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Books > Computing & IT > Social & legal aspects of computing
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
Alan Charles Raul The devastating and reprehensible acts of terrorism committed against the 11, 2001 have greatly affected our lives, our United States on September livelihoods, and perhaps our way of living. The system of government embodied in our Constitution and Bill of Rights was designed to inhibit excessively efficient government. By imposing checks and balances against over-reaching governmental power, the Founders intended to promote the rule of laws, not men - and to protect the prerogatives of citizens over and above their rulers. No faction was to become so powerful that the rights and interests of any other groups or individuals could be easily trampled. Specifically, the Framers of our constitutional structure prohibited the government from suppressing speech, inhibiting the right of free association, of people, conducting unreasonable preventing (peaceful) assemblies searches and seizures, or acting without observing the dictates of due process and fair play. After September 11, there is a risk that the philosophical protections of the Constitution could appear more than a trifle "academic. " Indeed, our tradional notions of "fair play" will be sorely tested in the context of our compelling requirements for effective self-defense against brutal, evil killers who hate the very idea of America. Now that we witness the grave physical dangers that confront our families, friends, neighbors, and businesses, our commitment to limited government and robust individual liberties will of our inevitably - and understandably - be challenged.
The field of intelligent user interfaces has received great attention from the research community in the last few years with the explosion of new applications and services designed to be executed in a dynamic and continuously changing environment and aligned to the demands and preferences of the users. Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies innovatively combines broad research areas in intelligent user interfaces to provide an authoritative, comprehensive review of recent studies, state-of-the-art applications, and new methodologies and theories that support the issue of adaptation and personalization in various application levels."
This collected volume gathers a broad spectrum of social science and information science articles about Facebook. It looks into facets of users, such as age, sex, and culture, and into facets of use, e.g. privacy behavior after the Snowden affair, unfriending on Facebook, or Facebook addiction, as well as into quality perceptions. Written by leading scholars investigating the impact of Web 2.0., this volume is highly relevant for social media researchers, information scientists, and social scientists, and, not least, for everyone interested in Facebook-related topics.
Current access paradigms for the Web, i.e., direct access via search engines or database queries and navigational access via static taxonomies, have recently been criticized because they are too rigid or simplistic to effectively cope with a large number of practical search applications. A third paradigm, dynamic taxonomies and faceted search, focuses on user-centered conceptual exploration, which is far more frequent in search tasks than retrieval using exact specification, and has rapidly become pervasive in modern Web data retrieval, especially in critical applications such as product selection for e-commerce. It is a heavily interdisciplinary area, where data modeling, human factors, logic, inference, and efficient implementations must be dealt with holistically. Sacco, Tzitzikas, and their contributors provide a coherent roadmap to dynamic taxonomies and faceted search. The individual chapters, written by experts in each relevant field and carefully integrated by the editors, detail aspects like modeling, schema design, system implementation, search performance, and user interaction. The basic concepts of each area are introduced, and advanced topics and recent research are highlighted. An additional chapter is completely devoted to current and emerging application areas, including e-commerce, multimedia, multidimensional file systems, and geographical information systems. The presentation targets advanced undergraduates, graduate students and researchers from different areas - from computer science to library and information science - as well as advanced practitioners. Given that research results are currently scattered among very different publications, this volume will allow researchers to get a coherent and comprehensive picture of the state of the art.
Machines dominate our lives, from alarm clocks that wake us up in the morning to radios that lull us to sleep. Most of our interactions with automated machines and computers are problem-free, but more often than we would like, they can be irritating and confusing. This is frequently harmless, such as a VCR recording the wrong show, but when it involves a critical system like an autopilot or medical device it can be a matter of life or death. Taming HAL seeks to explain these miscommunications between humans and machines by exploring user interfaces. Degani examines twenty-five different systems for human use, including watches, Internet applications, automobiles, medical equipment, and autopilots onboard commercial airplanes. Readers will discover why interfaces between people and machines all too often do not work and what needs to be done to avoid potential tragedies.
Enterprise Interoperability is the ability of an enterprise or organisation to work with other enterprises or organisations without special effort. It is now recognised that interoperability of systems and thus sharing of information is not sufficient to ensure common understanding between enterprises. Knowledge of information meaning and understanding of how is to be used must also be shared if decision makers distributed between those enterprises in the network want to act consistently and efficiently. Industry's need for Enterprise Interoperability has been one of the significant drivers for research into the Internet of the Future. EI research will embrace and extend contributions from the Internet of Things and the Internet of Services, and will go on to drive the future needs for Internets of People, Processes, and Knowledge.
This edited collection provides a series of accounts of workers' local experiences that reflect the ubiquity of work's digitalisation. Precarious gig economy workers ride bikes and drive taxis in China and Britain; call centre workers in India experience invasive tracking; warehouse workers discover that hidden data has been used for layoffs; and academic researchers see their labour obscured by a 'data foam' that does not benefit them. These cases are couched in historical accounts of identity and selfhood experiments seen in the Hawthorne experiments and the lineage of automation. This book will appeal to scholars in the Sociology of Work and Digital Labour Studies and anyone interested in learning about monitoring and surveillance, automation, the gig economy and the quantified self in the workplace.
This book looks at the future of advertising from the perspective of pervasive computing. Pervasive computing encompasses the integration of computers into everyday devices, like the covering of surfaces with interactive displays and networked mobile phones. Advertising is the communication of sponsored messages to inform, convince, and persuade to buy. We believe that our future cities will be digital, giving us instant access to any information we need everywhere, like at bus stops, on the sidewalk, inside the subway and in shopping malls. We will be able to play with and change the appearance of our cities effortlessly, like making flowers grow along a building wall or changing the colour of the street we are in. Like the internet as we know it, this digitalization will be paid for by adverts, which unobtrusively provide us suggestions for nearby restaurants or cafes. If any content annoys us, we will be able to effortlessly say so and change it with simple gestures, and content providers and advertisers will know what we like and be able to act accordingly. This book presents the technological foundations to make this vision a reality.
What will business software look like in the future? And how will it be developed? This book covers the proceedings of the first international conference on Future Business Software - a new think tank discussing the trends in enterprise software with speakers from Europe's most successful software companies and the leading research institutions. The articles focus on two of the most prominent trends in the field: emergent software and agile development processes. "Emergent Software" is a new paradigm of software development that addresses the highly complex requirements of tomorrow's business software and aims at dynamically and flexibly combining a business software solution's different components in order to fulfill customers' needs with a minimum of effort. Agile development processes are the response of software technology to the implementation of diverse and rapidly changing software requirements. A major focus is on the minimization of project risks, e.g. through short, iterative development cycles, test-driven development and an intensive culture of communication."
This volume presents the proceedings of ECSCW 2013, the 13th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. The papers this year focus on work and the enterprise as well as on the challenges of involving citizens, patients, etc. into collaborative settings. The papers embrace new theories, and discuss known ones. They contribute to the discussions on the blurring boundaries between home and work and on the ways we think about and study work. They introduce recent and emergent technologies, and study known social and collaborative technologies. With contributions from all over the world, the papers in interesting ways help focus on the European perspective in our community. The 15 papers selected for this conference deal with and reflect the lively debate currently ongoing in our field of research.
Design and Use of Assistive Technology assesses major hurdles in the design and use of assistive technologies, while also providing guidelines and recommendations to improve these technologies. This volume takes an interdisciplinary approach to solving the major issues surrounding designing and using assistive technologies for the physically impaired by blending engineering, computer science and medicine. The most difficult problems in assistive technologies, such as privacy concerns in data gathering and analysis, inherent heterogeneity of the user population, knowledge transfer of novel technologies and incorporation of the user perspective into the design process are all addressed. The book also: -Presents theories on assistive technology through the lens of fields ranging from engineering and computer science to occupational therapy and neurology -Discusses assistive technologies in a broad scope that presents designs and theories that are universally applicable Design and Use of Assistive Technology features contributions from experts in their subject areas who discuss specific methods and mechanisms to integrate the user's experience into design and clinical evaluation in order to both create academic outreach through practical service models and improve knowledge transfer.
The Second Edition of Computerization and Controversy: Value
Conflicts and Social Choices is a collection of 78 articles that
examine the social aspects of computerization from a variety of
perspectives, many presenting important viewpoints not often
discussed in the conventional literature. A number of paired
articles comprise thought-provoking head-on debate. Fields
represented include computer science, information systems,
management, journalism, psychology, law, library science, and
sociology.
Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.
Written by the original members of an industry standardization group, this book shows you how to use UML to test complex software systems. It is the definitive reference for the only UML-based test specification language, written by the creators of that language. It is supported by an Internet site that provides information on the latest tools and uses of the profile. The authors introduce UTP step-by-step, using a case study that illustrates how UTP can be used for test modeling and test specification.
This book provides a timely overview of the impacts of digitalization from the perspective of everyday life, and argues that one central issue in digitalization is the development of new types of services that digitalization enables, but which are often overlooked due to the focus on new technologies and devices. The book summarizes the past 20 years of research into the relationship between information and communications technology (ICT) and service innovation, and reveals that the ongoing digitalization is a qualitatively different phenomenon and represents a true paradigm shift. The all-encompassing integration and distribution of data raises critical issues such as preserving human dignity and individual autonomy; moreover, interaction practices that foster broad participation, trust, learning, and a willingness to share knowledge are called for. Citizen empowerment and multi-actor co-creation have become central to using digitalization to support the development of wellbeing and sustainability. Further, the book shows how employees and professionals can and should be involved in designing their future work, and in evaluating it. Proactiveness and participation in innovation endeavours are ways to guarantee meaningful work in an age of socio-technical transition. The book employs a variety of theoretical approaches and perspectives from diverse disciplines to illustrate these needs. In addition to theoretical analyses, some specific application areas are examined, e.g. services in health and social care, and problems linked to robots in elderly care. Given its scope, the book is highly recommended to all readers seeking an overview of the current understanding of the human side of digitalization and searching for concrete cases from different countries to illustrate the topic.
This book attempts to link some of the recent advances in crowdsourcing with advances in innovation and management. It contributes to the literature in several ways. First, it provides a global definition, insights and examples of this managerial perspective resulting in a theoretical framework. Second, it explores the relationship between crowdsourcing and technological innovation, the development of social networks and new behaviors of Internet users. Third, it explores different crowdsourcing applications in various sectors such as medicine, tourism, information and communication technology (ICT), and marketing. Fourth, it observes the ways in which crowdsourcing can improve production, finance, management and overall managerial performance. Crowdsourcing, also known as "massive outsourcing" or "voluntary outsourcing," is the act of taking a job or a specific task usually performed by an employee of a company or contractors, and outsourcing it to a large group of people or a community (crowd or mass) via the Internet, through an open call. The term was coined by Jeff Howe in a 2006 issue of Wired magazine. It is being developed in different sciences (i.e., medicine, engineering, ICT, management) and is used in the most successful companies of the modern era (i.e., Apple, Facebook, Inditex, Starbucks). The developments in crowdsourcing has theoretical and practical implications, which will be explored in this book. Including contributions from international academics, scholars and professionals within the field, this book provides a global, multidimensional perspective on crowdsourcing.
* Includes Text Mining and Natural Language Processing Methods for extracting information from electronic health records and biomedical literature. * Analyzes text analytic tools for new media such as online forums, social media posts, tweets and video sharing. * Demonstrates how to use speech and audio technologies for improving access to online content for the visually impaired. Text Mining of Web-Based Medical Content examines various approaches to deriving high quality information from online biomedical literature, electronic health records, query search terms, social media posts and tweets. Using some of the latest empirical methods of knowledge extraction, the authors show how online content, generated by both professionals and laypersons, can be mined for valuable information about disease processes, adverse drug reactions not captured during clinical trials, and tropical fever outbreaks. Additionally, the authors show how to perform infromation extraction on a hospital intranet, how to build a social media search engine to glean information about patients' own experiences interacting with healthcare professionals, and how to improve access to online health information. This volume provides a wealth of timely material for health informatic professionals and machine learning, data mining, and natural language researchers. Topics in this book include: * Mining Biomedical Literature and Clinical Narratives * Medication Information Extraction * Machine Learning Techniques for Mining Medical Search Queries * Detecting the Level of Personal Health Information Revealed in Social Media * Curating Layperson's Personal Experiences with Health Care from Social Media and Twitter * Health Dialogue Systems for Improving Access to Online Content * Crowd-based Audio Clips to Improve Online Video Access for the Visually Impaired * Semantic-based Visual Information Retrieval for Mining Radiographic Image Data * Evaluating the Importance of Medical Terminology in YouTube Video Titles and Descriptions
Within the past ten years, social media such as Twitter, Facebook, MySpace, YouTube, Flickr, and others have grown at a tremendous rate, enlisting an astronomical number of users. Social media have inevitably become an integral part of the contemporary classroom, of advertising and public relations industries, of political campaigning, and of numerous other aspects of our daily existence. Social Media: Usage and Impact, edited by Hana S. Noor Al-Deen and John Allen Hendricks, provides a comprehensive and scholarly analysis of social media. Designed as a reader for upper-level undergraduate and graduate level courses, this volume explores the emerging role and impact of social media as they evolve. The contributors examine the implementation and effect of social media in various environments, including educational settings, strategic communication (often considered to be a merging of advertising and public relations), politics, and legal and ethical issues. All chapters constitute original research while using varied research methodologies for analyzing and presenting information about social media. Social Media: Usage and Impact is a tremendous source for educators, practitioners (such as those in advertising, PR, and media industries), and librarians, among others. This collection is an essential resource for any media technology course. With the rapid proliferation and adoption of social media, it is a juggernaut that must be addressed in the higher education curriculum and research.
Among all information systems that are nowadays available, web sites are definitely the ones having the widest potential audience and the most significant impact on the everyday life of people. Web sites contribute largely to the information society: they provide visitors with a large array of services and information and allow them to perform various tasks without prior assumptions about their computer literacy. Web sites are assumed to be accessible and usable to the widest possible audience. Consequently, usability has been recognized as a critical success factor for web sites of every kind. Beyond this universal recognition, usability still remains a notion that is hard to grasp. Summative evaluation methods have been introduced to identify potential usability problems to assess the quality of web sites. However, summative evaluation remains limited in impact as it does not necessarily deliver constructive comments to web site designers and developers on how to solve the usability problems. Formative evaluation methods have been introduced to address this issue. Evaluation remains a process that is hard to drive and perform, while its potential impact is probably maximal for the benefit of the final user. This complexity is exacerbated when web sites are very large, potentially up to several hundreds of thousands of pages, thus leading to a situation where eval uating the web site is almost impossible to conduct manually. Therefore, many attempts have been made to support evaluation with: * Models that capture some characteristics of the web site of interest.
Keep track of your online passwords in this elegant, yet inconspicuous, alphabetically tabbed notebook featuring a modern black-and-gold design. In this 4 x 5.75-inch, 128-page hardcover notebook with removable cover band, record the necessarily complex passwords and user login names required to thwart hackers. You'll find: Internet password safety and naming tips A to Z tabbed pages with space to list website, username, and five passwords for each Dedicated pages to record software license information, with spaces for license number, purchase date, renewal date, and monthly fee Dedicated pages to record network settings and passwords, including for modem, router, WAN, LAN, and wireless A notes section with blank lined pages Just say "no" to piles of sticky notes and scraps of paper with your passwords and logins! This internet password logbook provides an easy way to keep track of website addresses, usernames, and passwords in one discreet and convenient location. |
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