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Books > Children's & Educational > Fiction > Adventure stories > Thrillers
The second installment of Scott Westerfeld’s international bestselling
Uglies series – the global phenomenon that started the dystopian trend.
Welcome back to the FAYZ! This is Book 6 in the series that Stephen King calls a 'driving, torrential narrative'. All eyes are on Perdido Beach. The barrier wall is now as clear as glass and life in the FAYZ is visible for the entire outside world to see. Life inside the dome remains a constant battle and the Darkness, away from watchful eyes, grows and grows ... The society that Sam and Astrid have struggled so hard to build is about to be shattered for good. It's the end of the FAYZ. Who will survive to see the light of day? This is the nail-biting finale to the GONE saga. The GONE series is Lord of the Flies for the 21st century. In turns breathtaking, harrowing, and utterly terrifying. Its complex characters and moral dilemmas will delight fans of The Hunger Games, Divergent and The Maze Runner. This is dystopian fiction at its best. Have you got all 6 titles in the New York Times bestselling saga: Gone, Hunger, Lies, Plague, Fear, and Light? 'I am now free to leave the FAYZ, but my time there was well spent' Stephen King Michael Grant has lived an exciting, fast-paced life. He moved in with his wife Katherine Applegate after only 24 hours. He has co-authored over 160 books but promises that everything he writes is like nothing you've ever read before! If the Gone series has left you hungry for more from the dark genius of YA fiction, look out for the BZRK trilogy: BZRK, BZRK Reloaded, BZRK Apocalypse and the terrifying Messenger of Fear and its sequel The Tattooed Heart.
A vibrant, powerful follow-up to the electrifying THE BOOK OF STORMS. Danny O'Neill hasn't had a single good night's sleep in the year since he discovered the book of storms. Exhausted and a social outcast, he wishes only to escape the shadowy figure of Sammael who controls his dreams and nightmares. Cath Carrera, from the other side of town, dreams of escaping her brutish father and spiteful step-family. So when she meets Barshin, a talking hare who offers her protection from her dad's latest violent rage, she doesn't think twice about going with him. But she didn't expect to find a place like Chromos: a vibrant, addictive dreamland built from her imagination, in all its colours. In return for his protection, Barshin wants Cath to deliver a message to Danny: he must rescue his cousin Tom from Sammael before it is too late. Together, the three must find a way to stop Sammael before he destroys Tom. But even with the help of talking plants and creatures, and a friendly stag, the journey to Chromos and beyond is a dangerous, near-impossible mission, and Danny and Cath will have to muster every scrap of bravery and ingenuity to have a hope of succeeding.
Fans won't want to miss this ultimate guide to Five Nights at Freddy's - bursting with theories, lore, and insights from the games, books and more! This all-encompassing guidebook concentrates material from The Freddy Files (Updated Edition) and adds over 100 pages of new content exploring Help Wanted, Curse of Dreadbear, Fazbear Frights, the novel trilogy, and more! Fans hungry for fresh Five Nights at Freddy's lore can sink their teeth into this massive guidebook packed with mythology, gameplay and secrets to help unwind the twisted mysteries lurking behind the smiling face of Fazbear Entertainment. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. Special sections throughout highlight FNAF fans' most talked-about topics, from the alternate endings in Help Wanted and Curse of Dreadbear, to the new technology introduced in Fazbear Frights, to the ways that Easter eggs, rare screens, and hidden content can shed light on some of the more elusive questions in the FNAF universe. A comprehensive animatronics inventory and reproduced content from the Fazbear Entertainment Archives complete this compendium, helping fans bring their theories straight to the source. All the evidence, along with every detail of the games, books and more, is laid out for fans to explore in this one-of-a-kind guide to the warped world of Five Nights at Freddy's. Over 100 pages of new content The ultimate guide, full of gameplay, secrets and mythology Perfect for gamers and fans of horror.
'There were friends once, but they melted away. Things are different now I am a MONSTER' Frances is alone. Cast away on a small island in the middle of the Indian Ocean, she has to find water, food and shelter. But survival is hard. Especially when she is haunted by memories of the things that she did before, the things that made her a monster. Pushed to the limit in extreme conditions, she battles to come to terms with her past, and find a future worth fighting for. This is a gripping and thought-provoking story about one girl's journey to become the person she believes she can be.
The third gripping installment in bestselling children's author Sophie McKenzie's MEDUSA PROJECT series – back with a bold new cover look! Fourteen years ago, four babies were implanted with the Medusa gene– a gene for psychic abilities. Now teenagers, Nico, Ketty, Ed and Dylan have been brought together by government agents to create a secret crime-fighting force: The Medusa Project. Since their existence became known to members of the criminal underworld, they have been hidden away in a secluded training camp in Spain, where their identities are being kept secret. Life in camp is hard enough, but then things take a turn for the worse. Ed is blackmailed into using his mind-reading powers – and in doing so he threatens to endanger the whole Medusa Project . . .
The instant New York Times bestseller and prequel to the TikTok phenomenon We Were Liars. Return to the story of another summer, another generation, and the secrets that will haunt them for decades to come. A windswept private island off the coast of Massachusetts. A hungry ocean, churning with secrets and sorrow. A fiery, addicted heiress. An irresistible, unpredictable boy. A summer of unforgivable betrayal and terrible mistakes. Welcome back to the Sinclair family. They were always liars. SPOILER ALERT! Read We Were Liars first. (No word of a lie, it's better that way ...)
Trapped in a mansion with a murderer and a family of liars - how would you survive? A mind-blowing thriller from the author of THIS BOOK KILLS, perfect for fans of Holly Jackson and Karen McManus. When three girls are stranded at the grand Bramble Estate in the middle of a snowstorm, they stumble into a murder plot. Someone has poisoned wealthy Emily Vanforte in the middle of a family dinner - which means Devi, Lizzie and Jayne are trapped in the house with a killer and a mystery to solve. With knives under floorboards, vanishing guns and secret passages in the walls, no one is safe and everyone is a suspect. But in a house of liars and corruption, will the girls save themselves...or learn to fit in?
From Brendan Reichs, co-author of the Virals series with Kathy Reichs, comes Chrysalis, the nail-biting conclusion to the Project Nemesis series - a fast-paced, high concept thriller perfect for fans of The 100 and The Maze Runner. 'Twisty and unpredictable to the very last page. I loved this series.' Ransom Riggs, bestselling author of Miss Peregrine's Home for Peculiar Children The sixty-four members of Fire Lake's sophomore class have managed to survive the first two phases of the Program - and each other. Now, they alone have emerged into the dawn of a new era on Earth, into a Fire Lake valley that's full of otherworldly dangers and challenges. Although staying alive in this broken world should force Min, Noah, Tack and the others to form new alliances, old feuds die hard, and the brutality of the earlier Program phases cannot be forgotten. But being a team isn't easy for the sophomores, and when they discover that they may not be alone on the planet after all, they'll have to decide if they're going to work together . . . or die together.
'"Whose body is that on the table?' I ask. She stares at me, as though the answer is obvious. 'It's yours,' she says. Before I have time to scream, she types a command on the keyboard. My consciousness whirls away like storm water down a drain." Chloe wakes up to find all her memories have been wiped. And the only person who knows what happened is a teenage girl who looks and sounds exactly like her. Who is she? And what does she want? Chloe is running out of time to discover the truth. But she's in even more danger than she realizes, and nothing is as it seems . . .
The thrilling sequel to the New York Times bestseller and international multimedia phenomenon, Endgame: The Calling. Endgame is here. Earth Key has been found. Two keys - and nine Players - remain. The keys must be found, and only one Player can win. Queens, New York. Aisling Kopp believes the unthinkable: that Endgame can be stopped. But before she can get home to regroup, she is approached by the CIA. They know about Endgame. And they have their own ideas about how it should be Played. Ideas that could change everything. Kingdom of Aksum, Ethiopia. Hilal ibn Isa al-Salt narrowly survived an attack that leaves him horribly disfigured. He now knows something the other Players do not. But the Aksumites have a secret that is unique to their line. A secret that can help redeem humanity - and maybe even be used to help defeat the beings behind Endgame. London, England. Sarah Alopay has found the first key. She is with Jago - and they are winning. But getting Earth Key has come at a great cost to Sarah. The only thing that keeps the demons at bay is Playing. Playing to win. Sky Key - wherever it is, whatever it is - is next. And the nine remaining Players will stop at nothing to get it...
A contemporary take on the savage classic LORD OF THE FLIES: a group of mismatched, modern-day teenagers must fight to survive on a deserted island. Linc is a fish out of water. Newly arrived from America, he is finding it hard to settle into the venerable and prestigious Osney House School. Who knew there could be so many strange traditions to understand? And what kind of school ranks its students by how fast they can run round the school quad - however ancient that quad may be? When Linc runs the slowest time for years, he immediately becomes the butt of every school joke. And some students are determined to make his life more miserable than others . . . When a school summer trip is offered, Linc can think of nothing worse than spending voluntary time with his worst tormentors. But when his parents say he can only leave Osney School - forever - if he goes on the trip, Linc decides to endure it for the ultimate prize. But this particular trip will require a very special sort of endurance. The saying goes 'No man is an island' - but what if on that island is a group of teenagers, none of whom particularly like each other? When oppressive heat, hunger and thirst start to bite, everyone's true colours will be revealed. Let the battle commence . . .
Book four in the OFFICIAL Minecraft fiction series for readers age 7+ Morgan, Ash, Harper, Po and Jodi return in another adventure in the world of Minecraft. Portals opening... Worlds colliding! It sounds impossible, but the Evoker King has found a way from Minecraft into the real world! As Jodi races to piece together the clues to his identity, she doesn't like where they point. Could one of her friends be the sinister mob?! For fans of the Minecraft game, Jumanji and Wreck it Ralph.
Last year, Ollie Morcombe was a star pupil, popular and a gifted musician. Then, after the accident, everything changed. Now he's an outcast, a prime target of the school bullies who have made his life a living hell. Today - the last day of the school year - he's brought those bullies a gift. A homemade pipe bomb. What has driven a model student to plan an unspeakable revenge? And with the clock ticking down to home time, what can anybody do to stop him?
The first in a fast-paced, funny series featuring The Stig: Top Gear's legendary racing driver Sam Wheeler may be the new boy in Bunsfold, but he's got a feeling that all is not well either in the town or at Bunsfold High - and he's not just talking about the maths teacher with the unfortunate flatulence. A local boy, Buster Mustang, has recently gone missing, and no one seems to care - they're all too busy playing the highly addictive video game Xenon or getting the town ready for its very first TT race. Both are the brainchild of mysterious local billionaire PT Cruiser. Besides global domination, PT Cruiser wants nothing more than to destroy his nemesis The Stig once and for all - and his TT race is just what he needs to tempt him on to the big stage again ... Sam sets out with his new friends Minnie Cooper and Ford Harrison to uncover the truth behind all the strange goings-on in Bunsfold - but danger has a habit of showing up wherever they do, and soon all that stands between our heroes and disaster is ... a taciturn man in a white suit.
Sinead has been taunted by her manipulative brother Patrick all her life. Now he is missing. But he hasn't stopped messing with her. Compelled to search for him by her overbearing mother, Sinead discovers a trail of sinister clues which she knows Patrick has left for her. They lead her to Benedict House: a place where time stands still and nothing is as it seems. There she meets James, who is also looking for answers about his troubled past. Together, James and Sinead will discover terrifying truths that will test them to the very limit. For Benedict House is not a place for the living, and Patrick will stop at nothing to bring them down...
The must-read middle-grade novel from the author of super-spooky Crater Lake. Perfect for 9+ fans of R.L.Stine’s Goosebumps. “Deliciously scary and hilarious comedy-horror, perfectly pitched for eight-plus.” The Guardian “Brilliantly creepy fun for young horror fans, with an unexpectedly moving ending.” The i, 30 of the best children’s books for Easter. “Jennifer Killick’s talent for horror and humour is blended brilliantly here as the spiky dialogue, unstoppable pace and genuinely menacing atmosphere build to a tremendous climax”– Daily Mail “A heart-stopping thrill ride of a book.” – M.G. Leonard, author of Adventures on Trains series “BRILLIANT!” – Vashti Hardy, author of Brightstorm WINNER of the Young Reader category in the Children’s Literature Festivals Book Awards 2023! It's basically the worst school detention ever. When classmates (but not mate-mates) Hallie, Angelo, Gustav and Naira are forced to come to school on a SATURDAY, they think things can’t get much worse. But they’re wrong. Things are about to get seriously scary. What has dragged their teacher underground? Why do the creepy caretakers keeping humming the tune to Itsy Bitsy Spider? And what horrors lurk in the shadows, getting stronger and meaner every minute . . .? Cut off from help and in danger each time they touch the ground, the gang’s only hope is to work together. But it’s no coincidence that they're all there on detention. Someone has been watching and plotting and is out for revenge . . .
In this striking new novel by the critically acclaimed author of Allegedly and Monday's Not Coming, Tiffany D. Jackson tells the story of three Brooklyn teens who plot to turn their murdered friend into a major rap star by pretending he's still alive. Brooklyn, 1998. Biggie Smalls was right: Things done changed. But that doesn't mean that Quadir and Jarrell are cool letting their best friend Steph's music lie forgotten under his bed after he's murdered-not when his rhymes could turn any Bed Stuy corner into a party. With the help of Steph's younger sister Jasmine, they come up with a plan to promote Steph's music under a new rap name: the Architect. Soon, everyone wants a piece of him. When his demo catches the attention of a hotheaded music label rep, the trio must prove Steph's talent from beyond the grave. As the pressure of keeping their secret grows, Quadir, Jarrell, and Jasmine are forced to confront the truth about what happened to Steph. Only, each has something to hide. And with everything riding on Steph's fame, they need to decide what they stand for or lose all that they've worked so hard to hold on to-including each other.
'Not since Nancy Drew has a nosy, crime-obsessed kid been so hard to resist' - New York Times Woody Lambert is in trouble. He comes from a broken family, suffers bad grades at school and his older brother, Tony, is on probation for a drug offence. When Woody inadvertently gets caught up with Tony and one of his friends, Garth, cruising around Strattenburg in a beaten-up Mustang drinking beer, one thing leads to another and Garth holds up a convenience store with a fake gun. Though he had no involvement in the crime other than being in Garth's car, Woody is arrested as an accomplice. He's going to need serious legal advice to avoid juvenile prison. Enter Theodore Boone: after all, Theo has already decided that he will become the best courtroom lawyer in the state. It's just that, at the age of thirteen, Theo is years from being a qualified lawyer - and Woody needs help right now . . .
Years after a violent war destroyed much of the world, Kaspar has grown up in a society based on peace and harmony. But beyond the city walls, a vicious band of rebels are plotting to tear this peace apart. It is up to the Guardians - an elite peacekeeping force - to protect the city, without ever resorting to the brutal methods of their enemy. When Kaspar joins the Guardians, he has a chance encounter with a rebel - a beautiful girl named Rhea. Haunted from that moment on by strange visions and memories - memories that could only belong to Rhea - he realizes he hasn't been told the truth about what the rebels really want, and what he's really fighting for.
Two twins face a world of Death Row and dystopia in James Patterson’s gripping thriller-perfect for fans of The Hunger Games. Seventeen-year-old Becca Greenfield was snatched from her small hometown. She was thrown into a maximum-security prison and put on Death Row with other kids her age. Until her execution, Becca’s told to fit in and shut her mouth . . . but Becca’s never been very good at either. Her sister Cassie was always the good twin. There were no charges. There was no trial. There will be no escape. Becca’s only hope is that her twin sister will find her. That perfect little priss Cassie will stop following the rules and start breaking them, before it’s too late. Because her jailers made a mistake that could get them both killed: They took the wrong twin. Crazy House is a non-stop thrill ride from James Patterson, the #1 bestselling author of Maximum Ride, Witch and Wizard, and Confessions of a Murder Suspect. |
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