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Building the Web of Things (Paperback)
Loot Price: R1,013
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Building the Web of Things (Paperback)
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The Internet of Things (IoT) is a hot topic! Analysts call it a
disruptive technology. Competing standards and technologies pop up
daily, and there are no tangible signs of a single protocol that
will let all devices, services, and applications communicate
seamlessly. Fortunately, there's a great universal IoT application
platform available now: the World Wide Web. Web standards and tools
provide the ideal substrate for connected devices and applications
to exchange data. This vision is called the Web of Things. Building
the Web of Things is a hands-on guide for designing and
implementing scalable, flexible, and open IoT solutions using Web
technologies. This book provides the right balance of theory, code
samples, and practical examples, and shows how to connect all sorts
of devices to the Web and expose their services and data over REST
APIs. After building a simple proof of concept app, readers will
learn a systematic methodology and system architecture for
connecting things to the Web, finding other things, sharing data,
and combining these components to rapidly build distributed
applications and physical mashups. With each chapter, readers gain
the knowledge and skills needed to take full advantage of a new
generation of real-time, web-connected devices and services, giving
them the ability to build scalable applications that merge the
physical and digital worlds. KEY FEATURES Gets readers started with
the Web of Things in minutes Offers a complete toolbox of Web and
Internet technologies Hands-on guide for using the web to connect
apps to the real world ABOUT THE TECHNOLOGY The Web of Things is
about using the latest Web technologies as the underlying
application-level protocol for the Internet of Things (IoT). While
the Internet of Things mainly focuses on the networking side of how
to connect things, the Web of Things focuses on the application
layer, i.e., how things can expose and share their data and
services so that they can easily be consumed by Web applications.
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