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Programming 2D Games (Hardcover, New) Loot Price: R2,685
Discovery Miles 26 850
Programming 2D Games (Hardcover, New): Charles Kelly

Programming 2D Games (Hardcover, New)

Charles Kelly

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Loot Price R2,685 Discovery Miles 26 850 | Repayment Terms: R252 pm x 12*

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A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Enables Students to Create 2D GamesThe text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.

General

Imprint: A K Peters Ltd
Country of origin: United States
Release date: June 2012
First published: 2012
Authors: Charles Kelly
Dimensions: 235 x 191 x 27mm (L x W x T)
Format: Hardcover
Pages: 440
Edition: New
ISBN-13: 978-1-4665-0868-2
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > General
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LSN: 1-4665-0868-X
Barcode: 9781466508682

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