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Books > Arts & Architecture > Music > Music recording & reproduction
This book contains nine pieces from ABRSM's Grade 5 Cello syllabus for 2020-2023, three pieces chosen from each of Lists A, B and C. The pieces have been carefully selected to offer an attractive and varied range of styles, creating a collection that provides an excellent source of repertoire to suit every performer. The book also contains helpful footnotes and, for those preparing for exams, useful syllabus information. Inspiring recordings of the nine pieces featured in this book, plus piano accompaniment tracks, are available. These can be purchased as part of the Cello Exam Pieces with CD package or as audio downloads (see https://shop.abrsm.org/audiodownloads for more details).
This book contains nine pieces from ABRSM’s Grade 4 Cello syllabus for 2020–2023, three pieces chosen from each of Lists A, B and C. The pieces have been carefully selected to offer an attractive and varied range of styles, creating a collection that provides an excellent source of repertoire to suit every performer. The book also contains helpful footnotes and, for those preparing for exams, useful syllabus information. Inspiring recordings of the nine pieces featured in this book, plus piano accompaniment tracks, are available. These can be purchased as part of the Cello Exam Pieces with CD package or as audio downloads (see www.abrsmdownloads.org for more details).
With Computational Thinking in Sound, veteran educators Gena R. Greher and Jesse M. Heines provide the first book ever written for music fundamentals educators which is devoted specifically to music, sound, and technology. The authors demonstrate how the range of mental tools in computer science - for example, analytical thought, system design, and problem design and solution - can be fruitfully applied to music education, including examples of successful student work. While technology instruction in music education has traditionally focused on teaching how computers and software work to produce music, Greher and Heines offer context: a clear understanding of how music technology can be structured around a set of learning challenges and tasks of the type common in computer science classrooms. Using a learner-centered approach that emphasizes project-based experiences, the book provides music educators with multiple strategies to explore, create, and solve problems with music and technology in equal parts. It also provides examples of hands-on activities which encourage students, alone and in interdisciplinary groups, to explore the basic principles that underlie today's music technology and which expose them to current multimedia development tools.
Movies have never been the same since MTV. While the classic symphonic film score promised direct insight into a character's mind, the expanded role of popular music has made more ambiguous the question of when, if ever, we are allowed to see or share a character's emotions. As a result, the potential for irony and ambiguity has multiplied exponentially, and characterization and narrative capacities have fragmented. At the most basic level, this new aesthetic has required filmgoers to renegotiate some of their most basic instinctual connections with the human voice and with any sense of a filmmaking self. Music videos widened the creative vocabulary of filmmaking: they increased speeds of event in cinema and deflecting filmmakers from narrative, characterization, and storytelling toward a concentration on situation, feeling, mood, and time. Popular Music and the New Auteur charts the impact of music videos on seven visionary directors: Martin Scorsese, Sofia Coppola, David Lynch, Wong Kar-Wai, the Coen brothers, Quentin Tarantino, and Wes Anderson. Ashby and his contributors define these filmmakers' relation to the soundtrack as their key authorial gesture. These filmmakers demonstrate a fresh kind of cinematic musicality by writing against music rather than against script, and allowing pop songs a determining role in narrative and imagery. Featuring important new theoretical work by some of the most stimulating and provocative writers in the area today, Popular Music and the New Auteur will be required reading for all who study film music and sound. It will also be particularly relevant for readers in popular music studies, and its intervention in the ongoing debate on auteurism will make it necessary reading in film studies.
Jerome Hines has interviewed 40 singers, a speech therapist, and a throat specialist to provide this invaluable collection of advice for all singers. This collection includes the commentary of Licia Albanese, Franco Corelli, Placido Domingo, Nicolai Gedda, Marilyn Horne, Sherrill Milnes, Birgit Nilsson, Luciano Pavarotti, Rose Ponselle, Beverly Sills, Joan Sutherland and many others. "Probably the best book on the subject." Publishers Weekly
Inside Computer Music is an investigation of how new technological developments have influenced the creative possibilities of composers of computer music in the last 50 years. This book combines detailed research into the development of computer music techniques with nine case studies that analyze key works in the musical and technical development of computer music. The book's companion website offers demonstration videos of the techniques used and downloadable software. There, readers can view interviews and test emulations of the software used by the composers for themselves. The software also presents musical analyses of each of the nine case studies to enable readers to engage with the musical structure aurally and interactively.
This 224 page book, which is accompanied by online media with over 10 hours of content, gives an in-depth insight into Rob's approach of working with subtractive synthesis. In 2001, Rob Papen began giving exclusive masterclasses teaching 'synthesizer sound design" in his studio. For these training sessions, Rob developed his own method to explain the secrets of subtractive synthesis, called "The 4 Element Synth". This masterclass training is now transformed into a combined book and online media package that also delivers numerous 'tips and tricks' which will help you to design and tweak your own sounds. Throughout the masterclass, a variety of hardware and software synthesizers are explored. We are sure this synthesizer sound design training is an eye-opener for every synthesizer player, from novice to pro. A must have for everyone who takes his sounds seriously!
The story of recorded sound - the technological developments, the people that made them happen and the impact they had on society - from the earliest inventions via the phonograph to LPs, EPs and the recent resurgence of vinyl. While Thomas Edison's phonograph, the first device that could both record and reproduce sound, represented an important turning point in the story of recorded sound, it was really only the tip of the iceberg, and came after decades of invention, tinkering and experiment. Into the Groove tells the story of the birth of recorded sound, from the earliest serious attempts in the 1850s all the way up to the vinyl resurgence we're currently enjoying. This book celebrates the ingenuity, rivalries and science of the modulated groove. Vinyl collector and music buff Jonathan Scott dissects a mind-blowing feat that we all take for granted today - the domestication of sound. He examines the first attempts to record and reproduce sounds, the origin of the phonograph, and the development of commercial shellac discs. Later he moves through the fascinating story of the LP record, from the rise of electric recording to the fall of 7-inch vinyl, the competing speed and format wars, and an epilogue that takes the story up to the present-day return of vinyl to vogue. Into the Groove is the story of the science of sound - the technological developments, the humans that made them happen and the impact they had on society. It uncovers tales of intrigue and betrayal, court battles and lesser-known names who are often left out of most histories. Read this book, and find a new appreciation of the not-so-simple black disc that holds a special place in the history of music and sound.
In Max/MSP/Jitter for Music, expert author and music technologist
V. J. Manzo provides a user-friendly introduction to a powerful
programming language that can be used to write custom software for
musical interaction. Through clear, step-by-step instructions
illustrated with numerous examples of working systems, the book
equips you with everything you need to know in order to design and
complete meaningful music projects. The book also discusses ways to
interact with software beyond the mouse and keyboard through use of
camera tracking, pitch tracking, video game controllers, sensors,
mobile devices, and more.
The ABRSM Songbook Plus series features a wealth of material from ABRSM's 2018 Singing syllabus. This Grade 2 book contains favourites such as 'The Hippopotamus' and 'A Windmill in Old Amsterdam'; songs from stage and screen including 'Deliver us' from The Prince of Egypt and 'Singin' in the Rain'; and fresh, original arrangements of the traditional ballads 'Land of the silver birch' and 'The winter it is past'. Notes on the songs are also included, to aid practice and performance. With three pieces from each of Lists A and B, and six from List C, this unrivalled choice of repertoire is an essential collection for those preparing for exams, and will inspire everyone who loves to sing.
Audio recordings are the calling card with which musicians share
and promote their work so a knowledge of recording techniques and
technologies is essential to the 21st century musician. Recording
On a Budget provides a comprehensive introduction to the recording
arts from a budget-conscious perspective. Written by a professional
musician and educator, this book is ideal for musicians, educators,
music students, songwriters and hobbyists. . Musicians who are interested in recording a quality CD or
demo
Apple's iPods continue to set the bar for media players, with bold new features like the Touch's supersized screen and Siri voice control. But iPods still lack a guide to all their features. That's where this full-color book comes in. It shows you how to play music, movies, and slideshows; shoot photos and videos; and navigate Apple's redesigned iTunes media-management program. The important stuff you need to know: Fill it up. Load your iPod with music, photos, movies, TV shows, games, ebooks, and podcasts. Manage your stuff. Download media and apps from the iTunes and App Stores, then organize your collection. Tackle the Touch. Send email and instant messages, make FaceTime calls, and shoot photos and HD video with the Touch's 5-megapixel camera. Go wireless. Use the Touch's new iOS 6 software to sync content wirelessly. Relish the Nano. Enjoy video and photos on the Nano's new big screen, and chart your workouts with the Nike+ pedometer. Master the Shuffle and Classic. Get mucho music on the little Shuffle, and use the Classic's giant hard drive to tote around your audio and video collections. Pump it up. Blast iPod tunes through your home and car stereo.
Sound and statuary have had a complicated relationship in Western aesthetic thought since antiquity. Taking as its focus the sounding statue-a type of anthropocentric statue that invites the viewer to imagine sounds the statue might make-The Sculpted Ear rethinks this relationship in light of discourses on aurality emerging within the field of sound studies. Ryan McCormack argues that the sounding statue is best thought of not as an aesthetic object but as an event heard by people and subsequently conceptualized into being through acts of writing and performance. Constructing a history in which hearing plays an integral role in ideas about anthropocentric statuary, McCormack begins with the ancient sculpture of Laocooen before moving to a discussion of the early modern automaton known as Tipu's Tiger and the statue of the Commendatore in Mozart's Don Giovanni. Finally, he examines statues of people from the present and the past, including the singer Josephine Baker, the violinist Aleksandar Nikolov, and the actor Bob Newhart-with each case touching on some of the issues that have historically plagued the aesthetic viability of the sounding statue. McCormack convincingly demonstrates how sounding statues have served as important precursors and continuing contributors to modern ideas about the ontology of sound, technologies of sound reproduction, and performance practices blurring traditional divides between music, sculpture, and the other arts. A compelling narrative that illuminates the stories of individual sculptural objects and the audiences that hear them, this book will appeal to anyone interested in the connections between aurality and statues in the Western world, in particular scholars and students of sound studies and sensory history.
Unleash your iPod touch and take it to the limit using secret tips and techniques. Fast and fun to read, Taking Your iPod touch 5 to the Max will help you get the most out of iOS 5 on your iPod touch. You'll find all the best undocumented tricks, as well as the most efficient and enjoyable introduction to the iPod touch available. Starting with the basics, you'll quickly move on to discover the iPod touch's hidden potential, like how to connect to a TV and get contract-free VoIP. From e-mail and surfing the Web, to using iTunes, iBooks, games, photos, ripping DVDs and getting free VoIP with Skype or FaceTime--whether you have a new iPod touch, or an older iPod touch with iOS 5, you'll find it all in this book. You'll even learn tips on where to get the best and cheapest iPod touch accessories. Get ready to take iPod touch to the max What you'll learn * How to get your music, videos, and data onto your iPod touch * How to manage your media * Tips for shopping in the App Store and iTunes Store * Getting the most out of iBooks * Using Mail on your iPod touch * Keeping in touch with FaceTime Who this book is for Anyone who wants to get the most out of their iPod touch 5.Table of Contents * Bringing Home the iPod touch * Putting Your Data and Media on the iPod touch * Interacting with Your iPod touch * Browsing with Wi-fi and Safari * Touching Photos and Videos * Touching Your Music * Shopping at the iTunes Store * Shopping at the App Store * Reading and Buying Books with iBooks * Setting Up and Using Mail * Staying on Time and Getting There * Using your Desk Set * Photographing and Recording the World Around You * Video Calling with FaceTime * Customizing Your iPod touch
Rock 'n' roll was born in rural Alabama, 1923, in the form of Sam Phillips, the youngest son of a large family living in a remote colony called the Lovelace Community. His father had a gift for farming, which was brought to an end by the Depression. His mother picked guitar and showed the kind of forbearance that allowed her to name her son after the doctor who delivered him drunk and then had to be put to bed himself. And yet from these unprepossessing origins, in 1951 Phillips made what is widely considered to be the first rock 'n' roll record, Ike Turner and Jackie Brenston's 'Rocket 88'. Just two years later a shy eighteen-year-old kid with sideburns, fresh out of high school, wandered into his recording studio to make a record 'for his mother', secretly hoping that it might somehow get him noticed. His name was Elvis Presley. Elvis's success, and the subsequent triumph of rock 'n' roll, was initially propelled to an almost astonishing degree by a limited number of releases by Carl 'Blue Suede Shoes' Perkins, Johnny Cash and Jerry Lee Lewis - all from this tiny, one-man label. An engaging mix of biography and anecdote, Peter Guralnick's book brilliantly recreates one shining moment in the history of popular culture. And Sam Phillips was the man who brought it all about.
Have records, compact discs, and other sound reproduction equipment
merely provided American listeners with pleasant diversions, or
have more important historical and cultural influences flowed
through them? Do recording machines simply capture what's already
out there, or is the music somehow transformed in the dual process
of documentation and dissemination? How would our lives be
different without these machines? Such are the questions that arise
when we stop taking for granted the phenomenon of recorded music
and the phonograph itself.
Even if you haven't used GarageBand for iPad before, chances are you've heard a lot about it. When this iOS version of Apple's popular GarageBand for Mac application debuted in 2011, rave reviews began rolling in, and Apple has improved its performance and added features since then. If you've ever used GarageBand for Mac, you'll find yourself quite comfortable here -- the two apps have a lot in common. If you haven't, don't worry -- we cover everything you'll need to know in this guide. But, either way, prepare yourself for a unique experience. That's because of the unique touch interface of the iPad. Apple's GarageBand for iPhone app features several great software instruments that you can play just by touching the screen. This makes the experience of playing a guitar, for instance, or a drum set very natural for anyone who's ever played a musical instrument, and much more fun Let Minute Help show you how
The sound recorder is the 'mirror with a memory' for those who listen. With it we can capture glimpses of our reality, producing 'pictures' as we express ourselves. These may ultimately serve as reminders of who we were and of our dreams... Your recordings are the vehicle for your compositions. Improve the artistry of your productions with this techniques guide, which focuses throughout on musicality and how your decisions affect it. Author Carlos Lellis Ferreira walks you through the recording process, bringing aesthetic considerations into each discussion. Learn visually with detailed diagrams and clear explanations of best practices. Unlike many other recording books, Music Production: Recording is organized around real-world scenarios, with details about roles and responsibilities that help you navigate through key stages of production.
Tens of thousands of songs are needed each year for TV, movies, and commercials. The songwriting techniques and marketing tips in this book will show you how to craft your music and lyrics to give the Film and TV industry what it needs, make broadcast quality recordings, and pitch your songs to today's fastest growing and largest market for music. You'll learn: 16 secrets to writing powerful lyrics that will work in hundreds of scenes, 10 techniques for creating energy, mood, and atmosphere in your songs, 21 strategies for making broadcast quality recordings on a budget, 17 Shortcuts that help you lay the business groundwork and start pitching your songs, plus 50 more Shortcuts, including an in-depth look at the Top Ten ways songs are used in Film and TV, tips on writing for Film and TV musicals, and exclusive interviews with top music supervisors and buyers.
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