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Books > Arts & Architecture > Music > Music recording & reproduction
The economic geography of music is evolving as new digital technologies, organizational forms, market dynamics and consumer behavior continue to restructure the industry. This book is an international collection of case studies examining the spatial dynamics of today's music industry. Drawing on research from a diverse range of cities such as Santiago, Toronto, Paris, New York, Amsterdam, London, and Berlin, this volume helps readers understand how the production and consumption of music is changing at multiple scales - from global firms to local entrepreneurs; and, in multiple settings - from established clusters to burgeoning scenes. The volume is divided into interrelated sections and offers an engaging and immersive look at today's central players, processes, and spaces of music production and consumption. Academic students and researchers across the social sciences, including human geography, sociology, economics, and cultural studies, will find this volume helpful in answering questions about how and where music is financed, produced, marketed, distributed, curated and consumed in the digital age.
Covering every phase of a theatrical production, this fourth edition of Sound and Music for the Theatre traces the process of sound design from initial concept through implementation in actual performances. The book discusses the early evolution of sound design and how it supports the play, from researching sources for music and effects, to negotiating a contract. It shows you how to organize the construction of the sound design elements, how the designer functions in a rehearsal, and how to set up and train an operator to run sound equipment. This instructive information is interspersed with 'war stores' describing real-life problems with solutions that you can apply in your own work, whether you're a sound designer, composer, or sound operator.
Making quality moving pictures has never been easier or more affordable, and the proliferation and ease of access to digital recording devices has prompted scores of amateurs to record and post videos to YouTube and the like. Paradoxically, however, scoring and arranging music for motion pictures is, in many ways, more complicated now than ever before, requiring extensive knowledge of notation, arranging, recording, and mixing software and multi-component DAW workstations. In Composing for Moving Pictures: The Essential Guide, author Jason Gaines offers practical tools with which to navigate the increasingly complex environment of movie music composition. He addresses both the principles of composition for moving pictures and the technologies which drive music composition, performance, and recording in an integrated and comprehensive fashion. The guide takes readers from square one - how technology can facilitate, rather than hinder, creativity in scoring - and then moves into the basics of working with MIDI files and on to more advanced concepts such as arranging, mixing, and integrating surround sound. Gaines illustrates each step of the process with screen shots and explanations in the form of program tutorials. Later chapters offer tips on budgeting out studio sessions, hiring music copyists, and presenting one's work to (and negotiating contracts with) clients. A section of appendices includes a glossary, a guide to keyboard shortcuts, and references to official software program documentation, as well as interviews with industry veterans. Composing for Moving Pictures fills a hole in literature on film scoring in the digital age and will prove to be an invaluable resource for music educators at the university and secondary level. Amateur composers will also delight in this easy-to-use guidebook.
Mixing and mastering, the two final steps in the complex process of sound engineering, require both artistic finesse and technical facility. Even the slightest difference in the way a sound is processed can lead to a shift in the overall aesthetic of a piece, and so sound engineers must work towards an understanding of sound engineering that is particularly oriented towards the artistic and aesthetic. In order to create effective mixes, a sound engineer must maintain a distinct set of artistic goals while drawing on an in-depth understanding of the software involved in the process. Creating final masters requires specialized aural skills and a similarly advanced understanding of the software in order to fine-tune the product with respect to these goals. Mixing and Mastering in the Box addresses the practical and technological necessities of these two final steps without neglecting the creative process that is integral to the creation of high-quality recordings. Savage focuses primarily on creating mixes and masters in the Digital Audio Workstation (DAW), or "in the box," currently a popular platform in the field of sound engineering due to the creative advantages and advanced technological capabilities it offers to its users. However, much of the information presented in Mixing and Mastering in the Box is also applicable to analog mixing gear or a hybrid system of digital and analog tools. This book, which features over one hundred illustrations and a comprehensive companion website, is ideal for beginning or intermediate students in sound engineering with a focus on DAW, recording artists who do their own mixing and mastering, or musicians who wish to be better informed when collaborating on mixes and masters.
Understanding and Crafting the Mix, 3rd edition provides the framework to identify, evaluate, and shape your recordings with clear and systematic methods. Featuring numerous exercises, this third edition allows you to develop critical listening and analytical skills to gain greater control over the quality of your recordings. Sample production sequences and descriptions of the recording engineer's role as composer, conductor, and performer provide you with a clear view of the entire recording process. Dr. William Moylan takes an inside look into a range of iconic popular music, thus offering insights into making meaningful sound judgments during recording. His unique focus on the aesthetic of recording and mixing will allow you to immediately and artfully apply his expertise while at the mixing desk. A companion website features recorded tracks to use in exercises, reference materials, additional examples of mixes and sound qualities, and mixed tracks.
Apple's iPods continue to set the bar for media players, with bold new features like the Touch's supersized screen and Siri voice control. But iPods still lack a guide to all their features. That's where this full-color book comes in. It shows you how to play music, movies, and slideshows; shoot photos and videos; and navigate Apple's redesigned iTunes media-management program. The important stuff you need to know: Fill it up. Load your iPod with music, photos, movies, TV shows, games, ebooks, and podcasts. Manage your stuff. Download media and apps from the iTunes and App Stores, then organize your collection. Tackle the Touch. Send email and instant messages, make FaceTime calls, and shoot photos and HD video with the Touch's 5-megapixel camera. Go wireless. Use the Touch's new iOS 6 software to sync content wirelessly. Relish the Nano. Enjoy video and photos on the Nano's new big screen, and chart your workouts with the Nike+ pedometer. Master the Shuffle and Classic. Get mucho music on the little Shuffle, and use the Classic's giant hard drive to tote around your audio and video collections. Pump it up. Blast iPod tunes through your home and car stereo.
Re-Making Sound is concise and flexible primer to sound studies. It takes students through six ways of conceptualizing sound and its links to other social phenomena: soundscapes; noise; sound and semiotics of the voice; sound and/through/in text; background sound/sound design; and sound art. Each chapter summarizes the history and scholarly theoretical underpinnings of these areas and concludes with a student activity that concretizes the historical and theoretical discussion via sound-making projects. With chapters designed to be flexible and non-sequential, the text fits within various course designs, and includes an introduction to key concepts in sound and sound studies, a cumulative concluding chapter with sound accompanying podcast exercise, and an extensive bibliography for students to pursue sound studies beyond the book itself.
Based on educational theory, and on recognized music teaching methods, Theory and Practice of Technology-Based Music Instruction develops a framework for examining music teaching that uses technology to introduce, reinforce, and assess skills and concepts. The framework guides in-depth discussions about theoretical and philosophical foundations of technology-based music instruction (TBMI), materials for teaching, teaching behaviors, and assessment of student work, teacher work, and fit of technology into the music program. The book includes examples of TBMI lessons from real teachers, and analyses of the successful and developing parts of these lessons. Also included are Profiles of Practice: firsthand accounts of music teachers using technology in their classrooms based on the author's observations, and the teachers' own reflections on their work. Because TBMI is situated in the world of public education, issues of accountability and standards are addressed. Also included are recommendations for professional development in technology based music instruction. Finally, the text looks to the future to discuss emerging technologies, alternative ensembles, and social issues that may impact technology based music instruction in years to come.
Praise for the Too Fast To Live Too Young To Die exhibition: "A fascinating look at how punk and new wave music met the eye" New York Times "An absolute joy" Financial Times The largest unique collection of printed memorabilia from the punk and post-punk movements. Andrew Krivine began collecting punk memorabilia in 1977 when punk exploded onto the scene. Since then, Andrew has amassed one of the world s largest collection of punk graphic design and memorabilia. This book features a carefully curated selection of over 650 posters, club flyers, record covers and adverts from the collection. Together they represent the prime years of punk which changed the world of graphic design forever with its do-it-yourself aesthetics. The artworks are put into context by graphic design experts, academics and commentators. Among them former art director of New York Times Steven Heller, reader in graphic design at the London College of Communication Dr Russ Bestley, graphic design writer Rick Poynor, designer Malcolm Garrett and Pulitzer Prize-winning editor Michael Wilde. The book spans the growth and evolution of punk on both sides of the Atlantic including The Clash, The Buzzocks, Iggy Pop and The Stooges, Television, The Ramones, Patti Smith, Talking Heads, Devo, Blondie, Flying Lizards, Public Image Ltd, The Only Ones, The Slits, New Order, REM and Joy Division. A collectable item itself, the book is beautifully produced with front and back cover artwork by Malcolm Garrett and Peter Saville, the designers behind some of punk s most memorable album covers. Arguably the most essential and final work on the graphic design revolution within the punk and post-punk movements of the UK and America, Too Fast To Live Too Young To Die will appeal to punk fans and graphic designers alike. Part of Andrew s collection is currently touring the world as the Too Fast To Live Too Young To Die exhibition and has been on display at the Museum of Arts and Design in New York among other museums.
Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to bear in the transmission of embodied knowledge: how a Grand Theft Auto player uses a virtual radio to hear with her avatar's ears; how a Guitar Hero player channels the experience of a live rock performer; and how a beginning guitar student translates a two-dimensional, pre-recorded online music lesson into three-dimensional physical practice and an intimate relationship with a distant teacher. Through a series of engaging ethnographic case studies, Miller demonstrates that our everyday experiences with interactive digital media are gradually transforming our understanding of musicality, creativity, play, and participation.
In Max/MSP/Jitter for Music, expert author and music technologist
V. J. Manzo provides a user-friendly introduction to a powerful
programming language that can be used to write custom software for
musical interaction. Through clear, step-by-step instructions
illustrated with numerous examples of working systems, the book
equips you with everything you need to know in order to design and
complete meaningful music projects. The book also discusses ways to
interact with software beyond the mouse and keyboard through use of
camera tracking, pitch tracking, video game controllers, sensors,
mobile devices, and more.
This ground-breaking book is the first-ever study of the role played in musical history by song collectors. This is the first-ever book about song collectors, music's unsung heroes. They include the Armenian priest who sacrificed his life to preserve the folk music which the Turks were trying to erase in the 1915 Genocide; the prisoner in a Nazi concentration camp who secretly noted down the songs of doomed Jewish inmates; the British singer who went veiled into Afghanistan to learn, record and perform the music the Taliban wanted to silence. Some collectors have been fired by political idealism - Bartok championing Hungarian peasant music, the Lomaxes bringing the blues out of Mississippi penitentiaries, and transmitting them to the world. Many collectors have been priests - French Jesuits noting down labyrinthine forms in eighteenth-century Beijing, English vicars tracking songs in nineteenth-century Somerset. Others have been wonderfully colourful oddballs. Today's collectors are striving heroically to preserve endangered musics, whether rare forms of Balinese gamelan, the wind-band music of Chinese villages, or the sophisticated polyphony of Central African Pygmies. With globalisation, urbanisation and Westernisation causing an irreversible erosion of the world's musical diversity, Michael Church suggests we may be seeing folk music's 'end of history'. Old forms are dying as the conditions for their survival - or replacement - disappear; the death of villages means the death of village musical culture. This ground-breaking book is the sequel to the author's award-winning The Other Classical Musics, and it concludes with an inventory of the musics now under threat, or already lost for ever.
John Cage's disdain for records was legendary. He repeatedly spoke of the ways in which recorded music was antithetical to his work. In Records Ruin the Landscape, David Grubbs argues that, following Cage, new genres in experimental and avant-garde music in the 1960s were particularly ill suited to be represented in the form of a recording. These activities include indeterminate music, long-duration minimalism, text scores, happenings, live electronic music, free jazz, and free improvisation. How could these proudly evanescent performance practices have been adequately represented on an LP? In their day, few of these works circulated in recorded form. By contrast, contemporary listeners can encounter this music not only through a flood of LP and CD releases of archival recordings but also in even greater volume through Internet file sharing and online resources. Present-day listeners are coming to know that era's experimental music through the recorded artifacts of composers and musicians who largely disavowed recordings. In Records Ruin the Landscape, Grubbs surveys a musical landscape marked by altered listening practices.
"...a terrific read for lovers of great music and vinyl" -Ruth O'Connor, Irish Examiner "Peppered with more than 200 colour and black and white images, this book shows off how photogenic the world of vinyl is for photographers." -Amateur Photography "From a recording medium to a cult object - this book is for fans of music and vintage items." -New Design The good old record is still spinning! With its demise predicted over and over, the vinyl has shown itself to triumphant over technology trends, beloved by music professionals and fans, collectors and DJs alike. This richly illustrated photo book celebrates the history of the record with over 200 colour and black and white images, seasoned with essential vinyl knowledge on record magazines, consoles, shops and cafes. From the art legends who shaped the cover art to the LPs that became coveted collector's items, this is a must-have compendium for all vinyl fans and collectors. Text in English and German.
Audio Production and Critical Listening: Technical Ear Training, Second Edition develops your critical and expert listening skills, enabling you to listen to audio like an award-winning engineer. Featuring an accessible writing style, this new edition includes information on objective measurements of sound, technical descriptions of signal processing, and their relationships to subjective impressions of sound. It also includes information on hearing conservation, ear plugs, and listening levels, as well as bias in the listening process. The interactive web browser-based "ear training" software practice modules provide experience identifying various types of signal processes and manipulations. Working alongside the clear and detailed explanations in the book, this software completes the learning package that will help you train you ears to listen and really "hear" your recordings. This all-new edition has been updated to include: Audio and psychoacoustic theories to inform and expand your critical listening practice. Access to integrated software that promotes listening skills development through audio examples found in actual recording and production work, listening exercises, and tests. Cutting-edge interactive practice modules created to increase your experience. More examples of sound recordings analysis. New outline for progressing through the EQ ear training software module with listening exercises and tips.
Sound Systems: Design and Optimization provides an accessible and unique perspective on the behavior of sound systems in the practical world. The third edition reflects current trends in the audio field thereby providing readers with the newest methodologies and techniques. In this greatly expanded new edition, you'll find clearer explanations, a more streamlined organization, increased coverage of current technologies and comprehensive case studies of the author's award-winning work in the field. As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills. This book helps you: Improve your design and optimization decisions by understanding how audiences perceive reinforced sound Use modern analyzers and prediction programs to select speaker placement, equalization, delay and level settings based on how loudspeakers interact in the space Define speaker array configurations and design strategies that maximize the potential for spatial uniformity Gain a comprehensive understanding of the tools and techniques required to generate a design that will create a successful transmission/reception model
In talking about contemporary media, we often use a language of newness, applying words like "revolution" and "disruption." Yet, the emergence of new sound media technologies and content-from the earliest internet radio broadcasts to the development of algorithmic music services and the origins of podcasting-are not a disruption, but a continuation of the century-long history of radio. Today's most innovative media makers are reintroducing forms of audio storytelling from radio's past. Sound Streams is the first book to historicize radio-internet convergence from the early '90s through the present, demonstrating how so-called new media represent an evolutionary shift that is nevertheless historically consistent with earlier modes of broadcasting. Various iterations of internet radio, from streaming audio to podcasting, are all new radio practices rather than each being a separate new medium: radio is any sound media that is purposefully crafted to be heard by an audience. Rather than a particular set of technologies or textual conventions, web-based broadcasting combines unique practices and features and ideas from radio history. In addition, there exists a distinctive conversationality and reflexivity to radio talk, including a propensity for personal stories and emotional disclosure, that suits networked digital media culture. What media convergence has done is extend and intensify radio's logics of connectivity and sharing; sonically mediated personal expression intended for public consideration abounds in online media networks. Sound Streams marks a significant contribution to digital media and internet studies. Its mix of cultural history, industry research, and genre and formal analysis, especially of contemporary audio storytelling, will appeal to media scholars, radio and podcast practitioners, audio journalism students, and dedicated podcast fans.
Whether you're a pro or an amateur, a musician or into multimedia,
you can't afford to guess about audio wiring. The Audio Wiring
Guide is a comprehensive, easy-to-use guide that explains exactly
what you need to know. No matter the size of your wiring project or
installation, this handy tool provides you with the essential
information you need and the techniques to use it.
Fully updated throughout this best selling title on surround sound
offers you a wealth of practical information, now considered the go
to book for those requiring a working knowledge. Concentrating
specifically on surround audio, Holman provides clear comprehensive
explanations of complex concepts, making this a must have book for
all those in the field.
A comprehensive guide to London's 60 independent record shops. Features extensive original photography by Sam Mellish that documents and celebrates London's record shop culture. From the author of the bestselling The 500 Hidden Secrets of London. Forms part of a wider series that explores creative London. London's record shop scene is at its most vital and buoyant point since the 1990s, following a resurgence of interest in vinyl over recent years. Tom Greig, who has immersed himself in the world of London's record shops for close to two decades, profiles and tells the story of 60 distinctive independent record stores, selling both new and used vinyl. Vinyl London is at once a practical guide, featuring maps, addresses, opening times and stock information, and an attractive visual celebration of London's record shops. The book is organised geographically, and contains the following chapters; Soho; North; East; South; West; Suburbs; Markets; Vinyl Cafes.
Master the tools and day-to-day practices of music recording and production. Learn the ins and outs of room acoustics and designing a studio. Gain techniques for mic placement and running a session. Get a solid grounding in both theory and industry practice. Modern Recording Techniques, the bestselling, authoritative guide to recording, provides everything you need to improve your craft. "If you're serious about recording--whether you're an amateur enthusiast, a student, a musician, or an audio professional, you'll find this book an informative, in-depth, cover-to-cover read and a useful reference manual...an excellent read and a must-have reference book." - MusicTech magazine Expanded to include the latest digital audio technology, the eighth edition now has sections on touch technology, tablets, and newer connectivity options, such as Thunderbolt. It also includes revamped graphics throughout, and major updates of the sections covering DAWs, MIDI, and mastering. Whether you are just starting out or are looking for a step-up in the industry, Modern Recording Techniques provides an in-depth read on recording; it is a must-have for your audio bookshelf.
The EStriveE curriculum is the brainchild of online-television sensation EPensado's PlaceE and audio-publishing giant Hal Leonard. It will feature authors who are considered best in class relevant and enormously committed to education and giving back.THWe chose the name EStriveE because to attain all the key dynamics to growth in your life you simply must strive! EStriveE continues the Pensado ethos of edutainment combining education with entertainment to teach reach amplify inspire and yes to EstriveE!THTopics in EStriveE will range from vocal courses management tracking mixing social media music theory for the electronic musician miking tracking home recording marketing live instrumentation speakers headphones live sound cables connectors mastering and more. Featured authors will include such audio heavyweights as Usher's New Look Foundation rock legend Chris Lord-Alge Nashville institution the Blackbird Academy Dave Pensado pop and urban maestro Tony Maserati and Rihanna vocal producer Kuk Harrell. And there are many more all-stars to come!THAdditionally EStriveE will allow the reader to engage with other EPensado's PlaceE opportunities from bundling software such as plug-ins headphones DAWs or other gear options to also engaging with some of our most active platform partners such as Converse Rubber Tracks and Indaba. The EStriveE curriculum may make you eligible for one-on-one teaching with our superstar guests VIP access at Pensado Live Events discounts on gear and more.THYou want to know how the pros succeeded? It starts with learning how to strive!
Soon to be an Apple TV+ documentary series One of Billboard's 100 Greatest Music Books of All Time Finalist for the Los Angeles Times Book Prize, the J. Anthony Lukas Book Prize, and the Financial Times and McKinsey Business Book of the Year A New York Times Editors' Choice ONE OF THE YEAR'S BEST BOOKS: The Washington Post * The Financial Times * Slate * The Atlantic * Time * Forbes "[How Music Got Free] has the clear writing and brisk reportorial acumen of a Michael Lewis book."-Dwight Garner, The New York Times What happens when an entire generation commits the same crime? How Music Got Free is a riveting story of obsession, music, crime, and money, featuring visionaries and criminals, moguls and tech-savvy teenagers. It's about the greatest pirate in history, the most powerful executive in the music business, a revolutionary invention and an illegal website four times the size of the iTunes Music Store. Journalist Stephen Witt traces the secret history of digital music piracy, from the German audio engineers who invented the mp3, to a North Carolina compact-disc manufacturing plant where factory worker Dell Glover leaked nearly two thousand albums over the course of a decade, to the high-rises of midtown Manhattan where music executive Doug Morris cornered the global market on rap, and, finally, into the darkest recesses of the Internet. Through these interwoven narratives, Witt has written a thrilling book that depicts the moment in history when ordinary life became forever entwined with the world online-when, suddenly, all the music ever recorded was available for free. In the page-turning tradition of writers like Michael Lewis and Lawrence Wright, Witt's deeply reported first book introduces the unforgettable characters-inventors, executives, factory workers, and smugglers-who revolutionized an entire artform, and reveals for the first time the secret underworld of media pirates that transformed our digital lives. An irresistible never-before-told story of greed, cunning, genius, and deceit, How Music Got Free isn't just a story of the music industry-it's a must-read history of the Internet itself.
The Recording Industry presents a brief but comprehensive
examination of how records are made, marketed, and sold. The book
opens with an overview of popular music and its place in American
society, along with descriptions of key players in the recording
industry. In the book's second part, the making of a recording is
traced from production through marketing and retail sales. Finally,
in Part III, legal issues, including copyright and problems of
piracy, are addressed.
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