![]() |
![]() |
Your cart is empty |
||
Books > Computing & IT > Social & legal aspects of computing
This book reports on the latest advances in concepts and further development of principal component analysis (PCA), discussing in detail a number of open problems related to dimensional reduction techniques and their extensions. It brings together research findings, previously scattered throughout many scientific journal papers worldwide, and presents them in a methodologically unified form. Offering vital insights into the subject matter in self-contained chapters that balance the theory and concrete applications, and focusing on open problems, it is essential reading for all researchers and practitioners with an interest in PCA
Motivation for the Book This book aims to describe a comprehensive methodology for service-oriented inf- mation systems planning, considered in particular, in eGovernment initiatives. The methodology is based on the research results produced by the Italian project "eG- ernment for Mediterranean Countries (eG4M)," granted by the Italian Ministry of University and Research from 2005 to 2008. The concept of service is at the center of the book. The methodology is focused on quality of services as a key factor for eGovernment initiatives. Since its grou- ing is in a project whose goal has been to develop a methodology for eGove- ment in Mediterranean countries it is called eG4M. Furthermore, eG4M aims at encompassing the relationships existing between ICT technologies and social c- texts of service provision, organizational issues, and juridical framework, looking at ICT technologies more as a means than an end. eG4M satis es a real need of constituencies and stakeholders involved in eGovernment projects, con rmed in the eG4M experimentations and in previous preliminary experiences in the Italian P- lic Administrations. A structured process is needed that provides a clear perspective on the different facets that eGovernment initiatives usually have to challenge and disciplines the complex set of decisions to be taken. The available approaches to eGovernment usually provide only one perspective to public managers and local authorities on the domain of intervention, either te- nological, organizational, legal, economic, or social.
For generations, humans have fantasized about the ability to create devices that can see into a person's mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought. Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.
The Internet of Services and the Internet of Things are major building blocks of the Future Internet. The digital enterprise of the future is based not only on mobile, social, and cloud technologies, but also on semantic technologies and the future Internet of Everything. Semantic technologies now enable mass customization for the delivery of goods and services that meet individual customer needs and tastes with near mass production efficiency and reliability. This is creating a competitive advantage in the industrial economy, the service economy, and the emerging data economy, leading to smart products, smart services, and smart data, all adaptable to specific tasks, locations, situations, and contexts of smart spaces. Such technologies allow us to describe, revise, and adapt the characteristics, functions, processes, and usage patterns of customization targets on the basis of machine-understandable content representation that enables automated processing and information sharing between human and software agents. This book explains the principal achievements of the Theseus research program, one of the central programs in the German government's Digital 2015 initiative and its High-Tech Strategy 2020. The methods, toolsets, and standards for semantic technologies developed during this program form a solid basis for the fourth industrial revolution (Industrie 4.0), the hybrid service economy, and the transformation of big data into useful smart data for the emerging data economy. The contributing authors are leading scientists and engineers, representing world-class academic and industrial research teams, and the ideas, technologies, and representative use cases they describe in the book derive from results in multidisciplinary fields, such as the Internet of Services; the Semantic Web, and semantic technologies, knowledge management, and search; user interfaces, multimodal interaction, and visualization; machine learning and data mining; and business process support, manufacturing, automation, medical systems, and integrated service engineering. The book will be of value to both researchers and practitioners in these domains."
As science advances, more and more emphasis is being placed on the human user of the computer-based system. Instead of humans learning how to interact with these systems, the systems must learn how to interact with humans. ""Cognitively Informed Systems: Utilizing Practical Approaches to Enrich Information Presentation and Transfer"" covers all the main areas of focus of cognitive science research that may influence the design of computer-based systems. It offers a number of practically-implemented designs to support the claim that it is possible to directly benefit from that field of study. It presents several projects from different parts of the world, which offer a variety of applications as examples to show the scope of the benefit is not at all limited to a particular target, like learning. This book is a guide for researchers who wish to know which areas to focus on depending on their application's goals.
In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon's cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.
Information Communication Technologies (ICT) have become an increasingly prevalent part of everyday life. Today, there are many cases in which ICT assist the elderly and people with disabilities to complete tasks once thought impossible. Enhancing the Human Experience through Assistive Technologies and E-Accessibility discusses trends in ICT in relation to assistive technologies and their impact on everyday tasks for those with disabilities. This reference work provides different perspectives on upcoming technologies and their impact on e-accessibility and e-inclusion, essential topics for researchers, businesses, and ICT product developers in the field of assistive technologies.
A software architecture manifests the major early design decisions, which determine the system's development, deployment and evolution. Thus, making better architectural decisions is one of the large challenges in software engineering. Software architecture knowledge management is about capturing practical experience and translating it into generalized architectural knowledge, and using this knowledge in the communication with stakeholders during all phases of the software lifecycle. This book presents a concise description of knowledge management in the software architecture discipline. It explains the importance of sound knowledge management practices for improving software architecture processes and products, and makes clear the role of knowledge management in software architecture and software development processes. It presents many approaches that are in use in software companies today, approaches that have been used in other domains, and approaches under development in academia. After an initial introduction by the editors, the contributions are grouped in three parts on "Architecture Knowledge Management," "Strategies and Approaches for Managing Architectural Knowledge," and "Tools and Techniques for Managing Architectural Knowledge." The presentation aims at information technology and software engineering professionals, in particular software architects and software architecture researchers. For the industrial audience, the book gives a broad and concise understanding of the importance of knowledge management for improving software architecture process and building capabilities in designing and evaluating better architectures for their mission- and business-critical systems. For researchers, the book will help to understand the applications of various knowledge management approaches in an industrial setting and to identify research challenges and opportunities.
What exactly do policymakers and journalists mean when they refer to the "information age"? What bearing do the "problems" they describe and the "solutions" they offer have on current global realities? Specifically, what does the Euro-American concept of intellectual property mean in a global context? Why is the idea of electronic commerce so difficult to "export"? These questions which clearly identify issues of crucial importance for the coming decades of human history are given full weight, stripped of ideology, in this book, based on the papers presented at a seminar sponsored by the Macau Institute of European Studies (IEEM) in June 2000. Although there are no clear answers, the accounts and analyses presented here provide a wealth of detail that comes as close as we can expect at this date to the facts of the case. The focus is on East Asia, Greater China in particular, an area which (most social theorists agree) offers the most revealing social context for the examination of emerging global trends in this field.
This book presents a new approach to examining the perceived quality of audiovisual sequences. It uses electroencephalography (EEG) to explain in detail how user quality judgments are formed within a test participant, and what the physiological implications might be when subjects are exposed to lower quality media. The book redefines the experimental paradigms of using EEG in the area of quality assessment so that they better suit the requirements of standard subjective quality testing, and presents experimental protocols and stimuli that have been adjusted accordingly.
The IFIP World Computer Congress (WCC) is one of the most important conferences in the area of computer science and a number of related Human and Social Science disciplines at the worldwide level and it has a federated structure, which takes into account the rapidly growing and expanding interests in this area. Human-Computer Interaction is now a mature and still dynamically evolving part of this area, which is represented in IFIP by the Technical Committee 13 on HCI. We are convinced that in this edition of WCC, which takes place for the first time in Italy, it will be interesting and useful to have a Symposium on Human- Computer Interaction in order to present and discuss a number of contributions in this field. There has been increasing awareness among designers of interactive systems of the importance of designing for usability, but we are still far from having products that are really usable, and usability can mean different things depending on the application domain. We are all aware that too many users of current technology feel often frustrated because computer systems are not compatible with their abilities and needs with existing work practices. As designers of tomorrow technology, we have the responsibility of creating computer artefacts that would permit better user experience with the various computing devices, so that users may enjoy more satisfying experiences with information and communications technologies.
Confronting the digital revolution in academia, this book examines the application of new computational techniques and visualisation technologies in the Arts & Humanities. Uniting differing perspectives, leading and emerging scholars discuss the theoretical and practical challenges that computation raises for these disciplines.
This book will help researchers and engineers in the design of ethical systems for robots, addressing the philosophical questions that arise and exploring modern applications such as assistive robots and self-driving cars. The contributing authors are among the leading academic and industrial researchers on this topic and the book will be of value to researchers, graduate students and practitioners engaged with robot design, artificial intelligence and ethics.
This book seeks to promote the structured, standardized and accurate use of software measurement at all levels of modern software development companies. To do so, it focuses on seven main aspects: sound scientific foundations, cost-efficiency, standardization, value-maximization, flexibility, combining organizational and technical aspects, and seamless technology integration. Further, it supports companies in their journey from manual reporting to automated decision support by combining academic research and industrial practice. When scientists and engineers measure something, they tend to focus on two different things. Scientists focus on the ability of the measurement to quantify whatever is being measured; engineers, however, focus on finding the right qualities of measurement given the designed system (e.g. correctness), the system's quality of use (e.g. ease of use), and the efficiency of the measurement process. In this book, the authors argue that both focuses are necessary, and that the two are complementary. Thus, the book is organized as a gradual progression from theories of measurement (yes, you need theories to be successful!) to practical, organizational aspects of maintaining measurement systems (yes, you need the practical side to understand how to be successful). The authors of this book come from academia and industry, where they worked together for the past twelve years. They have worked with both small and large software development organizations, as researchers and as measurement engineers, measurement program leaders and even teachers. They wrote this book to help readers define, implement, deploy and maintain company-wide measurement programs, which consist of a set of measures, indicators and roles that are built around the concept of measurement systems. Based on their experiences introducing over 40,000 measurement systems at over a dozen companies, they share essential tips and tricks on how to do it right and how to avoid common pitfalls.
This book explains aspects of social networks, varying from development and application of new artificial intelligence and computational intelligence techniques for social networks to understanding the impact of social networks. Chapters 1 and 2 deal with the basic strategies towards social networks such as mining text from such networks and applying social network metrics using a hybrid approach; Chaps. 3 to 8 focus on the prime research areas in social networks: community detection, influence maximization and opinion mining. Chapter 9 to 13 concentrate on studying the impact and use of social networks in society, primarily in education, commerce, and crowd sourcing. The contributions provide a multidimensional approach, and the book will serve graduate students and researchers as a reference in computer science, electronics engineering, communications, and information technology.
This book provides an interdisciplinary lens for exploring, assessing, and coming to new understandings of smart cities and regions, focusing on the six dimensions of sensing, awareness, learning, openness, innovation, and disruption. Using a hybrid case study and correlational approach, people from diverse sectors in a variety of small to medium to large-sized cities in multiple countries (e.g., Canada, United States, Ireland, Greece, Israel, etc.) provide experience-based perspectives on smart cities together with assessments for elements pertaining to each of the six dimensions. The analysis of findings in this work surfaces a rich and interwoven tapestry of patterns from the qualitative data highlighting for example, the importance of emotion/affect, privacy, trust, and data visualizations in influencing and informing the directions of smart cities and regions going forward. Correlational analysis of quantitative data reveals the presence and strength of emerging relationships among elements assessed, shedding light on factors that may serve as starting points for understanding what is contributing to potentials for improving success in smart cities and regions.
This volume honors the professional life of Jacques Berleur known for his extensive work within the IFIP community to expose the nature of the ethical dilemmas of a society increasingly reliant on complex ICT infrastructures, to raise awareness of the social challenges this poses, and to influence action compatible with the ethical values of western democracy. This volume is composed of five sections, and covers the following topics in detail:
Most contemporary accounts of the role of technology in world culture are alarmist and, at times, condemn many uses of technology without much effort to get beyond the surface of this worldwide phenomenon. Technological innovations that might rightly be critiqued are taken as representative of the entire field of technology. On the other hand, there are those, including some scientists, for whom technology and its uses pose no questions at all and who seem to delight in predictions of a future totally dominated by technology. They prey on the human delight in newness and innovation and on our readiness to be surprised by what may someday come to be. Gotz takes the position that so-called technology problems are really "our" problems, not the fault of technology. Technology is an integral part of what we are as human beings, a significant aspect of our evolution. Gotz also advances the thesis that technology may be viewed from the perspective of the human capacity to grow, and that when we do so, we are, in effect, spiritualizing technology and rendering it more meaningful to ourselves. Gotz suggests several models that may be employed to achieve this spiritualization. This provocative analysis will be of interest to general readers as well as scholars, students, and researchers concerned with contemporary social and religious issues.
Information visualization is not only about creating graphical displays of complex and latent information structures; it contributes to a broader range of cognitive, social, and collaborative activities. This is the first book to examine information visualization from this perspective. This 2nd edition continues the unique and ambitious quest for setting information visualization and virtual environments in a unifying framework. Information Visualization: Beyond the Horizon pays special attention to the advances made over the last 5 years and potentially fruitful directions to pursue. It is particularly updated to meet the need for practitioners. The book is a valuable source for researchers and graduate students. This new edition is forwarded by Ben Shneiderman, University of Maryland. Key features:
Chaomei Chen is an Associate Professor in the College of Information Science and Technology at Drexel University, Philadelphia, USA. He is the author of Mapping Scientific Frontiers: The Quest for Knowledge Visualization (Springer, 2003).
The 6th International Asia Conference on Industrial Engineering and Management Innovation is sponsored by the Chinese Industrial Engineering Institution and organized by Tianjin University. The conference aims to share and disseminate information on the most recent and relevant researches, theories and practices in industrial and system engineering to promote their development and application in university and enterprises.
This book presents work on healthcare management and engineering using optimization and simulation methods and techniques. Specific topics covered in the contributed chapters include discrete-event simulation, patient admission scheduling, simulation-based emergency department control systems, patient transportation, cost function networks, hospital bed management, and operating theater scheduling. The content will be valuable for researchers and postgraduate students in computer science, information technology, industrial engineering, and applied mathematics.
User Engagement (UE) is a complex concept to investigate. The purpose of this book is not to constrain UE to one perspective, but to offer a well-rounded appreciation for UE across various domains and disciplines. The text begins with two foundational chapters that describe theoretical and methodological approaches to user engagement; the remaining contributions examine UE from different disciplinary perspectives and across a range of computer-mediated environments, including social and communications media, online search, eLearning, games, and eHealth. The book concludes by bringing together the cross-disciplinary perspectives presented in each chapter and proposing an agenda for future research in this area. The book will appeal to established and emerging academic and industry researchers looking to pursue research and its challenges. This includes scholars at all levels with an interest in user engagement with digital media, from students to experienced researchers, and professionals in the fields of computer science, web technology, information science, museum studies, learning and health sciences, human-computer interaction, information architecture and design, and creative arts.
This book develops a crowdsourced sensor-cloud service composition framework taking into account spatio-temporal aspects. This book also unfolds new horizons to service-oriented computing towards the direction of crowdsourced sensor data based applications, in the broader context of Internet of Things (IoT). It is a massive challenge for the IoT research field how to effectively and efficiently capture, manage and deliver sensed data as user-desired services. The outcome of this research will contribute to solving this very important question, by designing a novel service framework and a set of unique service selection and composition frameworks. Delivering a novel service framework to manage crowdsourced sensor data provides high-level abstraction (i.e., sensor-cloud service) to model crowdsourced sensor data from functional and non-functional perspectives, seamlessly turning the raw data into "ready to go" services. A creative indexing model is developed to capture and manage the spatio-temporal dynamism of crowdsourced service providers. Delivering novel frameworks to compose crowdsourced sensor-cloud services is vital. These frameworks focuses on spatio-temporal composition of crowdsourced sensor-cloud services, which is a new territory for existing service oriented computing research. A creative failure-proof model is also designed to prevent composition failure caused by fluctuating QoS. Delivering an incentive model to drive the coverage of crowdsourced service providers is also vital. A new spatio-temporal incentive model targets changing coverage of the crowdsourced providers to achieve demanded coverage of crowdsourced sensor-cloud services within a region. The outcome of this research is expected to potentially create a sensor services crowdsourcing market and new commercial opportunities focusing on crowdsourced data based applications. The crowdsourced community based approach adds significant value to journey planning and map services thus creating a competitive edge for a technologically-minded companies incentivizing new start-ups, thus enabling higher market innovation. This book primarily targets researchers and practitioners, who conduct research work in service oriented computing, Internet of Things (IoT), smart city and spatio-temporal travel planning, as well as advanced-level students studying this field. Small and Medium Entrepreneurs, who invest in crowdsourced IoT services and journey planning infrastructures, will also want to purchase this book. |
![]() ![]() You may like...
Idaho Ruffed Grouse Hunting - The…
Andrew Marshall Wayment
Paperback
Advances in Social Media Analysis
Mohamed Medhat Gaber, Mihaela Cocea, …
Hardcover
R3,453
Discovery Miles 34 530
Implicit and Explicit Semantics…
Yamine Ait Ameur, Shin Nakajima, …
Hardcover
R2,923
Discovery Miles 29 230
|