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Books > Arts & Architecture > Music > Music recording & reproduction
A no-holds-barred narrative history of the iconic label that brought the world Black Flag, Hüsker Dü, Sonic Youth, Soundgarden, and more, by the co-author of Do What You Want and My Damage. Greg Ginn started SST Records in the sleepy beach town of Hermosa Beach, CA, to supply ham radio enthusiasts with tuners and transmitters. But when Ginn wanted to launch his band, Black Flag, no one was willing to take them on. Determined to bring his music to the masses, Ginn turned SST into a record label. On the back of Black Flag's relentless touring, guerilla marketing, and refusal to back down, SST became the sound of the underground. In Corporate Rock Sucks, music journalist Jim Ruland relays the unvarnished story of SST Records, from its remarkable rise in notoriety to its infamous downfall. With records by Black Flag, Minutemen, Hüsker Dü, Bad Brains, Sonic Youth, Dinosaur Jr, Screaming Trees, Soundgarden, and scores of obscure yet influential bands, SST was the most popular indie label by the mid-80s--until a tsunami of legal jeopardy, financial peril, and dysfunctional management brought the empire tumbling down. Throughout this investigative deep-dive, Ruland leads readers through SST's tumultuous history and epic catalog. Featuring never-before-seen interviews with the label's former employees, as well as musicians, managers, producers, photographers, video directors, and label heads, Corporate Rock Sucks presents a definitive narrative history of the '80s punk and alternative rock scenes, and shows how the music industry was changed forever.
Whether you're a pro or an amateur, a musician or into multimedia,
you can't afford to guess about audio wiring. The Audio Wiring
Guide is a comprehensive, easy-to-use guide that explains exactly
what you need to know. No matter the size of your wiring project or
installation, this handy tool provides you with the essential
information you need and the techniques to use it.
Fully updated throughout this best selling title on surround sound
offers you a wealth of practical information, now considered the go
to book for those requiring a working knowledge. Concentrating
specifically on surround audio, Holman provides clear comprehensive
explanations of complex concepts, making this a must have book for
all those in the field.
Featuring 56 lessons by 49 music technology experts from around the world, The Music Technology Cookbook is an all-in-one guide to the world of music technology, covering topics like: composition (with digital audio workstations such as Ableton, Soundtrap, GarageBand); production skills such as recording, editing, and equalization; creating multimedia (ringtones, soundscapes, audio books, sonic brands, jingles); beatmaking; DJing; programming (Minecraft, Scratch, Sonic Pi, P5.js); and, designing instruments (MaKey MaKey). Each lesson tailored for easy use and provides a short description of the activity, keywords, materials needed, teaching context of the contributing author, time required, detailed instructions, modifications for learners, learning outcomes, assessment considerations, and recommendations for further reading. Music educators will appreciate the book's organization into five sections-Beatmaking and Performance; Composition; Multimedia and Interdisciplinary; Production; Programming-which are further organized by levels beginner, intermediate, and advanced. Written for all educational contexts from community organizations and online platforms to universities and colleges, The Music Technology Cookbook offers a recipe for success at any level.
The EStriveE curriculum is the brainchild of online-television sensation EPensado's PlaceE and audio-publishing giant Hal Leonard. It will feature authors who are considered best in class relevant and enormously committed to education and giving back.THWe chose the name EStriveE because to attain all the key dynamics to growth in your life you simply must strive! EStriveE continues the Pensado ethos of edutainment combining education with entertainment to teach reach amplify inspire and yes to EstriveE!THTopics in EStriveE will range from vocal courses management tracking mixing social media music theory for the electronic musician miking tracking home recording marketing live instrumentation speakers headphones live sound cables connectors mastering and more. Featured authors will include such audio heavyweights as Usher's New Look Foundation rock legend Chris Lord-Alge Nashville institution the Blackbird Academy Dave Pensado pop and urban maestro Tony Maserati and Rihanna vocal producer Kuk Harrell. And there are many more all-stars to come!THAdditionally EStriveE will allow the reader to engage with other EPensado's PlaceE opportunities from bundling software such as plug-ins headphones DAWs or other gear options to also engaging with some of our most active platform partners such as Converse Rubber Tracks and Indaba. The EStriveE curriculum may make you eligible for one-on-one teaching with our superstar guests VIP access at Pensado Live Events discounts on gear and more.THYou want to know how the pros succeeded? It starts with learning how to strive!
In an easy-to-grasp, holistic manner "Mastering Audio: The Art and the Science, Third Edition "unravels the technical mysteries that regularly challenge audio engineers. Including practical tips and real world experiences, Bob Katz explains the technical detail of the subject in his informative and humorous style. Completely reorganized to focus on workflow, this third edition details mastering by providing a step-by-step approach to the process. First covering practical techniques and basic theory, this industry classic" "also addresses advanced theory and practice. The book s new approach is especially suitable to accompany a one- or two-term course in audio and mastering. Completely rewritten and organized to address changes that will continue to influence the audio world, this third edition includes several new chapters addressing the influence of loudness measurement and assessment and provides explanation of how mastering engineers must integrate loudness measurement and PLR assessment in their mastering techniques. " Mastering Audio: The Art and the Science, Third Edition" also includes the newest approaches to equalization, monitor response measurement and correction, the psychoacoustics of clipping, an extended discussion of restoration and noise reduction techniques, an extended set of listening examples, and an updated chapter on surround mastering including coverage of Pure Audio BluRay. "
Record Producer Mixerman accepts a lucrative offer to mentor the son of an Indian Billionaire to become a world-famous record Producer in this cutting satire of the modern Music Business reflected through the broader prism of a rigged U.S. Political System.THThere are a great many perks that go along with having your very own Billionheir Intern. There's the Bentley the driver the chef and of course the Dishwashing Sikh Bodyguard. But it's Mixerman's newfound position as Guru to his charismatic Billionheir Kanish Kanish that proves most rewarding.THWith the Music Business decimated by cratering sales Mixerman finds himself in the enviable position of being fully funded which he manifests into an eight-figure Label Distribution Deal with Easter Island Records. There's just one catch. The team must generate $5 million in revenue on nothing more than a Ditty and a prayer in what becomes an epic race for the Number One song against a rapidly expanding group of Produsahs and their Intern Billionheirs.THMixerman interweaves a wild and entertaining adventure with his off-color social commentary on a dying industry in a rapidly changing world a a world in which the Internet fails to stave the economic divide independent musicians have no shot at a living wage all because Big Tech controls the commerce of music at all levels. As Mixerman puts it We are currently witnessing the greatest heist in the annals of the Music Business and that's saying something given its history. THAt a time in history when Views and Shares reign supreme and with so much on the line there's only one path to guaranteed success for Mixerman and company. They have to beat Big Tech at their own game.THWhat could possibly go wrong?
The Recording Industry presents a brief but comprehensive
examination of how records are made, marketed, and sold. The book
opens with an overview of popular music and its place in American
society, along with descriptions of key players in the recording
industry. In the book's second part, the making of a recording is
traced from production through marketing and retail sales. Finally,
in Part III, legal issues, including copyright and problems of
piracy, are addressed.
This book contains nine pieces from ABRSM's Grade 1 Cello syllabus for 2020-2023, three pieces chosen from each of Lists A, B and C. The pieces have been carefully selected to offer an attractive and varied range of styles, creating a collection that provides an excellent source of repertoire to suit every performer. The book also contains helpful footnotes and, for those preparing for exams, useful syllabus information. Inspiring recordings of the nine pieces featured in this book, plus piano accompaniment tracks, are available. These can be purchased as part of the Cello Exam Pieces with CD package or as audio downloads (see https://shop.abrsm.org/audiodownloads for more details).
This book contains nine pieces from ABRSM's Grade 3 Cello syllabus for 2020-2023, three pieces chosen from each of Lists A, B and C. The pieces have been carefully selected to offer an attractive and varied range of styles, creating a collection that provides an excellent source of repertoire to suit every performer. The book also contains helpful footnotes and, for those preparing for exams, useful syllabus information. The enclosed CD features inspiring recordings of the nine pieces in this book, plus piano accompaniment tracks for use when practising. A version of this book without the CD is also available, as are audio downloads (see https://shop.abrsm.org/audiodownloads for more details).
This book contains nine pieces from ABRSM's Grade 2 Cello syllabus for 2020-2023, three pieces chosen from each of Lists A, B and C. The pieces have been carefully selected to offer an attractive and varied range of styles, creating a collection that provides an excellent source of repertoire to suit every performer. The book also contains helpful footnotes and, for those preparing for exams, useful syllabus information. Inspiring recordings of the nine pieces featured in this book, plus piano accompaniment tracks, are available. These can be purchased as part of the Cello Exam Pieces with CD package or as audio downloads (see https://shop.abrsm.org/audiodownloads for more details).
EThe Music Producer's Handbook Second EditionE reveals the secrets to becoming a music producer and producing just about any kind of project in any genre of music. Among the topics covered are the producer's multiple responsibilities and all the elements involved in a typical production including budgeting contracts selecting the studio and engineer hiring session musicians and even getting paid. Unlike other books on production EThe Music Producer's HandbookE also covers the true mechanics of production from analyzing troubleshooting and fixing a song that isn't working to getting the best performance and sound out of a band or vocalist. In addition Bobby Owsinski tackles what may be the toughest part of being a producer a being a diplomat a confidant and an amateur psychologist all at once.THThis edition also includes new chapters on self-production small studio production and how the new songwriter-producer and engineer-producer hybrids make money in our new digital music world. It also features several new interviews with some of the best-selling producers from different musical genres who offer advice on getting started getting paid and making hits.THPacked with inside information and including exclusive online media EThe Music Producer's Handbook Second EditionE provides invaluable tools and advice that will help beginners and seasoned professionals alike.
Whether you're comping a vocal track, restoring an old recording, working with dialogue or sound effects for film, or imposing your own vision with mash-ups or remixes, audio editing is a key skill to successful sound production. Digital Audio Editing gives you the techniques, from the simplest corrective editing like cutting, copying, and pasting to more complex creative editing, such as beat mapping and time-stretching. You'll be able to avoid unnatural-sounding pitch correction and understand the potential pitfalls you face when restoring classic tracks. Author Simon Langford invites you to see editing with his wide-angle view, putting this skill into a broad context that will inform your choices even as you more skillfully manipulate sound. Focusing on techniques applicable to any digital audio workstation, it includes break-outs giving specific keystrokes and instruction in Avids Pro Tools, Apple's Logic Pro, Steinberg's Cubase, and PreSonus's Studio One. The companion websites includes tutorials in all four software packages to help you immediately apply the broad skills from the book.
The ABRSM Songbook Plus series features a wealth of material from ABRSM's 2018 Singing syllabus. This Grade 1 book contains core classics such as Schumann's 'Der Abendstern', presented in a new edition and with a new English singing translation; songs from stage and screen including 'Truly Scrumptious' and 'We're off to see the wizard'; and fresh, original arrangements of the traditional ballads 'Skye Boat Song' and 'Go tell it on the mountain'. Notes on the songs are also included, to aid practice and performance. With three pieces from each of Lists A and B, and six from List C, this unrivalled choice of repertoire is an essential collection for those preparing for exams, and will inspire everyone who loves to sing.
The ABRSM Songbook Plus series features a wealth of material from ABRSM's 2018 Singing syllabus. This Grade 2 book contains favourites such as 'The Hippopotamus' and 'A Windmill in Old Amsterdam'; songs from stage and screen including 'Deliver us' from The Prince of Egypt and 'Singin' in the Rain'; and fresh, original arrangements of the traditional ballads 'Land of the silver birch' and 'The winter it is past'. Notes on the songs are also included, to aid practice and performance. With three pieces from each of Lists A and B, and six from List C, this unrivalled choice of repertoire is an essential collection for those preparing for exams, and will inspire everyone who loves to sing.
Metal Music Manual shows you the creative and technical processes involved in producing contemporary heavy music for maximum sonic impact. From pre-production to final mastered product, and fundamental concepts to advanced production techniques, this book contains a world of invaluable practical information. Assisted by clear discussion of critical audio principles and theory, and a comprehensive array of illustrations, photos, and screen grabs, Metal Music Manual is the essential guide to achieving professional production standards. The extensive companion website features multi-track recordings, final mixes, processing examples, audio stems, etc., so you can download the relevant content and experiment with the techniques you read about. The website also features video interviews the author conducted with the following acclaimed producers, who share their expertise, experience, and insight into the processes involved: Fredrik Nordstroem (Dimmu Borgir, At The Gates, In Flames) Matt Hyde (Slayer, Parkway Drive, Children of Bodom) Ross Robinson (Slipknot, Sepultura, Machine Head) Logan Mader (Gojira, DevilDriver, Fear Factory) Andy Sneap (Megadeth, Killswitch Engage, Testament) Jens Bogren (Opeth, Kreator, Arch Enemy) Daniel Bergstrand (Meshuggah, Soilwork, Behemoth) Nick Raskulinecz (Mastodon, Death Angel, Trivium) Quotes from these interviews are featured throughout Metal Music Manual, with additional contributions from: Ross "Drum Doctor" Garfield (one of the world's top drum sound specialists, with Metallica and Slipknot amongst his credits) Andrew Scheps (Black Sabbath, Linkin Park, Metallica) Maor Appelbaum (Sepultura, Faith No More, Halford)
What did the term 'author' denote for Lutheran musicians in the generations between Heinrich Schutz and Johann Sebastian Bach? As part of the Musical Performance and Reception series, this book examines attitudes to authorship as revealed in the production, performance and reception of music in seventeenth-century German lands. Analysing a wide array of archival, musical, philosophical and theological texts, this study illuminates notions of creativity in the period and the ways in which individuality was projected and detected in printed and manuscript music. Its investigation of musical ownership and regulation shows how composers appealed to princely authority to protect their publications, and how town councils sought to control the compositional efforts of their church musicians. Interpreting authorship as a dialogue between authority and individuality, this book uses an interdisciplinary approach to explore changing attitudes to the self in the era between Schutz and Bach.
An Introduction to Music Technology, Second Edition provides a clear overview of the essential elements of music technology for today's musician. This book focuses on the topics that underlie the hardware and software in use today: Sound, Audio, MIDI, Computer Notation, and Computer- Assisted Instruction. Appendices cover necessary computer hardware and software concepts. Written for both music technology majors and non-majors, this textbook introduces fundamental principles and practices so students can learn to work with a wide range of software programs, adapt to new music technologies, and apply music technology in their performance, composition, teaching, and analysis. Features: Thorough explanations of key topics in music technology Content applicable to all software and hardware, not linked to just one piece of software or gear In-depth discussion of digital audio topics, such as sampling rates, resolutions, and file formats Explanations of standard audio plug-ins including dynamics processors, EQs, and delay based effects Coverage of synthesis and sampling in software instruments Pedagogical features, including: Further Reading sections that allow the student to delve deeper into topics of interest Suggested Activities that can be carried out with a variety of different programs Key Terms at the end of each chapter What Do I Need? Chapters covering the types of hardware and software needed in order to put together Audio and MIDI systems A companion website with links to audio examples that demonstrate various concepts, step-by-step tutorials, relevant hardware, software, and additional audio and video resources. The new edition has been fully updated to cover new technologies that have emerged since the first edition, including iOS and mobile platforms, online notation software, alternate controllers, and Open Sound Control (OSC).
Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars.
Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars.
There is more to sound recording than just recording sound. Far from being simply a tool for the preservation of music, the technology is a catalyst. In this award-winning text, Mark Katz provides a wide-ranging, deeply informative, consistently entertaining history of recording's profound impact on the musical life of the past century, from Edison to the Internet. Fully revised and updated, this new edition adds coverage of mashups and Auto-Tune, explores recent developments in file-sharing, and includes an expanded conclusion and bibliography.
Getting Started with Music Production is for anyone interested in developing a more efficient and creative approach to music production, and it's structured so thoughtfully that it can be used as a textbook for a modular, activity-oriented course presented in any learning environment. As an added bonus, the text and accompanying examples are built around the free version of Studio One from PreSonus, so no matter what their musical or technical experience level, students don't need to purchase expensive recording software to benefit from the presented material. The fundamental concepts and techniques delivered in this book apply seamlessly to any modern DAW. The author includes several supporting video tutorials that help further explain and expand on the instruction in the text. All supporting media is provided exclusively online, so whether you're using a desktop computer or a mobile device, you'll have easy access to all of the supporting content.
Many believe Max Steiner's score for "King Kong" (1933) was the first important attempt at integrating background music into sound film, but a closer look at the industry's early sound era (1926--1934) reveals a more extended and fascinating story. Viewing more than two hundred films from the period, Michael Slowik launches the first comprehensive study of a long-neglected phase in Hollywood's initial development, recasting the history of film sound and its relationship to the "Golden Age" of film music (1935--1950). Slowik follows filmmakers' shifting combinations of sound and image, recapturing the volatility of this era and the variety of film music strategies that were tested, abandoned, and kept. He explores early film music experiments and accompaniment practices in opera, melodrama, musicals, radio, and silent films and discusses the impact of the advent of synchronized dialogue. He concludes with a reassessment of "King Kong" and its groundbreaking approach to film music, challenging the film's place and importance in the timeline of sound achievement. |
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