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Creating Second Lives - Community, Identity and Spatiality as Constructions of the Virtual (Paperback)
Loot Price: R1,222
Discovery Miles 12 220
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Creating Second Lives - Community, Identity and Spatiality as Constructions of the Virtual (Paperback)
Series: Routledge Studies in New Media and Cyberculture
Expected to ship within 12 - 17 working days
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This book aims to provide insights into how 'second lives' in the
sense of virtual identities and communities are constructed
textually, semiotically and discursively, specifically in the
online environment Second Life and Massively Multiplayer Online
Games such as World of Warcraft. The book's philosophy is
multi-disciplinary and its goal is to explore the question of how
we as gamers and residents of virtual worlds construct alternative
online realities in a variety of ways. Of particular significance
to this endeavour are conceptions of the body in cyberspace and of
spatiality, which manifests itself in 'natural' and built
environments as well as the triad of space, place and landscape.
The contributors' disciplinary backgrounds include media,
communication, cultural and literary studies, and they examine
issues of reception and production, identity, community, gender,
spatiality, natural and built environments using a plethora of
methodological approaches ranging from theoretical and
philosophical contemplation through social semiotics to
corpus-based discourse analysis.
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