Librarians are beginning to see the importance of game based
learning and incorporating games into library services to increase
patron engagement and interaction. This book is written for
librarians interested in using games to improve patron or student
knowledge of library services and decrease patron anxiety of the
library. This book provides practical suggestions and methods of
incorporating games or game elements into library services focusing
on outreach and instruction. This essay collection discusses
innovative uses of games in libraries and focuses on the game
making process. The contributors of this book are all interested in
games and how they can be used for game-based learning or other
library purposes, such as outreach. A variety of game usage across
different types of libraries is considered. The purpose of this
book is to bring together distinctive uses of games in libraries or
educational institutions and share these ideas with others to
inspire the making and use of games by other librarians and
educators.
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