0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming > Object-oriented programming (OOP)

Buy Now

Learning C# by Programming Games (Hardcover, 2013 ed.) Loot Price: R2,131
Discovery Miles 21 310
Learning C# by Programming Games (Hardcover, 2013 ed.): Arjan Egges, Jeroen D. Fokker, Mark H. Overmars

Learning C# by Programming Games (Hardcover, 2013 ed.)

Arjan Egges, Jeroen D. Fokker, Mark H. Overmars

 (sign in to rate)
Loot Price R2,131 Discovery Miles 21 310 | Repayment Terms: R200 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java. An excellent free programming environment is available for C#, as well as a game programming framework. And (if necessary) moving from C# to C]+ is easy.

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games and without requiring any previous programming experience.

Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, showing a heads-up display, dealing with physics, handling interaction between game objects, and creating pleasing visual effects such as snow or glitter. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important aspects of programming in general, including many programming constructs and idioms, syntax diagrams, collections, and exception handling.The book is also designed to be used as a basis for a game-oriented programming course. For each part, there are concluding exercises and challenges, which are generally more complex programming endeavors. Lots of supplementary materials for organizing such a course are available on the accompanying web site http: //www.csharpprogramminggames.com, including installation instructions, solutions to the exercises, software installation instructions, game sprites and sounds.

General

Imprint: Springer-Verlag
Country of origin: Germany
Release date: June 2013
First published: 2013
Authors: Arjan Egges • Jeroen D. Fokker • Mark H. Overmars
Dimensions: 235 x 155 x 36mm (L x W x T)
Format: Hardcover
Pages: 443
Edition: 2013 ed.
ISBN-13: 978-3-642-36579-9
Categories: Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
Books > Computing & IT > Computer software packages > Computer games
Promotions
LSN: 3-642-36579-5
Barcode: 9783642365799

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Object-Oriented Technology and Computing…
H.S.M. Zedan, A. Cau Hardcover R1,422 Discovery Miles 14 220
Java Parables Volume 1 - Object-Oriented…
Pamela Osakwe Leon-Mezue Hardcover R921 Discovery Miles 9 210
Java - The ultimate beginners guide to…
Mark Reed Hardcover R564 R519 Discovery Miles 5 190
Agile Scrum Implementation and Its…
Kenneth R Walsh, Sathiadev Mahesh, … Hardcover R5,994 Discovery Miles 59 940
Python For Beginners - Learn Python In 5…
James Tudor Hardcover R667 Discovery Miles 6 670
ISE Object-Oriented Software…
David Kung Paperback R1,796 Discovery Miles 17 960
The Jakarta EE Platform Specification…
Eclipse Foundation Hardcover R1,071 Discovery Miles 10 710
Object-oriented Programming with…
Harald Wertz Hardcover R3,452 Discovery Miles 34 520
Introduction Coding - Learn Python With…
Python Accademy Hardcover R696 R616 Discovery Miles 6 160
Python Object-Oriented Programming…
Steven F Lott, Dusty Phillips Paperback R1,323 Discovery Miles 13 230
Object-Oriented Analysis and Design for…
Raul Sidnei Wazlawick Paperback R1,120 Discovery Miles 11 200
UML 2 Certification Guide - Fundamental…
Tim Weilkiens, Bernd Oestereich Paperback R1,260 Discovery Miles 12 600

See more

Partners