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Women and Video Game Modding - Essays on Gender and the Digital Community (Paperback)
Loot Price: R837
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Women and Video Game Modding - Essays on Gender and the Digital Community (Paperback)
Series: Studies in Gaming
Expected to ship within 12 - 17 working days
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The world of video games has long revolved around a subset of its
player base-straight, white males aged 18-25. Highly gendered
marketing in the late 1990s and early 2000s widened the gap between
this perceived base and the actual diverse group who buy video
games. Despite reports from the Entertainment Software Association
that nearly half of gamers identify as female, many developers
continue to produce content reflecting this imaginary audience.
Many female gamers are in turn modifying games to appeal to players
like themselves. "Modders" alter the appearance of characters,
rewrite scenes and epilogues, enhance or add love scenes and create
fairy tale happy endings. This collection of new essays examines
the phenomenon of women and modding, focusing on such titles as
Skyrim, Dragon Age, Mass Effect and The Sims. Topics include the
relationship between modders and developers, the history of
modding, and the relationship between modding and disability, race,
sexuality and gender identity.
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