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Mastering Unity 2D Game Development - Using Unity 5 to develop a retro RPG (Paperback, 2nd Revised edition)
Loot Price: R1,387
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Mastering Unity 2D Game Development - Using Unity 5 to develop a retro RPG (Paperback, 2nd Revised edition)
Expected to ship within 10 - 15 working days
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Master everything you need to build a 2D game using Unity 5 by
developing a complete RPG game framework! Key Features Explore the
new features of Unity 5 and recognize obsolete code and elements
Develop and build a complete 2D retro RPG with a conversation
system, inventory, random map battles, full game menus, and sound
This book demonstrates how to use the new Unity UI system
effectively through detailed C# scripts with full explanations Book
DescriptionThe Unity engine has revolutionized the gaming industry,
by making it easier than ever for indie game developers to create
quality games on a budget. Hobbyists and students can use this
powerful engine to build 2D and 3D games, to play, distribute, and
even sell for free! This book will help you master the 2D features
available in Unity 5, by walking you through the development of a
2D RPG framework. With fully explained and detailed C# scripts,
this book will show you how to create and program animations, a NPC
conversation system, an inventory system, random RPG map battles,
and full game menus. After your core game is complete, you'll learn
how to add finishing touches like sound and music, monetization
strategies, and splash screens. You'll then be guided through the
process of publishing and sharing your game on multiple platforms.
After completing this book, you will have the necessary knowledge
to develop, build, and deploy 2D games of any genre! What you will
learn Create a 2D game in Unity 5 by developing a complete retro 2D
RPG framework Effectively manipulate and utilize 2D sprites Create
2D sprite animations and trigger them effectively with code Write
beginning to advanced-level C# code using MonoDevelop Implement the
new UI system effectively and beautifully Use state machines to
trigger events within your game Who this book is forThis book is
for anyone looking to get started developing 2D games with Unity 5.
If you're already accomplished in Unity 2D and wish to expand or
supplement your current Unity knowledge, or are working in 2D in
Unity 4 and looking to upgrade Unity 5, this book is for you. A
basic understanding of programming logic is needed to begin
learning with this book, but intermediate and advanced programming
topic are explained thoroughly so that coders of any level can
follow along. Previous programming experience in C# is not
required.
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