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Books > Arts & Architecture > Music > Music recording & reproduction
Based on educational theory, and on recognized music teaching methods, Theory and Practice of Technology-Based Music Instruction develops a framework for examining music teaching that uses technology to introduce, reinforce, and assess skills and concepts. The framework guides in-depth discussions about theoretical and philosophical foundations of technology-based music instruction (TBMI), materials for teaching, teaching behaviors, and assessment of student work, teacher work, and fit of technology into the music program. The book includes examples of TBMI lessons from real teachers, and analyses of the successful and developing parts of these lessons. Also included are Profiles of Practice: firsthand accounts of music teachers using technology in their classrooms based on the author's observations, and the teachers' own reflections on their work. Because TBMI is situated in the world of public education, issues of accountability and standards are addressed. Also included are recommendations for professional development in technology based music instruction. Finally, the text looks to the future to discuss emerging technologies, alternative ensembles, and social issues that may impact technology based music instruction in years to come.
During the twentieth century, electronic technology enabled the explosive development of new tools for the production, performance, dissemination and conservation of music. The era of the mechanical reproduction of music has, rather ironically, opened up new perspectives, which have contributed to the revitalisation of the performer's role and the concept of music as performance. This book examines questions related to music that cannot be set in conventional notation, reporting and reflecting on current research and creative practice primarily in live electronic music. It studies compositions for which the musical text is problematic, that is, non-existent, incomplete, insufficiently precise or transmitted in a nontraditional format. Thus, at the core of this project is an absence. The objects of study lack a reliably precise graphical representation of the work as the composer or the composer/performer conceived or imagined it. How do we compose, perform and study music that cannot be set in conventional notation? The authors of this book examine this problem from the complementary perspectives of the composer, the performer, the musical assistant, the audio engineer, the computer scientist and the musicologist.
Getting Great Sounds: The Microphone Book imparts microphone tips and tricks of the pros to make them available to any sound engineer or home studio enthusiast. It explains aspects of all kinds of microphones, how they work, and how to use them in session recording. A well-known recording engineer with decades of industry experience, Tom Lubin presents technical information in a friendly, straightforward, and easy-to-grasp way, based on real-life experiences. This third edition includes a review of key practices at the end of chapters and a new section that provides an overview of microphone manufacturers you may not have heard of. There are now over one hundred and fifty companies making microphones for studio applications of one form or another, and most are small companies owned by people who are passionate about good sound. These companies feature high quality microphones, and many use classic designs with more affordable prices. How to choose and use microphones was once a skill passed down from senior sound engineers to their assistants as they would listen and learn by observation. Today, few large studios have assistant engineers, and an overwhelming number of studios are operated by their owners who are often self-taught and lack the benefit of the big-studio tutelage. This book is your guide to understanding the ins and outs of microphones and music studio production.
Inside Computer Music is an investigation of how new technological developments have influenced the creative possibilities of composers of computer music in the last 50 years. This book combines detailed research into the development of computer music techniques with nine case studies that analyze key works in the musical and technical development of computer music. The book's companion website offers demonstration videos of the techniques used and downloadable software. There, readers can view interviews and test emulations of the software used by the composers for themselves. The software also presents musical analyses of each of the nine case studies to enable readers to engage with the musical structure aurally and interactively.
Modern Recording Techniques is the bestselling, authoritative guide to sound and music recording. Whether you're just starting out or are looking for a step-up in the industry, Modern Recording Techniques provides an in-depth read on the art and technologies of music production. It's a must-have reference for all audio bookshelves. Using its familiar and accessible writing style, this ninth edition has been fully updated, presenting the latest production technologies and includes an in-depth coverage of the DAW, networked audio, MIDI, signal processing and much more. A robust companion website features video tutorials, web-links, an online glossary, flashcards, and a link to the author's blog. Instructor resources include a test bank and an instructor's manual. The ninth edition includes:Updated tips, tricks and insights for getting the best out of your studio; An introduction to the Apple iOS in music production; Introductions to new technologies and important retro studio techniques; The latest advancements in DAW systems, signal processing, mixing and mastering.
From behind the walls of a handful of well-hidden, unlikely recording studios in the Los Angeles area, legends-in-waiting created masterpiece albums. It was a time of astonishing creativity and unprecedented fame and fortune. It was also a time of unfettered excess that threatened to unravel everything along the way. With access that only a longtime music business insider can provide, Kent Hartman packs Goodnight, L.A. with never-before-told stories about the most prolific time and iconic place in rock 'n' roll history. He brings the stories to life through new in-depth interviews with classic rock artists and famous producers. What Hartman's The Wrecking Crew was to pop singles, AM radio, and the '60s, Goodnight, L.A. is to album cuts, FM radio, and the high-flying, hard-rocking '70s and '80s.
Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. You'll not only learn how to synthesize and process digital audio, you'll also explore audio analysis and visualization with this API. Learn Web Audio API, including audio graphs and the audio nodes Provide quick feedback to user actions by scheduling sounds with the API's precise timing model Control gain, volume, and loudness, and dive into clipping and crossfading Understand pitch and frequency: use tools to manipulate soundforms directly with JavaScript Generate synthetic sound effects and learn how to spatialize sound in 3D space Use Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API
Praise for the Too Fast To Live Too Young To Die exhibition: "A fascinating look at how punk and new wave music met the eye" New York Times "An absolute joy" Financial Times The largest unique collection of printed memorabilia from the punk and post-punk movements. Andrew Krivine began collecting punk memorabilia in 1977 when punk exploded onto the scene. Since then, Andrew has amassed one of the world s largest collection of punk graphic design and memorabilia. This book features a carefully curated selection of over 650 posters, club flyers, record covers and adverts from the collection. Together they represent the prime years of punk which changed the world of graphic design forever with its do-it-yourself aesthetics. The artworks are put into context by graphic design experts, academics and commentators. Among them former art director of New York Times Steven Heller, reader in graphic design at the London College of Communication Dr Russ Bestley, graphic design writer Rick Poynor, designer Malcolm Garrett and Pulitzer Prize-winning editor Michael Wilde. The book spans the growth and evolution of punk on both sides of the Atlantic including The Clash, The Buzzocks, Iggy Pop and The Stooges, Television, The Ramones, Patti Smith, Talking Heads, Devo, Blondie, Flying Lizards, Public Image Ltd, The Only Ones, The Slits, New Order, REM and Joy Division. A collectable item itself, the book is beautifully produced with front and back cover artwork by Malcolm Garrett and Peter Saville, the designers behind some of punk s most memorable album covers. Arguably the most essential and final work on the graphic design revolution within the punk and post-punk movements of the UK and America, Too Fast To Live Too Young To Die will appeal to punk fans and graphic designers alike. Part of Andrew s collection is currently touring the world as the Too Fast To Live Too Young To Die exhibition and has been on display at the Museum of Arts and Design in New York among other museums.
Leverage the power of FL Studio 20 to create and compose production-quality songs and develop professional music production skills Key Features Leverage the power of FL Studio to create your own production-level music Develop widely applicable music production skills and learn how to promote your music Utilize cutting-edge tools to fuel your creative ideas and publish your songs Book DescriptionFL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs. What you will learn Get up and running with FL Studio 20 Record live instruments and vocals and process them Compose melodies and chord progressions on the Piano roll Discover mixing techniques and apply effects to your tracks Explore best practices to produce music like a professional Publish songs in online stores and promote your music effectively Who this book is forThis book is for music producers, composers, songwriters, DJs, and audio engineers interested in creating their own music, improving music production skills, mixing and mastering music, and selling songs online. To get started with this book, all you need is a computer and FL Studio.
What did the term 'author' denote for Lutheran musicians in the generations between Heinrich Schutz and Johann Sebastian Bach? As part of the Musical Performance and Reception series, this book examines attitudes to authorship as revealed in the production, performance and reception of music in seventeenth-century German lands. Analysing a wide array of archival, musical, philosophical and theological texts, this study illuminates notions of creativity in the period and the ways in which individuality was projected and detected in printed and manuscript music. Its investigation of musical ownership and regulation shows how composers appealed to princely authority to protect their publications, and how town councils sought to control the compositional efforts of their church musicians. Interpreting authorship as a dialogue between authority and individuality, this book uses an interdisciplinary approach to explore changing attitudes to the self in the era between Schutz and Bach.
_________ 'Hepworth's knowledge and understanding of rock history is prodigious ... [a] hugely entertaining study of the LP's golden age' The Times _________ The era of the LP began in 1967, with 'Sgt Pepper'; The Beatles didn't just collect together a bunch of songs, they Made An Album. Henceforth, everybody else wanted to Make An Album. The end came only fifteen years later, coinciding with the release of Michael Jackson's 'Thriller'. By then the Walkman had taken music out of the home and into the streets and the record business had begun trying to reverse-engineer the creative process in order to make big money. Nobody would play music or listen to it in quite the same way ever again. It was a short but transformative time. Musicians became 'artists' and we, the people, patrons of the arts. The LP itself had been a mark of sophistication, a measure of wealth, an instrument of education, a poster saying things you dare not say yourself, a means of attracting the opposite sex, and, for many, the single most desirable object in their lives. This is the story of that time; it takes us from recording studios where musicians were doing things that had never been done before to the sparsely furnished apartments where their efforts would be received like visitations from a higher power. This is the story of how LPs saved our lives.
Emphasising the creative aspect of music technology, this introduction sets out an overview of the field for music students in a non-scientific and straightforward way. Engaging and user-friendly, the book covers studio concepts: basic audio and the studio workflow, including audio and MIDI recording. It explores synthesisers, samplers and drum machines as well as basic concepts for electronic performance. In considering the role of the DJ, the book addresses remixing and production, drawing upon many examples from the popular music repertoire as well as looking at the studio as an experimental laboratory. The creative workflow involved in music for media is discussed, as well as controllers for performance and the basics of hacking electronics for music. The book as a whole reflects the many exciting areas found today in music technology and aims to set aspiring musicians off on a journey of discovery in electronic music.
Now in its fourth edition, The Art of Music Production has established itself as the definitive guide to the art and business of music production and a primary teaching tool for college programs. It is the first book to comprehensively analyze and describe the non-technical role of the music producer. Author Richard James Burgess lays out the complex field of music production by defining the several distinct roles that fall under the rubric of music producer. In this completely updated and revised fourth edition of a book already lauded as "the most comprehensive guide to record production ever published," Burgess has expanded and refined the types of producers, bringing them fully up to date. The first part of the book outlines the underlying theory of the art of music production. The second part focuses on the practical aspects of the job including training, getting into the business, day-to-day responsibilities, potential earnings, managers, lawyers, and - most importantly - the musical, financial, and interpersonal relationships producers have with artists and their labels. The book is packed with insights from the most successful music producers ranging from today's chart-toppers to the beginnings of recorded sound, including mainstream and many niche genres. The book also features many revealing anecdotes about the business, including the stars and the challenges (from daily to career-related) a producer faces. Burgess addresses the changes in the nature of music production that have been brought about by technology and, in particular, the paradigmatic millennial shift that has occurred with digital recording and distribution. Burgess's lifelong experience in the recording industry as a studio musician, artist, producer, manager, and marketer combined with his extensive academic research in the field brings a unique breadth and depth of understanding to the topic.
In 1980 a young musician and engineer, recently graduated from Cambridge with a degree in architecture, decided to start a music studio. That person was Philip Bagenal and the studio he started was Eastcote Studios. Situated north of Ladbroke Grove, Eastcote would go on to become one of the most important and influential of London music studios. It is where Massive Attack recorded their seminal first album, Blue Lines, where Neneh Cherry recorded as well as Tricky and Seal in the 1980s and early 90s, and where Mute Records recorded many of their artists, including Depeche Mode. Then in the late 90s it became a central part of the brit pop scene with Placebo, Elastica and Suede and more recently where a new generation of musicians, from Adele to the Arctic Monkeys, the Kaiser Chiefs to Mumford & Sons, created some of their greatest albums. But this book tells the story of so much more: of why it became so successful, about the bands you may never have heard of, the sessions that collapsed into chaos and the triumphs on the other side. And about the anti-authoritarian sound magician that was Philip Bagenal.
Selling Digital Music, Formatting Culture documents the transition of recorded music on CDs to music as digital files on computers. More than two decades after the first digital music files began circulating in online archives and playing through new software media players, we have yet to fully internalize the cultural and aesthetic consequences of these shifts. Tracing the emergence of what Jeremy Wade Morris calls the "digital music commodity," Selling Digital Music, Formatting Culture considers how a conflicted assemblage of technologies, users, and industries helped reformat popular music's meanings and uses. Through case studies of five key technologies - Winamp, metadata, Napster, iTunes, and cloud computing - this book explores how music listeners gradually came to understand computers and digital files as suitable replacements for their stereos and CD. Morris connects industrial production, popular culture, technology, and commerce in a narrative involving the aesthetics of music and computers, and the labor of producers and everyday users, as well as the value that listeners make and take from digital objects and cultural goods. Above all, Selling Digital Music, Formatting Culture is a sounding out of music's encounters with the interfaces, metadata, and algorithms of digital culture and of why the shifting form of the music commodity matters for the music and other media we love.
Sibelius is an incredible application, that is feature-rich and easy to use if you know how. It can help professional musicians as well as students and those who are just starting out. With expert advice on this great music app you will be able to create, edit and print publication-quality musical scores, as well as hear your music played back. This book includes step-by-step instructions for tasks such as creating your first score, building up your composition and sharing your work with others, and gives simple tips to enhance your compositions. Find all the information you need - made easy - in this great practical guide.
Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Unleash your iPod touch and take it to the limit using secret tips and techniques. Fast and fun to read, Taking Your iPod touch 5 to the Max will help you get the most out of iOS 5 on your iPod touch. You'll find all the best undocumented tricks, as well as the most efficient and enjoyable introduction to the iPod touch available. Starting with the basics, you'll quickly move on to discover the iPod touch's hidden potential, like how to connect to a TV and get contract-free VoIP. From e-mail and surfing the Web, to using iTunes, iBooks, games, photos, ripping DVDs and getting free VoIP with Skype or FaceTime--whether you have a new iPod touch, or an older iPod touch with iOS 5, you'll find it all in this book. You'll even learn tips on where to get the best and cheapest iPod touch accessories. Get ready to take iPod touch to the max What you'll learn * How to get your music, videos, and data onto your iPod touch * How to manage your media * Tips for shopping in the App Store and iTunes Store * Getting the most out of iBooks * Using Mail on your iPod touch * Keeping in touch with FaceTime Who this book is for Anyone who wants to get the most out of their iPod touch 5.Table of Contents * Bringing Home the iPod touch * Putting Your Data and Media on the iPod touch * Interacting with Your iPod touch * Browsing with Wi-fi and Safari * Touching Photos and Videos * Touching Your Music * Shopping at the iTunes Store * Shopping at the App Store * Reading and Buying Books with iBooks * Setting Up and Using Mail * Staying on Time and Getting There * Using your Desk Set * Photographing and Recording the World Around You * Video Calling with FaceTime * Customizing Your iPod touch
In this behind-the-scenes look at the making of Fleetwood Mac s epic, platinum-selling double album, Tusk, producers and engineers Ken Caillat and Hernan Rojas tell their stories of spending a year with the band in their new million-dollar studio trying to follow up Rumours, the biggest rock album of the time. Following their massive success, the band continued its infamous soap opera when its musical leader and guitarist, Lindsey Buckingham, threatened to quit if he didn t get things his way, resulting in clashes not only with his band but especially Caillat, who had been essential to the band s Grammy-winning sound. Hernan Rojas s story recounts a young man who leaves Chile after General Pinochet s coup to seek his future in the music industry of Los Angeles, where he finds success at one of the hottest studios in town. When Fleetwood Mac arrives, Rojas falls in love with its star singer, Stevie Nicks, and the two of them become romantically involved. Throughout the book, both Caillat and Rojas d.
Most choirs spend their rehearsal time focusing on notes, rhythms, and precision. They rarely, if ever, discuss a song s meaning and feeling, even though those elements are precisely what draws people to the music in the first place. Thousands of books have been written about choral technique, teaching people how to sing technically well. What sets The Heart of Vocal Harmony apart is its focus on honest unified expression and the process of delivering an emotionally compelling performance. It delves into an underdeveloped vocal topic the heart of the music and the process involved with expressing it. The Heart of Vocal Harmony is not just for a cappella groups it is also for vocal harmony groups, ensembles, and choirs at all levels, with or without instruments. In addition to the process, the book features discussions with some of the biggest luminaries in vocal harmony: composers, arrangers, directors, singers, and groups including Eric Whitacre, Pentatonix, the Manhattan Transfer, and more! |
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