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Die Tryin' - Videogames, Masculinity, Culture (Hardcover, New edition)
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Die Tryin' - Videogames, Masculinity, Culture (Hardcover, New edition)
Series: Popular Culture and Everyday Life, 18
Expected to ship within 12 - 17 working days
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Die Tryin' traces the cultural connections between videogames,
masculinity, and digital culture. It fuses feminist,
psychoanalytic, Marxist, and poststructuralist theory to analyze
the social imaginary that is produced by -- and produces -- a
particular form of masculinity: boyhood. The author asserts that
digital culture is a culturally and historically situated series of
practices, products, and performances, all coalescing to produce a
real and imagined masculinity that exists in perpetual adolescence,
and is reflective of larger masculine edifices at work in politics
and culture. Thus, videogames form the central object of study as
consumer technologies of control and anxiety as well as possibility
and subversion. Moving away from current games research, the book
favors a game-specific approach that unites visual culture,
cultural studies, and performance studies, instead of a
sociological/structural inspection of the form.
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