against its ropes, she leaps at the chance for adventure. Khadija soon finds an unlikely ally in a poor glassmaker's apprentice, Jacob. But Jacob is a hari, and Khadija a Ghadaean. The hari are oppressed and restless - their infamous terrorist group, the Hareef, have a new fearsome leader. And the ruling Ghadaeans are brutal in their repression. Soon, a deadly revolution threatens their friendship and their world. The Hareef use forbidden magic, summoning jinn - wicked spirits made of fire - to enact their revenge, forcing Jacob and Khadija to choose what kind of a world they want to save ... A commercial, thrilling and uplifting fantasy adventure following sixteen-year-old Khadija, who flees her home in a stolen hot air balloon to escape an arranged marriage The debut novel from enthralling new talent, twenty-four-year-old Aneesa Marufu, which draws on the author's South Asian heritage Explores racism, misogyny and discrimination in a highly original fantasy universe Perfect for fans of Noughts + Crosses, We Hunt the Flame and Rebel of the Sands
From the earliest days of oral history to the present, the vampire myth persists among mankind's deeply-rooted fears. This encyclopedia, with entries ranging from "Abchanchu" to "Zmeus," includes nearly 600 different species of historical and mythological vampires, fully described and detailed.
The magical bestseller: a classic story to read again and again Winner of the Waterstones Children's Book Prize Winner of the British Book Awards Children's Book of the Year Shortlisted for the Branford Boase Award Shortlisted for the Jhalak Prize Beautiful, thrilling and magical, Sunday Times bestselling-author Kiran Millwood Hargrave's debut novel has all the makings of a modern classic. 'Absolutely loved it from start to finish' TOM FLETCHER 'I read it, I loved it' MALORIE BLACKMAN 'Kiran Millwood Hargrave creates a spellbinding world of magic, myth and adventure' EMMA CARROLL Forbidden to leave her island, Isabella dreams of the faraway lands her cartographer father once mapped. When her friend disappears, she volunteers to guide the search. The world beyond the walls is a monster-filled wasteland - and beneath the dry rivers and smoking mountains, a fire demon is stirring from its sleep. Soon, following her map, her heart and an ancient myth, Isabella discovers the true end of her journey: to save the island itself. A beautifully written, multi award-winning story of friendship, discovery, myths and magic for any age - perfect for fans of Philip Pullman, Frances Hardinge or Katherine Rundell From the author of Julia and the Shark and The Mercies, chosen for the Richard & Judy Book Club Set in an extensive and stunningly-imagined parallel world imbued with magical realism A gorgeous gift for readers young and old - will stay with you long after reading
"An illuminating contribution to scholarship on the vampire figure."-Slavic Review Even before Bram Stoker immortalized Transylvania as the homeland of his fictional Count Dracula, the figure of the vampire was inextricably tied to Eastern Europe in the popular imagination. Drawing on a wealth of previously neglected sources, this book offers a fascinating account of how vampires-whose various incarnations originally emerged from folk traditions from all over the world-became so strongly identified with Eastern Europe. It demonstrates that the modern conception of the vampire was born in the crucible of the Enlightenment, embodying a mysterious, Eastern otherness that stood opposed to Western rationality. From the Prologue: From Original Sin to Eternal Life For a broad contemporary public, the vampire has become a star, a media sensation from Hollywood. Bestselling authors such as Bram Stoker, Anne Rice and Stephenie Meyer continue to fire the imaginations of young and old alike, and bloodsuckers have achieved immortality through films like Dracula, Interview with a Vampireand Twilight. It is no wonder that, in the teenage bedrooms of our globalized world, vampires even steal the show from Harry Potter. They have long since been assigned individual personalities and treated with sympathy. They may possess superhuman powers, but they are also burdened by their immortality and have to learn to come to terms with their craving for blood. Whereas the Southeast European vampire, discovered in the 1730s, underwent an Americanization and domestication in the media landscape of the twentieth century, the creole zombies that first became known through the cheap novels and horror films of the 1920s still continue to serve as brainless horror figures. Do bloodsuckers really exist and should we really be afraid of the dead? These are the questions that I seek to tackle, following the wishes of my daughter, who was ten when I started this project.
Taking Mary Shelley’s novel as its point of departure, this collection of essays considers how her creation has not only survived but thrived over 200 years of media history, in music, film, literature, visual art and other cultural forms. In studying monstrous figures torn from the deepest and darkest imaginings of the human psyche, the essays in this book deploy the latest analytical approaches, drawn from such fields as musicology, critical race studies, feminist studies, queer theory and psychoanalysis. The book interweaves the manifold sounds, sights and stories of monstrosity into a conversation that sheds light on important social issues, aesthetic trends and cultural concerns that are as alive today as they were when Shelley’s landmark novel was published 200 years ago.
Bigfoot sightings have been reported in every state except Hawaii. Interest in this creature, which many believe to be as mythical as a leprechaun, is as strong today as ever, with the wildly popular show Finding Bigfoot persisting on the Animal Planet network and references to bigfoot appearing throughout popular culture. What is it about bigfoot that causes some people to devote a chunk of their lives to finding one? In Monster Trek, Joe Gisondi brings to life the celebrities in bigfoot culture: people such as Matt Moneymaker, Jeff Meldrum, and Cliff Barackman, who explore remote wooded areas of the country for weeks at a time and spend thousands of dollars on infrared imagers, cameras, and high-end camping equipment. Pursuing the answer to why these seekers of bigfoot do what they do, Gisondi brings to the reader their most interesting-and in many cases, harrowing-expeditions. Gisondi travels to eight locations across the country, trekking into swamps, mountains, state parks, and remote woods with people in search of bigfoot as well as fame, fortune, adventure, and shared camaraderie. Many of the people who look for bigfoot, however, go counter to stereotypes and include teachers, engineers, and bankers. Some are private and guarded about their explorations, seeking solitude during a deeply personal quest. While there are those who might arguably be labeled "crazy," Gisondi discovers that the bigfoot research network is far bigger and more diverse than he ever imagined.
This is an intelligent and insightful journey into the shadowy world of the 'man-beast' and whether they truly exist...If legend, and eyewitness accounts are to be believed, since ancient times we have shared our planet with various 'man-beasts'. From the Abominable Snowman to Zombies, these creatures have managed to both terrify and enthrall us in equal measure. Does the enduring fascination in movies and literature with vampires and werewolves have any basis in reality? Does Bigfoot really exist as an endangered species? Are aliens really abducting people? Are they real creatures or only expressions of our very human hopes and fears? In "Tracking the Man-Beasts", veteran paranormal investigator Joe Nickell explores the historical, geographical, and cultural reaches of various 'manimals' and other humanoid entities, bringing folkloric and iconographic evidence to bear on a category of mystery as old as humanity.
Journey with cryptozoologist Michael Newton as he seeks Bigfoot in North America. BHMs ("Big Hairy Monsters") have been called Bigfoot, Sasquatch, Oh-Mah, Skookum, Momo, Skunk Ape, and more throughout history, and the quest for these elusive beings has been reported and pursued from time immemorial. Read seven classic cases that put Bigfoot "on the map" and established the riddle of its existence in public consciousness. Then wander through 47 states and 6 Canadian provinces where there have been sightings since the year 2000. Meet Bigfoot hunters and learn methods employed in ongoing quests. Examine details of the debate considering whether Bigfoot should be killed (to prove the species exists) or if conclusive evidence may be obtained by other means. Discover physical evidence for Bigfoot's existence, ranging from footprints to DNA sampling. Read about hoaxes and the creature's portrayal in modern media and advertising.
This colourfully illustrated and designed pocket guide to the world of Faery will bring you face-to-face with pixies, will-o'-the-wisps, the tall and noble Sidhe, and so much more. Seeking Faery includes fascinating insights into the folklore and history of these magical beings and provides techniques for deepening your connection and developing honorable relationships with them. Author Emily Carding shares exercises for all levels of ability, including visualizations, using a symbol as a gateway to Faery, and taking an underworld journey to meet your Faery ally. You will discover how to use voice, dance, and movement to connect with the the roots of existence and drink from the healing waters in the world of the Fae.
This is the first study of monstrosity in Jewish history from the Middle Ages to modernity. Drawing on Jewish history, literary studies, folklore, art history and the history of science, it examines both the historical depiction of Jews as monsters and the creative use of monstrous beings in Jewish culture. Jews have occupied a liminal position within European society and culture, being deeply immersed yet outsiders to it. For this reason, they were perceived in terms of otherness and were often represented as monstrous beings. However, at the same time, European Jews invoked, with tantalizing ubiquity, images of magical, terrifying and hybrid beings in their texts, art and folktales. These images were used by Jewish authors and artists to push back against their own identification as monstrous or diabolical and to tackle concerns about religious persecution, assimilation and acculturation, gender and sexuality, science and technology and the rise of antisemitism. Bringing together an impressive cast of contributors from around the world, this fascinating volume is an invaluable resource for academics, postgraduates and advanced undergraduates interested in Jewish studies, as well as the history of monsters.
How did it happen that whole regions of Latin America-Amazonia, Patagonia, the Caribbean-are named for monstrous races of women warriors, big-footed giants and cannibals? Through history, monsters inhabit human imaginings of discovery and creation, and also degeneration, chaos, and death. Latin America's most dynamic monsters can be traced to archetypes that are found in virtually all of the world's sacred traditions, but only in Latin America did Amazons, cannibals, zombies, and other monsters become enduring symbols of regional history, character, and identity. From Amazons to Zombies presents a comprehensive account of the qualities of monstrosity, the ways in which monsters function within and among cultures, and theories and genres of the monstrous. It describes the genesis and evolution of monsters in the construction and representation of Latin America from the Ancient world and early modern Iberia to the present.
Growing Up with Vampires is the first book to focus solely on the figure of the vampire in print, film, and other media specifically meant for pre-teen children. Whilst narratives about the undead are often considered suitable only for adults, there is a long history of their appearance in material meant for children. Although the essays in this collection mainly consider examples from Western culture in the 20th and 21st centuries they provide an important and accessible roadmap of when vampires became popular in children's media, how to explore the ways in which vampires are used, what they might symbolize, and what their ultimate meaning or significance might be. Vampires are never what they quite seem: in stories for children they are just as likely to be an expression of anxiety around change, growing up, aging and the unfamiliar as they are to be the new best friend who will make you realize just how special difference and individuality are. Growing Up with Vampires is an ideal introduction for those new to the topic and an invaluable resource to readers looking to gain further insight into vampires in/and children's media.
'A great storyteller' Madeline Miller, author of Circe In this powerful new collection, Charlotte Higgins foregrounds Greek mythology's most enduring heroines. Here are the myths of Heracles and Theseus, the Trojan war, Thebes and Argos and Athens. They are stories of love and desire, adventure and magic, destructive gods, helpless humans, fantastical creatures and resourceful witches. In this telling the female characters take centre stage as Athena, Helen, Circe, Penelope and others weave these stories into elaborate imagined tapestries. In Charlotte Higgins's thrilling new interpretation of these ancient stories, their tales combine to form a dazzling, sweeping epic of storytelling. With a series of original drawings by Chris Ofili.
'Sharp, thrilling, and action-packed, with a hell of a bite' K. S. Villoso, author of THE WOLF OF OREN-YARO Remy Pendergast is many things: the only son of the Duke of Valenbonne (though his father might wish otherwise), an elite bounty hunter of rogue vampires, and an outcast among his fellow Reapers. His mother was a subject of gossip even before she eloped with a vampire, giving rise to rumours that Remy is a half-vampire himself. Remy's whole life, his father has been shaping him into a weapon to fight for the kingdom of Aluria, though it barely tolerates him in return. When a terrifying new breed of vampire is sighted outside of the city, Remy prepares to investigate alone. But then he encounters the shockingly warm-hearted vampire heiress Xiaodan Song and her infuriatingly arrogant fiance, vampire lord Zidan Malekh, who may hold the key to defeating the creatures-though he knows associating with them won't do his reputation any favours. When he's offered a spot alongside them to find the truth about the mutating virus, now known as the Rot, Remy faces a choice. It's one he's certain he'll soon regret. But as the three face dangerous hardships during their journey, Remy develops fond and complicated feelings for the couple. He begins to question what he holds true about vampires, as well as the story behind his own family legacy. As the Rot continues to spread across the kingdom, Remy must decide where his loyalties lie: with his father and the kingdom he's spent his life defending, or the vampires who might just be the death of him.
Last Days: Zombie Apocalypse is a skirmish-scale miniatures game of survival horror. It pits players against each other in a nightmarish near-future where the dead have returned to life and are feasting on the living. Players build their own factions, representing desperate civilians, military personnel, or hardened survivors, and must explore, scavenge, and fight in order to survive another day. Rival gangs are only one of the dangers they face - mindless zombies wander the streets, driven by insatiable hunger and drawn by the sound of combat! A gang's ability to scavenge is as vital as their combat ability, and players must ensure that they have the resources to survive in this hostile world. Scenarios and campaigns allow you to develop your gang, gain experience and recruit new henchmen to build up your strength or replace the inevitable casualties of the zombie apocalypse. |
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