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The Dark Side of Game Texturing (Paperback)
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The Dark Side of Game Texturing (Paperback)
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A perfect and direct starting point for a beginner game texture
artist! "The Dark Side of Game Texturing" is also an excellent
reference for intermediate artists, or for those who want to
further their digital art skills. Learn how to create game textures
similar to the eerie, sinister, and ominous textures seen in great
video games like Quake, Unreal, Half-Life, and Return to Castle
Wolfenstein. "The Dark Side Of Game Texturing" features a plethora
of dynamic, full color, step-by-step texturing tutorials that
reflect the nature of those games and more including military,
fantasy, medieval, and sci-fi. You'll learn how to create decals
like bullet holes, blast marks, signs, and more. Sprites such as
lightning, fires, and explosions are also covered. Focusing on a
topic rarely covered in other 3D graphics books, this is an
ultimate hands-on guide to creating totally cool game textures that
directly reflect the nature of many recently released video games.
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