The Affective Computing domain, term coined by Rosalind Picard in
1997, gathers several scientific areas such as computer science,
cognitive science, psychology, design and art. The humane-machine
interaction systems are no longer solely fast and efficient. They
aim to offer to users affective experiences: user's affective state
is detected and considered within the interaction; the system
displays affective state; it can reason about their implication to
achieve a task or resolve a problem. In this book, we have chosen
to cover various domains of research in emotion-oriented systems.
Our aim is also to highlight the importance to base the
computational model on theoretical foundations and on natural data.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!