Take up your axe and raise the dragon's head upon the longship's
prow
The time has come to brave the frozen empires of the savage
north. Here honor is more common than steel, trolls and giants
battle the gods, and a hero lives by strength of arm and reckless
courage. Northlands is a 114-page sourcebook detailing the icy
northern realms - their geography, culture and magic. 12 Original
Monsters based on Finnish, Inuit, Viking, and other legends of the
north. Rune and Grudge Magic offer all-new magic, plus new spells,
magic items and incantations. New Haunts and Hazards The spirits of
the land, the dangers of the trail Tools to make any adventure
exciting, and turn every encounter into a nail-biter. New Equipment
From skis to Northern alchemy, lots of new toys and tools for PCs
or villains. Feats, Traits, and Class Features for any cleric,
barbarian, oracles, sorcerer, and more Regional traits, teamwork
feats, metamagic, and rich roleplaying elements make the Northerner
come alive
Northlands covers campaign sites for adventurers to pillage or
save: Trollheim is ideal for low magic or pseudo-historical
campaigns focusing on human opponents; feuding clans, wars and
viking raids. Thule is a classic land of monsters, focusing on
giants and environmental hazards caused by the elemental clash of
fire and ice. Hyperborea is a tropical lost world at the northern
pole, based on Greek myth.
This official Midgard setting sourcebook is easily portable to
any setting.
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